2.2 million? Really? Nintendo would be smart to bail them out and actually help them make games. 2.2 million is what Nintendo probably pay for toilet paper at their offices a year.
I can only imagine how amazing a Hotel Dusk type game would be if it was on the Wii and had VO.
I'd like to think that this means Nintendo realizes their ridiculous pricing structure but I can only assume it's just a rare moment were Nintendo sees some logic. Definitely a buy for me though.
Hmm... Well IGN said not to expect any new hardware at this event (which they could be wrong about but I believe them) and their biggest games are coming out at the lastest August. With little AAA third party support after June I wonder what they have up their sleeve for a holiday title (I'm sure it'll be just one not more than that) I'd get excited but I'm sure their holiday will focus on casual gaming and have another Wii Fit game or focus on the vitality sensor with some lame puzzle game whose only focus is to move more systems.
I'll hold my judgment on this since this data is only an educated guess. It could be off by 10s of millions of dollars.
If it IS close to how much Nintendo's online system earns, I'm curious how successful (or probably unsuccessful) DSiWare is and how the HECK such an outdated and clunky online service rake in so much money. Sure there are some classic that could get a lot of money but most of the games on VC and WiiWare are garbage and if it was successful wouldn't se see more third parties like Square, Konami and Capcom throwing their classic games on there? Like FF games and Metal Gear and what not?
"This is now how you hype a game: announce it as WiiWare exclusive, then nearly six months later tout Steam, and then another half-year, announce XBLA. That pretty much hurts its position, especially for WiiWare."
They most likely discussed the risk, this change obviously was decided after the mention of it being Wii exclusive, and it seems they've determined a larger audience and potential sales is worth more then the damage Wii users might do being mad at it not being exclusive.
To which I say.. It was already going to PC, it wasn't exclusive to begin with, the small devs need money and multi-platform is really the only answer in this day and age.
"This is now how you hype a game: announce it as WiiWare exclusive, then nearly six months later tout Steam, and then another half-year, announce XBLA. That pretty much hurts its position, especially for WiiWare."
They most likely discussed the risk, this change obviously was decided after the mention of it being Wii exclusive, and it seems they've determined a larger audience and potential sales is worth more then the damage Wii users might do being mad at it not being exclusive.
To which I say.. It was already going to PC, it wasn't exclusive to begin with, the small devs need money and multi-platform is really the only answer in this day and age.
Blame NA consumers for no VC? Please, blame Nintendo and third parties for not putting decent VC games on there and blame Nintendo for not marketing VC to the point were it becomes so profitable that third parties would flood the gates with VC games.
Flipper has hype because it's been in development for a while and the creator has did his rounds of forum/site interviews, people seem to connect when developers are more communicative. Also the majority of the DSiWare library is crap so when a good game seems to come out, people get excited.
It's EVERYONES fault, it's Nintendo, is the market, the developers, it's you, it's me, it's the White House, it's Fox news. It's everyone that has even the most minor relation to video gaming and many that don't.
There's no ONE reason, it's not that simple, it's not black and white and there's a ridiculous amount of reasons. Trying to pin the blame on 1 person or body is just being stupid. That's why this'll never come to a conclusion with anyone because the blame is everyone's, not one thing...Yesh. Pretty much what everyone has said here is valid, but there's way more to it than what anyone has said.
@buffalobob you have no concept of markets and anything to do with them. What I wish to say will get me banned so all I'll say is I politely disagree with you on everything you've said.
"And if there is a culture of only buying first party games on Wii, then I think Nintendo is partly to blame. For example, why not give out Star bonuses with 3rd party games as well? That would help them to sell."
I wouldn't put full blame on Nintendo for a "first party only" culture. Like I said, it's both a blessing and a curse, but with Nintendo it's hard not to have their software affect the sales of third party games. That's just how it is, it's not like they can do anything about it, unless they make more Wii Music games. lol
And the club rewards thing is a good idea. I mean they do it for WiiWare and DSIWare.. But I wonder (we'll never know) how many people use Club Nintendo to begin with.
