Neither are good but, from an artists perspective, the EU one is absolute trash. NA: Strong stance. Easily recognizable as Batman. EU: Batman's silhouette is unreadable.The cape hides far too much. It's so dark you can't tell what's going on. You can see his chest and jaw, but the rest is a mess of dark shapes that you can't what's going where.
@HSuzumiyaVI Yes, textures take up RAM which can be scaled down to take up less memory. My argument wasn't about textures but all the other systems in place which slower systems have a hard time processing on the CPU, not the GPU.
Ok, you modded a 12 year old engine, which no games on the Switch uses. Good? So then you should know that a lot of game engines don't support Vulkan, but instead would have to run on OpenGL, which makes none of what you said relevant.
Admittedly, I am only about 15 hours into BotW, so there may be more AI intensive enemies later in the game, but I haven't seen anything that would lead me to believe that the AI is amazing. There's maybe only a handful of states that I have seen. There never seems to be any flanking, or running from bombs even after I've blown them up a few times, or archers getting into better positions. In regular combat, they just run at me until they die. Plus I have never seen more than half a dozen enemies at a time. With a simple state machine, that wouldn't be to CPU extensive at all. I could be wrong though. Like i said, I am not very far into the game, relatively.
I like how you just pulled a bunch of number out of thin air for the Switch specs. Also none of the processors you mentioned are GPUs but are a SOC; all of which are fast mobile chips, but are slow compared to what console and PC developers are used to working with in terms of available processing power. In the end, I'm sorry i can't take any of what you said seriously, even though you tried really hard to sound like you know what you are talking about.
Ummm.... To everyone saying that they need to "git gud" at programming, or that graphics don't matter, you have it so wrong.
It's not about resolution or flashy graphics, it's about processing power. Games nowadays are so complicated and need complex AI and animations, sometimes syncing up with servers from around the world all the while running a physics simulation for dozens, if not hundreds of objects. It's all SOOO much more than just a few visual effects. It takes tremendous processing power to make all that happen, and sorry, I love the Switch but it just isn't capable.
Off the top of my head, here's some issues I see with the box. -Game case image hanging off the edge of the box. -Controller poorly cut out on front of box, especially the grip closest to game box art. -Edge around Switch logo blurred needlessly. Nintendo would not be so careless with branding. -Different coloured joycons on front and side. -Old background still showing around Switch logo. Why? Mind you this could be poor design, but my guess is that it's bad photoshopping.
Not to say a bundle couldn't be coming, but i highly doubt this is it.
@PlywoodStick I understand your excitement, but I stand by my original assessment. Thank you for the welcome though. I've been a PC enthusiast since the 90's and I've never been welcomed before.
@XCWarrior Exactly. Nintendo has never been big in Europe/UK, so it makes sense. Why would Nintendo cater to people who have thus far not shown much interest in their products?
Ah, yes. Diortem is from another community; WiiUDaily I think. She's pretty much always like this. Just don't feed the troll and hopefully she'll get bored and leave. As a Metroid fan since the series started, this game looks good and I would certainly pick it up if I had a 3DS.
@IceClimbers I think that would be a good thing. Microsoft do well in NA and EU, and Nintendo do well in Japan. They compliment each other so well. Microsoft's networking and hardware could do wonders for Nintendo, and Nintendo's innovative software could spark Microsoft's creativity.
I really don't see any negatives to the two making a deal, even in the present.
@Socar Crossbuy is a good thing when companies realize that we are buying the game, and it shouldn't matter which device we want to play that game on. I really think Microsoft is starting to understand this by letting you transfer saved games between xbox one and PC. With more unified architecture it's easier to do, but I doubt Wii U/PC crossbuy will ever be a thing.
His tone aside he's absolutely right.
"At this point, they need devs WAAAAAAAY more than the devs need them. Steam, X1, PS4, etc. are all super nice environments in which developers can thrive...".
I love Nintendo dearly, but this statement rings very true. If they want their console to have the best possible start, they need to keep developers in the loop. Even small developers.
The attitude at Nintendo seems to have not changed since the Gamecube days, where the console was purposefully built to be difficult to program for, so only the "best developers" can make anything for it. The thought that small developers can't ever bring something worthwhile to their system is very frustrating. Well, look what happens... Nintendo's marketshare is shrinking, and rival consoles are thriving.
