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Topic: Worst Gaming Sequel you ever played?

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I-U

21. Posted:

KiDasharus wrote:

New Super Mario Bros. 2.
'nuff said.
Why all the Super Mario Galaxy 2 hate?

As I said, it really screwed up on presentation following the original. For instance, when I'm looking at the level selection for Galaxy I'm seeing the levels displayed along orbits, where as in Galaxy 2 they're on a bland and simple connect-the-dots layout.

Edited on by I-U

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GuSolarFlare

22. Posted:

Snowboard Kids DS... it'll never live up to the N64 ones, they were simply too great!

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Dashtag

23. Posted:

So it was the level select/presentation, and not the actual gameplay, that ruined it for you?

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RR529

24. Posted:

I guess I'll say Kingdom Hearts: Chain of Memories.

It wasn't a bad game, and there were some very cool things about it, but I'd rather have had them use a normal ARPG battle system, instead of turning it into a card battle system.

Also, even though it kinda makes sense given the game's story, I was a bit disappointed to discover that the stories of the Disney worlds were the same as the first game (just replace "heart" with "memories" in all the dialog). Oh, and then there was the fact that a room's appearance & function depended on what type of card you used to open it (which I didn't realize until late in the game).

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I-U

25. Posted:

KiDasharus wrote:

So it was the level select/presentation, and not the actual gameplay, that ruined it for you?

Presentation overall, the level select is just an example

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Geonjaha

26. Posted:

Castlevania II: Simons Quest I suppose.

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CM30

27. Posted:

Yoshi's Island DS, for being just a disappointing sequel to the original Yoshi's Island. Not bad technically, just doesn't live up to the original and hence disappoints me more than a lot of other gaming sequels that I've played. Feels more like a half done ROM hack.

New Super Mario Bros 2 as well I guess, although that's more it being an unoriginal '7 or 8 out of 10' experience rather than it being legitimately awful. Good game, bad sequel considering the games it came after.

I haven't played too many utterly terrible games really.

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KittenKoder

28. Posted:

Final Fantasy X

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CapnPancakes

29. Posted:

It's so hilarious to me seeing people list Super Mario Galaxy 2 as the worst sequel they've ever played. It's alright if you didn't like the game that much, but worst sequel ever? You must not have played a lot of sequels.

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Dark-Luigi

30. Posted:

CapnPancakes wrote:

It's so hilarious to me seeing people list Super Mario Galaxy 2 as the worst sequel they've ever played. It's alright if you didn't like the game that much, but worst sequel ever? You must not have played a lot of sequels.

I second this!

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KittenKoder

31. Posted:

Dark-Luigi wrote:

CapnPancakes wrote:

It's so hilarious to me seeing people list Super Mario Galaxy 2 as the worst sequel they've ever played. It's alright if you didn't like the game that much, but worst sequel ever? You must not have played a lot of sequels.

I second this!

Third .... and I haven't play SMG2.

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GuSolarFlare

32. Posted:

KittenKoder wrote:

Dark-Luigi wrote:

CapnPancakes wrote:

It's so hilarious to me seeing people list Super Mario Galaxy 2 as the worst sequel they've ever played. It's alright if you didn't like the game that much, but worst sequel ever? You must not have played a lot of sequels.

I second this!

Third .... and I haven't play SMG2.

fourth! it wasn't that bad, I must agree the stage selection was lame, for a 3D Mario(and sadly it was repeated in SM3DL), but that's not a game breaking problem, just a matter of preference!

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DestinyMan

33. Posted:

Actually, the level select in SMG2 was refreshing for me. The Comet Observatory from the first game, while pretty, was pretty dull to run around unless you got the red star to become Flying Mario. I like how I can jump right into the action in the second game.

Edited on by DestinyMan

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MeWario

34. Posted:

Yoshi's Island 2 is my least favourite, simply because of how great the first is. But worst sequel ever would have to be SMB2. The level design is bland and soulless, even the final boss is clearly a phoned in effort. Garbage in my opinion and my most regretted purchase.

By the way, Galaxy 2 is amazing! Who gives a crap about the hub world being bland. Mario games are about the levels - and that is why Galaxy 2 is a master piece.

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CanisWolfred

35. Posted:

Honestly, I hope the next 3D Mario forgoes levels and just has a massive overworld, like Jak & Daxter had.

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GuSolarFlare

36. Posted:

CanisWolfred wrote:

Honestly, I hope the next 3D Mario forgoes levels and just has a massive overworld, like Jak & Daxter had.

^^^^^^^one million times this(or at least something like Banjo-Kazooie a big overworld with big levels inside and not binding the player to specific missions in specific orders)

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Happy_Mask

37. Posted:

If sonic 06 counts, then that, so much that.

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38. Posted:

I-U wrote:

KiDasharus wrote:

So it was the level select/presentation, and not the actual gameplay, that ruined it for you?

Presentation overall, the level select is just an example

I just don't get that. I mean, maybe the presentation was bad(I don't agree but let's say it is for arguement's sake), so what? Did you not enjoy the game? Did you stop right after the first couple levels? I'm just not quite understanding how that destroyed the game for you.

I agree with Capn' Pancakes here.

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Mickey

39. Posted:

CapnPancakes wrote:

It's so hilarious to me seeing people list Super Mario Galaxy 2 as the worst sequel they've ever played. It's alright if you didn't like the game that much, but worst sequel ever? You must not have played a lot of sequels.

I kid you not, I was going to post this exactly, but held off on it so someone more eloquent could say it first. I got my wish!

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BandG

40. Posted:

MeWario wrote:

Yoshi's Island 2 is my least favourite, simply because of how great the first is. But worst sequel ever would have to be SMB2. The level design is bland and soulless, even the final boss is clearly a phoned in effort. Garbage in my opinion and my most regretted purchase.

By the way, Galaxy 2 is amazing! Who gives a crap about the hub world being bland. Mario games are about the levels - and that is why Galaxy 2 is a master piece.

Ummm... The hub world is very important, One of the things that made 64, Sunshine, banjo-kazooie, and others great was the awesome hub world with places to explore and secrets to find. I think the comet observatory is a bad example of a hub world, i mean its there, but there is nothing to do. Also, the game i would most compare SMG2 to is 3d Land, not Galaxy 1. Most of the levels in SMG2 are soooo straight forward it's almost not even the same type of game anymore. It was unbelievably easy, and I'm no speed runner, but I beat it in under 9 hours, without green stars, which were just added in to try and make the game seem longer. The new power-ups added nothing to the game.I know it's supposed to be the leftover ideas from SMG1 and clearly they used the best ones for the first game. Also Yoshi is advertised as something new, but he is used in very few levels. It just felt like a watered-down version of the first game. That's not to say it's a bad game, but It was disappointing, not as good as the others, and certainly not the best game on the wii.

Edited on by BandG

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