Folks love to talk about "Hidden Gem" games, and then use it to talk about stuff everybody has played.
Dredge is a legit Hidden Gem. I don't know anyone who's heard of it, let alone played it, who wasn't told about it by me. I really do hope it breaks free of its relative obscurity to become a plain old Gem.
Edit: to clarify, I don't personally know anyone who has played it.
@bluemage1989 Drama queens? Sure. It's so "dramatic" to expect to be credited for the work you have done that somebody else updated and is now profiting from. I'm sure you'd be real cool with working for several years on a project for someone else to Remaster it and just ignore that you poured significantly more time and effort into making the product they've updated.
I've been playing a lot these past couple of days. All I can say is "wow". It is not only a nearly-complete and all but flawless remastered compilation, but the id Vault is a treasure trove. The price tag is incredibly generous. The only missing content that I would love to see is the PS1 version, as it was different enough from the others to be considered its own beast just like the N64 version.
I loved this when it first came out on PC, and when I bought Quake 4 on Xbox 360, it came with Quake II as a bonus disc. I put so much more time into replaying QII for the umpteenth time, and I'm incredibly happy to get to play through it again. For ~$10, you legitimately couldn't ask for more.
@stinkyx Yes. And has options for StT, TtS, and to have your text read aloud by any of about a dozen speech synthesis modules. Only complaint is no option to preview synthesis modules.
I thought it was off that the default settings made the music so overwhelming loud that it made the speech incomprehensible. I had to turn the music setting down to 2 or 3 to be able to make any sense of the dialog. Is that what they're referring to?
@FX102A The music didn't slow anything down on the Wii or 3DS. It doesn't stream on your internet connection, it's baked right into the eShop app. You might not care about it one way or the other, but your reasoning makes no sense.
@SwitchForce Nintendo won't do anything about it. A sale is a sale to them, profit is profit. They don't give a damn about who bought the product and what they're going to do with it. Which is why it falls on consumers to resist, and to bury scalpers in their own greed.
@SwitchForce If this is actually an issue with the BotNets hoovering up all of the pre-orders, than there is quite literally only one real solution that will stop this: we all have to agree not to buy a single copy from eBay. Not one. The ONLY way this crap stops is to make the risk/reward fall too far on the risk end with too little payoff for scalpers. They HAVE to choke on this "investment", preferably fatally.
@Browny You clearly haven't been paying much attention recently. Damn near everything sold online has been nearly instantly falling into a scalper botnet blackhole for the past few years, and it's only getting worse. Hell, there have been issues with stock being completely sold out before the item was actually listed!
@VIIIAxel I didn't notice this at all. I found it almost comically easy to pull off a one-two knock down to fatal strike combo on just about everything, and rarely found my opponent out of range. My bigger issue was having my targeting shift to another target as soon as I made a knockdown blow, which sometimes caused me to miss the fatal strike if I didn't shift my targeting back to that opponent in time. This only made me develop a strategy to pull single opponents out of a group enough to prevent this.
@John_Deacon Ending scene glitch? I didn't know that there was one. I just finished the game last night, and I didn't run into any glitches, but man... If I ended up with one right at the end of the game, that would be infuriating!
I'm actually not the least bit happy about this, if the only change is adding Korean. I am less than thrilled about wasting several hours and nearly 4GB of storage solely to add a language that is incomprehensible to me. This should have been treated as an optional DLC.
@teamdoa "You don't think it's too much to ask"? Ok. You do it, then. Remake this 10 year old game in a new engine, and make it stick to your arbitrary requirements on this hardware, and do it with a reasonable budget.
@AngelFox I think you really want to know why nobody mentioned Wing Commander: Privateer, specifically, since that's basically the general feel this game is going for. I'd argue this sticks a little more closely to Freelancer, considering the third-person camera.
@nhSnork "And "Seal of Quality" really seems to be brought up by two kinds of people - those who once took it literally and those pretending they're old enough to have seen it outside retro excursions on YouTube."
Those of us who were gaming back then know just how worthless that "Seal of Quality" truly was. After all, "Dr. Jeckyll and Mr. Hyde" had that seal on it! I mean, some of the NES's worst released without the seal (Action 52, anyone?), but the bulk majority of NES garbage was certified, even games that were broken and couldn't be beaten. The seal of quality was really meaningless.
