Comments 51

Re: Nintendo Paid "Around $6 Million" For Monster Hunter Rise's Timed Exclusivity On Switch

Jojarett87

Yeah.. this is bad. It shows Crap on really doesn't support the Switch after all. The crazy thing is how Nintendo handheld customers did more for Monster Hunter than any other device yet somehow Crapcom has doubts? Hopefully that 6milli bites Crapcom in the rear and the Switch version destroys all the other versions. Otherwise Nintendo wasted money and Crapcom will continue doing stupid business

Re: "Free Melee" Becomes "Save Smash" Following Nintendo's Legal Action Against Competitive Smash Bros. Event

Jojarett87

@crashcontrol while Nintendo isn't profiting off "Melee" they are profiting off the "brand". That whole series is built around the Mario brand. And all the characters, likenesses, names, images, etc associated with Melee are still being used to profit. Image is the most important thing for a business, not how many units of a software you sell. If the image is tarnished you aren't selling crap at all. And if someone out there makes Melee so much bigger than anything else Nintendo does it draws attention away from Nintendo. No one should be competing against their own product! Lol Sales go beyond the gaming community. Nintendo has to appeal to a wide variety of ppl including those who don't play games. How can they introduce new ppl to new games if old fans keep pushing an old game into the big spotlight? And what if old fans do things with that old game that turn new people away, such as tampering with code and modding obscenities into it which we have seen? Sure that's not what this is about, but to prevent it from happening altogether that's were copyright law comes in.

Re: "Free Melee" Becomes "Save Smash" Following Nintendo's Legal Action Against Competitive Smash Bros. Event

Jojarett87

@LongLiveMelee In addition to everything you said, you left out the biggest issue of all: "brand".

When we purchase a game we aren't purchasing the property or brand we are purchasing a mere copy. The code they wrote is also what's protected, not just the physically or digitally sold product. So when someone tampers with code they are tampering with a property. Now imagine if you or I were permitted to do that. What would stop Sony or any other rival company from doing it? Copyright laws were put into place to prevent "that". Unfortunately that also spans to general users as well because you cannot be biased towards who can break copyright law and who can't.

The problem goes further. Remember, modders like to do things that aren't exactly tasteful like putting phallic objects in Mario stages. Parents that see that crap will flip out and the brand is then ruined because they aren't gamers right? They don't know wtf a mod even is. So try explaining to some black grandma that sees a local tournament at a mall and thinks: isn't that the Mario character the kids like? And upon closer look, some jack@$$ teen has a modded version with Stone Cold Steve Austin throwing up middle fingers because he thought it was funny and so did we! Grandma sees that and all she know is "Aw hell to the naw I don't want my grandbaby playing that *****.! She can get that Jake and Dexter game on that Player Station or whatever!" Lol I say that jokingly but that's how it goes.

You wanna talk about morals? There's nothing immoral about a company protecting it's brands. There's no morality behind that at all. It's electronics entertainment. Its not someone doing an IG Live filming someone bleeding out on the street. THAT is a moral issue. Protecting your property so that future customers aren't turned away from something they don't understand? If ANYTHING is moral THAT would be it. You should WANT them to do this if you're really a fan because the only thing that needs to happen for Nintendo to collapse is for the image of the Mario brand to be ruined. Apparently ppl forgot that not only is it pure gold, but every entertainment company in the world wants it and many have tried to claim it in very devious ways, especially Microsoft.

Nintendo has enemies. And by allowing gamers to do whatever they please with Nintendo's properties for the sake of the community, Nintendo can only open themselves up to attacks from their competitors in the process because if they can't stop the gaming community from doing something objectionable, how in hell can they stop their rivals???

Lastly, of course they want to sell their new product. If you don't continue making money you don't stay in business. That simple. We already have a company like that called Sega. It's either Nintendo puts out new product, or pulls an EA and reskins Melee every cycle. But they HAVE to make a profit. No if ans or buts about it. The funny thing is how much the Melee purists demand Nintendo support, but don't care if Nintendo takes a financial hit because "oh they're a multi-billion dollar company" so was Sega once. And I refuse to lose Nintendo because their shareholders lost faith in Nintendo's ability to continue turning profit. You should all feel the same way. Sorry. I fkn HATE Sony and MS.

Re: Nintendo Cancels Splatoon 2 NA Open Livestream, "Free Melee" Believed To Have Played A Part

Jojarett87

Great job ppl. Force Nintendo to give you what you want! You're the paying customer right? Demand your right to get additional services for something you already paid for that's decades old! Nintendo doesn't need to sell any new games! They just need to let you have the old ones and DLC the heck outta it!