Oh wow. Lufia II is possibly one of my favourite RPGs ever. It was a pure joy to play. I can't believe they still have sealed copies laying around their office.
Genyo Takeda is the guy we have to thank for Nintendo's consoles being underpowered, so he might not be the best candidate if Nintendo wishes to remain relevant in the console industry.
My dream would be for Nintendo to release a console that is also a Steam Machine. The more I think about it, the more it makes a lot of sense. Not like it's going to happen though.
Can people stop with negativity towards it being called World Championships, which is obviously tongue in cheek, and just enjoy it for what it is... a fun competition. Thank you.
If Nintendo are serious about this they should help get the MonoGame framework running on their systems. Some of the best 2d platformers in the last several years have been made with MonoGame. Porting to a different engine is a lot of work, especially for a game with a sole developer.
Wow. I cannot believe that there are so many die-hard physical media fanatics here.
You may think you own the physical copy, but you don't. You only own the media it's printed on. Just like I own my hard drive. All the other laws in the EULA are the same. You cannot publish, copy, rent, reverse engineer, etc. with the physical media just as you can't with the digital copy. You have never owned the software, but since you are only getting the software with a digital download they need to specify that it's just a license. I need to buy my own physical media to store it on... the HDD. If you owned the software you should be able to do whatever you want to it, regardless of what media it's bits are stored on, but you can't.
I had NEVER experienced not being able to play while my internet was out. I have only played on PC (steam) and Nintendo consoles, so I can't speak for the other companies, but only if the game is an online mp game will you not be able to play. ...but the same is true of a physical copy.
If I lose my games due to HDD failure, I just call Nintendo and they fix me right up. If I scratch the disc, I have to buy the game again.
I even saw someone comment on how Nintendo should go back to cartridge based games. You must be heavily medicated. Cartridges are way too expensive to make and don't hold very much data, which is part of the reason 3rd parties left Nintendo during the N64 days.
In the article they even mentioned that if you delete your game that isn't being sold anymore, it's gone forever. No kidding. If you destroy your super rare Nintendo World Championship cartridge, guess what... You can't just go to the store and pick up another one. You gotta take care not to lose your copy, no matter what format the information is stored on.
Anyway, I'm going to leave it there as it's probably sounding hostile, which was not my intent. Just trying to clear up some misconceptions people have not just about digital games, but physical ones as well.
Comments 28
Re: Poll: Box Art Brawl - Duel: Batman: Vengeance (GBA)
Neither are good but, from an artists perspective, the EU one is absolute trash.
NA: Strong stance. Easily recognizable as Batman.
EU: Batman's silhouette is unreadable.The cape hides far too much. It's so dark you can't tell what's going on. You can see his chest and jaw, but the rest is a mess of dark shapes that you can't what's going where.
Re: It's "A Bit Sad" That Switch Isn't More Powerful, Says THQ Nordic
@HSuzumiyaVI
Yes, textures take up RAM which can be scaled down to take up less memory. My argument wasn't about textures but all the other systems in place which slower systems have a hard time processing on the CPU, not the GPU.
Ok, you modded a 12 year old engine, which no games on the Switch uses. Good? So then you should know that a lot of game engines don't support Vulkan, but instead would have to run on OpenGL, which makes none of what you said relevant.
Admittedly, I am only about 15 hours into BotW, so there may be more AI intensive enemies later in the game, but I haven't seen anything that would lead me to believe that the AI is amazing. There's maybe only a handful of states that I have seen. There never seems to be any flanking, or running from bombs even after I've blown them up a few times, or archers getting into better positions. In regular combat, they just run at me until they die. Plus I have never seen more than half a dozen enemies at a time. With a simple state machine, that wouldn't be to CPU extensive at all. I could be wrong though. Like i said, I am not very far into the game, relatively.
I like how you just pulled a bunch of number out of thin air for the Switch specs. Also none of the processors you mentioned are GPUs but are a SOC; all of which are fast mobile chips, but are slow compared to what console and PC developers are used to working with in terms of available processing power.
In the end, I'm sorry i can't take any of what you said seriously, even though you tried really hard to sound like you know what you are talking about.