@Octane I voted no for exactly this reason. We don't need yet another excuse for MTX. Nintendo has been (mostly) good about staying away from MTX, unless you choose to classify the Amiibo themselves as "physical DLC". We should be encouraging developers to move away from all external transactions, instead making something like this an earned, internal feature. Want to invite a specific villager without the Amiibo? Add a rotation of Villagers looking for homes in the Nook Miles catalogue for 10,000 miles each, say 6 different Villagers each day, chosen at random. You want a specific Villager, you only have to plan ahead to bank the miles and have the patience to wait for them to show up in the catalogue. Problem solved, with no MTX, using in-game assets.
@blockfight Did you completely miss the part where I bought this game with a very specific purpose in mind, and that it has done precisely the opposite of that for no real reason beyond pure, unadulterated greed? I really don't care about any lame excuses for what is clearly an anti-consumer decision, and my "review" holds to the specific effect it has had on me. I loved the previous games. I desperately want to love this one, but it's instead become contentious and lead to significant frustration. Incidentally, I haven't posted a review of the game, and I'm not going to. I understand that it works "the way it's meant to". My argument is that "the way it's meant to work" is bogus, anti-consumer, greedy BS chosen explicitly to push you into buying multiple consoles.
@Mountain_Man Yes, but that's ultimately not the main problem. The main problem is the combination of "one island only" with the "only the first player drives progression". If you had one island where everyone drives progression, or multiple islands where you had a "Mayor/Representative", this wouldn't be problematic. Both of them is unacceptable, and patently anti-consumer.
@blockfight I kinda feel like it's a 0/10 for me. I got the game to play with my wife. She's so irritated by being locked to my progress, that she doesn't even want to play anymore. Instead of being something enjoyable, and a way for her to enjoy a video game, it's just given her yet another game to frustrate her into never wanting to play again. So I let her delete the save and start over with her has the Ambassador, but the damage has already been done. She spends more time worried about how her actions are going to hold me up or frustrate me than on her being able to enjoy it. This anti-consumer money grab has turned what should have been an enjoyable experience for us both into an aggravating, frustrating experience, and I wish I could get my money back. This is the first Animal Crossing I've been seriously disappointed by, maybe because it's the first I've bought explicitly to play with someone else.
Read the reviews, folks. Know what you're buying before you buy it.
@vio Clear nail polish, friend. Take you Pro Controller apart, very carefully, so that you have the face plate and both joysticks fully separated from all other components. Make sure you test a very small spot on both materials, first, to ensure that the polish doesn't actually damage the materials, as that would defeat the purpose. After it's dried, and you're certain your clear polish is safe, apply a thin layer to the inside of the rings around the joysticks on the face plate, and around the shaft of each joystick. Once they've all dried, reassemble the controller. This should, and I stress "should", stop the components from grinding apart. I would actually recommend you test your polish on some other disposable items first, though, to see how well they handle contact and friction with each other. Most clear polishes or "finishing polishes/top coats" will work quote well for this, but some cheaper ones can become gummy, and you don't want that. I strongly recommend testing and experimenting a bit to find the best product before using on your controller. I do not recommend crazy glue or similar products, as they will eat into the plastic and can make it brittle.
@cyrus_zuo Sadly, this actually is an issue with the Pro Controller. It does seem to take quite a bit more usage before it crops up, but it will eventually happen. There is another advantage with the Pro, though: the potentiometers in the Pro Controller can be replaced with off-the-shelf parts from Amazon, and those parts will not have the degradation issues present in the stock parts, so once you fix it, you've actually fixed it. The Joycons, in their present state, can't be fixed permanently by the end user, as they are sealed units that can only be replaced by the exact same part, which will also eventually be defective. What we need is for some enterprising individual to make upgraded replacement joystick modules for the joycons, since Nintendo clearly has zero interest in actually fixing this.
@Facelord it doesn't appear to be helping much to prevent the constant and increasing over-reach of our current authoritarian government. I suppose because a sizeable percentage of those with guns support authoritarian regimes, as long as they agree with them.
@Nintyfan Wow. Sony and Nintendo go hand in hand? Then explain why Nintendo and Microsoft have been rocking crossplay on tons of games while Sony has waffled on it and whined about it undermining their bottom line. Microsoft isn't responsible for the current state of affairs. And if you actually had a clue of what you were talking about, you'd know that well before the RROD, which Microsoft fixed by replacing faulty units, Sony screwed over customers by repeatedly failing to honor their own warranty over failed DVD drives in the PS2. When Microsoft was destroying Sony over exclusives with Halo and Gears, Sony was throwing up garbage like Haze and whining when their fanbois wouldn't lap it up.
