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Topic: Ocarina of Time: More Beautiful Than Ever

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romulux

81. Posted:

i may be wrong, but nintendo rarely does a direct remake of anything. they'll keep doing entries in the same series, sure, but redoing the same game again doesn't happen much unless it's to serve a purpose, like enabling you to play it on a handheld. goldeneye is one of the few console--to--console remakes i can think of, and it's hardly the same game.

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Chrono_Cross

82. Posted:

romulux wrote:

i may be wrong, but nintendo rarely does a direct remake of anything

Yes you are. See the Game Boy Advance.

And the Gamecube had a lot of Zelda remakes itself or should I say ports? Zelda Collector's Edition and Master Quest.

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romulux

83. Posted:

^yeah, but like i said it's a little different when porting to a handheld since giving you the ability to play a game anywhere is a pretty worthwhile reason to do a remake. as far as remakes that don't involve porting to a handheld, i can think of metal gear on the gamecube and... not much else at the moment.

and yes, those zeldas are definitely ports, not remakes.

Edited on by romulux

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ElectricSplash

84. Posted:

Chrono Cross wrote:

romulux wrote:

i may be wrong, but nintendo rarely does a direct remake of anything

Yes you are. See the Game Boy Advance.

And the Gamecube had a lot of Zelda remakes itself or should I say ports? Zelda Collector's Edition and Master Quest.

You forget the Wii version of Twilight Princess. That made the year and a half delay of the GameCube version. Just to fit with the release of the Wii port.

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CanisWolfred

85. Posted:

I think people are confusing remakes with ports. Remakes are a complete do over, and may change a lot of the game. Ports, on the other hand, are just recoding the game for use on another system. They may not change anything, and when they do, they're usually called enhanced ports. So far Ocarina 3DS looks to be an enhanced port, since most of the game is exactly the same, although I am saying that based off of screenshots and a short article I read, so who knows.

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Chrono_Cross

86. Posted:

romulux wrote:

^yeah, but like i said it's a little different when porting to a handheld since giving you the ability to play a game anywhere is a pretty worthwhile reason to do a remake. as far as remakes that don't involve porting to a handheld, i can think of metal gear on the gamecube and... not much else at the moment.

and yes, those zeldas are definitely ports, not remakes.

Trilogy? The Zeldas I mentioned, Resdient Evil 4, Super Mario 64 DS, Cave Story, Every other Resident Evil, and Okami.

zoipi wrote:

You forget the Wii version of Twilight Princess. That made the year and a half delay of the GameCube version. Just to fit with the release of the Wii port.

I guess that counts but I'm not totally sure.

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SilverBaretta

87. Posted:

Chrono+Cross wrote:

Trilogy? The Zeldas I mentioned, Resdient Evil 4, Super Mario 64 DS, Cave Story, Every other Resident Evil, and Okami.

SM64DS was more of an enhanced port that made good use of the upgraded polygon count and added many features, making it more of a pseudo-remake. The Resident Evil remakes were built from the ground up to play on the more powerful Gamecube hardware. RE Archives, on the other hand.....

Edited on by SilverBaretta

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Chris720

88. Posted:

I'm sorry, but porting a classic to a handheld so you can take it wherever you want is not excuse to port it.

And the same with Mario 64? What's with all this game recycling? GEEEZ!

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Chrono_Cross

89. Posted:

SilverBlacktail wrote:

Chrono+Cross wrote:

Trilogy? The Zeldas I mentioned, Resdient Evil 4, Super Mario 64 DS, Cave Story, Every other Resident Evil, and Okami.

SM64DS was more of an enhanced port that made good use of the upgraded polygon count and added many features, making it more of a pseudo-remake. The Resident Evil remakes were built from the ground up to play on the more powerful Gamecube hardware. RE Archives, one the other hand.....

It depends on how you look at it. Even so SM64DS added all that hardware stuff you mentioned plus mini-games and 30 additional stars to collect, thus being a full fledged remake.

On an additional note, Ports (to me anyways), are games that are the exact same thing but with different controls to suite the current system it's on. For example: Okami, Resident Evil 4, and the New Play Control! series.

xDemon720x wrote:

And the same with Mario 64? What's with all this game recycling? GEEEZ!

It's an easy way to make money and an easy way to get a quick lineup for the launch of a new system.

Edited on by Chrono_Cross

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romulux

90. Posted:

Chrono Cross wrote:

Trilogy? The Zeldas I mentioned, Resdient Evil 4, Super Mario 64 DS, Cave Story, Every other Resident Evil, and Okami.

everything you just listed was a port aside from resident evil 1. again, a port is taking the same game, same programming and all and putting it on another system. a remake is rebuilding the game all over again from scratch.

ocarina of time, like cave story, straddles a line between the two with the original framework being tweaked heavily enough to feel new while underneath it's the same old game for the most part, although ocarina is being changed much more aggressively. straight ports happen all the time, but it's rare to see first party games getting this kind of facelift treatment.

either way, i don't care. i find myself spending more time playing classic old games than new ones, so in all honesty a game i already know by heart with new enhancements is more interesting than most new 3rd party games coming out.

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MegaStoneSmash91

91. Posted:

romulux wrote:

a game i already know by heart with new enhancements is more interesting than most new 3rd party games coming out.

Same here.