Matter fact I'm gonna start a #freeZelda tag because BOTW2 is underway and they didn't give me the Mirror Shield in BOTW which is my favorite shield! Screw a new Zelda! Put more content in BOTW!

The logic of spoiled brats that don't know the first thing about profitability and base everything on half-@$$3d information they picked up along the way. Listening to complainers like you is the reason Sega will NEVER make a comeback.

Re: Smash Comp The Big House Cancelled After Cease And Desist From Nintendo

Jojarett87

@Darlinfan But it is a detriment. And you sticking to your opinion doesn't mean that it isn't a detriment. We all have the right to what we believe, but if it's not how things work then it just isn't. No personal viewpoint in the world no matter how much you stick to it will ever define SOPs.

Now, don't change your mind. That's your thing and I won't nor can't take that away. But if I can't change "your" mind how can you critique "their" minds on their own SOPs?

Re: Smash Comp The Big House Cancelled After Cease And Desist From Nintendo

Jojarett87

@Darlinfan The thing is if I write to you as a fellow gamer you'll only see it from the same perspective. That's not the problem that needs addressing. The business aspect is what needs addressing. So if I tell you from a gamer perspective it would only be in agreement with you because I don't disagree with with we do as gamers. But how can I explain the problem Nintendo has from a perspective that I'm on board with? Make sense?

Gamers not understanding business but wanting to talk like they know what will or won't effect someone's business then telling someone to speak to them from a non-business perspective is pretty ironic.

Re: Smash Comp The Big House Cancelled After Cease And Desist From Nintendo

Jojarett87

@Darlinfan those hypotheticals are one of the largest factors of business!! You have to "predict" how your product will sell, the type of reception it will receive, you read sales data on what areas generate the most revenue it all part of determining your potential profitability. Because you can't possibly know who is seeing what and when, you don't risk your brand being seen in negative reception by a crowd you don't even know exists. That tournament in "reality"? You think the ONLY people in the world that know about it are the most tightly connected group of what 50 local smash players??? Lol you don't know who has access to that tournament and you don't know if the people that organized it will do it again and make it more accessible to more people. You also dont know what their future plans are with their "modified" product or if someone from that tournament would want their own access to it too. Those hypotheticals are the things that make or break a business and you have people looking at every possibility they can think of to mitigate the chances of potential losses. Nobody is perfect so nobody is going to catch everything which is why a lot of mods and sort go under the radar. But this right here was plain in their faces and specifically not lawful under actually specifically defined regulations. What was Nintendo supposed to do? Carve that crew of people out of their interest leaving them alone and completely change their sales direction to someone else? All that does is encourage more of it and force them to compete with their customers against their own product. What intelligent person willingly competes against self?!

Re: Smash Comp The Big House Cancelled After Cease And Desist From Nintendo

Jojarett87

@RamsayBolton woooaaaah hold on friend. Ignoring a widely set legal precedent how? Judges interpret the law differently. Always have and always will. More so different states/jurisdictions etc have slightly different laws and also have slight differences from federal laws which I'm positive you already know. I say (some) judges suck because some do. Some have been notorious for ruling in favor of some complete bs and be the same judge to rule against the same thing a month later! Lol Maybe it's because they missed something last time. Mistakes happen. But that's neither ignoring a legal precedent, not invalid, not even an argument it's just a general statement that's true and serves the point that again just because one sides in favor of something doesn't mean it's correct.

2nd check it out. The reason that things like receipts or bills of sale exist is because it is exactly on the purchaser to prove legal purchase of a product! Lol it's not a civil case in which the burden of proof is on the plaintiff. If you have a product that was legally downloaded that's fine. But no law permits you to modify it regardless of your legal ownership then distribute it. I specifically said you can lawfully "emulate" it. But literally FCC regulations actually clarify plain as day that it's not lawful to "modify" it and redistribute it. And DMCA goes into further detail clarifying specifically that you cannot "circumvent" copyright protected software. Smash Bros is still copyright protected isn't it?
🤔 Anything you do in the privacy of your own home is on you. (within reason) but when it's being made available for "public" use that's when you're running into a wall. Nintendo at that point DOES have the proof because you're literally putting the proof in their faces right? 🤣 C'mon buddy!

Re: Smash Comp The Big House Cancelled After Cease And Desist From Nintendo

Jojarett87

@Caryslan Melee fans are a very sizeable group. But if that group was enough to sustain Nintendo's profitability, they wouldn't have to ever make new games.