Re: It's "A Bit Sad" That Switch Isn't More Powerful, Says THQ Nordic
Ummm.... To everyone saying that they need to "git gud" at programming, or that graphics don't matter, you have it so wrong.
It's not about resolution or flashy graphics, it's about processing power. Games nowadays are so complicated and need complex AI and animations, sometimes syncing up with servers from around the world all the while running a physics simulation for dozens, if not hundreds of objects. It's all SOOO much more than just a few visual effects. It takes tremendous processing power to make all that happen, and sorry, I love the Switch but it just isn't capable.
Re: Rumour: Russian Nintendo Store Leaks Mario Kart 8 Deluxe Bundle
Off the top of my head, here's some issues I see with the box.
-Game case image hanging off the edge of the box.
-Controller poorly cut out on front of box, especially the grip closest to game box art.
-Edge around Switch logo blurred needlessly. Nintendo would not be so careless with branding.
-Different coloured joycons on front and side.
-Old background still showing around Switch logo. Why? Mind you this could be poor design, but my guess is that it's bad photoshopping.
Not to say a bundle couldn't be coming, but i highly doubt this is it.
Re: Video: Super Mario Run Launch Used as an Opportunity to Promote My Nintendo
My Nintendo rewards... Meh.
Steve Taylor narrating the video... Love! His voice is perfect in the Kurzgesagt videos.
Re: Video: Seasons Of Heaven Teaser Trailer Launches Ahead Of Full Reveal Next Week
@PlywoodStick I understand your excitement, but I stand by my original assessment.
Thank you for the welcome though. I've been a PC enthusiast since the 90's and I've never been welcomed before.
Re: Video: Seasons Of Heaven Teaser Trailer Launches Ahead Of Full Reveal Next Week
Call me skeptical, but I highly doubt that this is ingame footage. In engine surely, but not real-time gameplay. We'll have to wait and see.
Re: Talking Point: Nintendo Will Rely on Switch Word of Mouth Due to Strange Presentation Timing
@XCWarrior Exactly. Nintendo has never been big in Europe/UK, so it makes sense. Why would Nintendo cater to people who have thus far not shown much interest in their products?
Re: Review: Metroid Prime: Federation Force (3DS)
Ah, yes. Diortem is from another community; WiiUDaily I think. She's pretty much always like this. Just don't feed the troll and hopefully she'll get bored and leave.
As a Metroid fan since the series started, this game looks good and I would certainly pick it up if I had a 3DS.
Re: Review: SPLASHY DUCK (Wii U eShop)
@RCMADIAX
You mean Dancey Dinos, if you were to keep with the naming conventions.
Re: Xbox Co-Creator Confirms That Microsoft Discussed a Partnership With Nintendo
@IceClimbers I think that would be a good thing. Microsoft do well in NA and EU, and Nintendo do well in Japan. They compliment each other so well. Microsoft's networking and hardware could do wonders for Nintendo, and Nintendo's innovative software could spark Microsoft's creativity.
I really don't see any negatives to the two making a deal, even in the present.
Re: E3 2016: Brandwatch Data Shows The Legend of Zelda Dominating Social Media During E3
@Dakt I would hope so since the chart is only referencing Nintendo's 1st and 2nd day.
Re: Talking Point: Five Years of eShop Progress Doesn't Mask Nintendo's Next-Gen Challenge
@Socar Crossbuy is a good thing when companies realize that we are buying the game, and it shouldn't matter which device we want to play that game on. I really think Microsoft is starting to understand this by letting you transfer saved games between xbox one and PC. With more unified architecture it's easier to do, but I doubt Wii U/PC crossbuy will ever be a thing.
Re: Ori and the Blind Forest Director Criticises Secrecy and Lack of Access to NX Devkits
His tone aside he's absolutely right.
"At this point, they need devs WAAAAAAAY more than the devs need them. Steam, X1, PS4, etc. are all super nice environments in which developers can thrive...".
I love Nintendo dearly, but this statement rings very true. If they want their console to have the best possible start, they need to keep developers in the loop. Even small developers.
The attitude at Nintendo seems to have not changed since the Gamecube days, where the console was purposefully built to be difficult to program for, so only the "best developers" can make anything for it. The thought that small developers can't ever bring something worthwhile to their system is very frustrating. Well, look what happens... Nintendo's marketshare is shrinking, and rival consoles are thriving.
