The Wii Remote strap was allegedly added to stop controllers slipping from sweaty palms. But could it be that someone at Nintendo had actually played Super Monkey Ball: Banana Blitz – a Wii launch game – and predicted a wave of fury-induced Remote tossings? Back on Wii, Monkey Ball swapped its traditional analogue stick for tilt controls, removing the precision that seasoned Monkey Ballers expected and dooming living room windows to violent shatterings. Some 13 years later, the game is back, minus motion steering. And phew, windows are safe again.

The aim of Super Monkey Ball: Banana Blitz HD is to steer a monkey (yes) in a ball (of course) through precarious mazes hanging above an abyss. Who put the monkeys in the balls? We’ll never know, but it’s good that the plastic shell is there to protect their innocent ears from fruitier language as the mazes – and your patience – grow thinner. But at least that rage is more honestly earned now that wonky motion controls are gone. You can no longer blame calibration issues or tired wrists for the wobble that sends a monkey plummeting to its death.
With the level now tilted with an analogue stick, you can appreciate this for the arcade game of risk and reward that it really is. Surviving a run to the end goal is like a grander version of a steady hand maze, but with a giant ticking timer bullying you into taking corners a little faster than you’d like. Reaching the goal is just the beginning of your relationship with a level, as you’re soon racing to skim further seconds off the clock, trying to grab every banana or discovering hidden ones stashed in the most dangerous locations.
With Monkey Ball greatly diminished in recent years, it’s easy to forget how compelling this challenge once was. Stages are generally designed with gentler paths through the middle, but with juicy banana bunches hovering on the periphery, tempting you towards thinner shortcuts or floating platforms. The latter are achievable thanks to a jump move, which was Banana Blitz’s biggest addition, outside of the gyro frustration. It’s basically an invite to fill levels with holes and gaps, which is terrible news for your blood pressure.

The best stages let you pick up speed: giant twisting chutes around the outside of a tower, or long strips of land full of ramps and holes. It’s so satisfying to find the analogue angle to send a spherical simian tearing around a bend, a hair’s breadth away from death. In these moments you almost enter the zen state you get from a perfect Out Run drift; it’s a moment that’s Sega as hell. Of course, then you roll into the next obstacle hell course and you eat through lives like a monkey goes through Fyffes.
One weird off-shoot of removing the motion controls is that this is, now, one of the easier Monkey Ball games. Levels feel like they were built to be more forgiving for looser steering, so without those controls, you’ll chew through the first half with little problem. Difficulty picks up in later stages, but the proper challenge doesn’t kick in until you try completing each world – eight courses, a bonus and a boss – without using a continue. Doing so earns a gold completion medal, which unlocks the really nightmarish stuff at the end.
Bosses get a mention there, which were another big Banana Blitz addition, and less successful than the jump move. These giant birds and dragons and the like aren’t screamingly hard – you just bop them on an obvious weak spot – but they are slow, static levels in a game all about speed and nerves. They also show the camera at its worst, as you try to navigate circular arenas with a lens that is really designed to chase you along the straight and narrow.

Bosses are doubly unwelcome in time attack. Where normal courses are full of dazzling shortcuts, bosses are creatures of routine and act as big, slow full stops on each world. It’s also a shame that time attack, one of two modes with online leaderboards, is limited to three ‘runs’: the first world, the first five worlds and the full game. A time trial of 50 levels in a row is just no fun (at the time of writing, no one has been bothered to post a time); it’s absolutely bizarre that each world doesn’t get its own leaderboard.
The other mode to get an online leaderboard is Decathlon, which forces you (you won’t go willingly) to play ten party games in a row. Banana Blitz originally had 50 of these games, trimmed here due to the removal of motion controls and, more likely, the fact that most of them were garbage. Sadly, the ten left are hardly gold. Hammer throwing, snowboarding and hurdles wouldn’t even make the podium at Mario and Sonic’s Olympic games, and the whack-a-mole and tin-can shooting gallery are one-and-done affairs.