See, anyone can be a rabid flameboi. Honestly, though, I don't actually care. Just know that how you feel about my comment is exactly what others see in yours, ridiculous, cherry picked one-sidedness and all.
@Daldra Sadly, no. Pro Controllers still get drift due to the crappy quality of the potentiometers in them. The only upshot is that, unlike the Joy Cons, you can permanently fix your Pro Controller by replacing the potentiometers with better quality parts.
@AlternateButtons Odd, but I just watched this the other day, and I'm fairly certain he didn't say "Twinkie". Though that is a good Mashup of two different punchlines from two different scenes.
I'm just glad Winston's "Now that's a big Twinkie" line didn't apply here. I mean I know Link has already been Rule-34'd to death, but to have it done as official development art would be somehow much worse.
This is excellent! I mean, I've been posting my doubts that this would ever be fixed, considering how long these bugs have existed in earlier versions of the port, but Squeenix really did come through on patching a port for a change.
Now... Fix it in FFIX. And find or rebuild the source code for XIII!
I find Vostok, Inc. mesmerizing! @dadrester, you've managed to find the right balance of the Clicker and Twinstick genres, honing the hooks of each to a fine point! I'm frequently surprised by some unique features of the weapons, as well. It seems like a lot of thought and effort went into making each weapon unique. I love the Synth Labyrinth, as well. The upgrade system is excellent, and it rewards those who build everything instead of just the highest level buildings. One of my favorite games in recent memory.
Comments 41
Re: 129 Switch Games You Should Pick Up In Nintendo's Cyber Deals Sale (North America)
@Zaruboggan In Other Waters was one of my two surprise obsessions this year, the other being Dredge. I recommend both very, very highly.
In Other Waters is pretty brilliant in making you discover every facet of the game, including the interface and controls.
Dredge is probably one of the most bizarre and fun combinations of fishing sim and brilliantly realized Lovecraftian horror experiences.
Re: Level-5's New Fantasy Life Game Has Been Delayed Until 2024
I guess this means I have more time to play everything under the sun on my Anbernic.
Re: Random: AMOLED 3DS Concept Shown Off At Tokyo Game Show 2023
@MysticX Every game, all the time. I loved the 3D feature.
Re: Spooky Fishing Sim 'Dredge' Reels In Boat Customisation And More In Today's Free Update
Folks love to talk about "Hidden Gem" games, and then use it to talk about stuff everybody has played.
Dredge is a legit Hidden Gem. I don't know anyone who's heard of it, let alone played it, who wasn't told about it by me. I really do hope it breaks free of its relative obscurity to become a plain old Gem.
Edit: to clarify, I don't personally know anyone who has played it.
Re: Nightdive Studios Brings 'Rise Of The Triad: Ludicrous Edition' To Switch This September
@Stamina_Wheel "Not one of the best"? Sacrilege! I had a blast playing this as a teen. This, DOOM, and Heretic were my jam.
Speaking of: Heretic console port when?!
Re: Unlike Metroid Prime, Quake II's Original Dev Team Is Credited On The Switch Remaster
@bluemage1989 Drama queens? Sure. It's so "dramatic" to expect to be credited for the work you have done that somebody else updated and is now profiting from. I'm sure you'd be real cool with working for several years on a project for someone else to Remaster it and just ignore that you poured significantly more time and effort into making the product they've updated.
Re: Review: Quake II - Another Truly Outstanding Remaster Of An FPS Icon
@WaveBoy Absolutely. Preferably with Spear of Destiny and the map editor baked in.
Re: Review: Quake II - Another Truly Outstanding Remaster Of An FPS Icon
I've been playing a lot these past couple of days. All I can say is "wow". It is not only a nearly-complete and all but flawless remastered compilation, but the id Vault is a treasure trove. The price tag is incredibly generous. The only missing content that I would love to see is the PS1 version, as it was different enough from the others to be considered its own beast just like the N64 version.
I loved this when it first came out on PC, and when I bought Quake 4 on Xbox 360, it came with Quake II as a bonus disc. I put so much more time into replaying QII for the umpteenth time, and I'm incredibly happy to get to play through it again. For ~$10, you legitimately couldn't ask for more.
