I don't really see the point. I can't see any big devs supporting it, especially if everyone is looking at it as just a stopgap before the Next Big Thing. I wonder if it is possible to support the extra analog nubbin but also work on the "old" 3DS, like with the Circle Pad Pro.
While I recognized that it wasn't the greatest game around, it was my favorite game when I was a kid. My cousins and I played the crap out of it (no siblings). I know I'm not the only one, because I had a friend in high school that desperately wanted to get nesticle running on his computer so that he could play the game again. I'm tempted to pick this up just for the nostalgia.
@BulbasaurusRex: I don't understand. If you turned the 3DS sideways, you'd have to turn the 3D off. Also, your suggestion for the controls sounds impossibly clunky to me. If you want portrait mode, get it on a phone.
Still haven't streetpassed at any relay points, and I've been to various ones dozens of times. My wife takes the 3DS with her on the bus and gets 2-3 tags a week, so either there's something wrong with our 3DS, or the relay points here don't work.
I've never gotten a streetpass from a nintendo zone relay. My wife gets streetpasses pretty regularly on the bus to work, so I know there are 3DSes out and about. However, even though we've visited each of the 5 or 6 nintendo zone stores within a few miles of our apartment several times looking for streetpasses (pretty much just for showcase houses in ACNL), we've never gotten a streetpass from them.
Incidentally, I do know these nintendo zone locations are functioning. I've been able to get all the nintendo zone DLC from them, so that isn't the problem.
I prefer more puzzly games, which maybe explains why I like the "Mighty" series so much... but I'd buy a higher octane WayForward game, too; variety is good.
Kickstarter is just a way to connect entrepreneurs with investors, and like all investments, it is not unheard of for Kickstarter projects to fail to meet expectations. The idea that individual investors have any meaningful amount of control over our investments is a bit silly. I own stock in Costco. Does that mean I have any control over them? In principle, I guess I do, but as a practical matter, the answer is no.
I've always liked advance wars more than Fire Emblem, and Dual Strike was one of my favorite DS games, so yes, I would be all over a new one. I will say that I didn't care for the "gritty" theme in Days of Ruin, though.
Get your wallet out and buy the PC version? I don't really want a copy of the PC version, and I don't really feel like buying it twice. I'll just sit on my wallet and hope enough people want the PC version of it.
Team Meat hasn't been successful enough for them to make any demands of any of the big 3. If they want to develop for any of those platforms, they can do it like any of the other indie devs. No one is going to guarantee them anything, though.
Never understood why tile games have always been more popular than actual mahjong games. I guess I still don't understand why tile-matching games are popular at all.
Hmm. I prefer the sprites in the WiiWare version. Maybe it's just me. And I thought the only reason people complained about the "improved" music was because Nicalis somehow forgot some of the instruments. I think it would have been nice to at least give us the option to switch between the two; it's not like the assets don't already exist.
Also, it would have been nice to be able to copy save files, since there are so many branching points, but I guess that would make things too easy.
Seems reasonable, but it all depends on WiiU sales through summer 2013 and the next gen Sony and Microsoft consoles. My understanding is that everyone is expecting them to launch in holiday 2013. Nintendo has shown a willingness to drop prices to protect holiday sales, so I wouldn't put a holiday 2013 price drop above them (provided that it's necessary).
@Happy_Mask Not metroidvania at all. Each stage is short and distinct from the rest. It's closer to Mighty Switch Force than metroidvania. And looking at the leaderboards, I see megarat is at the top of this one too, now.
Free games are nice, except that most people probably either don't want that game or already bought it. As someone else mentioned, the ability to choose from a few games would be a lot more appealing. A few extra Nintendo points also aren't all that enticing. These days I tend to only buy games when they go on sale or after a price drop, so I'm sticking to physical copies. (Although, I will admit that Nintendo's first party games only rarely get price drops/sales.)
Even if they included the 2nd circlepad I don't think it would have gotten much 3rd party attention. Neither the balance board nor Wii Motion Plus really lit a fire under devs despite their huge install bases. Let us also remember that Nintendo clearly doesn't think too highly of the CPP, given that they don't have any games that make good use of it. Lastly, there's the issue of the triggers ....