The problem is ROI. Without that bottom line they cannot continue to stay in business. Imagine putting out a product and you have millions of ppl worldwide still playing it. That's it. No sequel, no spinoff, nothing you just stop right there because the next installment is cool but everyone wants to stick with the previous one. Do you honestly think you could stay in business without a profit coming in? Theoretically you could just DLC the game to death but that would be a huge problem too.

Re: Smash Comp The Big House Cancelled After Cease And Desist From Nintendo

Jojarett87

@Darlinfan no, I'm saying it goes "beyond" us gamers already playing. Videogaming is still a multi-billion dollar industry that's much larger than the already established communities currently involved. It goes far beyond the Smash community that prefers one version over the other. It also includes people who have never played Smash at all, people who haven't even played Nintendo at all, and even people who haven't even played videogames at all. And to ensure that your product is appealing to them AND your current players at the same time you want to keep your product in its raw form and any connections to that product as standard as possible because you have zero idea what cool ideas might bring in "more" people or possibly turn them away.

Re: Smash Comp The Big House Cancelled After Cease And Desist From Nintendo

Jojarett87

@Darlinfan Why do people always say things like "hurts no one and takes nothing away from Nintendo" as if they understand profitability? Selling a game is only the most basic part of being profitable. You can sell a million and 1 of a product and still go bankrupt because it just wasn't enough ROI. What hurts and takes away from a company is the potential brand damage caused by people who don't have authorization to alter the product for public use. It's exactly like going to a used car lot and installing your own home built turbocharger on one of the cars in the lot. Like exactly the same concept here. Sure the turbocharger may be a lot of fun and get a lot more attention to an old vehicle and might be really awesome to someone. Or not. Might scare the living crap out my mom who "would have" bought the car but you're so in love with that turbocharger and that car you had to see it done. Or imagine a pizza you made for your dinner and someone adds sardines because they like them and are sure you will too! 🤣 That's what happens with things like this. People into modifying games for whatevwr satisfaction will love it. How many of them do you think it will take to turn a profit?

That's what hurts and takes away from a business.

Re: Smash Comp The Big House Cancelled After Cease And Desist From Nintendo

Jojarett87

@ReshiramZekrom you make what could be a sound argument except what one judge rules doesn't necessarily validate or invalidate an interpretation of the law. (Some judges are jacka$$3s btw others just suck) The short of it is there have for a long time been laws against the unauthorized modification of a product and that's not going away anytime soon. That said the issue with emulators has more to do with the registration of the products involved. In this case videogame trademarks, copyrights, etc have I believe a 25 year term? I forget the numbers. You can lawfully emulate a digital product if it isn't under any currently active copyrights and I don't think the emulators ever are anyway so they are free game. The actual software being emulated however is where the slippery slope comes in. To put into marijuana terms, the police once told me that the product itself is illegal to have in possession or use. BUT once it's in my system they can't do anything about it because it's against the law to "have" the drugs. It's not against the law to be high. Once the product is gone there's no "possession" of a substance because circulating in my bloodstream isn't "possession". BUT were I to do something while I was high (under the influence) then they could do something. Similarly you can have an emulator and run Abadox from NES because that game (I believe) is no longer under any protected licensing. But if you're running something like Mike Tyson's (the original) Punch Out on the emulator now you have a problem because although the emulator isn't under any protected licensing, game being run on it still is. Imagine Nintendo trying to C&D you or even sue you for running Sonic and Knuckles on an emulator! 🤣 Can't happen because their property isn't what's being affected right?

Re: Smash Comp The Big House Cancelled After Cease And Desist From Nintendo

Jojarett87

@ReWane because that 20 year old game is still part of a long-standing franchise that has characters, likenesses, and other valuable properties attached to it that are a pivotal component of their business structure necessary to be a successful business. Furthermore it's associated with another product also of their possession that is currently in run. If attention were to go backwards to a previous product then what's the point of wasting countless hours of labor, sleep, effort and money to develop newer product? Do you guys really just want them to be like everyone else and just give you shovelware and be happy with that? Because eventually with all these complaints that's what it's gonna come down to. Instead of aiming for creativity and innovation they're gonna start saying "well the last one was good enough for them let's just give them another copy of the exact same thing but put a new look to it like EA does".

Re: Sega Yakuza Producer Would Make A "Completely Different" Sonic Game, If Given The Opportunity

Jojarett87

@LinkSword You just lost the crowd...

