Yeah, and I guess from an unbiased objective standpoint, that's not inherently bad. I personally think that this goes against the nature of Zelda. I heard someone say it's a game of extreme peaks and valleys, and that's basically how I feel about it. I think it's one of Links lesser adventures.
I thought it was a good list. I agreed with almost everything, except I think Samus Returns is severely under valued. For me, I would toss it up between before or after Zero Mission, and personally I do think it's a little bit better.
@BloodNinja Yeah, I agree, the whole THATS JUST AN OPINION thing is wearing me down, it's like saying "College Football is the best" and then asking them to preface that with "I love watching sports". Well of course they do!
@The_New_Butler Yeah, I agree, the whole THATS JUST AN OPINION thing is wearing me down, it's like saying "College Football is the best" and then asking them to preface that with "I love watching sports". Well of course they do!
@FaroreAbhorsen Well, you are focusing on the details, creatures, scenarios, even how Link dresses, While I was focusing more on how the game plays, players new to this know to expect motion controls, and a good bit, the more hard-core will be expecting a more linear experience, however the every day Joe might not realize just how much more restrictive it is. And how hand holdy and filler filled it is. I know they aren't expecting an open world, and Zeldas don't need to be open, I prefer them to be but I still love Majora and Lttp which are fairly linear games. But players will probably be expecting much more to the overworld and exploring than there is. Like Termina field in Majora. Also I think it is the least like BotW in which it gives the least trust to the player than other Zeldas, its the most hand holdy, the most linear, and the most slow to start, and the most filler filled, I was focusing more on the overall structure and the game at its core, rather than mechanics like running. And also, really? You don't think that most people prefer that open world? Because botw sold more than twice of any Zelda before it, it was critical acclaimed for that world, and the consensus is it is the best. Now as far as appreciating linear elements, some will, but if only 3 million people bought the NEW LATEST 3D ZELDA on a system with an install base of 100 Million, I dunno, it's linear for no reason, it splits of its overworld into 3 parts. This I think was probably done for the story, but the plot wasn't that great any way! The character interactions and development of that plot was good, but in the end the plot is as follows, (SOMEWHAT SPOLIER ALERT) Link lives on skylift. His best friend falls from skyloft. You chase her for 3 dungeons. Then you strengthen the master sword to go through time and retrieve her, but uh oh ghirahim stops them and revives demise. You kill him. Roll Credits The game has lots of lore and good story DEVELOPMENT, but the plot is almost nonexistent. Almost the opposite of Botw, which had a great plot, but poor execution. Zelda need exploring to an extent, that's part of it, at its core its exploring and puzzling, Skyward Sword soars at dungeons, but falls when it comes to exploration (see what I did there...), I expect a good bit will be disappointed, especially those who don't follow video games closely, and sees the title Zelda on it at the store, and remmbers playing BotW.
My hate for the scalpers is immeasurable. Little innocent old me has never wanted an ammibo decides that Metroid dread ammibo to support one of my favoite series. Little old naive me, had never experienced the scalpers, and when I looked at every site I realized that the game I ever wanted a special edition, or ammibo set for was bought up and being sold for hundreds of dollars! My heart hardened that day learning just how cruel people could be.
@Manjushri I agree when it comes to the more restrictive titles, but Majoras Mask, Link to the Past, and Wind Waker, even if linear to an extent, scratch my zelda itch.
@SortingHat I think it's possible, I mean a lot of people are going to go into this expecting something like BotW, but this happens to be the 3d Zelda the LEAST like BotW.
@BloodNinja Yeah, and you will to eventually, that's video games, that is, at least unless you just prefer to not hype at all to avoid overhype which is completely cool I get it.
@BloodNinja I get it, hype is dangerous, and it's good to hype responsibly. This is a good mindset. But when finally a new game in one of your favorite series of all time, one that has been gone for 19 years, and has produced outstanding games, but still has troubles, is coming out 4 days after your birthday, you have to just throw caution in the wind and just enjoy the ride, regardles of how the game itself turns put,, its.still a Metroid, and we don't get things like this often. Also it does look incredible.
@Crockin Yeah, no I understood that you were excited and all that, we all are after all, I never doubted that. But truly, just by looking around, I do think this will be just as big.
