
By the time Xenoblade Chronicles 2 launched in December 2017, Switch fans were near exhausted with content. Less than a year into its launch, Nintendo’s burgeoning new hardware had the best Zelda yet, the return of its most-lauded Mario Kart, the glorious multiplayer action of Splatoon 2, the unique fisticuffs of ARMS and a little thing called Super Mario Odyssey - and that was just the first-party stuff. And yet, somehow, Monolith Soft rounded off the year with a magnificent return to the world of Drivers and Blades.
Nine months on and Xenoblade Chronicles 2 remains one of Switch’s strongest JRPGs, but now it’s time to turn back the clock 500 years prior to the events of the main series with Xenoblade Chronicles 2: Torna - The Golden Country. Some might call this DLC, but that acronym simply doesn’t do this gigantic slice of role-playing goodness justice. This is an expansion - and a big one at that - offering a new story, a fresh setting, an enhanced battle system and all manner of adjustments that make this both a faithful riff on the game you know and love as well as something entirely new and standalone.

Serving as a prequel to Xenoblade Chronicles 2, Torna - The Golden Country presents an extension of lore that has you meeting characters and experiencing events only alluded to in previous games. For those of you who’ve played Xenoblade Chronicles 2, you’ll already know the fates of Lora and Jin and their fight to stop the rampaging Malos. It’s less about the destination and more about the smaller details that help shape this enigmatic world. If you’re totally new to the franchise, Xenoblade Chronicles 2: Torna - The Golden Country offers an ideal way in. It’s important to note that as well as being part of the main game's expansion pass, this is also available as a standalone retail release, so you don’t necessarily need a copy of Xenoblade Chronicles 2 to play it.
Sure, some story beats might not hold as much significance if you're coming in totally cold, but there are plenty of heartfelt moments and lots of character progression to get you invested in this long-lost chapter in Alrest’s history - and considering this is the story that ultimately leads to Jin becoming one of the series’ most feared villains, that sense of warm camaraderie has a dark tone bubbling beneath.
Despite boasting the usual mixture of awkward pauses between dialogue and cheesy lines (this is a Japanese RPG, after all), the Western voice cast of this action-packed prequel is instantly likeable. Jin is your classic stoic warrior with immaculate hair, but Lora makes for a warm and compassionate lead and you’re immediately invested in helping her learn more about her missing mother. Your party of adventurers - ranging from the charismatic Addam to the rebellious nature of Mythra - will grow and shrink as the story progresses, but there’s still lots of banter between each protagonist, even when you’re out exploring. With a decent mix of regional British accents and some (mostly) decent delivery, its lengthy cutscenes don’t seem quite so long in execution.

At its core, Xenoblade Chronicles 2: Torna - The Golden Country retains the same combat model of the previous games, only with a few extras that give a welcome layer of player agency. Characters are divided into two categories - Drivers and Blades - with the former serving as the main combatant and the latter a powerful weapon in human form. Combat, once initiated, is automatic, but you control when more powerful attacks (known as Arts) are unleashed. These are mapped to the face buttons and charge over time depending on how much damage you’ve inflicted or suffered. However, now you can actively swap between both Driver and Blade at will.
The key here is knowing exactly when do make this switch (by pressing ‘Up’ on the D-pad). Combos are still very much a part of Xenoblade Chronicles 2: Torna - The Golden Country’s combat, so you’ll need to watch a bar fill around the portrait of the character currently in support; bringing them into battle at a certain point will open up the chance to string together a more powerful combo. If you want to 'Break' an opponent, then use a more powerful Art to 'Topple' them to the ground. At the same time, you’re also able to swap between other Drivers and their respective Blades, or remain using Lora and manage the building power of your fellow team members’ Arts by pressing ‘ZL’ and ‘ZR’ at the most opportune moments in battle.

