Poor developers that have to deal with Nintendo's tough sales policies. I suppose Nintendo implemented the minimum sales policy as a measure of ensuring high quality games, but it backfired because there are still useless or unfinished games on the service. The severe file limit for developers? Nintendo is obviously saving money and resources for the Wii U instead of reserving more server bandwidth, but went too far with cutting resources for the shop channel and left sour tastes. I just don't get why they didn't update the Wii Shop Channel interface.
Yum! Books for my brain! Wait, if the WiiU controller lacks a processor, will I be able to carry them to my bedroom and still be able to leave my Wii U in the living room? o_O
Weird? Well, it's certainly better than coming up with continuous wave of senseless violent games, zombie themed games, too-similar fps games, and even Mario games! Legend of Zelda is a different story.
@72 Oh lighten up. Your opinions are welcome, and not every user is biased towards Nintendo (in fact, many are reasonable). Just don't shout out at others for being critical of your opinions; it happens.
As for the topic, I'm not sure how to feel about this. Should Nintendo go with the tried-and-true traditional button layouts that, for some reason, feel limited in terms of gameplay options, OR should they embrace supposedly immersive motion control gameplays that can be improved upon from Skyward Sword and tires players more easily? I'd actually like a choice, but that'll drive up development costs and time. So Nintendo will probably have to revise their development team and their development pipeline
Okay Capcom. I hope you keep your word. Please keep the horror and action balance at least between Resident Evil 2 and Resident Evil 4. On the brighter side, the atmosphere reminds me of Raccoon City. I'll be even happier if they include zombies.
I really like how the GameCube is designed. I do see it as a bit childish, but it was also a high-tech toy for me. As a matter of fact, I liked its colorful childishness. Might be mainly because I was 10 years old when I initially bought this.
@Samholy Ahem, this is Activision we're talking about. I don't know about Treyarch, but Activision wants as much money as possible. Hence, we have Call of Duty on Wii. They also sell well on the Wii.
@TheDarkness While touchscreen aiming sounds more accurate than analog sticks (I admit I haven't tried one), ergonomics is a prime concern for many people. Holding a device for a long time on one hand that's handling movement, shooting, and whatever else is bound to cause cramps for many people.
I can't wait for shooters! Wii remote controls and some beefed-up graphics capability has got to attract developers to make an FPS! Would be lovely if they had lots of exclusives for the WiiU to make it stand out.
@15 I think removing the internal battery will void the warranty. At least, that's what I conclude from someone who said that their Nyko+ voided their warranty.
Oh, I wish Nintendo was friendly with the indies ever since they opened up their online shops.
@17 It's possible that the Wii's hardware cannot emulate Star Fox (and Yoshi's island for that matter) due to its reliance on additional hardware to render polygons.
Well Nintendo, if you manage to compile a big set of launch games based on big franchises that are ORIGINAL games along with just a bit more multi-functionality than what you currently implement, then GO FOR IT.
Hm, makes me a bit skeptical. Hope this doesn't turn into a method of sinking into our wallets/banks and sucking out our greenies. Other than that, way to offer DLC, now we can have longer replay times.
<Sigh>, it would have been cool to see Machinarium on the Wii. Luckily, I have it on PC, so it doesn't bother me. Well, good luck to them if they try a WiiU port.
As for the old games like N64 taking up little space, we must remember that those assets took much less space than today. Textures were very small,color palettes were limited, 3d models were more simple, and most music were synthesized. Machinarium uses a lot of bitmaps and layered high resolution backgrounds, there are multiple soundtracks that are audio files (not midi), and there are lots of noise that are also audio files.
Well, I did find it mysterious as to how they would fit all those bitmaps (which the game is mostly made of), sound effects, music, fonts, and more into the 40 MB limit. Keep in mind that the game also makes you examine the surrounding environment, which seems a little silly in a mere 720x480 resolution. They could trim the size, but then they would need more work and time, meaning more money. And, let's face it, WiiWare isn't very popular compared to other online shops, so it's just too risky for them.
Will this put a dent on their production of sequels or spin-offs of their historical titles? On the other hand, I like to see new things. If they make new games that are different, I hope they're fun for all AND have high replay value. I'm unsure of what to view of this speech...
Nice, I'll have to get the games on my Wii. In other news, I just want to see Capcom combine Resident Evil 4's game mechanics with the previous Resident Evils' unrelenting atmosphere, truly frightening enemies, and a bit of Gothic architecture. I don't want to see more action-oriented atmosphere reminiscent of present-day shooters.
Comments 193
Re: Mario and Zelda Sheet Music Now Available
They've gotta release violin scores! Then I'd so get it.
Re: Review: Zoo Resort 3D (3DS)
This is not quite the game I wished to be on the 3DS, but it's probably a step forward. Still kinda interested in this though.
Re: Reggie: Wii U to Boast a "Full Range of Entertainment"
Is he suggesting that it can also act as a media device? I would totally love this console if they included a Blu-Ray player.
Re: 3DS Sets New Japanese Console Sales Record
That's great, now I'll be happier if they get developer support like Sony's getting right now.