"Nintendo didn't created any audience. That's what companies, MS, Sony and Pactter wants guilible people like you to believe. Nintendo just went for the gamers that nobody paid attention and find new ones. It was already there, it was just ignored. Is not their fault but the rest of the companies."
Yeah, I was gonnna say. This is the perfect opportunity for better support on platforms such as WiiWare or PSN and XBLA. THAT issue would be Nintendo's fault though because most people don't even know it exists or can connect their Wii's to the Interwebs. lol
Also being pathetic would be not looking at both sides of the table actually the multiple tables. The devs, publishers, system creator, market, competition, everything.
When you just look at it from the consumer and games side only, of course it looks like third party developers are being morons, but when you look at their situation and the other various sides of things, you'll understand even if you don't like it. You'll just grumble about it under your breath like I do.
Nintendo created the Wii market. It's not bad for them by any means, but they created it, the effects it has on other devs is.. In essence their fault, not like they have to do anything about it though, it makes them piles and piles of money. It's just that it's their "fault" for the market, I'm not saying that in a bad way though, it's just how it is. Companies deal with it, and this is how some are doing it.
Doh' sorry, I knew it was 50 million, I don't know where that 50 came from. So then my 5-10 million guess is wrong. According to those links, marketing aside, a good Wii game (like RS2, NMH2 or Dead Space) would've cost 10 -15 million to make. That's not counting marketing. So a game would have to sell 200k roughly at 49 dollars to make that amount back, but we all know that 49 bucks doesn't go directly to the dev so a game has to sell even more than that.
So when you see a game like Dead Space or Spyborgs only sell 9k in it's first week and never go much higher than that.....I can REALLY see now why their backing away from the Wii.
"How is third parties sales Nintendo's issue? How can one company blame their success/failure solely on another company?"
How is their issue? I dunno... I can think of lots of systems that survived with little to no third party support...3DO, Jaguar...Virtual Boy....Saturn....32X, Sega CD....Yeah they all came out fine with no third party support right?
Not saying Nintendo is doomed, far from it, but third parties are an issue for the systems company alright. How many games would there be for the Wii if there was zero third party support...it's be pretty sad.
"Isn't it pretty well documented that the wii is much cheaper to develop for than the HD consoles?"
That's never been confirmed or denied, and in all honestly I don't think games like NMH2 and Red Steel 2 are that cheap to make.
MW2 cost around 20 million to make, no I doubt the Wii is that high but when you consider how much developers get paid I bet a game like red steel cost 5-10 million.
Shovelware on the other hand is another story. This is like Ninjabread Man quality shovelware. THAT is cheap to make.
I don't blame third parties for games selling like crap...Fully. It is their fault to an extent, but it's also Nintendo's, and the Wii audience, and the market in general.
It's everyone's fault really and in a business where millions of dollars can be lost on a flop, you can't expect them to put money into what many business think is a big black hole. Whether that's true or not it doesn't matter anymore. It's too far in the Wii's development for them to be proved wrong, and if they are I doubt they'll care.
And Nintendo can't prove them wrong because their games always sell. It's the Nintendo affect, which is both a blessing and a curse. First party games will always overshadow and outsell third parties. Sony and Microsoft don't have that, which is also a good and bad thing.
I don't think Nintendo wants to make it any harder for third parties to get games out on the Wii. Many of them are already lowering support for the Wii as we speak. It worked back in the day, but with the amount of money invested in even shovelware, it would be suicide for Nintendo to control games like that.... Plus even some of their own games now are questionable if there was a seal of quality.
Also, I really REALLY hate how Nintendo makes companies put that damn WiiWare logo and rating thing at the beginning for a whole 10-12 seconds, that's just a ridiculous amount of time to have a stupid logo and a rating.
Yeah, I think people take the on-rails thing a bit too seriously and have no idea what they are talking about, considering some of the best games are "on rails" like Killer 7, Sin & Punishment and any side scrolling shooter where the camera is constantly moving really.
It's WiiWare, On rails is probably the only way to go. lol I mean Nintendo won't raise the stupid size limit past 40MB.