Maybe I am strange, but I'm still waiting for the 3DS version. The wait is starting to get a bit ridiculous. Wait. Is it even out for Windows yet? All I see is MacOS ...
I don't know about gamers in general, but gamers online are an especially whiny bunch. I have a few other hobbies I follow online and none of them are as filled with immature whiners as the gaming sites I frequent. A dev I know quoted Louis CK when I asked him about E3: "Everything is amazing, and nobody is happy"
I think it will be a problem for some people with some games. I pretty much don't use the map when playing racing games on my DS because it's too hard for me to pay attention to both screens at the same time. On the other hand, I think that that difficulty can be beneficial at times. The game doesn't have to pause when you go into your inventory, and that seems more realistic to me. I think that sort of tension will have a significant positive impact in games like ZombiU and maybe even Arkham City.
If downloadable copies are priced the same, then retail versions are effectively cheaper because they go on sale and you can sell them when you're finished with them, or you could even buy it used from someone else. As others have mentioned, there is even the cost of storage medium.
That said, I have had this argument before with people over the cost of ebooks, so I guess we already know how this will play out.
Are you sure the analyst is male? As far as I know, "Nanako" is only for women/girls.
Nintendo developing for other platforms is the same as getting out of the hardware business. Neither Sony nor Microsoft develop for any other platforms. Nintendo is clearly not ready to quit hardware just yet, but it's not obvious to me what they should do in the long term.
@kkslider5552000 Well there's VVVVVV and that old WiiWare game where you play as some sort of Greek winged creature. I'm sure they've done other stuff, too, but you're right that they seem to get most of their revenue from Cave Story ports. If people keep buying it, there isn't much reason to stop making it.
@JarvanZheitk Why would they make a linux version? While I dualboot, I will usually try wine first before booting into windows. Simple things like this usually work fine.
Eh. I was going to get it on 3DS, but then got tired of waiting and picked up the Wii version for $20 shipped. I was a bit worried about the dev that's handling the port, and it seems my concerns were founded.
Just a nitpick, but I feel like the word "digital" doesn't really need to be used anywhere in this article. All videogames have been digital more or less since the late 70s (though there may have been an exception or two). Moreover, to call something a "digital download" is redundant; anything that is downloadable is necessarily digital. What you are actually talking about are retail downloadable games. You even manage to use that phrase in some places.
I thought all the bigwigs at Nintendo have Miis with gold pants. At least, I thought that's what a journalist said at last year's E3 after streetpassing with them.
Ok. So I guess Pandora's Tower isn't coming to NA? That was the only one of the three that looked interesting to me. I am guessing Fatal Frame isn't coming either. I still have some hope for picross e, though ...
@Koto If you read the interview, you'd see that one of the motivations for the macros is to allow people who understand the game but lack the dexterity to execute to play better. I remember someone telling me that SF4 on the 3DS could be played sort of like a puzzle game by using the touchscreen controls...
I know everyone and their dog is saying that a hardware revision with the second slider is inevitable, but that seems like a strange move to me. I can't see a hardware revision including the shoulder triggers, as that would make the device really thick, and it seems odd to have three different hardware control configurations (original, 2 analog sliders, 2 analog sliders + triggers) on a portable system. The latter would be especially odd since games supporting the circle pad pro might not work properly with just a second analog stick.
That is crappy. That said, when I found out this was being ported by Ubisoft Casablanca (who also handled the Rayman 3D port) I expected a bare bones port with framerate issues. Still waiting to find out about the framerate issues ... In fact, now that I think about it, it seems plausible that the dumped the multiplayer because they couldn't get it running smoothly.
How was this Capcom rep's comment not already obvious? They almost canceled the game months ago because there wasn't enough participation in the devroom. If Capcom thought there was a market for the game, they'd release it; they are a publicly traded company, and therefore are required to chase after money.
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Re: Poll: Tell Us What You Think of the New Nintendo 3DS
I don't really see the point. I can't see any big devs supporting it, especially if everyone is looking at it as just a stopgap before the Next Big Thing. I wonder if it is possible to support the extra analog nubbin but also work on the "old" 3DS, like with the Circle Pad Pro.
