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Topic: New Super Mario Bros 2

Showing 941 to 960 of 1,515

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Luffymcduck

941. Posted:

Geonjaha wrote:

Luffymcduck wrote:

I just got 14 724 from Mushroom Pack in Coin Rush. 1-A is a great level to start.
I also got 100% in the adventure mode today. I found all the star coins on my own, but there were three secret exits I couldn´t find without the help of internet.

[/div]

I was about to say good job - but then you mentioned you got the internet to help; thus making it no achievment.

Aw man! That´s gonna hurt my Nintendo gamer score... though we don´t have that so it´s OK. I don´t use internet very often for finding secrets for my games, but if I´ve tried literally everything (expect hitting that random invisible block) I give up. Those three secret exits I couldn´t find were the hardest secrets for me in any Mario game to find. I should say congratulations for developers for that achievement.:)

Anyways, I got like 14 900 and so coins from Mushroom pack today. 1-A is a great level to start. I have over 315 000 coins by know, wonder how much time it´ll take to get that 1 000 000. You sure get lot more coins while playing Coin Rush than in Adventure mode. I still wish there´ll be a New Super Mario Bros that has a level editor in the future. An official one I mean, you can do that kind of stuff on Wii already...

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Terave

942. Posted:

Can somebody give me a few reasons to get this game and why it isnt 'yet another Mario game'?

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willobee

943. Posted:

Terave wrote:

Can somebody give me a few reasons to get this game and why it isnt 'yet another Mario game'?

It is another Mario game. Do you enjoy Mario games? If yes, buy it. If no, do not buy it. Tough decision, I know.

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Joshers744

944. Posted:

If you really want a somewhat fresher dose of Mario platforming then go for it.
I've played the first 2 and a half worlds and it's good. Not much different then what we've all seen before though...
Kind of feel like they have been going somewhat bare bones lately.

I like all these games very much, but :

Mario Kart 7 - took away mission mode ; random character roster
Mario Tennis Open - Besides the new system to hit special shots, not much that new here ; Took out the RPG that everyone was asking for
This game - Feels like there could have been just alittle something more...like online co op, or those minigames that was in the first game (or something similiar to those games).

Even so, if you have the money and you like Mario, I'd still go for it.

Edited on by Joshers744

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TheDreamingHawk

945. Posted:

TeeJay wrote:

TheDreamingHawk wrote:

Why would you need that in a mario game?

[/div]

Um, because it would allow boundless creativity via user level design and level sharing online?

That's as pointless as having a level editor in Final Fantasy or Zelda.

Regardless, beat the game in just 5 hours by using shortcuts and blazing through everything. That was to unlock Luigi, though. NOW the real game begins and I'll be collecting all of the star coins.

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KaiserGX

946. Posted:

Lol Hawk, I did the same thing.

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Geonjaha

947. Posted:

I'll never understand these strange obsessions people have with Luigi.
Must be because of some phycological problems due to overshadowing in early life.
JK Guys....please dont kill me. >.>

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DeMoN-13ruce

948. Posted:

i like luigi mario and wario and wario

sadly no warioland title for a long time now:(

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Erica_Hartmann

949. Posted:

...Nothing wrong with have a level creator in a Mario Bros game. :/

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DkFluttershyGuy

950. Posted:

A question, everybody: How many times can you die on one level before the Super Guide (or whatever) appears? I don't want to lose the sparklies to the stars I eventually get (I hate that just making it appear screws up your sparklies :( ... shouldn't unless you USE IT).

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Glad you enjoyed it! :) When I got the game yesterday, I was excited about reaching the first mini-fortress to fight one and hear the music! It's definitely one of my favorites from SMW. My favorites are probably the castle and underwater music (Forest of Illusion, as the maps go).

Edited on by DkFluttershyGuy

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Geonjaha

951. Posted:

FluttershyGuy wrote:

A question, everybody: How many times can you die on one level before the Super Guide (or whatever) appears? I don't want to lose the sparklies to the stars I eventually get (I hate that just making it appear screws up your sparklies :( ... shouldn't unless you USE IT).

I know - it's horrible game design. The game has low difficulty, getting hundreds of lives is simple even for a 5 year old, powerups are everywhere - but even if you breeze through the whole game with no troubles, the ultimate trophy gets taken away from you because you died 5 times on one difficult section...
It's features like this that are making me lose interest in Mario games unfortunately.

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Ecto-1

952. Posted:

It won't take away the sparkles just for seeing the white leaf box. You only lose the sparkles if you use it. I have seen the box 3 or 4 times but never used its evil power and I still have my sparkles on my one little lonesome star.

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Erica_Hartmann

953. Posted:

...I thought the block appearing did nothing...that getting the actual power up messes it up.

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MagicLink95

954. Posted:

Eureka wrote:

...I thought the block appearing did nothing...that getting the actual power up messes it up.

[/div]

In Super Mario 3D Land I think that might be true. I never took the risk though. But I heard that NSMB Wii made it so that if it even appeared it would mess it up. A good way to be safe about it would be to just use a cannon level, or a fortress/castle level to save. I still am cautious about it though, so I value my lives more. I might experiment with this by making a second copy of my file.

Edited on by MagicLink95

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Emaan

955. Posted:

I don't have sparkly stars on my 3D Land because it showed up. Is everyone like 100% sure it doesn't take away that achievement if it simply shows up and you don't use it? Nintendo really should know about this. You should be able to die many times on a level, not cheat your way through, and still be recognized for being a good player.

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grumblegrumble

956. Posted:

Just purchased NSMB2 from Gamestop today and I'm loving it... Absolute gem. Yeah, not much innovative in the way of 3DS content but I am loving the subtle 3D with this 2D game. Someone on here above said it looks weird but I am loving it, it looks kind of like Kid Icarus 3D Classics in the way its subtle 3D pops out. Just unlocked Coin Rush mode. Loving this ;)

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grumblegrumble

957. Posted:

Geonjaha wrote:

I'll never understand these strange obsessions people have with Luigi.
Must be because of some phycological problems due to overshadowing in early life.
JK Guys....please dont kill me. >.>

lol. It's the Jan Brady (middle child) complex. "It's always Marsha Marsha Marsha!" (Just replace Marsha with Mario.) lol

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Chrono_Crossing

958. Posted:

Does anyone else find this game... annoying? The constant consumption of coins is ridiculous. I'm at 5000 coins with nearly a million score and I'm only done with first world. To be honest, I'm avoiding all things coins like I would a Paratroopa or a Cheep Cheep.

The first castle was pretty neat though.

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WingedFish

959. Posted:

I should be able to get it sometime this week, whenever somebody goes to Target (that's where I get all my games, since it's the closest place where I'm at).

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Tasuki

960. Posted:

Picked it up from Target and I am enjoying it. Yeah its kinda the same thing but what can I say its a Mario game. I love the return of the Raccoon power up along with the dash meter and whistling sound when you fill it up, that sure brought back memories. The only thing is with the grab as many Coin goal I find myself grabbing every one I can in a level. Even if I use a pipe for example and I come out ahead in the level I go back and grab the coins I missed cause I went the pipe route lol. One question though do you use the Giant Star coins to unlock castles like you did in SM3DL?

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