That said I did enjoy the Sword rail thing in Wii Sports and this does look a lot like what Dragon Quest Swords might be like with M+. It's on my radar.
Don't blame a lack of advertising on this game, my guess was the budget for this game was laughable at best, let along money being left over for advertising.
It's a 2007 cell phone game that was prices at 4 bucks then but 8 now. Even if it's good that 8 bucks could go towards much larger and better rpg games.
I remember they said demo services are dumb and don't work. Which makes sense with out tucked away the DS demos are, so of course they don't work.
And @Atlantis1982 I bet your right. I bet they will reintroduce a system update for the Wii making demos a permanent thing and pat themselves on the back claiming they are great innovators at gaming, and then a couple people will yell at me when I again say that Nintendo is just behind the times on so many thing, not everything, but so many things.
Yeah well people thought it would be retarded to wave your hands around at games or stand on a white board. From someone who is president of a company the is suppose to innovate, I find the comments he made about 3D gaming incredibly ironic. I think there is a lot of potential for 3D gaming being used as a mechanic in the hands of smart devs, obviously I'm not interested, but I see the potential.
As for the Ipad, well...uhh.....DSi XL. That's all.
I think he's just jelous that other companies can innovate too, except Apple, they are innovating back in time.
@StarDust I am a Nintendo fan and will admit that Nintendo does innovate, when it needs to, but for so many other things they are just so arse backwards and behind the times it's just pathetic. This whole, we'll do it our way or no way it just dumb. They tried that in Japan with video content and they end up just going with Netflix over here like every other company but very poorly and over a year too late.
Sometimes you should innovate and sometimes you should just adopt.
I'm not totally bashing Nintendo, but I'm not going to ignore all the amazing technical and social innovation that's going in the video game industry that Nintendo is either ignoring or just too stubborn to admit that it's a good idea and use it for the benefit of their customers.
Like, the demo system. They have DS demos (I'm sure 99% of Wii owners doesn't even realize they exist though) but no constant WiiWare demos? REALLY?
Nintendo's online system is an utter joke as a whole for both DSi and Wii. That lack of demos for anything is a staple of how clueless Nintendo is with their system. I'm amazing, a company that prides itself on being innovative and all about fun can be so backwards when it comes to connecting online and digital content. The Internet is not the devil Nintendo, it's okay to use it they way everyone else uses it.
You can save the post cards in Nintendo's DSi photo album, which THEN can be transferred to an SD card, and then you can put the photo on your computer or Wii if you want.
Nintendo doesn't allow third parties to access the SD card in any shape or form.
Oh! lol Kirk I totally forgot, the colors are in each app, red blue and green, they are unlockable. You just have to own all 3 apps. There's also a Pop+ paper type, but you need to own Pop+ to get that unlock.
It's really not a big deal that the page colours aren't easily unlockable in all versions, you're just nit picking. Course I'm also someone who doesn't care about what colour the system is or new colours that come out.
Guh, hard typing on a Ipod touch. I meant to say that Nintendo DOESN'T want wifi to be that easily accessible and communicative.
Really, I'm sure we can all agree. Nintendo's stance on online and communication online is really really really dumb, or conservative however nice you want to word it.
No the mynotebooks couldn't have been made into one copy because of the save file size restrictions. You'd have the colours but probably only 32 pages still and not 96. Blame nintnedo.
Also nnooo will not be able to have the postcards sent because nintendo isn't giving them access to wifi period. Again, blame nintendo.
I'm sure if nnooo could, they'd have different wifi sending options as well as release their mychat voice program that they wanted to do, but nintendo does want wifi to be that open access for whatever stupid dumb reason.
Comments 649
Re: More Last Story Artwork Emerges, Looks Suitably Gorgeous
I love artwork for games but never expect the games to look like them. I mean look at Epic Mickey? It's just not going to happen.
I mean a city being that big? lol I wish! That would be awesome!
Re: Cing Goes Bankrupt
2.2 million? Really? Nintendo would be smart to bail them out and actually help them make games.
2.2 million is what Nintendo probably pay for toilet paper at their offices a year.
