@Kiwi_Unlimited ...And it costs money to patent something, and its obviously not cheap. And you might not have the resources to track/monitor people infringing on your patent. And you might not have the money to sue or win in court. And...
@springer17 The authenticity is basically just gain vs loss. For instance, another example brought up by DidYouKnowGaming is Pokemon Uranium. DYKG belives that it was the amount of popularity that fangame got specifically in 2016 that was the problem. Why that year? Pokemon Go came out. And on sites like IGN, Uranium articles were sharing pages with Pokemon Go articles. So the "gain" from taking it down became clear.
@Arehexes People are more critical of "rip offs" when money is involved. Even those "passion of love" fangames get bashed if they include ads or some form of monetization.
Personally, Palword just doesn't interest me as a game. I'm not saying it desreves this but I doubt any of us here would talk about it if some of the pals didn't look like pokemon. I see people go "Pokemon wants to suppress Mon games!" that probably don't play mon games. I do not view palworld as some new shining pillar to the genre. That doesn't mean it shouldn't exist though. Basically, to me Palworld is neither the devil nor the people's champion.
@Arehexes @springer17 Actually a company could go after most fanwork. It just comes down to "is it worth it". Contrary to popular belief Pokemon takes down relatively few fangames. Obviously. There are hundreds of fakemon games and they arent exactly hard to find. Its usually when they do something like add monetization (ads) or get to much online attention (ign, nintendolife) that they get warnings. DidYouKnowGamiing actually had a video about this (less than a week before the first reports of this lawsuit). My favourite example from the video is the fangame that called themselves "Pokemon Smile" and even but the rights to that web domain.... a year before the Pokemon Smile app.
Older pokemon actually do regularly get stat changes, new moves, abilities, even new typings like when jigglypuff went from a pure normal type to normal/fairy in X and Y. The problem is that these changes aren't marketable. Do people actually want to see a trailer listing out each pokemon that received 10 points to their speed or attack stat?
Also, even recieving an evolution wouldn't automatically make a pokemon better. Stantler got an evolution... it also sucks and people don't use it. And some pokemon like Murkrow are actually better than their evolutions.
@DripDropCop146 What makes it a pallette swap is the attacks. To be fair, we haven't seen much but the few "swordfighter zelda" attacks we have seen look identical to links attacks in links awakening. Sure they could give her more detailed sword attacks but, typically, link is the swordsman while zelda is the mage
This arguement often boils down to: "3H has the better story, engage has better gameplay" but i feel that oversimplifies things. The plot/world-building of 3H is definitely better but there is also a lot of fluff, details that are not well explored and the multiple routes can get repetitive. Engages gameplay is better but it's also really grindy and stingy with resources. There are multiple "currencies" in the game and unlike every othe FE game, you don't get gold from clearing a story chapter.
Personally, i prefer 3H because the main thing i enjoy about FE games is the world-building and cast. The thing that frustrates me the most about Engage is how it has encouraged the narrative that "FE games aren't about the world-building/plot" with is such a dumb take. If Pokemon fans claimed "Pokemon isn't about graphics" as a defense of bad visuals they would get laughed out of any forumn. In Engage the seeds of an interesting story/setting/cast are there. I've read the manga adaptation and it is much more interesting w/out drastically changing things. Engage prioritized the Emblems (past characters) over the actual cast of the game, but it still didn't flesh out the emblems very well so it all felt half-baked, IMO.
@LadyCharlie This is why the interview brings up "AI-like technology". What you're describing sounds like procedural generation which has been around for years and isn't AI, although it's often confused with AI
Yes, there are questionable designs but framing it as a modern issue feels disingenous. I also find it wierd and funny that you think pokemon are becoming less integrated when I have seen the opposite complaint: that new Mons are too inspired by the regions they are introduced in. Gyarados could have been introduced in any of the Japanese inspired regions but Mons like Corviknight are very UK inspired and incorporated into that regions world. And then you have regional variants like the new Tauros; that took a generic bull monster and redesigned it to be based on the spanish fighting bull specific to a region based on Iberia.
@N8tiveT3ch Ah yes, who can forget the totally animal-inspired mons like magnemite or voltorb. And I hate to tell you this but the eeveelutions are far more "popular" than the humanoid ones: "Hey guys, did you know..."
These kind of distributions have been around for years and not just in this franchise. They're not about the pokemon, they're about highlighting a specific competeition or even competitor. It might be nice to see a competition you participated in get a commemorative 'mon
@Thief Aside from the spin-offs, even the "third versions" sell much fewer copies than the initial versions. Still high numbers relative to other franchises.
