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Topic: Worst Gaming Sequel you ever played?

Posts 41 to 60 of 83

CanisWolfred

MeWario wrote:

CanisWolfred wrote:

Honestly, I hope the next 3D Mario forgoes levels and just has a massive overworld, like Jak & Daxter had.

Been saying that for years! Don't know why the formular that worked so well in the first Jak and Daxter hasn't been replicated. It would be amazing

I know, man, not even the other Jak games did that, though at least they pulled a B&K and had massive hub worlds. It's such a shame. It's not like Jak & Daxter wasn't a highly praised game, either...

CapnPancakes wrote:

The most disappointing sequel I've ever played has to be Epic Mickey 2. It just felt so off, like they wanted to make a big budget game, but forgot what made the first one work.

That's a good one, I forgot about that. I was disappointed by the first Epic Mickey, but I had held out a lot of hope that Epic Mickey 2 could fix the problems of the first game...and yet it shattered that hope into little tiny pieces.

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ShadJV

Slipped my mind, Banjo Kazooie: Nuts & Bolts. All I wanted from Rare was a new Banjo Kazooie game... So what the heck was that? And I tried to change my viewpoint and look at the fun vehicle creation idea... And that wasn't even done right. I couldn't go 10 minutes without the physics engine failing on me, until eventually I just had to learn how to best break the physics engine to complete the challenges.

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Ludicoloishome

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they ruined Mario's greatest rpg series i won't buy another Mario rpg for a while

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I-U

KiDasharus wrote:

I-U wrote:

KiDasharus wrote:

So it was the level select/presentation, and not the actual gameplay, that ruined it for you?

Presentation overall, the level select is just an example

I just don't get that. I mean, maybe the presentation was bad(I don't agree but let's say it is for arguement's sake), so what? Did you not enjoy the game? Did you stop right after the first couple levels? I'm just not quite understanding how that destroyed the game for you.

I agree with Capn' Pancakes here.

Who said it "destroyed" the game for me? I only said Super Mario Galaxy 2 is my least favorite sequel. The lackluster presentation in a number of spots didn't prevent me from enjoying the game, but certainly hampered it from being a game I would enjoy a lot. I ended up completing Super Mario Galaxy 2 twice, but I never got the satisfaction from it that has come with completions of the other 3D Mario games. Gameplay is solid as I expect from 3D Mario, same with level design, but that all doesn't hold up if it drops the ball in an aspect that every other 3D Mario gets right.

@CapnPancakes: The title asks for the worst sequel a person has played, not what is the worst sequel in gaming. I only play sequels that I believe I will thoroughly enjoy, as I do for any game, and generally they've been amazing. I expected Galaxy 2 to be as amazing as the first Galaxy, and it didn't happen.

Edited on by I-U

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CanisWolfred

@I-U - Then I reiterate what Pancake said: You are seriously one lucky sonofagun. Because really, there are a lot of games where you don't find out until you play it just how not-good it is, and that includes sequels. I consider myself to have some pretty sharp instincts when it comes to games, and I've still been disappointed by games way worse than a game that sounds like just caused some very mild disappointment for you. If that's the worst you can come up with, then kudos and I hope your luck never runs dry.

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Wolfrun

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Yosheel

That's funny, I thought your worst sequel would be Kid Icarus Uprising.

Yeah I don’t know either.

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MeWario

@CanisWolfred Everything this guy has said, in this thread, is bang on.

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FX29

How is Mario Galaxy 2 thee worst sequel ever? There are by far worse sequels like: Mega Man Battle Network 4, Bomber Man:Act Zero, Duke Nukem Forever, and Sonic 06 to name a few.
In my opinion the worst gaming sequel ever is Final Fantasy X-2. In fact it's one of thee worst games I've ever played, the story was filler, the characters were annoying, and the music was generic J-pop.

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MeWario

8BitSamurai wrote:

Jak II.

Just typing that title made me feel physically harmed.

Yea I never warmed to Jak 2 either. I know I'm on the minority, but was super disappointed when it came out. I have to commend Naughty Dog for giving us something new rather then 'more of the same' but Jak and Daxter is the one case where more of the same is exactly what I wanted

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Tasuki

I have said this many of times on this site so it shouldn't be a surprise my choice.

