Comments 54

Re: Nintendo Download: 28th January (North America)

Transdude1996

@Crono1973 When it comes to the most bare bones games, yeah. But, as far as SNES games with anything as simple a few animation layes, speed and quality drop like a rock.

The PSP isn't anywhere near powerful enough to have full SNES emulation without any problems. The 3DS (Both of them) are in the same boat no matter how you spin it.

Re: Nintendo Download: 28th January (North America)

Transdude1996

@Crono1973 It has nothing to do with power, but it all has to do with architecture. First off, the PSP has a similar processor and achitecture to the PS1 which takes a lot of the weight off since they don't have to really redirect that much of the emulation process. Meanwhile, the SNES and GBA have a completely different architecture to the 3DS, so the emulators put enormous strain on the 3DS' CPU because it has to mask everything instead if just a few processes.

Also, yes, SNES and GBA emulation do require a lot of power. They need at least 3 GHz worth to work 100% properly on mobile devices, meanwhile the New 3DS barely has 1 GHz at its disposal.

Re: Nintendo Download: 28th January (North America)

Transdude1996

@justinr Yes there is. Both the old 3DS and New 3DS do not have enough power to emulate SNES games (And the GBA console is more than double the power of the SNES). So, their only alternative is to do what they did early on, which is have the GBA roms played through a back door found in the DS backwards compatibility of the console. However, doing that prevents the console from going into sleep mode and removes the possibility of save states (Because it's acting exactly like a real DS would with a GBA game inserted).

Re: Nintendo Renews Eternal Darkness Trademark as Denis Dyack Re-Affirms Continuing Work on Shadow of the Eternals

Transdude1996

@PanurgeJr I thought The Last Guardian was cancelled sometime last year.

On another note, with the renewal to the ED trademark, and the still hurting loss of Silent Hills, why not see if Del Toro could make an official sequel to ED. I keep hearing people say how they want to see what happens with him at the helm of a video game, here's as good of a chance as any.

Re: Weirdness: Sony Uses Art From Super Smash Bros. To Celebrate 20 Years Of PlayStation

Transdude1996

I'll see who I can find that hasn't been mentioned yet in the provided picture (Wakko, Travis, Mega Man,):

All three versions of Lara Croft
Jade from BG&E (Though I've always heard about the GC version of that, never the PS2 version)
There is a Green Lantern
It looks like they used Leon Kennedy's RE4 model (Which was originally a GC exclusive)
The character from Steamworld Dig (Though I thought that was really big on the 3DS)
Shepard from Mass Effect (Originally a 360 exclusive)

And, that's all I have time for right now.

Re: Nintendo and Philips Sign Global Patent License Agreement to Resolve Dispute Over Wii Technology

Transdude1996

If @TheRealThanos is correct, and I'm a bit hesitant to say he is since it is an internet comment, I get the feeling that Nintendo was going to win the suit, but instead told Philips that they can interchange tech, because of Philips presence in the medical industry, if they drop the whole thing.

It's either that or Philips realized how little they would get from this case if they won, because of how outrageous their claim is, so instead went with interchanging things with Nintendo in hopes of making even more.

Re: Nintendo Japan Announces Plans for YouTube Affiliate Program

Transdude1996

Being an LPer myself, though still starting out, I don't really have anything to say against this. The only thing I'm worried about is if Nintendo will allow us to monetize videos containing their content. The reason why is because I'd be more likely to play a game from a publisher that allows us to monetize rather than a publisher that doesn't.

As people have said above, we're making money off of their content, so we have to play by their rules.

Re: Reaction: Wii U Preview Events

Transdude1996

The Wii U experience that I went to last month tipped the scales for me, but I didn't really convince me to buy it on day one. These recently released videos have finally convinced me to get it. I am so hyped about it.

Re: Talking Point: The Rules for Violence in Video Games

Transdude1996

If the player is under the age of 18, it is the parents choice of whether they want their child playing the game or not. If you are over 18, you get to choose what you want to play. If your attacking games that have voilence, why not go after movies and books that contain violence as well. This is a subject that should be dead and long forgotten about. End of discussion.

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