The idea you’d want to drag three friends/victims into playing these with four players is laughable. The inclusion of Monkey Target, where you hang glide across the ocean to a giant bullseye scoreboard below, offers a faint glimmer of fun, but even this is disappointingly watered-down compared to the legendary GameCube versions of the same sport. All these criticisms were made of these minigames back at Wii release, so it’s odd Sega decided to dust them off for a second helping.

Otherwise, it’s a fine technical port, with simple cartoon looks appearing sharp on both TV and in portable mode, and cheery arcade ditties that can only come from Sega. Oh, and Sonic is in it, which is great. But it’s very strange to see so much fixed with the addition of analogue stick controls, only for other unwanted baggage to stink up the joint.
When you’re hooning through the solo mode Banana Blitz HD finally feels like the proper sequel that Super Monkey Ball 2 never got. If you’re happy to pursue medals and individual hi-scores (and cursing the lack of proper online leaderboards) then this finally becomes recommended. But if you’re hoping for more, or the classic party fun Super Monkey Ball once offered, Banana Blitz HD will have you throwing the Joy-Cons in disappointment. But hey, at least they bounce off windows, right?
Conclusion
Back in the day, we gave the Wii version a crushing 4/10 score and said ‘if the controls were good then you could double the score’. Little did we know that over a decade later, our words would ring (almost) true. With more usable controls you can finally enjoy this batch of 100 levels for what they are, but the wider game is let down by weird leaderboard decisions and those lacklustre mini-games. The best monkey-in-a-ball game since Super Monkey Ball 2, sure, but not quite a return to the series heyday.
Comments 81
Dont forget the over priced factor
@poudigne Agreed
Wasn't this supposed to be considered the worst super monkey ball?
Oh man! I wish they would've released Super Monkey Ball 1 and 2 instead! I'm still planning to get this and see how much fun I can have with Monkey Target with friends. Hopefully they realize that critics and fans will be foaming at the mouth for a conversion of the first two games.
@poudigne $40 isn't that steep
I also just want to mention how incredibly fun Marble It Up! is. It's quite different from any Super Monkey Ball game, but I guess the same genre. It has a jump button, like Banana Blitz, but it also has several power ups. Mainly it has great gameplay, and awesome weekly challenges that do things like lower gravity, make it so you have greater control while jumping in the air, etc. It's an awesome game. If the developer added multiplayer it might beat Monkey Ball authoritatively.
Wow, you really gave the Wii version 4 out if 10? I still like and play that one and enjoy the motion controls, am I the only one?
@Kalmaro This was largely in part due to the forced Wii motion controls of the original version. Since they're now removed in favour of classic analogue control it is now simply a "mid-tier" Monkey Ball game.
I would have much prefered a combo pack of SMB 1&2 but I like the series a lot and want to see some new titles in the franchise so I'm happy to support this since the solo mode is actually pretty good in this one.
I loved the Wii version, so I am sure I will love this.
It wasn’t the greatest of entries to begin with. Hope SEGA sees sense and re-releases the first and second.
The game is a shame, but what is Celebrated is that The Basil is back, and famously softer than ever!
In the original Super Monkey Ball on GC the party games were never a weak link, if you took the original Monkey Target and made a full game out of it I'd buy it in a heart beat.. why does this version actually look worse than the GC game?
@Kalmaro Only really because of the forced motion controls. I was originally excited to hear it was being remastered with new content. But the new content amounts to a new character and they cut FORTY of the party games because they were too lazy to adapt them to standard controls. Definitely a hard pass for me.
Dodged a bullet with this one. I've never played a game in the series but wanted to snag this but early reviews weren't great. LM3 will have my full attention now.
@Scorchio Right, I remember hearing something about controls. Thanks for clarifying.
@60frames-please I'd rather just get a real sequel.
The only reason to buy a monkey Ball game is monkey target and yet there is no mention of it in the review. Is monkey target in this game and if so it is as good as the original SMB game??????
@NintoRich it all comes down to that really. Most people found the motion annoying but if you’re used to it it’s a pretty good game. Have you played the GameCube games? If not I’d recommend them, they’re much better imo
@NintoRich I guess you are
@Deltath Those cut party games are trash, if anything they probably would have earned this game a lower score if they were included.
