@Athropos it doesn’t help that in every single article, NL writers make sure to include a sentence saying “this game’s physical release will be game-key card only” just to enflame these people
@Matt_Barber yep, just mentioned that. And also technically somewhere between a paid and free upgrade anyways, since it’s included for everyone with the NSO+EP sub - which presumably is a decent number of their player base. I have it and I almost still want to pay for the zelda upgrades just so I “have” them in case they remove from NSO or I stop subbing.
@sixrings not that I’m trying to defend it, but they added in the “Zelda Notes” and entire Zelda app functionality (GPS to everything in the game for people wanting to 100%, build stuff for TotK, item trading / gifting stuff) for both BotW and TotK… yeah it was pretty lame (and in the brief time I used it with my son to help him find some things it was buggy as hell and kept crapping out), but those are technically extras included on top of the (not insignificant) performance upgrade. Someone(s) DID work on it, and should be compensated, they didn’t just flip as switch abd boost performance.
@sixrings lol that is awesome, I wish my kids were more dedicated to getting better at and finishing games. Neither of them finished Wonder. My 6 year old has beaten Odyssey (with my help) and a few indie games like Lil’ Gator Game and Donut County, but usually just plays for a bit and moves onto something else. My 9 year old actually just beat Breath of the Wild on his own (which he was playing on an off for years, but only actually focused on actually beating it over the summer) last week, so I’m super proud of him for that. Both are working on Kirby now seperately (after co-op’ing with me), but I doubt either will see it through.
Cheers though, and keep instilling that love for games in your kids, sounds like they’re off to a great start!
@sixrings also Canadian, also paying the insane costs… that said, 95% of the games I buy I buy on STEEP discounts using Deku Deals (or actually, now that the Switch 2 is out and the eShop has gotten a bit of an upgrade, the actual eShop wishlist does what Deku Deals always did for me), so I’m not overly upset by the one MAYBE two first party Nintendo games I have to buy at full price in a year - and even those I will sometimes wait for the 33% discount or w/e it is.
The fact of the matter is videogames just havn’t gone up with inflation like everything else has, and they are worth more (atleast the VERY few that are actually complete and polished upon release, which atleast Nintendo first-party games tend to be) than we are paying for them - its as simple as that. Mobile gaming and the race-to-the-pricing-bottom completely devalued games for an entire generation of gamers, and so now we’re left with an industry rife with unfinished, untested, messes of games on release that tout “road maps” for **CONTENT** (aka. Them finishing their game after you’ve bought it) and microtransaction slop to extract every dime out of you they can after their initial “low price” to try to recoup costs… and yet even still dev teams are being closed constantly and games cancelled… its not sustainable.
So again, I’ll happily pay for 1 or 2 full price Nintendo games in a year - some of the only games that I can count on actually being finished and polished these days, because they actually know their worth and expect to get what they are worth for them - and then continue to get others on sales or just keep chipping away at a backlog that I’ll never finish.
Fwiw, my two kids got YEARS of entertainment out of Kirby and the Forgotten Land. Neither ever beat it till now, but they threw it on regularly to play a level or two with eachother or friends, and then when I was playing it after the update, both wanted to join in with me and help me beat some of the harder endgame and postgame bosses and play all the new levels with me. So I would say both myself and my kids have gotten our money’s worth out of the base game and upgrade.
@SirLink oops, forgot to comment on DK Bananaza. I did find it bloated and definitely found myself powering through the last 25% of it just to see the finish, but I also did have a blast with the game once I stopped trying to “do everything” on each layer. That game definitely benefits from just mainlining on your first playthrough (with maybe a couple extra bananas here or there to get some upgrades), and then doing “clean-up” (literally) of the layers post-game when you have the tools necessary to do so.
@SirLink this exactly. I was recently thinking about how a lot of games from my childhood - even some of the “lengthier” (for the time) ones - I would play and then replay. I’ve played all the PS1 Final Fantasies several times each, all the MGS games several times, Spyro, Crash, Jak and Daxter, Ratchet and Clank, even more recent games like the Uncharted games I’ve played through several times. Most of those are a solid, quality 10-20hr campaign that is constantly coming up with fresh ideas or new challenges to entertain you and keep you hooked.
Compare that to today, when a lot of the time by 60-70% through a game I’m like “omg how much longer is this game?” And then just mainline to the finish. SOOO many games these days just completely overstay their welcome, even ones where the first 20 hours I’m like “This game is amazing!!!” And then by hour 50+ I can’t WAIT to roll credits and immediately delete it from the console, never to play it again. It’s unfortunate. Sone of my absolute best gaming memories from the past couple years have been tight sub-10-hour indie games that I can polish off in a couple evenings and feel like I’ve done something.