I can only imagine how amazing a Hotel Dusk type game would be if it was on the Wii and had VO.
Re: Rage of the Gladiator to Cost 1000 Wii Points
We should try and make this game a chart topper for them.
Re: Rage of the Gladiator to Cost 1000 Wii Points
I'd like to think that this means Nintendo realizes their ridiculous pricing structure but I can only assume it's just a rare moment were Nintendo sees some logic.
Definitely a buy for me though.
Re: Review: Dracula: Undead Awakening (WiiWare)
It's also on the app store for 2.99.
Re: Review: Family Go-Kart Racing (WiiWare)
Why try harder? No demos, no reviews on the way. People won't know better.
Re: Capcom Reveals Everything You Want To Know About Monster Hunter 3
Is the 500 points thing available in Canada? Does anyone know? My guess is no but still wondering.
Re: Review: Flipper (DSiWare)
Quite an accomplishment considering it was made by one guy.
Re: Mario Galaxy 2, Metroid: Other M Coming This Summer
Hmm... Well IGN said not to expect any new hardware at this event (which they could be wrong about but I believe them) and their biggest games are coming out at the lastest August.
With little AAA third party support after June I wonder what they have up their sleeve for a holiday title (I'm sure it'll be just one not more than that)
I'd get excited but I'm sure their holiday will focus on casual gaming and have another Wii Fit game or focus on the vitality sensor with some lame puzzle game whose only focus is to move more systems.
Re: WiiWare Market Grows to Nearly $60M USD in 2009
I'll hold my judgment on this since this data is only an educated guess. It could be off by 10s of millions of dollars.
If it IS close to how much Nintendo's online system earns, I'm curious how successful (or probably unsuccessful) DSiWare is and how the HECK such an outdated and clunky online service rake in so much money. Sure there are some classic that could get a lot of money but most of the games on VC and WiiWare are garbage and if it was successful wouldn't se see more third parties like Square, Konami and Capcom throwing their classic games on there? Like FF games and Metal Gear and what not?
Re: Brand New NES Platformer Released
They'd be smart to mail the AVGN a free copy. lol
Re: Warner Bros. Interactive Announces New Batman Game for Wii and DS
Way Forward are pros at side-scrollers. Maybe it'll be a classic beat-em up with story elements.
Re: Super Meat Boy Coming to Xbox Live Arcade
"This is now how you hype a game: announce it as WiiWare exclusive, then nearly six months later tout Steam, and then another half-year, announce XBLA. That pretty much hurts its position, especially for WiiWare."
They most likely discussed the risk, this change obviously was decided after the mention of it being Wii exclusive, and it seems they've determined a larger audience and potential sales is worth more then the damage Wii users might do being mad at it not being exclusive.
To which I say.. It was already going to PC, it wasn't exclusive to begin with, the small devs need money and multi-platform is really the only answer in this day and age.
Re: Super Meat Boy Coming to Xbox Live Arcade
"This is now how you hype a game: announce it as WiiWare exclusive, then nearly six months later tout Steam, and then another half-year, announce XBLA. That pretty much hurts its position, especially for WiiWare."
They most likely discussed the risk, this change obviously was decided after the mention of it being Wii exclusive, and it seems they've determined a larger audience and potential sales is worth more then the damage Wii users might do being mad at it not being exclusive.
To which I say.. It was already going to PC, it wasn't exclusive to begin with, the small devs need money and multi-platform is really the only answer in this day and age.
Re: Nintendo Download: 22nd February 2010 (North America)
Blame NA consumers for no VC? Please, blame Nintendo and third parties for not putting decent VC games on there and blame Nintendo for not marketing VC to the point were it becomes so profitable that third parties would flood the gates with VC games.
Flipper has hype because it's been in development for a while and the creator has did his rounds of forum/site interviews, people seem to connect when developers are more communicative.
Also the majority of the DSiWare library is crap so when a good game seems to come out, people get excited.
Re: Sony: Publishers Pulling Resources From Wii Development
It's EVERYONES fault, it's Nintendo, is the market, the developers, it's you, it's me, it's the White House, it's Fox news. It's everyone that has even the most minor relation to video gaming and many that don't.