This is the beauty of Xenoblade Chronicles 2: Torna - The Golden Country’s combat model. You think it’s going to be a boring exercise when there’s any form of automation, but then you go up against a monster with a noticeably higher level than your collective squad. If you keep spamming attacks with no real tactical approach you’ll likely have your HP drained and pass out, waking up at a previous location. However, once you start using Art combos effectively, taking into account the different elemental powers of each team and whether they’ll be more effective against a certain type of enemy, you realise just how much influence you have over the changing tide of every battle.
As the story moves on, you can even unlock the power to swap weapons between characters, adding even more ways to approach battles. Enemies don’t scale with you either, so knowing how best to utilise these many systems can mean the difference between getting knocked out and overcoming a vastly higher level enemy. Even on the normal difficulty enemies are tough, so if you prefer chasing main story missions and side-quests over grinding out battles, you’ll soon struggle since most encounters start automatically once you stray close enough to a given monster. 'Time to kill' has also been adjusted for this new expansion; taking down enemies took way too long in the base game, but here Monolith Soft has clearly heard the cries of its fanbase and made battles far shorter and more engaging as a result.

Outside of combat and exploration, there are plenty of extra RPG bits and bobs to keep you interested. Meeting NPCs now forms part of the Community system, which enables you to build a wider following of characters once you complete a certain side-quest. The more followers you have, the more side-quests you can unlock. It’s Xenoblade Chronicles 2: Torna - The Golden Country’s way of keeping you invested beyond the 18 to 20-hour main story, but you’ll need to turn off its incessant notifications early on or you might lose your mind before you finish the game.
There’s also a series of campfires that effectively serve as the game’s inns and crafting stations all rolled into one. Here you can craft all manner of stat-buffing extras and engage in extra dialogue. It’s also in these locations that you’ll level up each party, so you’ll be visiting often in order to make the most of the Bonus EXP you gain from battles. There aren’t that many big cities to visit, but the new locations of Torna and Gormott both make for an enchanting new setting to revisit the world of Xenoblade Chronicles 2.
Xenoblade Chronicles 2: Torna - The Golden Country is also another example of just how beautiful a sandbox environment can look on Switch. Draw distances stretch as impressively far as the base game, and there’s rarely any slowdown (even when your party is packed with members and you’re battling a huge number of foes). There is some screen-tearing and rasterised edges - which are a little more noticeable when playing in docked mode - but it’s still a great example of just how versatile Switch can be in the right hands.
Conclusion
Nintendo Switch is no stranger to DLC and add-on content, but few expansions are as vast in their size and content as Xenoblade Chronicles 2: Torna - The Golden Country. Whether you’re a season pass holder looking to revisit a series you love from a new perspective, or you’re fresh to the franchise and want a standalone adventure, this hefty slice of JRPG action will grab you right from the moment you start switching between Blade and Driver. With some welcome adjustments to combat and combos, this is a fine addition to an already brilliant game on Switch.
Comments 78
This was the first 'Xenoblade' that did not end its content upon release and as such there was always something new to discover every month. This prequel expansion is just the perfect final offering for such a great JRPG masterpiece. Sure, we know how it will end right from the start, but the journey plus a better insight at the characters and what motivated them to become as we know them from the XC2 playtrought makes this a complete bargain. Looking forward to spend some time in Torna.
???? Who is Nora?
Edit: Looks like it was fixed to Lora. Thank you.
Like the Rabbids DLC I would love to play this in a years time once I've missed the Base game a bit more. It was my January game, and most of February as well.
But who knows what there will be on the backlog around then?
I want a sequel...
"...Monolith Soft rounded off the year with a magnificent return to the world of Drivers and Blades."
"Serving as a prequel to the series..."
"For those of you who’ve played one or more entries in the series before, you’ll already know the fates of Lora and Jin..."
Dom, you know that (right up until the very end, anyway) Xenoblade 1 and 2 are entirely unrelated to each other, right?