Ah, I forgot this game did have boss battles. I found those to be annoying. I think it would have been better if Sega just released the Game Cube games or the Deluxe version instead of this one.
I probably won’t get this but if the sales led to a Deluxe remaster or a proper new entry, I’d be chuffed with that.
@mrmememan Maybe for somebody who is a fan of the series. i have never played any Monkey Ball game, i find it hard to get into it with that price tag, when I compare it to other awesome 40$ dollars game on the switch, its a remake and lets be honest, the game loop is basic af. I can throw in 10$ extra an game the witcher 3. Which is way more interesting than a ball rolling.
Geez... not really that of a great game. Maybe that was the reason why they had to throw in Classic Sonic so that some of the Sonic fans would buy this game.
@Kalmaro I think there was a sequel using the Wii Balance Board that was even more critically mauled than this one.
@PorllM Oh yeah, I like the Gamecube ones more actually but I still thought the Wii one was good and the motion controls well implemented, the mini games were a lot better on the GC one also
@mrmememan Nooooooo, well I also liked the Wii balance board monkey ball game also so I guess I am the only one on that list too
Well, like everyone else who played the GC games, I'd rather have a remaster of those. And hopefully that's going to happen sooner or later. But I'm still going to pick this up, since it's the only SMB I haven't played.
I literally couldn't beat the first demo level..............it must be the controls ha ha. It is very infuriating.
I saw the physical version available really cheap and was a little tempted to buy it, but then I remembered that I don't actually want this. This always seemed like a weird choice of games to remaster. Just make a new one and then I might actually be interested.
@mrmememan For a game like that, yes it is. Katamari Damacy Reroll is $10 cheaper ($30), Okami HD is only $20, even the first Valkyria Chronicles - also published by SEGA - is $20 as well.
@gaga64 I could almost see that working, almost.
@Deltath oh, now THAT stinks of laziness.
@Scorchio @Kalmaro what about SMB Adventure?
I hope they do 1 & 2 hd rerelease with every mini game included.
@Kalmaro
The honor of "Worst Super Monkey Ball Game" most likely goes to the lesser known Super Monkey Ball Adventure. You have to see it to believe it. Yes, this existed on PS2 and Gamecube.
https://www.youtube.com/watch?v=sn2gXo3pSQc
@poudigne - The meaning of the word "value" is incredibly poignant in this statement.
20 bucks is overpriced for some people. 60 is overpriced for a Mario game for some people.
The Wii version wasn’t that bad. True Monkey Target, bowling and billiards we’re all terrible but there was some fun to be had harpooning fish using the rarely utilised forward-back controls of the Wiimote (also cleverly used as the sniper zoom level in Red Steel)
Good luck with this of your joycons are drifting though.
I played the demo and it hurt my head how much the map moves. It was literally a headache to play. I don't know if it's just me, but it seemed to be more chaotic than the earlier Super Monkey Ball titles I'm familiar with
@RupeeClock @Luigivaldo That was just... Bad.
Just release the original for goodness sake.
Shame they felt the need to strip out motion controls completely; coulda been optional.
@Kalmaro Only because of the motion controls and boss battles. The level design is still great and the mini-games are fun if not a patch on the first 2 games. Still would recommend this game to anyone who wanted some monkey rolling fun. 7.5/10 for me.
@USWITCH64 Hello! I did give it a little mention, because it's only a little version - isn't as fleshed out as it was on the GameCube. But you're right, it was an absolute killer minigame back in the day. This version made me quite sad.
The main game is fine and fun. I remain unimpressed with the art direction (I prefer 1 and 2 - see avatar lol) but I'm happy Monkey Ball is on Switch. Not tried the mini games yet but I really hope we see more entries at some point.
@USWITCH64 It's in the game, but reportedly not as good as Super Monkey Ball 1 and 2's versions of Monkey Target.
@basilpesto ok thanks for the reply. Definitely not buying it now
@60frames-please 👍
Does this one have the Monkey Bowling minigame? That was always my favorite...especially with friends.