@MrRusty The last thing pokemon needs is another Kanto remake.
How popular are monster collecting games, actually? Sometimes I think Pokemon is just an extremely popular example of a niche genre. Seriously, what percentage of people who bought games like SMT V or Monster hunter stories 2, are pokemon fans? I suspect it's high. So perhaps it's just pokemon fans buying other Mon games (personally, i bought those 2, digimon survive, Ni no kuni, and still bought Pokemon games).
The problem with a killer game is that, nowadays, there is little stopping people from buying both (the would-be killer and the killed). So now, If a game flops its typically by its own merit (or lack-off) not simply because its competition was better. For example: Where are all the monster rancher fans and how many bought the switch port? or how many digimon fans bought Survive or the digimon world port? Did Pikachu steal your wallets?
Comments 22
Re: Your 'Nintendo Switch Year In Review 2024' Stats Are Available Now
15 games, 480 total hrs
Top 3 most plyed:
Unicorn Overlord @182 hrs
Xenoblade 3 @68 hrs
FE Engage @67 hrs
Re: Talking Point: Is It Time For HD-2D To Take A Break?
I don't think it's overused but i do feel it's a bit overrated
Re: Poll: Box Art Brawl - Duel: Kirby: Nightmare In Dream Land (GBA)
Neither is good but Kirby in the rambo bandanna is hilarious
Re: Palworld Developer Details Patent Infringement Claims From Nintendo's Lawsuit
@Kiwi_Unlimited
...And it costs money to patent something, and its obviously not cheap. And you might not have the resources to track/monitor people infringing on your patent. And you might not have the money to sue or win in court. And...
Re: Palworld Developer Details Patent Infringement Claims From Nintendo's Lawsuit
@springer17 The authenticity is basically just gain vs loss. For instance, another example brought up by DidYouKnowGaming is Pokemon Uranium. DYKG belives that it was the amount of popularity that fangame got specifically in 2016 that was the problem. Why that year? Pokemon Go came out. And on sites like IGN, Uranium articles were sharing pages with Pokemon Go articles. So the "gain" from taking it down became clear.
Re: Palworld Developer Details Patent Infringement Claims From Nintendo's Lawsuit
@Arehexes People are more critical of "rip offs" when money is involved. Even those "passion of love" fangames get bashed if they include ads or some form of monetization.
Personally, Palword just doesn't interest me as a game. I'm not saying it desreves this but I doubt any of us here would talk about it if some of the pals didn't look like pokemon. I see people go "Pokemon wants to suppress Mon games!" that probably don't play mon games. I do not view palworld as some new shining pillar to the genre. That doesn't mean it shouldn't exist though. Basically, to me Palworld is neither the devil nor the people's champion.
Re: Palworld Developer Details Patent Infringement Claims From Nintendo's Lawsuit
@Arehexes @springer17 Actually a company could go after most fanwork. It just comes down to "is it worth it". Contrary to popular belief Pokemon takes down relatively few fangames. Obviously. There are hundreds of fakemon games and they arent exactly hard to find. Its usually when they do something like add monetization (ads) or get to much online attention (ign, nintendolife) that they get warnings. DidYouKnowGamiing actually had a video about this (less than a week before the first reports of this lawsuit). My favourite example from the video is the fangame that called themselves "Pokemon Smile" and even but the rights to that web domain.... a year before the Pokemon Smile app.
Re: Palworld Developer Details Patent Infringement Claims From Nintendo's Lawsuit
@the_chosen_one, you're all over the place. Who would releasing the game on switch 2 be payback against?
Re: Pokémon Developer Game Freak Reportedly Hacked, Massive Amounts Of Data Allegedly Leaked
Also, it's worth pointing out that not all the beta designs in the leak are legit. Sadly, people have been mixing fakemons in with the beta designs
Re: Pokémon Developer Game Freak Reportedly Hacked, Massive Amounts Of Data Allegedly Leaked
@ChakraStomps Yeah, it seems like sone dev had their account details stolen and was even doxxed as part of this leak.
Re: Level-5's New Yo-Kai Watch 'Holy Horror Mansion' Teaser Supposedly Features AI Artwork
Article: yokai watch
Comments: aaah! Pokemon
I swear that franchise lives rent free in some people's heads
Re: Soapbox: The Next Pokémon Game Should Rework Old Critters, Not Just Add Dozens More
Older pokemon actually do regularly get stat changes, new moves, abilities, even new typings like when jigglypuff went from a pure normal type to normal/fairy in X and Y. The problem is that these changes aren't marketable. Do people actually want to see a trailer listing out each pokemon that received 10 points to their speed or attack stat?