This is DLC done right. So much content in the game. This is one of the few JRPGs that I actually go back to after beating it. Few do this. Even + games have grown stale in this day and age. Not this. I almost find myself slowing the pace of the game so I can play it with more duration so I can soak in the world.
Awesome game, great DLC, the best jRPG on the system so far. Now while playing through Torna I'm already looking forward for Xenoblade X2.
I'm really loving Torna.
Battle system is pretty great too. Just hope I find time to play at all
FYI, Gormott isn't new, it's just a new version of it. It was in the base game as well.
But I am all burned out on XBC2. Sold my copy after grinding to the end in something like 60 hours. I enjoyed it immensely, but I doubt I will ever go back.
Well, I'm finally going to check this series out. Length sounds perfect.
this is an expansion, not a DLC
@BlackenedHalo It's actually both.
@Eldave0 As far as I'm aware, the stand-alone version is only available in physical form.
Is there still such an overused sharpness which made the original game not too much pleasant to look at?
Xenoblade X put me off the series after loving Chronicles on Wii. XC2 just wasn't appealing to me when it came out and with all the games releasing around that time it was an easy skip. But now I'm considering it. The problem I had with XCX was that it didn't feel like there was much of a story to push me forward and what was there was really cheesy, the lack of connection to any of the characters didn't help either. I like to wander off the beaten path in games and don't mind grinding but I do need to feel like I have an obvious goal pushing me forward. Is XC2 more like the original in that regards?
I was thinking of getting the new to Switch Disgaea 1or even last year's Disgaea 5. Never having played a Disgaea game before.
But this game looks interesting and I have never played a Xenoblade game either.
@Damo @Eldave0 The expansion pass can be purchased digitally without a copy of the base game and there is no warning on the listing about needing the base game to play it,even after clicking 'Proceed to purchase'. However, I still wouldn't feel confident buying it since it doesn't just include the Torna story, it comes with all the extra gear and quests that were added to the base game earlier this year making it look like it is DLC.
Screen tearing?! I HATE screen tearing. Was thinking of picking this up as a tester for XC2 but unless that is fixed I am out.
@Jese_1 SAYS "Dom, you know that (right up until the very end, anyway) Xenoblade 1 and 2 are entirely unrelated to each other, right?"
WRONG! They are not entirely unrelated.
@SBandy Yeah, that is a blast from the past I could definitely do without as well. I wonder though, I don't recall any instances of screen tearing for the main game. The frame rate regularly dipped, as well as the resolution - sometimes significantly so - esp. in portable mode, but screen tearing ... not really, not that I noticed. Curious
I wonder if they'll do a gold edition? At the moment the "bundle" is £76.98
Im playing it now its a great game, best JRPG that i have played, hope they bring more out like this
Can this be played without having Xenoblade Chronicles 2?
At this rate I'm not sure when I will even get to play Torna.I'm 115 Hours into the main game and I still have LOADS to do!And I'm not complaining,even after all that time spent on one game I'm still absolutely loving it!
Great to know the expansion is just as good though.
@OorWullie I had the same opinion as you! I loved XC1 (it's my second favourite RPG after Final Fantasy VII) and XCX was somehow a disappointment that I didn't even want to play it (I played only 5 hours). I was curious about XC2 and I didn't like the main character BUT after I eventually played it, I realized that it's a very very good game and it's worth buying it! I am in the last chapter and I can't wait to complete it. The story is great, the music is good but overall it is not so fantastic as the XC1 but if the XC1 could get a 10/10, XC2 could get 8 or 9/10 ! In the end, I liked the character and I am using Japanese audio track. So, it's not like a play a kid from cartoon, it's waaaay better. And as you forward to the game, you realize that this character changes and it gets more serious. Battle system seems difficult in the start but after watching some tutorial videos in youtube, it is very very easy! Maybe you can re-consider of buying XC2
@Cosats That's why I said "up until the very end, anyway"
My point is that this was written like the Xenoblade games are really interconnected, which by and large they aren't.