Re: Review: Super Dodge Ball (3DS eShop / NES)
While I recognized that it wasn't the greatest game around, it was my favorite game when I was a kid. My cousins and I played the crap out of it (no siblings). I know I'm not the only one, because I had a friend in high school that desperately wanted to get nesticle running on his computer so that he could play the game again. I'm tempted to pick this up just for the nostalgia.
Re: Review: Star Wars Pinball (3DS eShop)
@BulbasaurusRex: I don't understand. If you turned the 3DS sideways, you'd have to turn the 3D off. Also, your suggestion for the controls sounds impossibly clunky to me. If you want portrait mode, get it on a phone.
Re: Iwata Asks Connects With The Team Behind StreetPass Relay
Still haven't streetpassed at any relay points, and I've been to various ones dozens of times. My wife takes the 3DS with her on the bus and gets 2-3 tags a week, so either there's something wrong with our 3DS, or the relay points here don't work.
Re: Hands On: Assault Android Cactus
Looks good, but unfortunately, I don't have a WiiU. Maybe I'll pick it up on Linux...
Re: StreetPass Relay Issues Reported in North America
I've never gotten a streetpass from a nintendo zone relay. My wife gets streetpasses pretty regularly on the bus to work, so I know there are 3DSes out and about. However, even though we've visited each of the 5 or 6 nintendo zone stores within a few miles of our apartment several times looking for streetpasses (pretty much just for showcase houses in ACNL), we've never gotten a streetpass from them.
Incidentally, I do know these nintendo zone locations are functioning. I've been able to get all the nintendo zone DLC from them, so that isn't the problem.
Re: Review: Zero Escape: Virtue's Last Reward (3DS)
I have a hard time taking seriously anyone who can't use the word "prequel" properly. That goes for you too, csad.
Re: Review: Project X Zone (3DS)
Had no idea it was pronounced "project cross zone" until I started up the demo. Looks interesting ...
Re: Developer Interview: WayForward Talks Mighty Switch Force! 2
I prefer more puzzly games, which maybe explains why I like the "Mighty" series so much... but I'd buy a higher octane WayForward game, too; variety is good.
Re: Nintendo Download: 18th April 2013 (North America)
Since I have this strange mental block past the $5 price point, I got Liberation Maiden and Crimson Shroud.
Re: Talking Point: The Blurring Lines of Kickstarter Fundraising Goals
Kickstarter is just a way to connect entrepreneurs with investors, and like all investments, it is not unheard of for Kickstarter projects to fail to meet expectations. The idea that individual investors have any meaningful amount of control over our investments is a bit silly. I own stock in Costco. Does that mean I have any control over them? In principle, I guess I do, but as a practical matter, the answer is no.
Re: Intelligent Systems Isn't Done With Advance Wars Just Yet
I've always liked advance wars more than Fire Emblem, and Dual Strike was one of my favorite DS games, so yes, I would be all over a new one. I will say that I didn't care for the "gritty" theme in Days of Ruin, though.
Re: Shovel Knight Confirmed For Wii U And 3DS
Get your wallet out and buy the PC version? I don't really want a copy of the PC version, and I don't really feel like buying it twice. I'll just sit on my wallet and hope enough people want the PC version of it.
Re: Team Meat: We'd Work With Nintendo If Meat Boy Made It Into Smash Bros.
Team Meat hasn't been successful enough for them to make any demands of any of the big 3. If they want to develop for any of those platforms, they can do it like any of the other indie devs. No one is going to guarantee them anything, though.
Re: 3DS eShop Sale is Underway in North America and Europe
I have all of those already, except for bit.trip.saga--which I traded in a long time ago.
Re: Review: Mahjong 3D - Warriors of the Emperor (3DS eShop)
Never understood why tile games have always been more popular than actual mahjong games. I guess I still don't understand why tile-matching games are popular at all.
Re: Miyamoto Puzzled As To Why Anyone Would Want A New F-Zero
I don't know about the WiiU, but I want a good non-kart racer on the 3DS. 3D works really well on racing games, and I'm getting tired of Ridge Racer.
Re: Wii U Web Browser Posts Impressive Benchmark Results
http://www.html5test.com is more of a compatibility test than a "benchmark". For a benchmark, http://www.webkit.org/perf/sunspider/sunspider.html is probably more useful even though it only tests javascript.