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romulux

92. Posted:

xDemon720x wrote:

I'm sorry, but porting a classic to a handheld so you can take it wherever you want is not excuse to port it.

i'm pretty sure i've seen some posts in this thread alone from people looking forward to having this game on a handheld. in fact, this is the first time i've heard people reacting negatively to being able to play a game they love portably. usually there's a pretty positive reaction to the idea (pixel fans really seem to want cave story DS, for example)

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Chrono_Cross

93. Posted:

romulux wrote:

Chrono+Cross wrote:

Trilogy? The Zeldas I mentioned, Resdient Evil 4, Super Mario 64 DS, Cave Story, Every other Resident Evil, and Okami.

everything you just listed was a port aside from resident evil 1. again, a port is taking the same game, same programming and all and putting it on another system. a remake is rebuilding the game all over again from scratch.

ocarina of time, like cave story, straddles a line between the two with the original framework being tweaked heavily enough to feel new while underneath it's the same old game for the most part, although ocarina is being changed much more aggressively. straight ports happen all the time, but it's rare to see first party games getting this kind of facelift treatment.

either way, i don't care. i find myself spending more time playing classic old games than new ones, so in all honesty a game i already know by heart with new enhancements is more interesting than most new 3rd party games coming out.

There's all kinds of ports of 1st party games out there. Just look around you. Everything but Mario 64 DS was a port and I knew that. But my point is that OoT 3DS is a direct port of the game on N64 and that Nintendo does have a history of remaking and porting their games consistently (Same as 3rd parties on Nintendo consoles). Just look at the GBA library and Gamecube library.

That's^^ all that needs to be said.

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romulux

94. Posted:

i'm not even sure what we're arguing about, to be honest. my point was that there's a distinction between a port and a remake, and relative to the volume of ports out there, remakes rarely happen. i can understand why people would be upset to see too many of either, but you don't have to buy them. it doesn't hurt you in any way for nintendo to make a game people may have missed before available again, or to update an older game with it's definitive control scheme (re4).

most of the ports and remakes alike have turned out to be better games, so while it's not as inspired as a brand new game on nintendo's part, i'm not complaining about making some of the greatest games ever a little greater. i'm sure this zelda remake will also dance circles around the original, so it's kind of hard for me to find the downside here.

Edited on by romulux

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skywake

95. Posted:

zoipi wrote:

You forget the Wii version of Twilight Princess. That made the year and a half delay of the GameCube version. Just to fit with the release of the Wii port.

I'm not sure if that's a good counter to the argument romulux was making. They were both released at about the same time so it wasn't really a port of an old game. Secondly, the Wii version did add pointer controls (and 16:9) so the two versions weren't identical and there was "value" in "upgrading" to the Wii version. The Wii version of TP was kinda the first in the "Wii Play Control" series.

zezhroom wrote:

skywake wrote:

Well, Super Mario 64 was a launch title for the 3DS and that had extra content.

Hmm, I must have missed that. :/

It had an awesome collection of minigames and there were extra gameplay elements. I didn't own the game but apparently you could play it as Wario, Luigi or Yoshi which changed the gameplay a bit. I do remember the minigames though (I think they were the same as the ones in New SMB) because, when the number of DS' started to increase, that was about all that was played amongst my friends at UNI. Even when Mario Kart DS started to gain popularity the mini-games on M64DS and New SMB were always a huge hit.

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CanisWolfred

96. Posted:

xDemon720x wrote:

I'm sorry, but porting a classic to a handheld so you can take it wherever you want is not excuse to port it.

And the same with Mario 64? What's with all this game recycling? GEEEZ!

Think of it as Ninty filling their jars so they have more money to make new games. Plus, as stated before, people are more likely to buy something familiar than something new. Ninty also needs a good line-up for the new (and expensive) system, and updated ports are easy to make. It's Win/Win, so I don't see what there is to complain about. It's not like the system's only gonna have ports for the rest of its lifespan.

Edited on by CanisWolfred

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OldBoy

97. Posted:

Listen. Being able to play Ocarina in 3D while on the toilet is reason enough for a remake.Do not underestimate how good this is gonna be! Can't wait

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WaLzgi

98. Posted:

Luigi78 wrote:

Listen. Being able to play Ocarina in 3D while on the toilet is reason enough for a remake.Do not underestimate how good this is gonna be! Can't wait

I totally agree with this post! :D

Oh, and for all those who hate remakes/ports (or disagree with them). While I would agree that remaking/porting many games seems pointless, it does offer something for everyone, i.e. old-school gamers in this case and those who never played the originals.

Edited on by WaLzgi

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romulux

99. Posted:

^just don't drop it.

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Axoloth

100. Posted:

Chrono Cross wrote:

On an additional note, Ports (to me anyways), are games that are the exact same thing but with different controls to suite the current system it's on. For example: Okami, Resident Evil 4, and the New Play Control! series.

Chrono Cross wrote:

zoipi wrote:

You forget the Wii version of Twilight Princess. That made the year and a half delay of the GameCube version. Just to fit with the release of the Wii port.

I guess that counts but I'm not totally sure.

By your own definitions, TP on Wii is in every way a port. The only other tweak to the game other than the controls is the fact that it's mirrored, and I'd say that doesn't count.

Also;

Chrono Cross wrote:

But my point is that OoT 3DS is a direct port of the game on N64

We don't really know much about OoT 3DS, but based on what we do know, I think it's safe to say it's an enhanced port, rather than a direct port. Direct ports are just that, the same game on a different platform with no alterations whatsoever. While an enhanced port has enhancements, and OoT 3DS looks to have enhanced graphics, so yeah...
Sure, my definition of the various ports might be wrong, but then I ask you to enlighten me; if OoT 3DS is a direct port, what do you call, say, the GameCube ports of Resident Evil 2 and 3?

ANYWAY;

Luigi78 wrote:

Listen. Being able to play Ocarina in 3D while on the toilet is reason enough for a remake.Do not underestimate how good this is gonna be! Can't wait

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