@Ralek85
Yep and Nintendo games, in fact games on Nintendo systems in general, very rarely have screen tearong as it seemed to be something Nintendo cracked down on. So to see it may be a problem on a second party Nintendo title is quite shocking!
@janpampoen 60 hours.. I fear you missed a lot of great stuff. So many Blades, Side Quests and Lvl80 monsters still to tackle. So much to this game that I have not got to yet and I’m 145 hours in.
The article needs some correcting:
ORIGINAL:
Less than a year into its launch, Nintendo’s burgeoning new hardware had the best Zelda yet, the return of its most-lauded Mario Kart, the glorious multiplayer action of Splatoon 2, the unique fisticuffs of ARMS and a little thing called Super Mario Odyssey - and that was just the first-party stuff. And yet, somehow, Monolith Soft rounded off the year with a magnificent return to the world of Drivers and Blades.
REVISED:
Less than a year into its launch, Nintendo’s burgeoning new hardware had the WORST Zelda yet, the return of THE SAME Mario Kart, the SAME multiplayer action of Splatoon 2, the NON-RESPONSIVENESS of ARMS and a little thing called Super Mario Odyssey:THE WORST MARIO GAME TO DATE - and that was just the first-party stuff. And yet, somehow, Monolith Soft rounded off the year with a magnificent world of Drivers and Blades.
IT CAN'T BE A RETURN IF WE'D NEVER BEEN TO THAT WORLD BEFORE, NOR HAD DRIVERS AND BLADES BEFORE
Can you show an example of that screen tearing? I didnˋt see any of that in the original. Also, are you implying the game looks better in handheld mode than in docked mode? Because the main game looked way more blurrier and worse in portable mode.
35 hours into Xenoblade Chronicles 2 and man oh man I’m into the game!!! Can’t wait for when I finish and have this gem waiting to hear more of the story!!!
I'm guessing GameFly didn't get the memo that this has a standalone physical release as I don't see it on the site yet. It's cool, I gotta work on a bunch of other games, so I'll wait. Worst case I'll DLC it if I must.
@maruse Yes, and hopefully you'll get the urge to play XC2 after finishing the DLC.
@OorWullie XC2 is very similar to the first one. I tried X, but it wasn't my game while the first (and 2nd one) is one of my favourite games. Just try the standalone DLC and then perhaps pick up XC2.
Fantastic can’t to get started
@BensonUii : The retail edition includes two things: a cartridge containing the Torna content as a standalone game, and a download code for the remaining season pass content for the original Xenoblade Chronicles 2.
Start with this or Xenoblade 2? What is the best order with this being a prequel?
@OorWullie the story and characters are seriously good in this one (even though the story is very much jrpgesc as you are the only group of people to save the world from total annihilation). I am now playing through XC1 (fighting the final boss) and for me XC2 is the better one overall while both are masterpieces
Now this is out the way and it sold fantastically, its time to announce Xenoblade Chronicles X Remaster. We all know it has to happen or Monolith just dont want money anymore.
@earthinheritor : It will definitely happen. I was surprised that they even bothered with such an ambitious exclusive for the Wii U.
At the earliest, it will probably arrive next late next year.
The experience with Monolith Soft's take on DLC blows almost any other game's DLC out of the water. This is no simple map pack or handful of side quest. This is much closer to old school PC game expansion packs for sure. Packs that effectively give you a whole additional game built on the same bones as the initial launch And this is in addition to the additional characters, bonus items, and additional quests the DLC already added over the previous months in the main game.
The original Xenoblade Chronicles may be my favorite JRPG of all time, but XC2 easily takes the number 2 spot. And this outstanding DLC is truly Monolith saying "you know that delicious meal you had yesterday? I made more!"
Now... Let's get an HD remaster of the first game with a handful of new quests and I will just be dead and in heaven.