Re: Review: Cave Story (3DS eShop)
Hmm. I prefer the sprites in the WiiWare version. Maybe it's just me. And I thought the only reason people complained about the "improved" music was because Nicalis somehow forgot some of the instruments. I think it would have been nice to at least give us the option to switch between the two; it's not like the assets don't already exist.
Also, it would have been nice to be able to copy save files, since there are so many branching points, but I guess that would make things too easy.
Re: Pachter: Expect a Wii U Price Cut Next Year
Seems reasonable, but it all depends on WiiU sales through summer 2013 and the next gen Sony and Microsoft consoles. My understanding is that everyone is expecting them to launch in holiday 2013. Nintendo has shown a willingness to drop prices to protect holiday sales, so I wouldn't put a holiday 2013 price drop above them (provided that it's necessary).
Re: Review: Fractured Soul (3DS eShop)
@Happy_Mask Not metroidvania at all. Each stage is short and distinct from the rest. It's closer to Mighty Switch Force than metroidvania. And looking at the leaderboards, I see megarat is at the top of this one too, now.
Re: Meet Kokuga, The 3DS Shooter From The Man Behind Ikaruga
Correct me if I'm wrong, but it looks to me like you use the shoulder buttons to rotate the turrent? Not sure how I feel about that.
Re: Nintendo Offering Incentives for Retail Downloads in Japan
Free games are nice, except that most people probably either don't want that game or already bought it. As someone else mentioned, the ability to choose from a few games would be a lot more appealing. A few extra Nintendo points also aren't all that enticing. These days I tend to only buy games when they go on sale or after a price drop, so I'm sticking to physical copies. (Although, I will admit that Nintendo's first party games only rarely get price drops/sales.)
Re: Michael Pachter Admits That Wii U Pro Controller Comments Were an 'Educated Guess'
Isn't everything he says conjecture? That's the nature of his job, isn't it?
Re: Starship Defense is Your New US Club Nintendo Reward
I don't understand why so many people are so uninterested? It's a great game. The only reason I'm not getting is because I already have it
Re: Iwata Explains Lack of Second Circle Pad on the 3DS XL
Even if they included the 2nd circlepad I don't think it would have gotten much 3rd party attention. Neither the balance board nor Wii Motion Plus really lit a fire under devs despite their huge install bases. Let us also remember that Nintendo clearly doesn't think too highly of the CPP, given that they don't have any games that make good use of it. Lastly, there's the issue of the triggers ....
Re: Farsight Studios: 'We're Really Excited About The Wii U'
Maybe I am strange, but I'm still waiting for the 3DS version. The wait is starting to get a bit ridiculous. Wait. Is it even out for Windows yet? All I see is MacOS ...
Re: Reggie Fils-Aime: Fanbase Demands Are 'Insatiable'
I don't know about gamers in general, but gamers online are an especially whiny bunch. I have a few other hobbies I follow online and none of them are as filled with immature whiners as the gaming sites I frequent. A dev I know quoted Louis CK when I asked him about E3: "Everything is amazing, and nobody is happy"
Re: Rumour: Wii U Priced at €399.99 by Amazon Germany
@Bluezealand
That's partly because in NA, the price is before sales tax, whereas iirc in most of Europe the retail price includes VAT.
Re: Peter Molyneux 'Not Really Decided' on Wii U GamePad
I think it will be a problem for some people with some games. I pretty much don't use the map when playing racing games on my DS because it's too hard for me to pay attention to both screens at the same time. On the other hand, I think that that difficulty can be beneficial at times. The game doesn't have to pause when you go into your inventory, and that seems more realistic to me. I think that sort of tension will have a significant positive impact in games like ZombiU and maybe even Arkham City.
Re: E3 2012: F-Zero is Coming to Wii U
I still don't understand why they haven't made a F-Zero for the 3DS yet ...
Re: Iwata Defends Identical Digital and Retail Prices
If downloadable copies are priced the same, then retail versions are effectively cheaper because they go on sale and you can sell them when you're finished with them, or you could even buy it used from someone else. As others have mentioned, there is even the cost of storage medium.
That said, I have had this argument before with people over the cost of ebooks, so I guess we already know how this will play out.
Re: Analyst Calls for Mario on Non-Nintendo Platforms
Are you sure the analyst is male? As far as I know, "Nanako" is only for women/girls.
