Comments 333

Re: Talking Point: The Wii U's 'Relevance' Is About Sales, Nintendo's Strategy Has Remained Consistent

Rin-go

Do you sit in the head of other people? I find it tiring how people base things on assumptions without having any evidence.

@JaxonH #211
Great comment. ^^ I fully agree with you. I actually wanted to write something similar.

Like @JaxonH said, many of the potential consumers probably don't look into things too much. They see software or a feature that looks interesting and decide based on that. Because if the Wii U doesn't sell because of the account system and things like that, the XOne should sell even less, what with the reveal fiasco and the everwatching eye.
It seems to me that many just take something they don't like about the Wii U and then apply it to all consumers. To do that one would have to make a market analysis first.

Re: Iwata Accepts Responsibility For Poor Financial Results, Ignores Calls To Resign

Rin-go

@Yorumi #129
I don't get it either.
What I like about the Wii U is that it is the way it is. I don't want them to sell out to some everchanging trends for a few more sales that might never happen. Like you said in another comment, it's better to cater to the audience they have than to go after an audience who probably won't be convinced anyway.
I think it is their strong point that they offer a different experience to the other consoles.

Re: Satoru Iwata Explains Reduced Projections and "Large Margin" 3DS and Wii U Sales Misses

Rin-go

@Tritonus
It's not about no games and no advertisement, though.
Games sell systems, yes, but people are like "Release that game and then it will sell millions of consoles" despite "that game" having extremely low sales in the past and not being considered a "system seller".
And advertising doesn't consists of spending a huge amount of money and see if it returns eventually. The other two seem to operate on "spend then earn" and this isn't really the way to go. I think with more software there will be more hardware advertisement, because there will a greater library to advertise for that could entice different audiences.

Re: Talking Point: Claims of Wii U Third-Party Development Troubles Shouldn't Be Dismissed Lightly

Rin-go

I agree with those who say that it's also a matter of sales. I have a theory that those 3rd parties sell well which are similar to the 1st party offerings. And this can be applied to the other two consoles, too, because those two also have 3rd party games that don't sell too well.

I wished that 3rd parties would just say that after analyzing the market they see that porting to the Wii U wouldn't earn them money. I don't know if 3rd parties couldn't do something like pre-orders to see the demand? Those would have to be binding, though. Otherwise pre-orders would get cancelled and sales would turn out much lower.

I think the Wii U could be the get to console for budget conscious 3rd parties. There are reports on the other two being much more expensive to develop for, so we will see how this turns out.

Re: Talking Point: Claims of Wii U Third-Party Development Troubles Shouldn't Be Dismissed Lightly

Rin-go

Would better hardware, being easy to port to, charging for online or proper accounts really result in more 3rd party support?
What would happen if the Wii U was to get every 3rd party multiplat? Quite a few people probably wouldn't even bother getting another console. And what would that mean for the other two?
The Wii U will likely be fine with 1st party and exclusives. But what about the other two?

Re: Epic Vice President Mark Rein Remains Unconvinced By Second Screen Gaming

Rin-go

You can look at the GamePad in a different way, too.

Do you remember the girl who was able to play a game basically for the first time thanks to the GamePad, a WiiMote and Nabbit?
The GamePad has the possibility to let people play games who weren't able to do so before. And even if it would only be that one girl, that's one more person who got happiness out of playing.

Re: Former Sony Developer Feels The Wii U "Won't See Another Christmas"

Rin-go

@gameboy1975 @SirGreatNose
I agree with both of you.

The kinda funny thing is though that the people who constantly critisize something and call everyone who likes it blind or fanboys or even blind fanboys, while they themselves are the "true fans", often don't realize that they are just the other extreme of a fanboy.

Re: Luigi Confirmed As Part Of The Smash Bros. Roster On 3DS And Wii U

Rin-go

@V8_Ninja
That's the thing. If they would change each and every moveset people would complain about the new movesets for characters they've mastered, because they would have to master them again. While some might like such a challange, some won't.

I don't get why people have to be so sarcastic about this addition. We will get many more confirmations of characters who were a given. They didn't even prepare a movie for Luigi and just showed some screenshots. It wasn't like 'Look, at this great additon that no one thought would happen, but we added it to everyone's surprise. Now, get excited!!!!!1111!!!!!1'.

Re: Soapbox: Why We Should Expect More From The Legend Of Zelda: Wind Waker HD

Rin-go

Isn't this a remake, as in they actually remake it? Make it one more time? And it is called lazy, because of that? But merely remastering it would be fine?
That is just like people complaining about rehashing, but when it was stated that there are not many new things that could be added to F-Zero, people said they would be fine with new tracks and the addition of online multiplayer, though this would be what rehashing actually is, add little to no new content.
This is really getting ridiculous.

I never played the original, but after Phantom Hourglass I wanted to, so the remake is really great for me.