No Billiards.
No purchase.
@poudigne this really SMB has always been an I'll will buy it when its cheap kind of game. Never likely to go out and buy it specifically but if its in a bundle or a sale I will pick it up and enjoy it.
I think I’ll just pick up the GCN version instead off eBay.
I am surprised some people think this is better than Banana Splitz. I still consider that the best sequel to Monkey Ball 2
I'm somewhat interested in this. Haven't played the originals on GC. The only one I've played is the one on DS and I vaguely remember it being OK. Would I like this game?
This looks like the kind of game that doesn't review all that well but that I would really enjoy. Only question is when to buy for me- wait for it to drop in price or take the plunge now.
Getting it on PC.
Partly due to hoping to mod the original music back in...
But w/e. Hoping for banana splitz and/or an HD of Deluxe.
@60frames-please I've picked it up & the main game is pretty fun. However, I mostly picked it up for Monkey Target.. which has been stripped down to nothing. I think it's only the one stage.
Wait, you took away points over a leaderboard that didn't exist before the original Banana Blitz? And the minigames that were never a big focus in these games to begin with? And the boss battles that were in the original? Sounds like excuses to not like it.
@basilpesto Hey, it's great to see you here covering some Nintendo again! Thanks for the review. Any chance of a Red Steel retro re-review just for old times sake?
I enjoyed the mini games and motion controls of the Wii monkey ball. Too bad these aren’t included.
Why, just....why?! The first one is so much better. Bizarre.
Hey, does anyone know if this works with the Gamecube controller adaptor? That's worth an extra point in my book if it does.
This looks hilariously adorable but they really should have made a demo for this game...
Also I did play the Super Monkey Ball game on 3DS - it was fun but kind of empty. The stage is over right when you kind of start to enjoy it and that's how the entire game is...
I love motion controls, so I'm definitely keeping this game on my watch.
Should I try the Wii SMB? I've never liked any of the Sega platformers, sadly... Sonic - too fast and chaotic for me. Mario and Sonic Olympic Games - these always felt like party games to me...
@Misfit410
I got my Gamecube/4 controllers/ and Monkey Ball (and a couple other games) launch Christmas in 2001. I was surprised, but a bunch of us ended up playing Monkey Target for 4 straight hours. It was one of those gaming experiences that will stick with me.
@DanteSolablood I've got it coming in the mail. I'm sure I'll like it, even the basic version of Monkey Target that's included. I love Monkey Ball. It would be great if they'd port 1 and 2, and also make a new game that is more along the lines of the GameCube games.
@cleveland124 Yeah, and then it got even better when Super Monkey Ball 2 introduced simultaneous multiplayer Monkey Target!
Shame. Used to love monkey ball back in the day. Might still get this as the kids will probably live it. Hammer throw was always a popular party game when we had friends round.
Always good to see see ex ONM people on this site!
@60frames-please Marble It Up! looks great. Thanks!
@Tandy255 Yeah, it's one of the games I keep coming back to. Amazing 60fps visuals, mostly great level design, total camera control (unlike Monkay Ball), some great songs, and weekly challenges that are totally worth checking out and watching the top time replays.
"The best monkey-in-a-ball game since Super Monkey Ball 2"
In my opinion, that title is held by the VITA version, Banana Splitz. That game had some of the best level design in years, some cool world themes, and was pretty challenging. Only things that held it back for me were the stiffer controls and sub-par minigames.
@rockodoodle Well on amazon its like $33.88 now. I somehow got it for $28 with a free promotional coupon.
I've only had time to read the bottom section right now but giving 6 seems a little harsh if the only real negatives are poor leaderboards, party games and the bosses being unwelcome. I don't care about online leaderboards, nor party games. Sounds more like an 8 or at very least a 7. But I will read the review and see what else is up
@Ardisan thanks for the heads up! I took the plunge. I wonder what was up with the coupon. Not that I am complaining, but I have not seen this before but n video games.