Nintendo developing for other platforms is the same as getting out of the hardware business. Neither Sony nor Microsoft develop for any other platforms. Nintendo is clearly not ready to quit hardware just yet, but it's not obvious to me what they should do in the long term.
Re: Got Room for One More Version of Cave Story?
@kkslider5552000 Well there's VVVVVV and that old WiiWare game where you play as some sort of Greek winged creature. I'm sure they've done other stuff, too, but you're right that they seem to get most of their revenue from Cave Story ports. If people keep buying it, there isn't much reason to stop making it.
Re: Marth's Fire Emblem: Awakening DLC Debut Confirmed
I think I need a NA release date to care.
Re: God of War NES Demake Released
@JarvanZheitk Why would they make a linux version? While I dualboot, I will usually try wine first before booting into windows. Simple things like this usually work fine.
Re: Rayman Origins 3DS Pushed Back in Europe
Eh. I was going to get it on 3DS, but then got tired of waiting and picked up the Wii version for $20 shipped. I was a bit worried about the dev that's handling the port, and it seems my concerns were founded.
Re: Talking Point: The Inevitability of Digital Retail Games
Just a nitpick, but I feel like the word "digital" doesn't really need to be used anywhere in this article. All videogames have been digital more or less since the late 70s (though there may have been an exception or two). Moreover, to call something a "digital download" is redundant; anything that is downloadable is necessarily digital. What you are actually talking about are retail downloadable games. You even manage to use that phrase in some places.
Re: 3DS Celebrates First Birthday in Japan
I thought all the bigwigs at Nintendo have Miis with gold pants. At least, I thought that's what a journalist said at last year's E3 after streetpassing with them.
Re: Wii U Controller Originally Had Proper Analogue Sticks
@Classicgamer Last I heard, they weren't planning on selling the controller on its own.
Re: Watch the US Nintendo Direct Here
Ok. So I guess Pandora's Tower isn't coming to NA? That was the only one of the three that looked interesting to me. I am guessing Fatal Frame isn't coming either. I still have some hope for picross e, though ...
Re: Picross e and Art of Balance Touch Among New eShop Games
3D Solitaire? Did Zen get tired of pinball?
Re: Review: Tekken 3D Prime Edition (3DS)
@James DoA:D has a similar problem with moves requiring diagonals, except in that game the touchscreen is basically useless.
Re: Tekken Boss Harada Inspired by Super Smash Bros.
@Koto If you read the interview, you'd see that one of the motivations for the macros is to allow people who understand the game but lack the dexterity to execute to play better. I remember someone telling me that SF4 on the 3DS could be played sort of like a puzzle game by using the touchscreen controls...
Re: Nintendo Download: 9th February 2012 (North America)
I am kind of disappointed that Maru's Mission doesn't have anything to do with a chubby cat or cardboard boxes.
Re: Review: 3DS Circle Pad Pro
I know everyone and their dog is saying that a hardware revision with the second slider is inevitable, but that seems like a strange move to me. I can't see a hardware revision including the shoulder triggers, as that would make the device really thick, and it seems odd to have three different hardware control configurations (original, 2 analog sliders, 2 analog sliders + triggers) on a portable system. The latter would be especially odd since games supporting the circle pad pro might not work properly with just a second analog stick.
Re: Rayman Origins 3DS Has No Multiplayer
That is crappy. That said, when I found out this was being ported by Ubisoft Casablanca (who also handled the Rayman 3D port) I expected a bare bones port with framerate issues. Still waiting to find out about the framerate issues ... In fact, now that I think about it, it seems plausible that the dumped the multiplayer because they couldn't get it running smoothly.
Re: Review: Bugs'N'Balls (DSiWare)
No mention of Penguin Wars? Played a lot of that on my old Gameboy.
Re: Nintendo Download: 29th September 2011 (North America)
Anyone else think Bugs N Balls is basically Penguin Wars for the Gameboy? Anyone else ever play Penguin Wars?
Re: Capcom Blames the Fans for Mega Man Legends 3 Cancellation
How was this Capcom rep's comment not already obvious? They almost canceled the game months ago because there wasn't enough participation in the devroom. If Capcom thought there was a market for the game, they'd release it; they are a publicly traded company, and therefore are required to chase after money.