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Topic: Kirby: Mass Attack

Posts 81 to 100 of 106

kkslider5552000

Retro_on_theGo wrote:

Yup, King Dedede stole all the fruit so we got to get it back was an amazing story.
At least the things the wizards are turning Kirby into are creative.

well Superstar and 64 had good stories and I always enjoy Dedede's "he was trying to help" moment at the end of Adventure and had a lot of genuine charm to them (admittedly, at least Epic Yarn's story had charm, but that's mainly because of the amazing narrator)

again, by the extremely low standards of 2d platformers. Far better than "PRINCESS KIDNAPPED, SAVE HER" and the like.

Edited on by kkslider5552000

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pocket_arsenal

I wasn't referring to the concept, not the plot guys...

I don't always give myself signatures, but when I do, you just read it.

kkslider5552000

pocket_arsenal wrote:

I wasn't referring to the concept, not the plot guys...

yes but there are some series that are more acceptable than others in having a "we need to make a new fun game but new IPs don't sell so we need a popular character in it" game. The Pikmin world isn't one where stuff can just happen because the plot said so, Pikmin 2 at least tried to explain most things logically (well as logical as it can).

And its arguable if a Pikmin game this many years after the previous one would sell nearly as well if it's just a side game that doesn't play that much like the original games.

not to mention the fan backlash a Pikmin game that is a platformer would get since there hasn't been a new game in the series since 2004 (maybe not as bad a backlash as Nuts and Bolts or the new X-com though)

Edited on by kkslider5552000

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rafaelluik

Talking about the plot, don't you think the acceptance of these different stories and gameplay on the Kirby world make it to be much more richer and special?

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OverlordMao

kkslider5552000 wrote:

World 3 proved over and over you can fail in a Kirby game.

WORLD 4. THAT IS ALL.

I am hereby declaring that this is THE hardest Kirby game I've evr played. At least the difficulty curve ramps up steadily.

But, if we're being honest, a lot of levels in World 4 were just total d*** moves. The tower was annoying to say the least.

Why do astronauts backtrack?
They forgot the Space Jump Boots.

kkslider5552000

OverlordMao wrote:

kkslider5552000 wrote:

World 3 proved over and over you can fail in a Kirby game.

WORLD 4. THAT IS ALL.

sounds lovely

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Knux

I am currently in World 2 and I'm loving every minute of this game. This is even more fun than Canvas Curse, and it actually has a little difficulty.

Knux

OverlordMao

Knux wrote:

I am currently in World 2 and I'm loving every minute of this game. This is even more fun than Canvas Curse, and it actually has a little difficulty.

yep, that's how it starts.
P.S. Good luck trying to get more than a Bronze star from here on out

Why do astronauts backtrack?
They forgot the Space Jump Boots.

I-U

Kirby Mass Attack is definitely one of the DS's final gems. I picked it up on the 11th, and found myself addicted quickly. That said, I am finding myself going to extras more than the actual main game. Not necessarily a bad thing, I'm very glad that the extra games and the main game each stand out and to an extent, make Kirby Mass Attack feel like a game bundle. I have played Kirby Brawlball the most, but have trouble deciding whether it or Kirby Quest is my favorite of the extra games. Kirby Strato Patrol EOS is also very good. The cameos each game features really put the icing on the cake.

As for the main game, I enjoy the concept of the game. It does feel like Pikmin where I would collect with a smaller number to raise a larger force. The game gets really good when there are 10 Kirbies running around, and I like how the game has a handful of secrets only accessible by the maximum number of Kirbies. It should make for a solid challenge when I start revisiting to gather all the medals. Additionally, I've been impressed with the lengths of each stage and stage bosses. All around, Mass Attack is a title that can't be missed for any DS owner.

"The secret to ultimate power lies in the Alimbic Cluster."

SuperToad

OverlordMao wrote:

I am hereby declaring that this is THE hardest Kirby game I've evr played. At least the difficulty curve ramps up steadily.

I would argue that Kirby's Pinball Land is the hardest Kirby game.

Edited on by SuperToad

SuperToad

kkslider5552000

this might be the first game ever to have a "To be continued" stage that doesn't lead to a new world.

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Radbot42

what level was that?

Radbot42

OptometristLime

pocket_arsenal wrote:

I wasn't referring to the concept, not the plot guys...

That's 2 things you are 'not' referring to, so what are you?

You are what you eat from your head to your feet.

rafaelluik

kkslider5552000 wrote:

I just realized that most recent Kirby stories are basically "WIZARD TURNS YOU INTO A GIMMICK VIDEO GAME, GO FIX YOURSELF KIRBY!"

I needed to get back to this topic to say this: the wizard divide Kirby into 10 to minimize its power. It isn't absolutely nonsense after all.

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GPower

i hate this game.

I don't have a 3Ds, I have a Dsi XL midnight blue

Stereoman

So today i more or less finished this little gem.
only have to find that strange golden plant thingy (not the waddle dee , i already got him) . I guess its in world 1 , but as of now im too lazy to go all through those repetitive sublevels of woods world again. so it will stay at 99%

Have to say at beginning of Level2, i didnt like the game that much because the levels had too many sublevels ( 14 per world ? ) really oO
But then i came to the beachy side and it got more enjoyable and holiday like
Getting gold stars in the first two levels ( woods , sand) is really tiresome and retarded ...
Honestly i think more imaginative Levels or clearer worlds and much less sublevels with repetitive passages would been a better road for this game.
I could really see a sequel for this because the gameplay and idea is great. Just the level design and repetitive levelspam were bad .....
So now im having fun with the bonus games and stuff.
And i have to admit maybe the level design was bad in mass attack, but the boss fights did measure up for it !
Boss fights were most fun ever so its actually worth getting those 187 medals Oo .... but still felt more like work than fun to get the medals ...

I got a tip for Strato patrol eos ! At first this minigame is too easy and highscore was already maxed out at about 6 millions.
But now i played this space shooter for a while and actually every new try you can create a bigger highscore.
Now i reached 25 Million points. And mostly thanks to the asteroid level. When all those chunky asteroids appear dont hide in one corner!! Believe me make a straight line with 10 kirbys and shoot the whole screen. When chunks come too close just use the star bomb. This way you get incredible points solely at that passage. Other levels give less points ...

So far have fun with all the bonus goodness

Not sure overall i would give Kirby mass attack maybe 6.5 out of 10 points

greets stereo

Edited on by Stereoman

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