Comments 20

Re: Review: Super Monkey Ball: Banana Blitz HD - Improved Controls Ruined By Some Odd Design Choices

Scorchio

@Kalmaro This was largely in part due to the forced Wii motion controls of the original version. Since they're now removed in favour of classic analogue control it is now simply a "mid-tier" Monkey Ball game.

I would have much prefered a combo pack of SMB 1&2 but I like the series a lot and want to see some new titles in the franchise so I'm happy to support this since the solo mode is actually pretty good in this one.

Re: Mario Kart Tour Has A Paid Subscription Service For Bonus In-Game Rewards

Scorchio

This undoubtedly awful and Nintendo dipping their toes into subscription-style games should be quite worrying to all of us.

Because in spite of the vast majority of us voicing our displeasure about it, this is going to make A LOT of money and when a full-priced retail game earns a fraction of the total of a freemium/subscription mobile game, well.... bad things are on the horizon.

Re: Poll: Nintendo Switch Lite Is Out Today, Are You Getting One?

Scorchio

After recently travelling abroad on a holiday I've come to the conclusion that while the base Switch is fine for portable use at home, I think it's a bit too big and cumbersome for taking in a backpack and using on a train, plane etc.

I think the size of the Lite is perfect for me who is out and about a bit more often. Nice that theres options at least.

Re: Review: Superhot - Super Fun, Sort Of Brief

Scorchio

@Razer That's completely fair and I respect your opinion as you do mine.

I just tend to see a lot of similar comments surrounding a games value & quality vs its length and price.

Some folks are quick to dismiss it based on that alone, and while it's a valid reason its not always so black and white.

It's like paying 15 bucks to go on a big rollercoaster that lasts 3 minutes or paying 20 bucks to see a film that lasts 2 hours.

It's hard to quantify the value and enjoyment each person will get and I think small teams making these games are entitled to charge a premium for great ideas and experiences if that's what they believe its worth.

I do see your point of view though, just offering my own perspective to people interested in the game.

Re: Review: Superhot - Super Fun, Sort Of Brief

Scorchio

@Razer Got to disagree with this sentiment.

Superhot and many other short games (Donut County etc.) have been some of the best gaming experiences I've had in a long time.

While I can understand people not wanting to drop that amount of cash for a game that's 1 or 2 hours, the length and cost does not factor into the overall quality of the experience. I can't imagine how many people might miss out on some of the best games they'll ever play just because they're shorter and cost a marginal amount more than they believe they should cost. It's a shame.