Re: Review: Quake II - Another Truly Outstanding Remaster Of An FPS Icon
@stinkyx Yes. And has options for StT, TtS, and to have your text read aloud by any of about a dozen speech synthesis modules. Only complaint is no option to preview synthesis modules.
Re: Review: Quake II - Another Truly Outstanding Remaster Of An FPS Icon
@smithyo Options>Input>Motion Sensor, toggle it off. It's at the very bottom of the Input options, off screen until you scroll down.
Re: Persona 3 Portable Audio Patch Supposedly In The Works For Switch
I thought it was off that the default settings made the music so overwhelming loud that it made the speech incomprehensible. I had to turn the music setting down to 2 or 3 to be able to make any sense of the dialog. Is that what they're referring to?
Re: Video: The Switch eShop Is Bad, And It's Making Us Sad
@FX102A The music didn't slow anything down on the Wii or 3DS. It doesn't stream on your internet connection, it's baked right into the eShop app. You might not care about it one way or the other, but your reasoning makes no sense.
Re: Xenoblade Chronicles 3 Special Edition Will Be Made Available Again At A Later Date (US)
@SwitchForce Nintendo won't do anything about it. A sale is a sale to them, profit is profit. They don't give a damn about who bought the product and what they're going to do with it. Which is why it falls on consumers to resist, and to bury scalpers in their own greed.
Re: Xenoblade Chronicles 3 Special Edition Will Be Made Available Again At A Later Date (US)
@SwitchForce If this is actually an issue with the BotNets hoovering up all of the pre-orders, than there is quite literally only one real solution that will stop this: we all have to agree not to buy a single copy from eBay. Not one. The ONLY way this crap stops is to make the risk/reward fall too far on the risk end with too little payoff for scalpers. They HAVE to choke on this "investment", preferably fatally.
Re: Where To Pre-Order Xenoblade Chronicles 3 On Switch
@Browny You clearly haven't been paying much attention recently. Damn near everything sold online has been nearly instantly falling into a scalper botnet blackhole for the past few years, and it's only getting worse. Hell, there have been issues with stock being completely sold out before the item was actually listed!
Re: The Legend Of Zelda: Skyward Sword HD Receives Its First Update - Resolves "Several Issues"
@VIIIAxel I didn't notice this at all. I found it almost comically easy to pull off a one-two knock down to fatal strike combo on just about everything, and rarely found my opponent out of range. My bigger issue was having my targeting shift to another target as soon as I made a knockdown blow, which sometimes caused me to miss the fatal strike if I didn't shift my targeting back to that opponent in time. This only made me develop a strategy to pull single opponents out of a group enough to prevent this.
Re: Zelda: Skyward Sword HD Players Are Reporting A Frustrating Soft-Lock Glitch
@John_Deacon Ending scene glitch? I didn't know that there was one. I just finished the game last night, and I didn't run into any glitches, but man... If I ended up with one right at the end of the game, that would be infuriating!
Re: Xenoblade Chronicles 2: Torna - The Golden Country - So Much More Than Just DLC
I'm actually not the least bit happy about this, if the only change is adding Korean. I am less than thrilled about wasting several hours and nearly 4GB of storage solely to add a language that is incomprehensible to me. This should have been treated as an optional DLC.
Re: Paper Mario Producer Says "It's A Necessity" To Change The Combat System In Every Entry
@Dr_Lugae Who on Earth has a problem with Chibi Robo: Ziplash?! I enjoyed the crap out of that game! And his Amiibo was awesome.
Re: Video: Digital Foundry Delivers Its Verdict On Xenoblade Chronicles: Definitive Edition
@teamdoa "You don't think it's too much to ask"? Ok. You do it, then. Remake this 10 year old game in a new engine, and make it stick to your arbitrary requirements on this hardware, and do it with a reasonable budget.
We're waiting with bated breath.
Re: Review: Subdivision Infinity DX - A Decent Port Of A Tight Little Dogfighter
@AngelFox I think you really want to know why nobody mentioned Wing Commander: Privateer, specifically, since that's basically the general feel this game is going for. I'd argue this sticks a little more closely to Freelancer, considering the third-person camera.
Re: Nintendo Accused Of Hosting Asset Flip Game On Switch, And Fans Aren't Happy
@nhSnork "And "Seal of Quality" really seems to be brought up by two kinds of people - those who once took it literally and those pretending they're old enough to have seen it outside retro excursions on YouTube."