Also, even recieving an evolution wouldn't automatically make a pokemon better. Stantler got an evolution... it also sucks and people don't use it. And some pokemon like Murkrow are actually better than their evolutions.
Re: Zelda: Echoes Of Wisdom Trailer Introduces Us To The 'Still World' And Dungeons
@DripDropCop146 What makes it a pallette swap is the attacks. To be fair, we haven't seen much but the few "swordfighter zelda" attacks we have seen look identical to links attacks in links awakening. Sure they could give her more detailed sword attacks but, typically, link is the swordsman while zelda is the mage
Re: Poll: Do You Prefer Fire Emblem: Three Houses Or Engage?
This arguement often boils down to: "3H has the better story, engage has better gameplay" but i feel that oversimplifies things. The plot/world-building of 3H is definitely better but there is also a lot of fluff, details that are not well explored and the multiple routes can get repetitive. Engages gameplay is better but it's also really grindy and stingy with resources. There are multiple "currencies" in the game and unlike every othe FE game, you don't get gold from clearing a story chapter.
Personally, i prefer 3H because the main thing i enjoy about FE games is the world-building and cast. The thing that frustrates me the most about Engage is how it has encouraged the narrative that "FE games aren't about the world-building/plot" with is such a dumb take. If Pokemon fans claimed "Pokemon isn't about graphics" as a defense of bad visuals they would get laughed out of any forumn. In Engage the seeds of an interesting story/setting/cast are there. I've read the manga adaptation and it is much more interesting w/out drastically changing things. Engage prioritized the Emblems (past characters) over the actual cast of the game, but it still didn't flesh out the emblems very well so it all felt half-baked, IMO.
Re: Don't Worry, Nintendo Likely Won't Utilise Generative AI In Its Game Development
@LadyCharlie This is why the interview brings up "AI-like technology". What you're describing sounds like procedural generation which has been around for years and isn't AI, although it's often confused with AI
Re: Feature: 54 Switch Ports We'd Love To See Before The Generation's Out
Gravity Rush is my dream port
Re: Talking Point: What Are You Playing This Weekend? (8th June)
Harvest Knight via the Free Trial. Bought it on Steam a few years back but never got very far.
Re: Feature: "Only Pokémon Can Make Pokémon" - Dicefolk Devs On Finding A Voice In A Crowded Genre
@Fangleman32
Yes, there are questionable designs but framing it as a modern issue feels disingenous. I also find it wierd and funny that you think pokemon are becoming less integrated when I have seen the opposite complaint: that new Mons are too inspired by the regions they are introduced in. Gyarados could have been introduced in any of the Japanese inspired regions but Mons like Corviknight are very UK inspired and incorporated into that regions world. And then you have regional variants like the new Tauros; that took a generic bull monster and redesigned it to be based on the spanish fighting bull specific to a region based on Iberia.
Re: Feature: "Only Pokémon Can Make Pokémon" - Dicefolk Devs On Finding A Voice In A Crowded Genre
@N8tiveT3ch
Ah yes, who can forget the totally animal-inspired mons like magnemite or voltorb. And I hate to tell you this but the eeveelutions are far more "popular" than the humanoid ones: "Hey guys, did you know..."
Re: New Limited-Time Pokémon Scarlet And Violet Distribution Now Available
@Pillowpants
These kind of distributions have been around for years and not just in this franchise. They're not about the pokemon, they're about highlighting a specific competeition or even competitor. It might be nice to see a competition you participated in get a commemorative 'mon
Re: Soapbox: Pokémon Desperately Needs A Rival, But Who's Big Enough To Take It On?
@Thief
Aside from the spin-offs, even the "third versions" sell much fewer copies than the initial versions. Still high numbers relative to other franchises.
@MrRusty
The last thing pokemon needs is another Kanto remake.
Re: Soapbox: Pokémon Desperately Needs A Rival, But Who's Big Enough To Take It On?
How popular are monster collecting games, actually? Sometimes I think Pokemon is just an extremely popular example of a niche genre. Seriously, what percentage of people who bought games like SMT V or Monster hunter stories 2, are pokemon fans? I suspect it's high. So perhaps it's just pokemon fans buying other Mon games (personally, i bought those 2, digimon survive, Ni no kuni, and still bought Pokemon games).
The problem with a killer game is that, nowadays, there is little stopping people from buying both (the would-be killer and the killed). So now, If a game flops its typically by its own merit (or lack-off) not simply because its competition was better. For example: Where are all the monster rancher fans and how many bought the switch port? or how many digimon fans bought Survive or the digimon world port? Did Pikachu steal your wallets?