@NeoGee 2d?!?! Old School!?!? Dude, 2d means nothing, loads of people adore the 2d series MORE than the 3d ones, it's not old school it's not inferior, it in a lot of ways is a lot sharper than the 3d series.
@YoungLink64 I get it a lot of times 3d does seem straight up superior, however I Matlin that there are advantages to games being 2d, otherwise they wouldn't make 2d games anymore.
@DarkKirby Well for that reason you just said. It's another Metroid game, and in so long. The word metroid elicits similar feelings to me as Zelda, because there is nothing like a Metroid, and it looks amazing, and it's on a very healthy install base. It's even 2d, which is spectacular!
@BloodNinja Well Samus Returns was only a remake, so it wasn't "new" per say, and if you notice in the treehouse footage, they did say new "original" 2d Metroid, so that's what they meant, and no I don't think this is some cheap marketing trick, the fact that Metroid 5 is finally happening in nearly 2d decades is a gargantuan thing, and quite honestly even more exciting than something like Prime 4. And in the development behind the scenes featurrette they did mention Mercury Steam. I think they hit a high point with Super, but in the same way Zelda did peak at Lttp once open a time, it didn't mean they couldn't triumph even that with BotW. Judging by the excitement from old and new fans alike, I think this could be a new high point for the series.
@Crockin I dunno, people seem really excited including me, along with a lot of newcomers. I think the Emmi is just enough of a shakeup, and no further change is needed.
@1ofUs Honestly I think this is more than something to chew on until Prime 4! The 2d series is definitely not directly smaller or inferior to the 3d ones. In fact personally, Metroid 5 means more to me than Prime 4, I prefer the 2d games.
The issue with games that make a splash like BotW is that people always find the need to call it overrated and bring the score down purposely when reviewing. It's just a side effect. When looking into games I typically like to look at a number of different sources.
I really like the idea of the E.M.M.I. I thought the tension In Metroid Fusion was very well done, especially considering the fact that the series is no stranger to horror elements, and it was a shame that the game had to be so restricting and linear, taking it out of contention for my favorite Metroid game, or even top 3. I glad to see it back in full force here, in a more open game, and seemingly with more depth!
I feel terrible for f - zero fans. I was never a huge fan of f - zero, however just like star fox, I feel like they are really cool games even if they aren't for me. Also like Star Fox and also Metroid, F - zero is one of nintendos few more realistic and somewhat serious/glimmer series and I really wish Nintendo would make this another revive story like with Metroid.
I'm not a huge Star Fox man, however I think it is one of Nintendo's franchises that has the most potential almost in the same way Metroid has a lot of potential, and it's an absolute shame that the series has been reserved for gimmiks only and then put to rest for years. Star fix could be so much bigger.
@Cathousemaster There's nothing wrong with waiting and seeing I guess, if I were going to wait and see normally I would clear my mind of past experiences behind me, and be try to be as open and impartial as possible. However this time I would go in with a small sense of urgency if I were you, as Metroid needs all the help it can get. Also, yeah, there is a thing such as mindless exploration. Metroid 1 is an example of somewhat mindless, and then in my opinion, Super Metroid and BotW are perfect. It just needs to be refined and give you just enough guidance, whether that guidance is direct or not doesn't really matter.
@Cathousemaster Hello, nice to meet you, now about what you said. Here's the thing. You lightly scratched the surface of what a Metroid is. I do thing Metroid is like Zelda In a way, I have often said Metroid overworlds are like big Zelda dungeons with heavy emphasis on navigation, filled with really cool upgrades to help in traversal and combat. But Metroid is also an exploration based action game. That action is a huge deal.. Sakamoto said it himself. That, plus tight platforming design, plus atmosphere makes a Metroid. Also those elements on top of really cool, heavy, sometimes taxing boss fights. With loads of buildup. First of all with Other M, it was not really a Metroid in my eyes.. While it had action and elements of item based progression. It took out the exploration by making it painfully linear, there was not true item based progression, and the story is whack, and bad controls. It just wasn't a Metroid. Which was saddening because you are correct, I the cross between a 3d and 2d game style was really cool, and held lots of opportunities to be a best of bothe worlds of prime trilogy and the 2d games. However, Samus returns had the action based combat, great controls, a more labyrinth heavy overworld full of items and upgrades that were even expanded from the original! (If you don't prefer labyrinths, then Metroid 2s overworld will just not work for you.) But the game had its fair share of progression puzzles, especially with the Arion abilities, but they were not too formulaic, a problem. I have with Prime trilogy, and some really good challenging boss battles, Some completely original! I don't know if you quit midway through or not, but if you did, then that would make since because the game really ups the difficulty quite fast. Puzzles, and combat. Although your commentary, while you say you need to play it again to ve more credible, I will say have seen other commentary much more foolish, (not on these message boards) so at least you thought this out and used a clever thing called reasoning.