Six years of mental age you say? Yet you are incapable of comprehending sarcasm, clearly cannot differentiate between laughter and crying, possibly illiterate but I don't judge, and call me a fanboy for simply stating the obvious??? You should go back to your previous line. It was actually funny. But this? The insults and labels? Nah, that ain't it buddy

Re: Nintendo Wants To Know Whether You Prefer 2D Or 3D Zelda Games

Jojarett87

Alternative between 2D/3D. 3D Zelda in the fashion of BOTW of course. And since these are always major entries in the series and usually take a pretty long time to do, drop a 2D Zelda in between to supplement the bigger Zelda games just like when we had 2D Zelda on Gameboys. Should be no different here. 2D Zeldas don't have to be as elaborate and spec busting as a 3D Zelda so it won't take nearly as much time and effort to do a 2D one. Alternatively, for years we have had some sort of Zelda spinoff or side story in between i.e. Warriors, Cadence, Crossbow, Tingle's games etc so dropping a 2D spinoff of some sort still fills in gaps between major drops.

Re: Retro's Hiring Spree Continues As It Recruits Veteran GTA Producer

Jojarett87

@johnvboy not that you're wrong, but their droughts didn't end before this either! Lol They can still have to replace people as time progress.

However, Nintendo's ROI is one more example of what I mean. We don't know those numbers. But given they fact that they are a small studio it couldn't have cost Ninty a heck of a whole lot anyway.

Re: Retro's Hiring Spree Continues As It Recruits Veteran GTA Producer

Jojarett87

@johnvboy nah. No one trick pony for Ninty! Lol

Everyone reading this keep in mind Retro is still no AAA dev. The only reason they are so big in popularity as is, is because of this game exactly. Without their affiliation with the Metroid series and the success it did have, they'd be no more or less than Silicon Knights. (Not a diss lol) There's a LOT that goes on when it comes the payroll side of things. These new hires can in no way definitively be indicative of anything to do with the time spent on development or lack thereof. For all we know the game has been full steam in constant development since RS took over. We just don't know. And the new hires may be a result of a variety of things:

Maternity leaves
Covid cases (unfortunately)
Additional hands to "speed up" the process
Resignations or even terminations resulting in the need to fill spots
Non work related issues like hiking injuries resulting in reduced manpower creating a need to fill spots
List goes on.

There are so many reasons for new hires that all we're gonna end of doing is wracking our brains over it. Not everything going on inside the company will be nor can be made public knowledge. Some of those things are personal. Some even more personal. My advice to everyone is don't beat yourselves up over speculation and conjecture.

Re: What's Up With The Frame Rate In The Hyrule Warriors: Age Of Calamity Demo?

Jojarett87

Maybe it's just me, but nuisances like that don't ever bother me as long as the flow isn't actually interrupted. A lil bit of slowdown that doesn't constantly happen to such a point that I can't continue playing isnt a big deal. I used to play MK3 and SFA2 on SNES with far WORSE dragging at times. Guess it's something you have to be born in and molded by to be unfazed by it! 🤣

Re: "Nintendo Isn't That Smart": Pachter Says Nintendo Should Scrap Switch And 'Only Have Switch Lite'

Jojarett87

@Creamysugar honestly I think he's trying to play the whole "controversy sells" angle. He knows half the crap that comes out his mouth is just that. But he has to make headlines somehow otherwise he doesn't stay relevant and doesn't get paid. I guarantee you he flaps his gums to the editors with negative opinions so he gets us viewers to do just what we are doing while he's holding shares of Nintendo stock.

Re: Warner Bros. Was Worried Mortal Kombat 11 Wouldn't Be "Nintendo-Friendly"

Jojarett87

@Varkster the real truth is that devs know better. But making up that excuse makes it easier on them and less costly. Takes a lot of effort to make a game especially when you aren't 100% sure about it and Nintendo systems almost force devs to put their best feet forward. Hence why they outsourced MK11 to another studio to work on. Laziness is the issue and they know they can guarantee big money off the other platforms with less effor

Re: Warner Bros. Was Worried Mortal Kombat 11 Wouldn't Be "Nintendo-Friendly"