@Silly_G Agreed i just really hope it does. I loved XC1, i tried X but i found the gamepad way too uncomfortable for the play time needed for that game. I will buy it in a heartbeat. I think they would be insane not to do it. I would understand if the system sold well so everyone played it but it was a weel received RPG that didnt do well because of the system it was on.
While you could easily just play this as a standalone game, there are two things you would miss out on. One, knowing the ultimate fate of the main characters adds a darker nuance to the story. Two, this game doesn't really scene-set the world. I think if you started here you'd be wondering what Blades, Titans and cores are.
It is absolutely stunning though. I'd already played the main game twice and clocked up many extra hours trying to get all the blades. This really isn't DLC, it's a newer but smaller game with many refinements and improvements.
Awesome.
On my list for sure. Add to my 150hrs 😏
@BensonUii : No problem. I'm really glad Nintendo are issuing a physical release in this fashion. I just wish that they would do the same for Splatoon's Octo expansion.
"Despite boasting the usual mixture of awkward pauses between dialogue and cheesy lines "
'This'll put the force in foresight!'
'Here comes the pain train!'
Yuupp...
This sounds great, it seems like they may have finally fixed a lot of the really broken parts of the combat/stats/crafting systems that really held down main XC2 from being what it might have been!
@Ryu_Niiyama "Who is Nora?"

@HeavyArms55 1 needs more than additional quests, it needs the quests gutted and replaced with fun ones. But other than that I'm so eager for a 1 remaster.
so far, I like the combat much more than in the core game
@NEStalgia You really hate 13 huh? And Dom fixed his typo.
I always enjoy when I get to add someone to the Ignore list. Thanks, Gold_Ranger.
@Ryu_Niiyama No 13 hate. It was just too obvious to let be. An opening to abuse 13 Proper Nouns doesn't come along every day!
Loved XC2. Will no doubt get this, but not on day one. Too many games to buy now, got to let my wallet rest.
@Zyph Yeah me too. A direct sequel with an older Rex would be cool.
For whose wondering WHEN TO PLAY
Torna is supposed to be played between Chapters 7 and 8. It was supposed to be a flashback.
@AlphaElite
Perish forbid you'd actually like to engage in a conversation and know my reasons instead of just blocking me.
But that's how easily triggered liberals are.
18 to 20 hours sounds quite meaty. Might pick it up someday.
It is using a new engine according to some interview but mostly looks like the first to me (sounded like the new engine was not pushed or this title).
Why are Japanese games always cheesy with bad pauses? Is it just the process of translation or do they just go for cheesier story lines by western standards? (I’m guessing the pauses are almost completely due to translation since they don’t redo the speaking animation to fit English, which is always a bit off putting. I wonder if any big studios like Ubisoft change animations for other languages).
@Gold_Ranger Careful with those opinions. For many if us those were the best of for the series.
@Gold_Ranger while I hope people don’t “report” you because I’m tired of people trying to tell each other what they can or should say, let’s try and leave the left vs right stuff for other places. Political themed stuff is divisive and exhausting, and nothing turns me off a gaming site more quickly.
I wish I had more time to play this, but college is a great burden on my time. Luckily, I can play on my long bus rides, but recently I had to drive to school to avoid being stranded due to a bad schedule for the shuttle system at my apartment complex. Sucks being an adult.
@Syrek24 says the person who thinks every male should be castrated.
Your opiopinions are far far worse than mine.
@Syrek24
My apologies. That wasn't you. It was @DavidMac
@Eldave0 You can get it from the eShop.
Is it just me, or does the visuals look better than in XC2 ? I seem to see improvements, maybe they had more time to polish the standalone than the main game ?
@Nehalem Yeah, it's especially tiresome when there was absolutely nothing political about the discussion preceding a comment like "shows how easily triggered you liberals are".
@Damo @Eldave0 Actually it has its own page on the eshop, so you could.
