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Topic: Worst Gaming Sequel you ever played?

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Whopper744

61. Posted:

WingedFish wrote:

NSMB2. It was just the most unoriginal of the four "New" sub-series. Heck, almost all the songs were practically copy/pasted!

My least favorite of those games, easily. It wasn't terrible, but it wasn't great either. Several things I didn't like about it.

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CapnPancakes

62. Posted:

I actually prefer NSMB2 to the original DS game. I though the coin gimmick worked pretty well and had some interesting level design based around it. I definitely agree that it is inferior to NSMBW and NSMBU though.

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CanisWolfred

63. Posted:

CapnPancakes wrote:

I actually prefer NSMB2 to the original DS game. I though the coin gimmick worked pretty well and had some interesting level design based around it. I definitely agree that it is inferior to NSMBW and NSMBU though.

That I can agree with. I didn't notice anything outright bad about it, and I can certainly think of some worse Mario games, like The Lost Levels, which had some outright terrible level designs. While disappointment is entirely relative, I still say that if the worst you can come up with is a game that you disliked simply because it didn't "feel inspired", then I'd still say you're doing pretty good.

Also, the worst RPG sequel I can come up with would be a triple-tie between Dragon Warrior II, Phantasy Star II, and Final Fantasy 2. First off, I would just like to say that all 3 did a lot for gaming at the time, and each one was innovative at the time. However, that does mean they were fun to play...

Dragon Warrior II - the new party system meant that you had to do a ton of grinding at the beginning, since every new party member started at level 1. It also gave them an excuse to throw a ton of monsters at you, which made the already arduous exploration from the original downright irritating. Very early in you'll fight up to 7 enemies at once, and the game is so slow and sometimes you can't walk two steps without getting into another encounter. This is made even worse by the downright terrible world design, and it is pretty much the epitomy of poor conveyance - they're are very few notable landmarks, a lot of things look the same and everything just feels haphazardly placed. Even when looking at a map I find it incredibly difficult to navigate. None of this is made better in the GBC version, btw.

Phantasy Star II - They went from a fairly easy-going experience to possibly one of the most flawed and aggrivating experiences I've ever had with gaming. The game is downright broken at times, the encounter rate is insane, several encounters are unfair, and the dungeon design can be a real pain in the rear. There's also significantly less exploration in this game than in the first.

Final Fantasy 2 - Oh God, what wasn't wrong with this game? If it weren't for the fact that I thought it genuinely had some good ideas with the level system, it would've easily have won out over the others as my worst RPG sequel ever.

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Karakato

64. Posted:

There aren't really any "offensive" sequels I've played that come to mind, but I can certainly say that Resident Evil 6 was a step down from RE5 which itself was a step down from RE4. Kinda lost interest a third into the campaign, I don't know about you but I also lost interest in the series as a whole knowing the direction they will go. Maybe if Capcpom would rerelease REmake or better yet do a REmake 2, I'd be back on board but it's good to want things.

Other sequels would have to be Yoshi's Island DS, what a letdown. Had some fun moments but it didn't measure up to the Brilliance of the original.

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RancidVomit86

65. Posted:

Ironman 2...somehow they made it worse than Ironman. That is a true achievement.

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OptometristLime

66. Posted:

Ludicoloishome wrote:

SUPER PAPER MARIO
they ruined Mario's greatest rpg series i won't buy another Mario rpg for a while

They could only follow that level of disappointment by releasing another dud: the very mediocre Paper Mario 3D, from what I understand.

As a huge fan of the first two Paper Mario games, the fact that I haven't even touched this modern sequel makes it a catastrophe. :$

Edited on by OptometristLime

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cheetahman91

67. Posted:

Cheetahmen II.

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SCAR392

68. Posted:

Dead Space 2(kept me from trying 3), Uncharted 2(kept me from 3), Super Paper Mario, Super Mario Galaxy 2, Yoshi's Island DS, Final Fantasy XIII(didn't like any of the other ones, either), Resident Evil 6, Metroid Prime 2, Silent Hill 3.
That's all I can think of right now...