I'm looking online and it says Hollow Knight to 100 percent is 42 hours. But I believe that you did take 90 hours if you say you did.I got the number 65 from how many hours I played Super Metroid which is actually over a 100. (taking into account how many times I replayed it Then again I dont know how many times I replayed it. I do know Super Metroid is a 7 hour game, and I got 25 hours out of that my first playthrough. So if this game happens to be even 35 hours, I could easily see getting a good bit out of 100 percenting it.. Metroid games are petty good about collectables.
@NintendoArchive Yeah, and linearity isn't always a bad thing. I prefer bigger worlds to explore especially in Zelda, but LTTP is still one of my favorites of all time. But that 3 separate area thing was stupid. It felt really artificial, and got samey, because those are the only places you go to. Over and over.....
@VoidofLight Searching for Zelda was grueling, oh my gosh. If you kept playing the game, you would get really frustrated with that, and it's just not much of a motive.
@VoidofLight Yeah, you start to wonder why you are playing hide and seek with forest creatures, and riding birds in races when you want an actual Zelda adventure. The dungeons are good though, it's a shame that the game just can't hold up because of its other elements.
@echoplex Huh never thought of it that way, I always thought that the motion plus was created out of need to make games like this but that's an interesting perspective I'll keep in mind.
@echoplex Yeah, but you know what, the tedious sequences and controls are surprisingly not the biggest problem here in my eyes. It's that overwhelming linearity.
Comments 79
Re: Video: The Legend Of Zelda: Skyward Sword HD's Launch Trailer Is Here
Yeah, and I guess from an unbiased objective standpoint, that's not inherently bad. I personally think that this goes against the nature of Zelda. I heard someone say it's a game of extreme peaks and valleys, and that's basically how I feel about it. I think it's one of Links lesser adventures.
Re: Best Metroid Games Of All Time
@SeantheDon29 Yeah...
Re: Best Metroid Games Of All Time
@JuanERdz Agreed
Re: Best Metroid Games Of All Time
@Infidelphian I agree.
Re: Best Metroid Games Of All Time
I also think fusion is a bit overrated personally.
Re: Best Metroid Games Of All Time
I thought it was a good list. I agreed with almost everything, except I think Samus Returns is severely under valued. For me, I would toss it up between before or after Zero Mission, and personally I do think it's a little bit better.
Re: Talking Point: Nintendo Switch OLED, Worth The Upgrade? Team NL Has A Chat
@BloodNinja In my opinion, you are an excellent human!!! But only in my opinion. This is hilarious.
Re: Talking Point: Nintendo Switch OLED, Worth The Upgrade? Team NL Has A Chat
@BloodNinja Yeah, I agree, the whole THATS JUST AN OPINION thing is wearing me down, it's like saying "College Football is the best" and then asking them to preface that with "I love watching sports". Well of course they do!
Re: Talking Point: Nintendo Switch OLED, Worth The Upgrade? Team NL Has A Chat
@The_New_Butler Yeah, I agree, the whole THATS JUST AN OPINION thing is wearing me down, it's like saying "College Football is the best" and then asking them to preface that with "I love watching sports". Well of course they do!
Re: Switch Was The Best-Selling Console In The US For The First Half Of 2021
The switch is crazy.