Those of us who were gaming back then know just how worthless that "Seal of Quality" truly was. After all, "Dr. Jeckyll and Mr. Hyde" had that seal on it! I mean, some of the NES's worst released without the seal (Action 52, anyone?), but the bulk majority of NES garbage was certified, even games that were broken and couldn't be beaten. The seal of quality was really meaningless.
Re: Video: New Xenoblade Chronicles: Definitive Edition Trailer Invites You To Meet The Cast
Behold the power of the Monado!
Re: Random: Do You Know About Super Mario Bros.' Secret Game Over Continue Trick?
@patbacknitro18
Looks at NES pad
You're a lying liar.
Re: Animal Crossing: New Horizons: How To Catch An Ant
Do NOT "throw out" spoiled turnips. The Nooklings buy them for 80 bells, giving you back some of your lost investment.
Re: Animal Crossing: New Horizons: How To Catch A Fly
@ArcaneShadow Ants seem to be specifically attracted to spoiled turnips, though I honestly haven't tried other trash.
Re: Soapbox: This Little Plastic Disc Has Enriched My Animal Crossing: New Horizons Experience
@Octane I voted no for exactly this reason. We don't need yet another excuse for MTX. Nintendo has been (mostly) good about staying away from MTX, unless you choose to classify the Amiibo themselves as "physical DLC". We should be encouraging developers to move away from all external transactions, instead making something like this an earned, internal feature. Want to invite a specific villager without the Amiibo? Add a rotation of Villagers looking for homes in the Nook Miles catalogue for 10,000 miles each, say 6 different Villagers each day, chosen at random. You want a specific Villager, you only have to plan ahead to bank the miles and have the patience to wait for them to show up in the catalogue. Problem solved, with no MTX, using in-game assets.
Re: Cooking Mama's New Game Has Been Pulled From The Switch eShop And Nobody Knows Why
@8itmap_k1d Praise Geraldo del Riviero!
Re: Angry Players Are Starting To Review-Bomb Animal Crossing: New Horizons
@blockfight Did you completely miss the part where I bought this game with a very specific purpose in mind, and that it has done precisely the opposite of that for no real reason beyond pure, unadulterated greed? I really don't care about any lame excuses for what is clearly an anti-consumer decision, and my "review" holds to the specific effect it has had on me. I loved the previous games. I desperately want to love this one, but it's instead become contentious and lead to significant frustration. Incidentally, I haven't posted a review of the game, and I'm not going to. I understand that it works "the way it's meant to". My argument is that "the way it's meant to work" is bogus, anti-consumer, greedy BS chosen explicitly to push you into buying multiple consoles.
Re: Angry Players Are Starting To Review-Bomb Animal Crossing: New Horizons
@Mountain_Man Yes, but that's ultimately not the main problem. The main problem is the combination of "one island only" with the "only the first player drives progression". If you had one island where everyone drives progression, or multiple islands where you had a "Mayor/Representative", this wouldn't be problematic. Both of them is unacceptable, and patently anti-consumer.
Re: Angry Players Are Starting To Review-Bomb Animal Crossing: New Horizons
@mariomaster96 You also have folks that rate everything a 4,5, or 6, because to them everything is in shades of average.
Re: Angry Players Are Starting To Review-Bomb Animal Crossing: New Horizons
@blockfight I kinda feel like it's a 0/10 for me. I got the game to play with my wife. She's so irritated by being locked to my progress, that she doesn't even want to play anymore. Instead of being something enjoyable, and a way for her to enjoy a video game, it's just given her yet another game to frustrate her into never wanting to play again. So I let her delete the save and start over with her has the Ambassador, but the damage has already been done. She spends more time worried about how her actions are going to hold me up or frustrate me than on her being able to enjoy it. This anti-consumer money grab has turned what should have been an enjoyable experience for us both into an aggravating, frustrating experience, and I wish I could get my money back. This is the first Animal Crossing I've been seriously disappointed by, maybe because it's the first I've bought explicitly to play with someone else.
Read the reviews, folks. Know what you're buying before you buy it.
Re: Nintendo's Request To Dismiss Joy-Con Drift Lawsuit Gets Rejected
@vio Clear nail polish, friend.