Star Wars: The Force Unleashed II.

I cannot say enough how bad this game was. The first one is one of my favorite games on the Wii so I excepted the sequel to be just as good. But yeah everything was horrible. The story was bad the play control was no where near as good as the original one and over all the game just felt rushed. Big disappointed in that one.

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LinktotheFuture

Ikari Warriors III was the first to come to mind.

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I-U

Morphtorok wrote:

That's funny, I thought your worst sequel would be Kid Icarus Uprising.

Uprising was my first KI game, so I had no expectations of it in relation to its own series. I did go back and try to play the original after completing Uprising, but I didn't get into it. I haven't bothered with Of Myths and Monsters.

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Freeon-Leon

I'd say Ninja Gaiden II. It's still a good game but it feels awkward and the level design isn't as good as in the first Ninja Gaiden. Music is not as epic too, although it has some memorable tunes.

I guess, I just was expecting too much.

Edited on by Freeon-Leon

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Whopper744

Miss_Dark wrote:

Perfect Dark Zero. Dead to Rare and Microsoft.

Yes. Good choice on that one.

I used to love Perfect Dark 64. Even downloaded it agin on my 360. Still my favorite FPS....but PD Zero was bad on many different levels.

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GTWarrior77

For me it's without a doubt New Super Mario Bros 2. I had to drag myself to play the game through to the end. Didn't even go for 100%, sold it immediately after the final boss battle.

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Snagrio

NSMB2. It was just the most unoriginal of the four "New" sub-series. Heck, almost all the songs were practically copy/pasted!

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Whopper744

WingedFish wrote:

NSMB2. It was just the most unoriginal of the four "New" sub-series. Heck, almost all the songs were practically copy/pasted!

My least favorite of those games, easily. It wasn't terrible, but it wasn't great either. Several things I didn't like about it.

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ThePirateCaptain

I actually prefer NSMB2 to the original DS game. I though the coin gimmick worked pretty well and had some interesting level design based around it. I definitely agree that it is inferior to NSMBW and NSMBU though.

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CanisWolfred

CapnPancakes wrote:

I actually prefer NSMB2 to the original DS game. I though the coin gimmick worked pretty well and had some interesting level design based around it. I definitely agree that it is inferior to NSMBW and NSMBU though.

That I can agree with. I didn't notice anything outright bad about it, and I can certainly think of some worse Mario games, like The Lost Levels, which had some outright terrible level designs. While disappointment is entirely relative, I still say that if the worst you can come up with is a game that you disliked simply because it didn't "feel inspired", then I'd still say you're doing pretty good.

Also, the worst RPG sequel I can come up with would be a triple-tie between Dragon Warrior II, Phantasy Star II, and Final Fantasy 2. First off, I would just like to say that all 3 did a lot for gaming at the time, and each one was innovative at the time. However, that does mean they were fun to play...

Dragon Warrior II - the new party system meant that you had to do a ton of grinding at the beginning, since every new party member started at level 1. It also gave them an excuse to throw a ton of monsters at you, which made the already arduous exploration from the original downright irritating. Very early in you'll fight up to 7 enemies at once, and the game is so slow and sometimes you can't walk two steps without getting into another encounter. This is made even worse by the downright terrible world design, and it is pretty much the epitomy of poor conveyance - they're are very few notable landmarks, a lot of things look the same and everything just feels haphazardly placed. Even when looking at a map I find it incredibly difficult to navigate. None of this is made better in the GBC version, btw.

Phantasy Star II - They went from a fairly easy-going experience to possibly one of the most flawed and aggrivating experiences I've ever had with gaming. The game is downright broken at times, the encounter rate is insane, several encounters are unfair, and the dungeon design can be a real pain in the rear. There's also significantly less exploration in this game than in the first.

Final Fantasy 2 - Oh God, what wasn't wrong with this game? If it weren't for the fact that I thought it genuinely had some good ideas with the level system, it would've easily have won out over the others as my worst RPG sequel ever.

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Wolfrun

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