@sixrings as someone with a full time job, 2 kids, and a backlog of 65 +/- games on Switch alone to play, I can’t stress enough how much i would gladly play $90 for a few more high quality games that are 10-15 hours (as games used to be). I’m not 15 years old anymore, I can’t sink literal days at a time into a game just to be 10% of the way through it - it’s defeating and eventually it just becomes a slog.
On the contrary, I bought this DLC, which not only improved the feel of the main game significantly from it’s original release and made it way more enjoyable to play, but I ended up playing through the 80% of the main game I never finished on SW1, did all of the challenges, all of the coliseum, 100% all levels, and all of the DLC and had an absolute blast, and felt like I accomplished something after a couple days.
I can’t stress enough how over these bloated 50-100 hour games I am. And this is coming from someone who exclusively played JRPGs as a kid and teenager in the 90s and 2000s (which also weren’t these ridiculous 100 hour slogs that a lot are these days either).
@sixrings and how’s that business model working out for them? I’ll happily support upgrades and extra content that had actual work put into them with my money to support the continued releases of great games made by people and teams that don’t get laid off over whatever the hell is going on in the xbox / microsoft ecosystem.
I only ever got to the end of second world of the original on Switch (which I bought on release) as I had something else I wanted to play, and I just never got back to it. I had always intended to get back to it, and when I saw there was an upgrade coming for Switch 2 with some new levels, I figured that would be as good a time as any to get back in.
Wow, I wasn’t expecting how much more of a joy the game would be to play at 60fps and the nicer visuals, it’s just so much more fluid and smooth and enjoyable compared to how the 30fps (w/ like 5fps background animations) and muddy visuals felt. Also, I felt the first two worlds were kinda samey when I played on release, which is kinda why I put it down… But with the start of world 3, right on until all the post-game, challenge levels, and new DLC levels, I was completely hooked to this game over the last couple days and literally 100%’d everything since the DLC came out a few days ago - and I never play anything that fast, let alone put in the time to 100% them.
Can’t understate how much better the performance upgrade makes the game feel, and the upgrade would have been worth the price of admission for that alone, but the 12 new levels were also fantastic, and the new mouthfuls were great fun!
@Ganon821 switching it to 120fps mode in the settings of the game - even though my tv doesn’t support 120fps, and so the settings clock still showed it as displaying at 60fps - completely solved the stuttering and slowdown for me. I don’t know if it was an issue with my tv or something, but it doesn’t like 60fps mode.
Am I literally the only one who was having constant slowdown and stutters? I was playing docked on my tv (Switch 2), and was very frequently having frame rate drops and stutters… i wrote it off as an unoptimized demo, but then went online and started seeing all these “rock solid buttery 120fps” articles and comments, and not a single person mentioning stutters…. Could it be my tv?
So iFixit is sponsored by Gulikit? That controller looks like complete dog-waste… I’ll stick to my Pro Controller 2 thanks, its everything my OG Pro Controller was (the most comfortable controller ever) with better d-pad, programmable grip buttons, and headphone jack. If you treat your controller like it’s garbage and destroy it, then sure, be mad at yourself for breaking an expensive controller and next time buy a cheap off-brand one. I’ve had my OG Pro controller for 6 years and 2 sets of joycon, never had a single problem with any of them. Only controller I have ever had an problem with is my Hori Splitpad Pro started drifting on the left stick after a year or two… but I bought it for $30 and otherwise loved it, so I just went out and bought another set for $30 and kept that set as back-up.
@Debo626 thanks for watching and responding… though that kinda makes me feel worse that said I’ve been playing a bunch of other games to test, including a bunch of 2D sidescrollers that potentially could be pretty bad with the smearing, and I’m not noticing anything too distracting. Worst offender has definitely been MKW so far.
I’m not trying to be a hater at all, I love Nintendo and LOVED my OG Switch and my OLED Switch, and was so incredibly excited to get my Switch 2 day one. But the smearing / ghosting and blur is real either ON MY SCREEN or TO MY EYES, and I just want to know if that’s objectively how all Switch 2 screens are or if I got a dud. For everyone saying the example videos are ridiculous and slowed down and “your eyes would never see that”, this is a video taken at normal speed with my phone, no editing, nothing. Please watch and let me know if you can see the smearing around the character logos and the bluriness of the track logos when in motion, and if people who have no problems with their screen can see this, then I have to conclude I have a faulty screen and should contact Nintendo. See the link below:
@Acid87 THIS!!! I literally did this exact scenario in MKW last night (by accident) and noticed how horrendous the smearing around the character logos was, and I posted that on a reddit post earlier today.