Jojarett87

@nessisonett you're not at all wrong here, just you're right for the wrong reasons! Lol true those types of games would have sold much better on the rival consoles but not because our interest wasnt there, rather because we already had those other systems and had games that were just as good or better, and more specifically because those systems outsold the gamecube in the US (Gamecube outsold XB in Japan naturally lol) in the case of the Wii it did have the sales numbers but there were two problems. The biggest is the Wii's specific install base. It wasn't marketed nearly as a traditional Nintendo. The total opposite actually. It was marketed towards people who don't regularly play games which is why the casual gaming market as we know exploded in the first place. Games like Madworld weren't going to sell to millions of grandpas looking to play golf games and Mario party with their grandkids! Lol but the other half of gamers that would play games like Madworld had already moved on. It was a case of too little too late. Red Steel was in the same batch if I'm not mistaken BUT No More Heroes, Eternal Darkness and RE4 on the other hand came at just the right time when Nintendo once again proved they are still relevant and started roping back in some of the fans it seemingly lost. but yeah it for sure wasn't because we weren't there. We had just already committed to the other systems because that's were all the games kept ending up in the past

Re: Warner Bros. Was Worried Mortal Kombat 11 Wouldn't Be "Nintendo-Friendly"

Jojarett87

@nessisonett Dunno about that chief. The reason the switch is doing so well right now is because the same people buying it also have xboxes and ps3s 4s etc. If the traditional Nintendo audience didn't really go for that experience compared to other consoles they wouldn't own the other consoles! Lol what's really going on is Sony knows it's only edge against Nintendo is to draw in the older gen that started with Nintendo in the 80s/90s so needs to staunchly reposition itself as the brand for that audience. Without them, they have no real audience. So the campaigning since 1995 was aimed at vehemently reiterating Nintendo's family friendly image as Nintendo itself had to reiterate it several times (keep in mind this only applies to westerners) forcing Nintendo into a bad position. So when the PS1 dropped and Nintendo already had several things working against them all Sony had to do was provide an out for the devs on the development side and consumers on the content side. Because devs flocked more to Sony on the development side Nintendo was left with whatever they could get from N64 - Wii and since they couldn't get any of the heavy hitting games their former audience was buying it also reinforced the idea that their audience wasn't into those games. Ironically it's EXACTLY them that was buying these games but they had to go to Sony to get them! Lol now that Sony is realizing ITSELF is now in hot water because the "Nintendo for kids" strategy isn't working anymore, Sony is trying to reconstruct some things by taking a few pages from the Nintendo playbook, trying to appeal to younger audiences

Re: Two Members Of "Notorious" Video Game Piracy Group Team Xecuter Arrested

Jojarett87

@doctorhino That last part seems pretty true but I'd imagine the difference is rooting a phone is a thing you'd do on your own purchased device vs commercializing a device that makes it doable for the general public to purchase. If I'm not mistaken it's already FCC regulation that you can't modify certain devices in a specific manner. I forget how it reads exactly. So even though rooting a phone possibly already falls into that category, it's a personal use sort of thing so who's gonna know your phone is rooted? But if you're blatantly advertising it on top of making it available to anyone PLUS making a profit on it..... 🤷‍♂️

Re: Koei Tecmo Hopes To Make "More Interesting Games" Like Hyrule Warriors: Age Of Calamity In The Future

Jojarett87

@TG16_IS_BAE gotta understand the depth of the gameplay and the background those Musou games based on. Play DW on the hardest difficulty and the enemies are a crap ton a lot more aggressive to the point some weak foot soldier starts pwning you like an officer! Lol But the background is about ancient warlords that we're so skilled and strong they were mowing down hundreds of ppl before they were killed. If all 90 surrounding you attacked at once it wouldn't be practical even in real life because there'd be too much congestion. They'd all hit each other instead! Lol plus it wouldn't be historically accurate because the stories were that ppl were scared of them. So to reflect that idea they size you up and wait to attack when your back is turned! 🤣

But the gameplay is simply grinding in real time rather than turn based which is why the officer ranks are the ones that kick your ass just like a boss battle in a turn based fashion. Musou games are just as repetitive as turn based games. The difference is there's breaks in between the fights in turn based games so you don't really notice. Point being you have to play the games with the right goal in mind: farming, grinding, and building. Otherwise you'll get zero enjoyment out it

Re: Naughty Game Starring Princess Peach Hit With Nintendo Copyright Complaint

Jojarett87

@Shadowmoon522 nah. Disney is already in a lot of hot water and had to make a LOT of purchases to stay afloat these past 20 years. There were even talks of a Disney/Nintendo acquisition once upon a time but it wasnt actually being pursued seriously. Disney is in so much trouble they need other brands under their own to sell for them. And as for poor Kim Possible, notice she's very scarce right now (except all the fan made goodies) whereas Mario is still trucking on like it's 1985. Disney was right to use KP as an example. It shows the dangers of not taking your IPs seriously.