There's no ONE reason, it's not that simple, it's not black and white and there's a ridiculous amount of reasons.
Trying to pin the blame on 1 person or body is just being stupid.
That's why this'll never come to a conclusion with anyone because the blame is everyone's, not one thing...Yesh.
Pretty much what everyone has said here is valid, but there's way more to it than what anyone has said.
Re: Sony: Publishers Pulling Resources From Wii Development
@buffalobob you have no concept of markets and anything to do with them. What I wish to say will get me banned so all I'll say is I politely disagree with you on everything you've said.
Re: Sony: Publishers Pulling Resources From Wii Development
"And if there is a culture of only buying first party games on Wii, then I think Nintendo is partly to blame. For example, why not give out Star bonuses with 3rd party games as well? That would help them to sell."
I wouldn't put full blame on Nintendo for a "first party only" culture. Like I said, it's both a blessing and a curse, but with Nintendo it's hard not to have their software affect the sales of third party games. That's just how it is, it's not like they can do anything about it, unless they make more Wii Music games. lol
And the club rewards thing is a good idea. I mean they do it for WiiWare and DSIWare.. But I wonder (we'll never know) how many people use Club Nintendo to begin with.
Re: Sony: Publishers Pulling Resources From Wii Development
"Nintendo didn't created any audience. That's what companies, MS, Sony and Pactter wants guilible people like you to believe. Nintendo just went for the gamers that nobody paid attention and find new ones. It was already there, it was just ignored. Is not their fault but the rest of the companies."
Wow... That's all I can say...
Re: Sony: Publishers Pulling Resources From Wii Development
Yeah, I was gonnna say. This is the perfect opportunity for better support on platforms such as WiiWare or PSN and XBLA.
THAT issue would be Nintendo's fault though because most people don't even know it exists or can connect their Wii's to the Interwebs. lol
Re: Sony: Publishers Pulling Resources From Wii Development
Also being pathetic would be not looking at both sides of the table actually the multiple tables.
The devs, publishers, system creator, market, competition, everything.
When you just look at it from the consumer and games side only, of course it looks like third party developers are being morons, but when you look at their situation and the other various sides of things, you'll understand even if you don't like it. You'll just grumble about it under your breath like I do.
Re: Sony: Publishers Pulling Resources From Wii Development
Nintendo created the Wii market. It's not bad for them by any means, but they created it, the effects it has on other devs is.. In essence their fault, not like they have to do anything about it though, it makes them piles and piles of money. It's just that it's their "fault" for the market, I'm not saying that in a bad way though, it's just how it is.
Companies deal with it, and this is how some are doing it.
Re: Sony: Publishers Pulling Resources From Wii Development
Doh' sorry, I knew it was 50 million, I don't know where that 50 came from.
So then my 5-10 million guess is wrong. According to those links, marketing aside, a good Wii game (like RS2, NMH2 or Dead Space) would've cost 10 -15 million to make. That's not counting marketing. So a game would have to sell 200k roughly at 49 dollars to make that amount back, but we all know that 49 bucks doesn't go directly to the dev so a game has to sell even more than that.
So when you see a game like Dead Space or Spyborgs only sell 9k in it's first week and never go much higher than that.....I can REALLY see now why their backing away from the Wii.
Re: Sony: Publishers Pulling Resources From Wii Development
"How is third parties sales Nintendo's issue? How can one company blame their success/failure solely on another company?"
How is their issue?
I dunno... I can think of lots of systems that survived with little to no third party support...3DO, Jaguar...Virtual Boy....Saturn....32X, Sega CD....Yeah they all came out fine with no third party support right?
Not saying Nintendo is doomed, far from it, but third parties are an issue for the systems company alright.
How many games would there be for the Wii if there was zero third party support...it's be pretty sad.
Re: Sony: Publishers Pulling Resources From Wii Development
"Isn't it pretty well documented that the wii is much cheaper to develop for than the HD consoles?"
That's never been confirmed or denied, and in all honestly I don't think games like NMH2 and Red Steel 2 are that cheap to make.