But the motion blur / smearing has been bothering me from the instant I first booted up a game on it. I had been playing Pentiment on my Switch OLED (where it looks amazing) while waiting at Gamestop to pick up my Switch 2, and I jumped back into it on my Switch 2 and it just happened to be at a part where someone was running across the screen. On my OLED i could see every detail of that character model dashing across the screen, on the Switch 2 it was a blurry mess that I couldn’t make out any details on… so immediately I was worried, but was just like “Oh it’s probably just not optimized for Switch 2 yet”, then booted up Mario Kart World… everything in motion just looks blurry, and I can’t not focus on it after how sharp the OLED always was… I didn’t even have problems like that with my OG Switch.
Anyways, as of last night I had finally made my peace with it because I was like “Whatever, I guess this is what it is and I’m just in the minority here being picky, I’ll learn to live with it” only to find out today that Nintendo used two different producers for screens!?! Now I just have to constantly be like “I must have got the bad screen because everyone else seems happy with it!”… so disappointing.
@Fighting_Game_Loser you have to basically sign up for another full year at the time of getting it to get the base + expansion. They will discount whatever you have left on your current sub, but yeah. The crappy part is if you are currently in a family plan and were planning to drop down to an individual plan the end of your current sub (Like I was), you are unable to get the Expansion pass unless you are willing to re-sub to a Family Plan + Exp starting at the time of purchase, because the system literally doesn’t let you downgrade to an Individual Plan + Exp if you have a Family sub currently… so options are bite the bullet and pay for another 12 months of Family + exp, or you have no way of getting the Exp until your current sub is up, at which point you can downgrade to an individual + exp… that would have been 5 months of waiting for me, which I didn’t want… so they screwed money out of me, which I’m sure is exactly what they expected to be able to do.
@imgrowinglegs THIS!! I only got a Switch in March 2021 and it came with a free year Family Plan sub to NSO, which I was planning to downgrade to the individual plan next March once my sub was up. I assumed I’d just be able to add the Expansion Pack onto my Family Plan, and then move to an individual + exp after…. But no, only option was to pay for a whole year Family Plan to get it, or else you literally couldn’t get the Expansion. I was EXTREMELY frustrated at first, and despite being super excited to get the expansion since they announced and didn’t much care about the individual price, $99 + Tax CAD (minus $13 for the discount) was a bit more than I was looking to be forced to spend to get access to the N64 / Genesis stuff… I took an hour looking around online to see if there was some kind of work-around, but I literally didn’t even see anyone mentioning this caveat. In the end I just sucked it up and paid it, with the rationale that I’ve gotten the last 7 months of NSO for free so I don’t mind giving them a one-time Family Plan sub amount, hopefully they can use the money to improve the service / add more stuff.
Comments 23
Re: Metroid Prime 4: Beyond Has Been Updated To Ver. 1.1.0, Here Are The Full Patch Notes
@Grumblevolcano people will really get upset about anything these days…
Re: Atlus Rules Out Persona 3 Reload Switch Port
@Athropos it doesn’t help that in every single article, NL writers make sure to include a sentence saying “this game’s physical release will be game-key card only” just to enflame these people
Re: Poll: What Review Score Would You Give 'Kirby & The Forgotten Land + Star-Crossed World'?
@Matt_Barber yep, just mentioned that. And also technically somewhere between a paid and free upgrade anyways, since it’s included for everyone with the NSO+EP sub - which presumably is a decent number of their player base. I have it and I almost still want to pay for the zelda upgrades just so I “have” them in case they remove from NSO or I stop subbing.
Re: Poll: What Review Score Would You Give 'Kirby & The Forgotten Land + Star-Crossed World'?
@sixrings also, you need to remember those are also included free with the NSO subscription - so they’re somewhere between a free and paid upgrade
Re: Poll: What Review Score Would You Give 'Kirby & The Forgotten Land + Star-Crossed World'?
@sixrings not that I’m trying to defend it, but they added in the “Zelda Notes” and entire Zelda app functionality (GPS to everything in the game for people wanting to 100%, build stuff for TotK, item trading / gifting stuff) for both BotW and TotK… yeah it was pretty lame (and in the brief time I used it with my son to help him find some things it was buggy as hell and kept crapping out), but those are technically extras included on top of the (not insignificant) performance upgrade. Someone(s) DID work on it, and should be compensated, they didn’t just flip as switch abd boost performance.