Re: Video: The Legend Of Zelda: Skyward Sword HD's Launch Trailer Is Here
@FaroreAbhorsen Well, you are focusing on the details, creatures, scenarios, even how Link dresses, While I was focusing more on how the game plays, players new to this know to expect motion controls, and a good bit, the more hard-core will be expecting a more linear experience, however the every day Joe might not realize just how much more restrictive it is. And how hand holdy and filler filled it is. I know they aren't expecting an open world, and Zeldas don't need to be open, I prefer them to be but I still love Majora and Lttp which are fairly linear games. But players will probably be expecting much more to the overworld and exploring than there is. Like Termina field in Majora. Also I think it is the least like BotW in which it gives the least trust to the player than other Zeldas, its the most hand holdy, the most linear, and the most slow to start, and the most filler filled, I was focusing more on the overall structure and the game at its core, rather than mechanics like running. And also, really? You don't think that most people prefer that open world? Because botw sold more than twice of any Zelda before it, it was critical acclaimed for that world, and the consensus is it is the best. Now as far as appreciating linear elements, some will, but if only 3 million people bought the NEW LATEST 3D ZELDA on a system with an install base of 100 Million, I dunno, it's linear for no reason, it splits of its overworld into 3 parts. This I think was probably done for the story, but the plot wasn't that great any way! The character interactions and development of that plot was good, but in the end the plot is as follows, (SOMEWHAT SPOLIER ALERT) Link lives on skylift. His best friend falls from skyloft. You chase her for 3 dungeons. Then you strengthen the master sword to go through time and retrieve her, but uh oh ghirahim stops them and revives demise. You kill him. Roll Credits The game has lots of lore and good story DEVELOPMENT, but the plot is almost nonexistent. Almost the opposite of Botw, which had a great plot, but poor execution. Zelda need exploring to an extent, that's part of it, at its core its exploring and puzzling, Skyward Sword soars at dungeons, but falls when it comes to exploration (see what I did there...), I expect a good bit will be disappointed, especially those who don't follow video games closely, and sees the title Zelda on it at the store, and remmbers playing BotW.
Re: Scalpers Set Their Sights On The Switch OLED As Pre-Orders Go Live In The US
My hate for the scalpers is immeasurable. Little innocent old me has never wanted an ammibo decides that Metroid dread ammibo to support one of my favoite series. Little old naive me, had never experienced the scalpers, and when I looked at every site I realized that the game I ever wanted a special edition, or ammibo set for was bought up and being sold for hundreds of dollars! My heart hardened that day learning just how cruel people could be.
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
@BloodNinja Hm.
Re: Video: The Legend Of Zelda: Skyward Sword HD's Launch Trailer Is Here
@Manjushri I agree when it comes to the more restrictive titles, but Majoras Mask, Link to the Past, and Wind Waker, even if linear to an extent, scratch my zelda itch.
Re: Video: The Legend Of Zelda: Skyward Sword HD's Launch Trailer Is Here
@SortingHat I think it's possible, I mean a lot of people are going to go into this expecting something like BotW, but this happens to be the 3d Zelda the LEAST like BotW.
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
@BloodNinja Yeah, and you will to eventually, that's video games, that is, at least unless you just prefer to not hype at all to avoid overhype which is completely cool I get it.
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
@BloodNinja I get it, hype is dangerous, and it's good to hype responsibly. This is a good mindset. But when finally a new game in one of your favorite series of all time, one that has been gone for 19 years, and has produced outstanding games, but still has troubles, is coming out 4 days after your birthday, you have to just throw caution in the wind and just enjoy the ride, regardles of how the game itself turns put,, its.still a Metroid, and we don't get things like this often. Also it does look incredible.
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
@Crockin Yeah, no I understood that you were excited and all that, we all are after all, I never doubted that. But truly, just by looking around, I do think this will be just as big.
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
@BloodNinja I am swallowed by hype! It's Metroid 5 for gosh darn sake!
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
@NeoGee 2d?!?! Old School!?!?
Dude, 2d means nothing, loads of people adore the 2d series MORE than the 3d ones, it's not old school it's not inferior, it in a lot of ways is a lot sharper than the 3d series.
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
@YoungLink64 I get it a lot of times 3d does seem straight up superior, however I Matlin that there are advantages to games being 2d, otherwise they wouldn't make 2d games anymore.
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
@KBuckley27 for sure
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
@YoungLink64 What? Why?
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
@DarkKirby Well for that reason you just said. It's another Metroid game, and in so long. The word metroid elicits similar feelings to me as Zelda, because there is nothing like a Metroid, and it looks amazing, and it's on a very healthy install base. It's even 2d, which is spectacular!