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Relias

69. Posted:

Final Fantasy 7.. sorry but I have a lot of hate for that game.. and possible Baldur's Gate Dark Alliance 2.. (I actually liked it.. but there was a couple of stages they really needed to cut down) and of course.. Champions of Norrath: Return to Arms.. the first was buggy but really.. what the Hell happened here??

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Scanning

70. Posted:

I was personally offended and disgusted by Mario Party 9. It is essentially Wii Party but with a Mario-coated exterior. And Wii Party was a horrible game.

Also Paper Mario: Sticker Star disappointed me, greatly. It was quite the subpar game. I don't understand why Miyamoto had to dumb this one down and strip it of its unique characters and way of storytelling. Bad move.

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Austroid

71. Posted:

Definately Metroid Other M for me.

Not just from a game perspective, but what it did to the franchise as a whole. THE most disappointing game I've ever purchased.

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Scanning

72. Posted:

@Austroid If you don't take that game seriously, it's actually kinda fun/funny though.

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faint

73. Posted:

What I see in this thread (for the most part) is luck. It's seems most of you haven't played a truly bad sequel. Just one you didn't like as much as the one before.
You know whats really craptacular? Wizards and Warriors 3 for the NES or Final Fantasy Crystal Chronicles: Echoes of Time for the Wii or Resident Evil Gaiden for the GBC or Rampage: Total Destruction for the Wii. Don't even get me started with the other big console company's (present and past). uggghhhh I could go on forever.

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Geonjaha

74. Posted:

CapnPancakes wrote:

I actually prefer NSMB2 to the original DS game. I though the coin gimmick worked pretty well and had some interesting level design based around it. I definitely agree that it is inferior to NSMBW and NSMBU though.

I cant agree with that myself. It was of course, an improvement over the DS version in the main game - but so barely that it wasn't worth it. Not to mention I still go back to the DS version for the awesome minigames and the 2 player competitive levels, both of which were left out in the 3DS game. The multiplayer being present in every level in the 3DS version was alright, but it got dull very quickly (even without the fact that you cant go off screen from one another).
The coin mechanic didn't actually have any significant rewards, and just meant that the lives system is even more arbitrary than it has ever been. It was quite a disappointment imo. :/

faint wrote:

What I see in this thread (for the most part) is luck. It's seems most of you haven't played a truly bad sequel. Just one you didn't like as much as the one before.
You know whats really craptacular? Wizards and Warriors 3 for the NES or Final Fantasy Crystal Chronicles: Echoes of Time for the Wii or Resident Evil Gaiden for the GBC or Rampage: Total Destruction for the Wii. Don't even get me started with the other big console company's (present and past). uggghhhh I could go on forever.

You cant really put it completely down to luck seeing as many people actually research games significantly nowadays before buying in order to prevent these kinds of disappointments.

Edited on by Geonjaha

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Relias

75. Posted:

Geonjaha wrote:

CapnPancakes wrote:

I actually prefer NSMB2 to the original DS game. I though the coin gimmick worked pretty well and had some interesting level design based around it. I definitely agree that it is inferior to NSMBW and NSMBU though.

I cant agree with that myself. It was of course, an improvement over the DS version in the main game - but so barely that it wasn't worth it. Not to mention I still go back to the DS version for the awesome minigames and the 2 player competitive levels, both of which were left out in the 3DS game. The multiplayer being present in every level in the 3DS version was alright, but it got dull very quickly (even without the fact that you cant go off screen from one another).
The coin mechanic didn't actually have any significant rewards, and just meant that the lives system is even more arbitrary than it has ever been. It was quite a disappointment imo. :/

faint wrote:

What I see in this thread (for the most part) is luck. It's seems most of you haven't played a truly bad sequel. Just one you didn't like as much as the one before.
You know whats really craptacular? Wizards and Warriors 3 for the NES or Final Fantasy Crystal Chronicles: Echoes of Time for the Wii or Resident Evil Gaiden for the GBC or Rampage: Total Destruction for the Wii. Don't even get me started with the other big console company's (present and past). uggghhhh I could go on forever.