Re: Poll: What Review Score Would You Give 'Kirby & The Forgotten Land + Star-Crossed World'?
@sixrings lol that is awesome, I wish my kids were more dedicated to getting better at and finishing games. Neither of them finished Wonder. My 6 year old has beaten Odyssey (with my help) and a few indie games like Lil’ Gator Game and Donut County, but usually just plays for a bit and moves onto something else. My 9 year old actually just beat Breath of the Wild on his own (which he was playing on an off for years, but only actually focused on actually beating it over the summer) last week, so I’m super proud of him for that. Both are working on Kirby now seperately (after co-op’ing with me), but I doubt either will see it through.
Cheers though, and keep instilling that love for games in your kids, sounds like they’re off to a great start!
Re: Poll: What Review Score Would You Give 'Kirby & The Forgotten Land + Star-Crossed World'?
@sixrings also Canadian, also paying the insane costs… that said, 95% of the games I buy I buy on STEEP discounts using Deku Deals (or actually, now that the Switch 2 is out and the eShop has gotten a bit of an upgrade, the actual eShop wishlist does what Deku Deals always did for me), so I’m not overly upset by the one MAYBE two first party Nintendo games I have to buy at full price in a year - and even those I will sometimes wait for the 33% discount or w/e it is.
The fact of the matter is videogames just havn’t gone up with inflation like everything else has, and they are worth more (atleast the VERY few that are actually complete and polished upon release, which atleast Nintendo first-party games tend to be) than we are paying for them - its as simple as that. Mobile gaming and the race-to-the-pricing-bottom completely devalued games for an entire generation of gamers, and so now we’re left with an industry rife with unfinished, untested, messes of games on release that tout “road maps” for **CONTENT** (aka. Them finishing their game after you’ve bought it) and microtransaction slop to extract every dime out of you they can after their initial “low price” to try to recoup costs… and yet even still dev teams are being closed constantly and games cancelled… its not sustainable.
So again, I’ll happily pay for 1 or 2 full price Nintendo games in a year - some of the only games that I can count on actually being finished and polished these days, because they actually know their worth and expect to get what they are worth for them - and then continue to get others on sales or just keep chipping away at a backlog that I’ll never finish.
Fwiw, my two kids got YEARS of entertainment out of Kirby and the Forgotten Land. Neither ever beat it till now, but they threw it on regularly to play a level or two with eachother or friends, and then when I was playing it after the update, both wanted to join in with me and help me beat some of the harder endgame and postgame bosses and play all the new levels with me. So I would say both myself and my kids have gotten our money’s worth out of the base game and upgrade.
Re: Poll: What Review Score Would You Give 'Kirby & The Forgotten Land + Star-Crossed World'?
@Altaria_97 you won’t regret it for the performance update alone - the 60fps makes this game an absolute joy to play! Enjoy!
Re: Poll: What Review Score Would You Give 'Kirby & The Forgotten Land + Star-Crossed World'?
@SirLink oops, forgot to comment on DK Bananaza. I did find it bloated and definitely found myself powering through the last 25% of it just to see the finish, but I also did have a blast with the game once I stopped trying to “do everything” on each layer. That game definitely benefits from just mainlining on your first playthrough (with maybe a couple extra bananas here or there to get some upgrades), and then doing “clean-up” (literally) of the layers post-game when you have the tools necessary to do so.
Re: Poll: What Review Score Would You Give 'Kirby & The Forgotten Land + Star-Crossed World'?
@SirLink this exactly. I was recently thinking about how a lot of games from my childhood - even some of the “lengthier” (for the time) ones - I would play and then replay. I’ve played all the PS1 Final Fantasies several times each, all the MGS games several times, Spyro, Crash, Jak and Daxter, Ratchet and Clank, even more recent games like the Uncharted games I’ve played through several times. Most of those are a solid, quality 10-20hr campaign that is constantly coming up with fresh ideas or new challenges to entertain you and keep you hooked.
Compare that to today, when a lot of the time by 60-70% through a game I’m like “omg how much longer is this game?” And then just mainline to the finish. SOOO many games these days just completely overstay their welcome, even ones where the first 20 hours I’m like “This game is amazing!!!” And then by hour 50+ I can’t WAIT to roll credits and immediately delete it from the console, never to play it again. It’s unfortunate. Sone of my absolute best gaming memories from the past couple years have been tight sub-10-hour indie games that I can polish off in a couple evenings and feel like I’ve done something.