Re: Naughty Game Starring Princess Peach Hit With Nintendo Copyright Complaint

Jojarett87

@impurekind well as you said "a consequence of sale and profit" which means potential new users. You can easily turn away people. Profit is about getting more money and that means more customers. You can't turn profit by appealing only to the same install base you already have. Wii was the perfect example. Nintendo had less than optimal profit from the gamecube before it and even less from the N64 even though they managed to reach their projected sales margin. So what did they do? They appealed to a group of ppl that aren't standard gamers. The sales alone speak volumes. The thing is that we have to understand what profit is when it comes to non-essential or impulse purchases. Things like water and toilet paper will always sell because they are needed so if some angel soft or charmin representative is associated with something negative like a particular political party then yeah some customers will be less likely to purchase from them and go to their competitor whereas others wouldn't care or may actually agree which would increase profit. BUT videogames are not a necessity so they rely HEAVILY on quality content and good PR. If either one of these things doesn't meet acceptable quality standards you'd agree that would impact profitability right? That's the language of business fellas. That's why we are the gamers and they are the money makers! 🤣

Re: Naughty Game Starring Princess Peach Hit With Nintendo Copyright Complaint

Jojarett87

@impurekind even parodies have limits that's why names and likenesses are "referenced" or alluded to but not actually used in the original form. Can you imagine if Sony or MS did this game for the more mature PlayStation or Xbox fans? Of course they'd get sued to death. But it wouldn't be because of their status as a flourishing business competitor it's simply because "hey I created the original content with my hard work, blood and sweat for my own intents and purposes and I have to protect it from being misused." Now, generally speaking it comes down to whether or not you are using my content for profit. But there are more rules that apply. We like to feel that it's harmless as long as you aren't using someone else's property to make your own money BUT the problem is still "consumer relations."

For instance, some kid in Nigeria draws Peach and Luigi doing something that wouldn't be very Nintendo-like. Lol kid sells the art for $5. Made a profit but because it's such a negligible amount and it's not art that's widespread it's gonna be overlooked.

Now let's say that same kid made hundreds of them for free and next thing you know it's all the talk on the internet. Just like celebrities sometimes say and do things to remain relevant, or pro fighters stir up controversy to sell tickets, all it takes is for the general public to see a bad image affiliated simply with a Nintendo property and it puts a bad taste in their mouths. Gamers like you and I aren't the only ppl Nintendo has to appeal to. They also have to appeal to sensitive soccer mom's and grandpas that want to buy a Nintendo product for their kids or grandkids for Xmas. Because they aren't part of the gaming community and know nothing about the game except it's what's popular and all the kids are playing, they don't know what's what so it's not common sense to them that it's just a parody or someone else's idea.

Last point I wanna make is see how you feel that this creators original content shouldn't be taken down by Nintendo? Well in that case why don't you feel Nintendo too should be able to take down content that is originally their property? After all, this game wouldn't even exist at all if Nintendo hadn't created Peach in the first place right?

Re: Yes, Monster Hunter Rise Is Running On Capcom's RE Engine

Jojarett87

@Sanangelo89 agree. It really isn't. Back before the N64 was announced Ninty specifically said that they had plans to do things differently in the near future explaining that the current at that time trend was always upgrade the graphics and sound quality each generation and that eventually that would reach it's limit. Now we're seeing how correct they were as this next gen of consoles is pretty much the exact same thing just a different exterior look and name. Right now choosing between the PS5 vs XBX is just a matter of brand preference or exclusive content. A lot of ppl think that's the way it should be and I did too once but it's a horrible idea for at least 4 reasons I can think of! Lol but it's much easier (and cost effective/profitable) to win western audiences with "visuals" than it is to come up with creative ideas.

Re: Yes, Monster Hunter Rise Is Running On Capcom's RE Engine

Jojarett87

@Tsuchinoko not before Sony drops hardware that can take full advantage of it before Nintendo can. Sony wants to maintain a death grip on every one of the mainstream Playstation series that made the PS classic a success, ie. Resident Evil, Tomb Raider, Metal Gear Solid, GTA, etc. Because the PlayStation brand was literally built on these such titles (and a few others of course) Sony will do whatever it takes to prevent Nintendo from having any competitive opportunity, ESPECIALLY seeing as the Switch has already decimated their PS4 sales in Japan! 🤣

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