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
@BloodNinja Well Samus Returns was only a remake, so it wasn't "new" per say, and if you notice in the treehouse footage, they did say new "original" 2d Metroid, so that's what they meant, and no I don't think this is some cheap marketing trick, the fact that Metroid 5 is finally happening in nearly 2d decades is a gargantuan thing, and quite honestly even more exciting than something like Prime 4. And in the development behind the scenes featurrette they did mention Mercury Steam. I think they hit a high point with Super, but in the same way Zelda did peak at Lttp once open a time, it didn't mean they couldn't triumph even that with BotW. Judging by the excitement from old and new fans alike, I think this could be a new high point for the series.
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
@Crockin I dunno, people seem really excited including me, along with a lot of newcomers. I think the Emmi is just enough of a shakeup, and no further change is needed.
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
@1ofUs Honestly I think this is more than something to chew on until Prime 4! The 2d series is definitely not directly smaller or inferior to the 3d ones. In fact personally, Metroid 5 means more to me than Prime 4, I prefer the 2d games.
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
@Dragwhite Nice!
Re: Feature: 30 Hours Into The Game With A Higher Metascore Than Zelda: Breath Of The Wild
The issue with games that make a splash like BotW is that people always find the need to call it overrated and bring the score down purposely when reviewing. It's just a side effect. When looking into games I typically like to look at a number of different sources.
Re: Nintendo Monthly Rewind Recaps E3 And A Busy June For Switch
I like the rewinds, they are very informative. Especially in a year like this, where things happen every month. It's almost like 2017!
Re: Latest Metroid Dread Report Teaches Us All About Samus' Terrifying Enemy, The E.M.M.I.
This game is a thing that I need right now.
Re: Latest Metroid Dread Report Teaches Us All About Samus' Terrifying Enemy, The E.M.M.I.
I really like the idea of the E.M.M.I. I thought the tension In Metroid Fusion was very well done, especially considering the fact that the series is no stranger to horror elements, and it was a shame that the game had to be so restricting and linear, taking it out of contention for my favorite Metroid game, or even top 3. I glad to see it back in full force here, in a more open game, and seemingly with more depth!
Re: Splatoon 2 'Splatter Ladder 2021' Tournament Offers $1,000+ In Prizes (US)
Things like this make me wish I were good at Splatoon.
Re: We Could Have Had A New "Ultra-Realistic" F-Zero On Switch, But Nintendo Turned It Down
I feel terrible for f - zero fans. I was never a huge fan of f - zero, however just like star fox, I feel like they are really cool games even if they aren't for me. Also like Star Fox and also Metroid, F - zero is one of nintendos few more realistic and somewhat serious/glimmer series and I really wish Nintendo would make this another revive story like with Metroid.
Re: Former Star Fox Programmer Would Be Interested In Making A New Entry Without The "Gimmicks"
I'm not a huge Star Fox man, however I think it is one of Nintendo's franchises that has the most potential almost in the same way Metroid has a lot of potential, and it's an absolute shame that the series has been reserved for gimmiks only and then put to rest for years. Star fix could be so much bigger.
Re: Zelda: Skyward Sword HD Is The Latest Game To Get Its Very Own Twitter Emoji
....no words.....
....no emotions....
Re: Random: Internet Goes Wild Over One Incredibly Small Detail In Metroid Dread
@BloodNinja Yes, like the Mega Man games. I have heard It called 3/4 but either way makes since to me.
Re: Random: Internet Goes Wild Over One Incredibly Small Detail In Metroid Dread
Who said 2d games aren't big budget?
Re: Talking Point: Why Metroid Dread Will Be Worth $60
@Cathousemaster There's nothing wrong with waiting and seeing I guess, if I were going to wait and see normally I would clear my mind of past experiences behind me, and be try to be as open and impartial as possible. However this time I would go in with a small sense of urgency if I were you, as Metroid needs all the help it can get. Also, yeah, there is a thing such as mindless exploration. Metroid 1 is an example of somewhat mindless, and then in my opinion, Super Metroid and BotW are perfect. It just needs to be refined and give you just enough guidance, whether that guidance is direct or not doesn't really matter.