Re: Poll: What Review Score Would You Give 'Kirby & The Forgotten Land + Star-Crossed World'?
@sixrings as someone with a full time job, 2 kids, and a backlog of 65 +/- games on Switch alone to play, I can’t stress enough how much i would gladly play $90 for a few more high quality games that are 10-15 hours (as games used to be). I’m not 15 years old anymore, I can’t sink literal days at a time into a game just to be 10% of the way through it - it’s defeating and eventually it just becomes a slog.
On the contrary, I bought this DLC, which not only improved the feel of the main game significantly from it’s original release and made it way more enjoyable to play, but I ended up playing through the 80% of the main game I never finished on SW1, did all of the challenges, all of the coliseum, 100% all levels, and all of the DLC and had an absolute blast, and felt like I accomplished something after a couple days.
I can’t stress enough how over these bloated 50-100 hour games I am. And this is coming from someone who exclusively played JRPGs as a kid and teenager in the 90s and 2000s (which also weren’t these ridiculous 100 hour slogs that a lot are these days either).
Re: Poll: What Review Score Would You Give 'Kirby & The Forgotten Land + Star-Crossed World'?
@sixrings and how’s that business model working out for them? I’ll happily support upgrades and extra content that had actual work put into them with my money to support the continued releases of great games made by people and teams that don’t get laid off over whatever the hell is going on in the xbox / microsoft ecosystem.
Re: Poll: What Review Score Would You Give 'Kirby & The Forgotten Land + Star-Crossed World'?
I only ever got to the end of second world of the original on Switch (which I bought on release) as I had something else I wanted to play, and I just never got back to it. I had always intended to get back to it, and when I saw there was an upgrade coming for Switch 2 with some new levels, I figured that would be as good a time as any to get back in.
Wow, I wasn’t expecting how much more of a joy the game would be to play at 60fps and the nicer visuals, it’s just so much more fluid and smooth and enjoyable compared to how the 30fps (w/ like 5fps background animations) and muddy visuals felt. Also, I felt the first two worlds were kinda samey when I played on release, which is kinda why I put it down… But with the start of world 3, right on until all the post-game, challenge levels, and new DLC levels, I was completely hooked to this game over the last couple days and literally 100%’d everything since the DLC came out a few days ago - and I never play anything that fast, let alone put in the time to 100% them.
Can’t understate how much better the performance upgrade makes the game feel, and the upgrade would have been worth the price of admission for that alone, but the 12 new levels were also fantastic, and the new mouthfuls were great fun!
Solid 9/10!!!
Re: Mina The Hollower On Switch 2 Supports 120fps
@Ganon821 switching it to 120fps mode in the settings of the game - even though my tv doesn’t support 120fps, and so the settings clock still showed it as displaying at 60fps - completely solved the stuttering and slowdown for me. I don’t know if it was an issue with my tv or something, but it doesn’t like 60fps mode.
Re: Mina The Hollower On Switch 2 Supports 120fps
Am I literally the only one who was having constant slowdown and stutters? I was playing docked on my tv (Switch 2), and was very frequently having frame rate drops and stutters… i wrote it off as an unoptimized demo, but then went online and started seeing all these “rock solid buttery 120fps” articles and comments, and not a single person mentioning stutters…. Could it be my tv?
Re: iFixit Performs A Full Teardown Of Nintendo's "P**s-Poor" Pro Controller
So iFixit is sponsored by Gulikit? That controller looks like complete dog-waste… I’ll stick to my Pro Controller 2 thanks, its everything my OG Pro Controller was (the most comfortable controller ever) with better d-pad, programmable grip buttons, and headphone jack. If you treat your controller like it’s garbage and destroy it, then sure, be mad at yourself for breaking an expensive controller and next time buy a cheap off-brand one. I’ve had my OG Pro controller for 6 years and 2 sets of joycon, never had a single problem with any of them. Only controller I have ever had an problem with is my Hori Splitpad Pro started drifting on the left stick after a year or two… but I bought it for $30 and otherwise loved it, so I just went out and bought another set for $30 and kept that set as back-up.
Re: Poll: Are You Happy With Switch 2's Screen? Because Some People Certainly Aren't
@Debo626 thanks for watching and responding… though that kinda makes me feel worse that said I’ve been playing a bunch of other games to test, including a bunch of 2D sidescrollers that potentially could be pretty bad with the smearing, and I’m not noticing anything too distracting. Worst offender has definitely been MKW so far.