Take you Pro Controller apart, very carefully, so that you have the face plate and both joysticks fully separated from all other components. Make sure you test a very small spot on both materials, first, to ensure that the polish doesn't actually damage the materials, as that would defeat the purpose. After it's dried, and you're certain your clear polish is safe, apply a thin layer to the inside of the rings around the joysticks on the face plate, and around the shaft of each joystick. Once they've all dried, reassemble the controller.
This should, and I stress "should", stop the components from grinding apart. I would actually recommend you test your polish on some other disposable items first, though, to see how well they handle contact and friction with each other. Most clear polishes or "finishing polishes/top coats" will work quote well for this, but some cheaper ones can become gummy, and you don't want that. I strongly recommend testing and experimenting a bit to find the best product before using on your controller. I do not recommend crazy glue or similar products, as they will eat into the plastic and can make it brittle.
Re: Nintendo's Request To Dismiss Joy-Con Drift Lawsuit Gets Rejected
@cyrus_zuo Sadly, this actually is an issue with the Pro Controller. It does seem to take quite a bit more usage before it crops up, but it will eventually happen. There is another advantage with the Pro, though: the potentiometers in the Pro Controller can be replaced with off-the-shelf parts from Amazon, and those parts will not have the degradation issues present in the stock parts, so once you fix it, you've actually fixed it. The Joycons, in their present state, can't be fixed permanently by the end user, as they are sealed units that can only be replaced by the exact same part, which will also eventually be defective. What we need is for some enterprising individual to make upgraded replacement joystick modules for the joycons, since Nintendo clearly has zero interest in actually fixing this.
Re: NES Creator Reveals The "Shocking" Story Behind That Infamous Flap
@Facelord it doesn't appear to be helping much to prevent the constant and increasing over-reach of our current authoritarian government. I suppose because a sizeable percentage of those with guns support authoritarian regimes, as long as they agree with them.
Re: Disgruntled Gamers Are Review-Bombing Astral Chain On Metacritic
@Nintyfan Wow. Sony and Nintendo go hand in hand? Then explain why Nintendo and Microsoft have been rocking crossplay on tons of games while Sony has waffled on it and whined about it undermining their bottom line. Microsoft isn't responsible for the current state of affairs. And if you actually had a clue of what you were talking about, you'd know that well before the RROD, which Microsoft fixed by replacing faulty units, Sony screwed over customers by repeatedly failing to honor their own warranty over failed DVD drives in the PS2. When Microsoft was destroying Sony over exclusives with Halo and Gears, Sony was throwing up garbage like Haze and whining when their fanbois wouldn't lap it up.
See, anyone can be a rabid flameboi. Honestly, though, I don't actually care. Just know that how you feel about my comment is exactly what others see in yours, ridiculous, cherry picked one-sidedness and all.
Re: Disgruntled Gamers Are Review-Bombing Astral Chain On Metacritic
@Ventilator Weird flex, but ok...
Re: US Law Firm Opens "Switch Joy-Con Drift" Class Action Investigation
@Daldra Sadly, no. Pro Controllers still get drift due to the crappy quality of the potentiometers in them. The only upshot is that, unlike the Joy Cons, you can permanently fix your Pro Controller by replacing the potentiometers with better quality parts.
Re: Random: Official Legend Of Zelda Art Shows Link In A Revealing New Light
@AlternateButtons Odd, but I just watched this the other day, and I'm fairly certain he didn't say "Twinkie". Though that is a good Mashup of two different punchlines from two different scenes.
I'm just glad Winston's "Now that's a big Twinkie" line didn't apply here. I mean I know Link has already been Rule-34'd to death, but to have it done as official development art would be somehow much worse.
Re: Final Fantasy VII Switch Update Finally Fixes That Annoying Music Bug
This is excellent! I mean, I've been posting my doubts that this would ever be fixed, considering how long these bugs have existed in earlier versions of the port, but Squeenix really did come through on patching a port for a change.
Now... Fix it in FFIX. And find or rebuild the source code for XIII!
Re: Review: Vostok Inc. (Switch eShop)
I find Vostok, Inc. mesmerizing! @dadrester, you've managed to find the right balance of the Clicker and Twinstick genres, honing the hooks of each to a fine point! I'm frequently surprised by some unique features of the weapons, as well. It seems like a lot of thought and effort went into making each weapon unique. I love the Synth Labyrinth, as well. The upgrade system is excellent, and it rewards those who build everything instead of just
the highest level buildings. One of my favorite games in recent memory.