MW2 cost around 20 million to make, no I doubt the Wii is that high but when you consider how much developers get paid I bet a game like red steel cost 5-10 million.
Shovelware on the other hand is another story. This is like Ninjabread Man quality shovelware. THAT is cheap to make.
Re: Sony: Publishers Pulling Resources From Wii Development
I don't blame third parties for games selling like crap...Fully.
It is their fault to an extent, but it's also Nintendo's, and the Wii audience, and the market in general.
It's everyone's fault really and in a business where millions of dollars can be lost on a flop, you can't expect them to put money into what many business think is a big black hole.
Whether that's true or not it doesn't matter anymore. It's too far in the Wii's development for them to be proved wrong, and if they are I doubt they'll care.
And Nintendo can't prove them wrong because their games always sell. It's the Nintendo affect, which is both a blessing and a curse. First party games will always overshadow and outsell third parties. Sony and Microsoft don't have that, which is also a good and bad thing.
Re: Talking Point: Does Nintendo Need to Exercise More Quality Control on the Wii?
I don't think Nintendo wants to make it any harder for third parties to get games out on the Wii. Many of them are already lowering support for the Wii as we speak.
It worked back in the day, but with the amount of money invested in even shovelware, it would be suicide for Nintendo to control games like that....
Plus even some of their own games now are questionable if there was a seal of quality.
Re: GhostSlayer Slicin' and Dicin' WiiWare Next Week
Also, I really REALLY hate how Nintendo makes companies put that damn WiiWare logo and rating thing at the beginning for a whole 10-12 seconds, that's just a ridiculous amount of time to have a stupid logo and a rating.
Re: GhostSlayer Slicin' and Dicin' WiiWare Next Week
Yeah, I think people take the on-rails thing a bit too seriously and have no idea what they are talking about, considering some of the best games are "on rails" like Killer 7, Sin & Punishment and any side scrolling shooter where the camera is constantly moving really.
This game looks good.
Re: Review: Oscar in Movieland (DSiWare)
It's 800 because the last one was an sold fairly well, I mean it was on the charts for a while.
So why not try again? lol
Re: Interviews: Gevo Entertainment - GhostSlayer
It's WiiWare, On rails is probably the only way to go. lol I mean Nintendo won't raise the stupid size limit past 40MB.
That said I did enjoy the Sword rail thing in Wii Sports and this does look a lot like what Dragon Quest Swords might be like with M+. It's on my radar.
...Upset that it's on rails...yesh.. lol
Re: Nintendo Download: 8th February 2010 (North America)
Blaster Master eh? I'm gonna try the demo fir.....Oh hey wait a minute... I guess I just won't bother.
I don't blind purchase anymore.
Re: First Impressions: Fragile Dreams: Farewell Ruins of the Moon
This is why I bought Crystal Bearers and this is why I'll be buying this game. I LOOOOVE exploration.
Re: Cursed Mountain Developer Closed
Don't blame a lack of advertising on this game, my guess was the budget for this game was laughable at best, let along money being left over for advertising.
I own it as well and it is indeed a good game.
Re: First Impressions: Legends of Exidia
It's a 2007 cell phone game that was prices at 4 bucks then but 8 now. Even if it's good that 8 bucks could go towards much larger and better rpg games.
Re: WiiWare Demo Program Demo Ending This Month
I remember they said demo services are dumb and don't work. Which makes sense with out tucked away the DS demos are, so of course they don't work.
And @Atlantis1982 I bet your right. I bet they will reintroduce a system update for the Wii making demos a permanent thing and pat themselves on the back claiming they are great innovators at gaming, and then a couple people will yell at me when I again say that Nintendo is just behind the times on so many thing, not everything, but so many things.
Re: Nintendo Chief Doesn't Care for the iPad
Yeah well people thought it would be retarded to wave your hands around at games or stand on a white board.
From someone who is president of a company the is suppose to innovate, I find the comments he made about 3D gaming incredibly ironic. I think there is a lot of potential for 3D gaming being used as a mechanic in the hands of smart devs, obviously I'm not interested, but I see the potential.