Re: Poll: Are You Happy With Switch 2's Screen? Because Some People Certainly Aren't
I’m not trying to be a hater at all, I love Nintendo and LOVED my OG Switch and my OLED Switch, and was so incredibly excited to get my Switch 2 day one. But the smearing / ghosting and blur is real either ON MY SCREEN or TO MY EYES, and I just want to know if that’s objectively how all Switch 2 screens are or if I got a dud. For everyone saying the example videos are ridiculous and slowed down and “your eyes would never see that”, this is a video taken at normal speed with my phone, no editing, nothing. Please watch and let me know if you can see the smearing around the character logos and the bluriness of the track logos when in motion, and if people who have no problems with their screen can see this, then I have to conclude I have a faulty screen and should contact Nintendo. See the link below:
https://streamable.com/beg18n
Re: Poll: Are You Happy With Switch 2's Screen? Because Some People Certainly Aren't
@Acid87 THIS!!! I literally did this exact scenario in MKW last night (by accident) and noticed how horrendous the smearing around the character logos was, and I posted that on a reddit post earlier today.
But the motion blur / smearing has been bothering me from the instant I first booted up a game on it. I had been playing Pentiment on my Switch OLED (where it looks amazing) while waiting at Gamestop to pick up my Switch 2, and I jumped back into it on my Switch 2 and it just happened to be at a part where someone was running across the screen. On my OLED i could see every detail of that character model dashing across the screen, on the Switch 2 it was a blurry mess that I couldn’t make out any details on… so immediately I was worried, but was just like “Oh it’s probably just not optimized for Switch 2 yet”, then booted up Mario Kart World… everything in motion just looks blurry, and I can’t not focus on it after how sharp the OLED always was… I didn’t even have problems like that with my OG Switch.
Anyways, as of last night I had finally made my peace with it because I was like “Whatever, I guess this is what it is and I’m just in the minority here being picky, I’ll learn to live with it” only to find out today that Nintendo used two different producers for screens!?! Now I just have to constantly be like “I must have got the bad screen because everyone else seems happy with it!”… so disappointing.
Re: Mini Review: Vampire Survivors: Ode To Castlevania (Switch) - Divine DLC Is Absolutely Essential
@Kirbyo lol, a highschool student with barely any free time XD that’s rich.
Re: Nintendo Switch Online Expansion Pack Price, Games And Features
@Fighting_Game_Loser you have to basically sign up for another full year at the time of getting it to get the base + expansion. They will discount whatever you have left on your current sub, but yeah. The crappy part is if you are currently in a family plan and were planning to drop down to an individual plan the end of your current sub (Like I was), you are unable to get the Expansion pass unless you are willing to re-sub to a Family Plan + Exp starting at the time of purchase, because the system literally doesn’t let you downgrade to an Individual Plan + Exp if you have a Family sub currently… so options are bite the bullet and pay for another 12 months of Family + exp, or you have no way of getting the Exp until your current sub is up, at which point you can downgrade to an individual + exp… that would have been 5 months of waiting for me, which I didn’t want… so they screwed money out of me, which I’m sure is exactly what they expected to be able to do.
Re: Nintendo Switch Online Expansion Pack Price, Games And Features
@imgrowinglegs THIS!! I only got a Switch in March 2021 and it came with a free year Family Plan sub to NSO, which I was planning to downgrade to the individual plan next March once my sub was up. I assumed I’d just be able to add the Expansion Pack onto my Family Plan, and then move to an individual + exp after…. But no, only option was to pay for a whole year Family Plan to get it, or else you literally couldn’t get the Expansion. I was EXTREMELY frustrated at first, and despite being super excited to get the expansion since they announced and didn’t much care about the individual price, $99 + Tax CAD (minus $13 for the discount) was a bit more than I was looking to be forced to spend to get access to the N64 / Genesis stuff… I took an hour looking around online to see if there was some kind of work-around, but I literally didn’t even see anyone mentioning this caveat. In the end I just sucked it up and paid it, with the rationale that I’ve gotten the last 7 months of NSO for free so I don’t mind giving them a one-time Family Plan sub amount, hopefully they can use the money to improve the service / add more stuff.
Re: Nintendo Switch Online Expansion Pack Price, Games And Features
@norwichred You can reorganize, its exactly like the NES / SNES apps, just press “Y” over a game and you can move it