You cant really put it completely down to luck seeing as many people actually research games significantly nowadays before buying in order to prevent these kinds of disappointments.

Dear Faint.. you clearly have not played Rampage World tour on GBC.. I forgot about it originally.. and you reminded me.. but yeah it was pretty crappy.. when you compare other versions of it.. or even the original to it..

I am a wild and free Ninetails not a trainer.. get over it...

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SomeBitTripFan

76. Posted:

Ludicoloishome wrote:

SUPER PAPER MARIO
they ruined Mario's greatest rpg series i won't buy another Mario rpg for a while

If you bought that game looking for an RPG. no wonder you were disappointed.

As for the Worst Sequel I've played, it's probably a tie between Tales of Symphonia: Dawn of the New World and Fire Emblem: Awakening (if it counts as a sequel). Dawn of the New World's combat was horribly broken. Emil was stiff, the controls were weird, and the hit detection sloppy, not to mention the game focused on training monsters instead of using traditional party members. I did enjoy the skits though. As for Fire Emblem, to prevent this comment from turning into a five page long essay, it was a heavily diluted, 'casualized' Fire Emblem game drowned in hype and will likely guide the rest of the series down that path. Honestly, I think Fire Emblem has become the first casualty of Nintendo's 'EA-fication'.

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CanisWolfred

77. Posted:

@SomeBitTripFan - I wouldn't say it's a casualty, so much as they stopped pretending it's a hardcore strategy series (It never was) and actually made it a game that more than just hardcore fans could enjoy.

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faint

78. Posted:

Geonjaha wrote:

CapnPancakes wrote:

I actually prefer NSMB2 to the original DS game. I though the coin gimmick worked pretty well and had some interesting level design based around it. I definitely agree that it is inferior to NSMBW and NSMBU though.

I cant agree with that myself. It was of course, an improvement over the DS version in the main game - but so barely that it wasn't worth it. Not to mention I still go back to the DS version for the awesome minigames and the 2 player competitive levels, both of which were left out in the 3DS game. The multiplayer being present in every level in the 3DS version was alright, but it got dull very quickly (even without the fact that you cant go off screen from one another).
The coin mechanic didn't actually have any significant rewards, and just meant that the lives system is even more arbitrary than it has ever been. It was quite a disappointment imo. :/

faint wrote:

What I see in this thread (for the most part) is luck. It's seems most of you haven't played a truly bad sequel. Just one you didn't like as much as the one before.
You know whats really craptacular? Wizards and Warriors 3 for the NES or Final Fantasy Crystal Chronicles: Echoes of Time for the Wii or Resident Evil Gaiden for the GBC or Rampage: Total Destruction for the Wii. Don't even get me started with the other big console company's (present and past). uggghhhh I could go on forever.

You cant really put it completely down to luck seeing as many people actually research games significantly nowadays before buying in order to prevent these kinds of disappointments.

Well I guess young is more apt than lucky. For half of my gaming life I had to rely on friends, rentals, and shifty box art.

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I-U

79. Posted:

Austroid wrote:

Not just from a game perspective, but what it did to the franchise as a whole.

Other M didn't damage the franchise. The fans have. Hopefully, it'll recover from that damage on the 3DS or Wii U, though I wouldn't be surprised if Metroid would skip this generation.

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unrandomsam

80. Posted:

CanisWolfred wrote:

@SomeBitTripFan - I wouldn't say it's a casualty, so much as they stopped pretending it's a hardcore strategy series (It never was) and actually made it a game that more than just hardcore fans could enjoy.

It used to be good now it has a broken balance and stupid DLC.

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