As for the Ipad, well...uhh.....DSi XL. That's all.
I think he's just jelous that other companies can innovate too, except Apple, they are innovating back in time.
Re: WiiWare Demo Program Demo Ending This Month
@StarDust
I am a Nintendo fan and will admit that Nintendo does innovate, when it needs to, but for so many other things they are just so arse backwards and behind the times it's just pathetic.
This whole, we'll do it our way or no way it just dumb. They tried that in Japan with video content and they end up just going with Netflix over here like every other company but very poorly and over a year too late.
Sometimes you should innovate and sometimes you should just adopt.
I'm not totally bashing Nintendo, but I'm not going to ignore all the amazing technical and social innovation that's going in the video game industry that Nintendo is either ignoring or just too stubborn to admit that it's a good idea and use it for the benefit of their customers.
Like, the demo system. They have DS demos (I'm sure 99% of Wii owners doesn't even realize they exist though) but no constant WiiWare demos? REALLY?
Re: WiiWare Demo Program Demo Ending This Month
Nintendo's online system is an utter joke as a whole for both DSi and Wii. That lack of demos for anything is a staple of how clueless Nintendo is with their system.
I'm amazing, a company that prides itself on being innovative and all about fun can be so backwards when it comes to connecting online and digital content.
The Internet is not the devil Nintendo, it's okay to use it they way everyone else uses it.
Re: Review: No More Heroes: Desperate Struggle (Wii)
"Is it the generic beat 'em up gameplay?"
Is this a generic question that clearly can't be simply answered and displays a general feeling of ignorance when asking such a question?
I really want this game by the way. I think I may just get it. lol
Re: Guides: How to Get Your Wii Online
Nintendo should be doing this, not you. Or you should get paid for it. lol
I mean I understand people want more Wii owners online, but this really should be done by Nintendo, even though we all know they won't.
Re: AiRace: Tunnel coming to DSiWare next week
I think it is by the same guys that did thorium wars.
Re: Analyst: Nintendo DS2 to be Launched Next Year
"DSi exclusive games haven't seen their initial release?"
I have a feeling that is going to disappear and Nintendo will pretend they never stated the existence of DSi-enhanced/exclusive games.
Re: Analyst: Nintendo DS2 to be Launched Next Year
I'm not touching ANY new Nintendo systems until they improve their online support to match the market.
Re: Nnooo Officially Announce myPostcards
You can save the post cards in Nintendo's DSi photo album, which THEN can be transferred to an SD card, and then you can put the photo on your computer or Wii if you want.
Nintendo doesn't allow third parties to access the SD card in any shape or form.
Re: Muscle March Coming to WiiWare on Monday
@saivm
It was a quote from Futurama. I thought it was fitting for this news.
Re: Muscle March Coming to WiiWare on Monday
This game fills me with hope. Plus some other emotions which are weird and deeply confusing.
Re: First Look: myPostcards
Oh! lol Kirk I totally forgot, the colors are in each app, red blue and green, they are unlockable. You just have to own all 3 apps.
There's also a Pop+ paper type, but you need to own Pop+ to get that unlock.
It's really not a big deal that the page colours aren't easily unlockable in all versions, you're just nit picking.
Course I'm also someone who doesn't care about what colour the system is or new colours that come out.
Re: First Look: myPostcards
Guh, hard typing on a Ipod touch.
I meant to say that Nintendo DOESN'T want wifi to be that easily accessible and communicative.
Really, I'm sure we can all agree. Nintendo's stance on online and communication online is really really really dumb, or conservative however nice you want to word it.
Re: First Look: myPostcards
No the mynotebooks couldn't have been made into one copy because of the save file size restrictions. You'd have the colours but probably only 32 pages still and not 96. Blame nintnedo.
Also nnooo will not be able to have the postcards sent because nintendo isn't giving them access to wifi period. Again, blame nintendo.
I'm sure if nnooo could, they'd have different wifi sending options as well as release their mychat voice program that they wanted to do, but nintendo does want wifi to be that open access for whatever stupid dumb reason.