Re: Rumour: Online Survey Mentions NX's 4K Video Streaming, 900p Gameplay And Hybrid Hardware
Well, I don't see Metroid on that list so it's probably legit. If Metroid was on there it would have to be fake.
Re: Natsume Is Selling Vintage Factory Sealed Stock Via Its eBay Store
Oh wow. Lufia II is possibly one of my favourite RPGs ever. It was a pure joy to play. I can't believe they still have sealed copies laying around their office.
Re: Minecraft Wii U Edition Has Been Rated By PEGI
Well, it's not even up anymore, so I guess we can resume normal life now.
Re: Weirdness: Here's What An All-Human Star Fox Team Looks Like
As someone who dabbles in cosplay, I can imagine the work that went into these. The details are great.
Re: Genyo Takeda The Likely Choice For Nintendo President, Analysts Claim
Genyo Takeda is the guy we have to thank for Nintendo's consoles being underpowered, so he might not be the best candidate if Nintendo wishes to remain relevant in the console industry.
Re: Rumour: Nintendo NX Shipping This Time Next Year, 20 Million Sales Targeted In First 12 Months
My dream would be for Nintendo to release a console that is also a Steam Machine. The more I think about it, the more it makes a lot of sense.
Not like it's going to happen though.
Re: Weirdness: Splatoon Has Been Impressively Recreated In Team Fortress 2
I wonder how long it'll take for someone to mod the gels from Portal 2 into this map.
Re: Ganondorf, Palutena, Dark Pit and Zero Suit Samus amiibo In Stock With Multiple UK Retailers
@Grumblevolcano, thank you! That makes sense.
Re: Ganondorf, Palutena, Dark Pit and Zero Suit Samus amiibo In Stock With Multiple UK Retailers
I thought Zero Suit Samus wasn't released until September...
Re: Splatoon to Feature as Details on Competitors and Format Are Released for the Nintendo World Championships
Can people stop with negativity towards it being called World Championships, which is obviously tongue in cheek, and just enjoy it for what it is... a fun competition. Thank you.
Re: Nintendo Wants Metroid-Style Title Axiom Verge On One Of Its Systems
If Nintendo are serious about this they should help get the MonoGame framework running on their systems. Some of the best 2d platformers in the last several years have been made with MonoGame. Porting to a different engine is a lot of work, especially for a game with a sole developer.
Re: Talking Point: The Fragility of Buying Download Games
Wow. I cannot believe that there are so many die-hard physical media fanatics here.
You may think you own the physical copy, but you don't. You only own the media it's printed on. Just like I own my hard drive. All the other laws in the EULA are the same. You cannot publish, copy, rent, reverse engineer, etc. with the physical media just as you can't with the digital copy. You have never owned the software, but since you are only getting the software with a digital download they need to specify that it's just a license. I need to buy my own physical media to store it on... the HDD. If you owned the software you should be able to do whatever you want to it, regardless of what media it's bits are stored on, but you can't.
I had NEVER experienced not being able to play while my internet was out. I have only played on PC (steam) and Nintendo consoles, so I can't speak for the other companies, but only if the game is an online mp game will you not be able to play. ...but the same is true of a physical copy.
If I lose my games due to HDD failure, I just call Nintendo and they fix me right up. If I scratch the disc, I have to buy the game again.
I even saw someone comment on how Nintendo should go back to cartridge based games. You must be heavily medicated. Cartridges are way too expensive to make and don't hold very much data, which is part of the reason 3rd parties left Nintendo during the N64 days.
In the article they even mentioned that if you delete your game that isn't being sold anymore, it's gone forever. No kidding. If you destroy your super rare Nintendo World Championship cartridge, guess what... You can't just go to the store and pick up another one. You gotta take care not to lose your copy, no matter what format the information is stored on.
Anyway, I'm going to leave it there as it's probably sounding hostile, which was not my intent. Just trying to clear up some misconceptions people have not just about digital games, but physical ones as well.
Re: New River City Ransom Game Announced For The Japanese 3DS
but... but... River City Ransom Underground?
Re: Talking Point: New Nintendo 3DS, Operation Faceplate NA and the Bigger Picture
I'm just going to leave this here...
http://www.ted.com/talks/sheena_iyengar_on_the_art_of_choosing?language=en