Re: Random: Shulk's Voice Actor Stars In The Latest Mario Golf TV Ad, And It's A Must-See
This brings me immeasurable joy.
Re: Metroid Series Tops Wii U eShop's "Best Sellers" List Following Dread Reveal
NIZE!
Let's do this.
Re: Talking Point: Why Metroid Dread Will Be Worth $60
@Cathousemaster Hello, nice to meet you, now about what you said. Here's the thing. You lightly scratched the surface of what a Metroid is. I do thing Metroid is like Zelda In a way, I have often said Metroid overworlds are like big Zelda dungeons with heavy emphasis on navigation, filled with really cool upgrades to help in traversal and combat. But Metroid is also an exploration based action game. That action is a huge deal.. Sakamoto said it himself. That, plus tight platforming design, plus atmosphere makes a Metroid. Also those elements on top of really cool, heavy, sometimes taxing boss fights. With loads of buildup. First of all with Other M, it was not really a Metroid in my eyes.. While it had action and elements of item based progression. It took out the exploration by making it painfully linear, there was not true item based progression, and the story is whack, and bad controls. It just wasn't a Metroid. Which was saddening because you are correct, I the cross between a 3d and 2d game style was really cool, and held lots of opportunities to be a best of bothe worlds of prime trilogy and the 2d games. However, Samus returns had the action based combat, great controls, a more labyrinth heavy overworld full of items and upgrades that were even expanded from the original! (If you don't prefer labyrinths, then Metroid 2s overworld will just not work for you.) But the game had its fair share of progression puzzles, especially with the Arion abilities, but they were not too formulaic, a problem. I have with Prime trilogy, and some really good challenging boss battles, Some completely original! I don't know if you quit midway through or not, but if you did, then that would make since because the game really ups the difficulty quite fast. Puzzles, and combat. Although your commentary, while you say you need to play it again to ve more credible, I will say have seen other commentary much more foolish, (not on these message boards) so at least you thought this out and used a clever thing called reasoning.
Re: Metroid Games You Need To Play Before Metroid Dread
@Snatcher Aw yeah, another one has hopelessly fallen into the abyss that is loving Super Metroid.
Re: Metroid Dread Tops Amazon's "Best Sellers" Chart
I'm looking online and it says Hollow Knight to 100 percent is 42 hours. But I believe that you did take 90 hours if you say you did.I got the number 65 from how many hours I played Super Metroid which is actually over a 100. (taking into account how many times I replayed it Then again I dont know how many times I replayed it. I do know Super Metroid is a 7 hour game, and I got 25 hours out of that my first playthrough. So if this game happens to be even 35 hours, I could easily see getting a good bit out of 100 percenting it.. Metroid games are petty good about collectables.
Re: Video: Nintendo Releases New Overview Trailer For Zelda: Skyward Sword HD
@NintendoArchive Yeah, and linearity isn't always a bad thing. I prefer bigger worlds to explore especially in Zelda, but LTTP is still one of my favorites of all time. But that 3 separate area thing was stupid. It felt really artificial, and got samey, because those are the only places you go to. Over and over.....
Re: Video: Nintendo Releases New Overview Trailer For Zelda: Skyward Sword HD
@VoidofLight Searching for Zelda was grueling, oh my gosh. If you kept playing the game, you would get really frustrated with that, and it's just not much of a motive.
Re: Video: Nintendo Releases New Overview Trailer For Zelda: Skyward Sword HD
@Snatcher Yep, just doing my duty for my fellow comrades.
Re: Video: Nintendo Releases New Overview Trailer For Zelda: Skyward Sword HD
@VoidofLight Yeah, you start to wonder why you are playing hide and seek with forest creatures, and riding birds in races when you want an actual Zelda adventure. The dungeons are good though, it's a shame that the game just can't hold up because of its other elements.
Re: Video: Nintendo Releases New Overview Trailer For Zelda: Skyward Sword HD
@echoplex Huh never thought of it that way, I always thought that the motion plus was created out of need to make games like this but that's an interesting perspective I'll keep in mind.
Re: Video: Nintendo Releases New Overview Trailer For Zelda: Skyward Sword HD
@echoplex Yeah, but you know what, the tedious sequences and controls are surprisingly not the biggest problem here in my eyes. It's that overwhelming linearity.