@RupeeClock Not only ps2 & gamecube, also on psp.
but even SMB 1&2 were available on XBOX and PS2 - called Super Monkey Ball Deluxe - Basically SMB2 with a lot of SMB1 level as an extra.
https://twitter.com/raz0r84/status/1188855909595914240
btw. i've got the game day 1 - sure it isn'T as good as smb 2 - but still a great game (the main game) - mini games like snowboarding are litterally trash - but the main game is awesome. i'm lonving it.
i just cannot understand, why they haven't included monkey bowling or billiard ... those were my fav. mini-games in the series. especially bowling, which i have played more often than the main game on gamecube hahaha
and i don't know why people complaing about the price tag - there's games out there, which are maybe worth 15 bucks, but they cost 60 bucks, for example zelda links awakening. in my oppinion that game is a 4 / 10 game and not worth more than 15 bucks.
I get it. The first 2 were the best. I don’t like the jump, the bosses are meh and the mini games are lame compared to the first two games. Why they couldn’t include real Monkey Target, Billiards or Golf is beyond me.
However,
This game is still hella fun. I already beat the first two worlds, and I’m really loving it. This is still one of the better games in the series overall. Just because it’s not as good as the first two doesn’t mean it’s a bad game and it’s far better than the one we got on 3DS.
So ya. I’ll take it and I’ll love it. And I actually appreciate the slightly lower difficulty from the first two games because they were just brutal. Not everyone is a monkey ball savant. This game has more of a down to earth difficulty level. And I’d say I’m a pretty skilled gamer. But unless you’re heading straight for the goal and not getting any bananas or trying to set a time you’re going to die, even in World 2 probably. I know I did. And trying to earn medals where you make it through a whole world without dying is insanely difficult.
I’m so glad the changed it so Worlds 9 and 10 are unlocked without requiring a medal for all 8 previous worlds. I would never be able to do that in a million years.
@Baker1000
It is. It’s a 7 minimum, maybe even an 8.
And normally I think most people here don’t care about minigames.
But Monkey Ball mini games are the exception. They are not so much mini games as they are fully featured small games, and games that are insanely fun to the point they’re almost just as good if not better than the main game. The monkey golf mini game was bigger and better than any fully featured golf game I’ve played, save perhaps Wii Sports Club because that was awesome on Wii U. The billiards in monkey target was fabulous. The bowling? Oh my gosh. Best bowling video game I’ve ever played except for, ironically, Wii Sports Club Bowling.
You would really have to play the mini games of the original releases to understand why so many people love them. People who, 99 times out of 100, don’t give mini games a second glance.
This game changed all that by making the mini games actual mini games. Shallow, repetitive, play once and get board type mini games. And that’s why so many people took issue with this games approach to mini games. Because before this they were way more elaborate and way more in depth with way more content and just way more high quality. You used to roll down a ramp for Monkey Target to get your momentum and aiming before launching into the air with your hang glider, but this one just shoots you out of a cannon. The course is way shorter and, in fact, I don’t even think there’s more than one course for it anyways.
But they cut out 40 of the trash mini games and left the 10 best (previous games usually had less than a dozen and they were all really high-quality). I’m sure there’s still some fun to be had with them even if they are not as good as mini games from other games in the series. And the game itself is really fun, even if it does have the guard rails for 75% of the tracks due to originally being designed for motion.
I tell you what. I played about 20 minutes of this today, mixed between campaign mode and mini games. Albeit my time was limited, but having not played SMB since 2 on the GameCube, this scratched my itch.
Yeah... I'll stick with Luigi's Mansion, thanks.
I wish Sega would make a new Monkey Ball game.
Seems a bit harsh! I generally hate minigames and would've skipped them all anyway, so I don't see what the harm is in including them. Leaderboards? Don't care at all if they are even included. Bad bosses? Okay, dock them for that because those are presumably required for progress. But if the core game loop is fun, that's all I care about.
Nice, will pick it up sometime later!
Please give use the re-release of Super Monkey Ball Deluxe Sega.
I'm surprised you scored this so poorly. Just picked this up at Wal-Mart for like $17.00 and it's amazing ! Esp for the new price!
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