I got the expansion pass last year when the base game came out. It has been great, and now this! Also preordered the physical because that's how I roll.
Both games should be up for GOTY.
@OorWullie XC2 has a much, much stronger narrative than XCX. If you let it, it will pull you through the game at a pace that's almost too fast, which is interesting. Without spoiling anything, the narrative does a great job of creating a sense of urgency starting at about the halfway point, and I know that I was really motivated to see what happened next. The only bummer is that as a result I was about 10 levels lower than I should have been when I reached the final battle. So moral of the story is that Yes, XC2 has a much more engrossing, directive narrative than X, but also Yes, you should take time to do sidequests or extra exploring as you go.
I loved xenoblade chronicles 2. I haven't bought a season pass tough. I'm not sure I will, because there's so much to play.
Yet, the xenoblade games are some of the best games out there... In tempted to pick it up soon!
I do like this better than the real game so far. It feels much more straightforward. Zelda DLC should have been more like this.
I had no interest in Xenoblades 2 because of its characters and how it was managing its blades and combat system. Every review so far has convinced me to give one a go. Probably the second prequel that convinced me it was a better story than the original, and certainly the first DLC I've seen that has the potential to surpass its main game.
@Gold_Ranger Can we go a day without someone dragging politics into something that has nothing to do with politics? Is it a verbal tic or something?
Also none of your "revision" made any sense. Sales figures and general gaming consensus certainly don't agree with you. Perhaps instead of saying the article needed revision you meant to say that you wanted to state your personal opinion on the games the article mentioned?
Just because something sells well, doesn't make it good.
I am yet to buy XBC2, even though early on I was going to. I saw a demo off the fighting and it really put me off this game. Still to be fair I have play many RPG with ugly fighting game play and loved the games.
But still I do plan to purchase one day. I think I will wait for a gold version that contains XBC2 and all the DLC. Hoping for mid to end 2019.
Great game really. Can't wait for a new game from MonolithSoft!
Gold_Ranger — Are you deliberately trying to p-ss a lot of people off, or are you totally brain-dead?!?
As I said, coincidentally, yesterday, in a post concerning FFXV, I will defend anyone's right to express their own, personal, likes and dislikes, but I'm damned if I'll stand by and let some "nobody" suggest that BOTW is " the WORST Zelda yet "!!
You know EXACTLY what you are — and why you post the way you do.
You are NOT some immortal djin, like a Japanese SenNyin, placed on this earth to guide we stupid gamers who don't have the sense to recognise whether a game is good or bad without your endless, ranting, protestations to guide us!!
NO!! What you are, in fact, is a no-account d-ckhead, who's only truth is in revealing what a prat he is!!
** To EVERYONE on this brilliant site, ( except him! ) I unreservedly apologise. I have NEVER posted in ANY kind of aggressive manner, previously, on ANY site — and I'm content that I never will again.
Once again, my genuine apologies to anyone I may have annoyed or offended - except "him"! 😊 **
Review should be Spoiler tagged; I hadnt played the original and had no idea Jin was going to end up being a bad guy....
I just finished the dlc and dang... I had played the original but that ending really got me...
Good review, even if there are a few errors in small details such as implying drivers/blades exist in the first game's world and some terminology (these are definitely nitpicks, though). Personally I feel like the game's biggest flaw is some obnoxious padding near the end that kills some of the momentum. I recommend it, but only to people who played and enjoyed the base game.
Just a couple of small notes. Monolith didn't round off 2017 with a return to the world of Drivers and Blades - XC2 was the first instance of such. This game is a return to the world though. Also Gormott isn't a new location. Maybe parts of it are, I haven't got very far into the game yet but Gormott was one of the main locations in XC2. The first proper titan world you explore, in fact.
I'm actually not the least bit happy about this, if the only change is adding Korean. I am less than thrilled about wasting several hours and nearly 4GB of storage solely to add a language that is incomprehensible to me. This should have been treated as an optional DLC.
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