Re: Icon Games: "Nintendo's Policies Put Jobs at Risk"
Poor developers that have to deal with Nintendo's tough sales policies. I suppose Nintendo implemented the minimum sales policy as a measure of ensuring high quality games, but it backfired because there are still useless or unfinished games on the service. The severe file limit for developers? Nintendo is obviously saving money and resources for the Wii U instead of reserving more server bandwidth, but went too far with cutting resources for the shop channel and left sour tastes. I just don't get why they didn't update the Wii Shop Channel interface.
Re: Rumour: Wii U Heading for E3 Face-Off with PS4 and Xbox 720
This could be the best generation for all of them, or the WORST generation from possibly rushing their consoles to the market
Re: Zelda Symphony Tour Gets Four More Dates
It's arriving near me! But why do I have to have no money!? Guess I should scrounge up all I can get somehow
Re: Rumour: Wii U and 3DS to Get E-Reader Capabilities
Yum! Books for my brain! Wait, if the WiiU controller lacks a processor, will I be able to carry them to my bedroom and still be able to leave my Wii U in the living room? o_O
Re: Nintendo Download: 29th December 2011 (North America)
Oh, I wish Nintendo could improve the Wii Shop, but I suppose they're conserving their resources for the WiiU. Meh, nothing special for the DS too.
Re: Nintendo Narrows Wii U Release Date Window
Awesome! I just hope Nintendo doesn't rush it
Re: Mario Party 9 and Rhythm Heaven Fever Release Dates Revealed
Has anybody seen the picture for the Joystiq article? I was weirded out by it, but I got over it:
http://www.joystiq.com/2011/12/13/rhythm-heaven-fever-arrives-february-13-with-a-budget-price-tag/
Re: New Kid Icarus: Uprising Trailer Shows Dark Pit
So colorful...
Re: Miyamoto Sure Has Some Weird Game Ideas
Weird? Well, it's certainly better than coming up with continuous wave of senseless violent games, zombie themed games, too-similar fps games, and even Mario games! Legend of Zelda is a different story.
Re: Aonuma: "Future Zelda Games Will Use Motion Controls"
@72
Oh lighten up. Your opinions are welcome, and not every user is biased towards Nintendo (in fact, many are reasonable). Just don't shout out at others for being critical of your opinions; it happens.
As for the topic, I'm not sure how to feel about this. Should Nintendo go with the tried-and-true traditional button layouts that, for some reason, feel limited in terms of gameplay options, OR should they embrace supposedly immersive motion control gameplays that can be improved upon from Skyward Sword and tires players more easily? I'd actually like a choice, but that'll drive up development costs and time. So Nintendo will probably have to revise their development team and their development pipeline
Re: Nintendo Crows About November Sales for Wii and 3DS
That's awesome! Just wish the Wii received more developer support.
Re: Expect the Circle Pad Pro Battery to Last for 480 Hours
Doesn't seem too surprising. A wireless mouse can last for a long time on an AAA battery.
Re: Review: Play & Learn Chinese (DSiWare)
@2,4,6 (hey those are even numbers!)
Or you could just get My Japanese Coach or a language learning software on a computer.
Re: Feature: Nintendo Holiday Gift Guide
I chuckled at the header. Anyway, this article has gotta reach a massive audience!
Re: Review: Play & Learn Chinese (DSiWare)
Should buy this for my sister. She's learning Chinese.
Re: Resident Evil Revelations Trailer Goes Back to Basics
Okay Capcom. I hope you keep your word. Please keep the horror and action balance at least between Resident Evil 2 and Resident Evil 4. On the brighter side, the atmosphere reminds me of Raccoon City. I'll be even happier if they include zombies.
Re: Pearl Pink 3DS is North America Bound on 4th December
Oh Nintendo. You're so....judgmental. Just kidding about the judgmental thing. Maybe I should get this
Re: Nintendo Download: 24th November 2011 (North America)
Still no Wii VC? Hope Nintendo is aware that people are desperate for more retro games.
Re: Feature: Remembering the GameCube
I really like how the GameCube is designed. I do see it as a bit childish, but it was also a high-tech toy for me. As a matter of fact, I liked its colorful childishness. Might be mainly because I was 10 years old when I initially bought this.
Re: Peter Moore Bigs Up Wii U's Online Functions Again
I agree with ShellyDeKiller. I wouldn't want Nintendo to use any of EA's servers. If they want online help, I'd rather they go with Steam.
Re: Review: Call of Duty: Modern Warfare 3 (Wii)
@30
Me thinks the people who reviewed the PS360 version were biased.
Re: Review: Call of Duty: Modern Warfare 3 (Wii)
@Samholy
Ahem, this is Activision we're talking about. I don't know about Treyarch, but Activision wants as much money as possible. Hence, we have Call of Duty on Wii. They also sell well on the Wii.
I'll get this game...when it's $20.
Re: First Impressions: Nano Assault
<puts on critic hat> I hope they didn't rush the rest of the game. <takes it off>
Re: Talking Point: First-Person Shooters and the 3DS Circle Pad Pro
It would be nice to see an original FPS on the 3DS.
Re: Review: Super Mario 3D Land (3DS)
@36
If you know that you'll be getting Mario for Christmas, doesn't that defeat the purpose of holding off until Christmas?
Presents were supposed to be a surprise.
Re: Talking Point: First-Person Shooters and the 3DS Circle Pad Pro
@TheDarkness
While touchscreen aiming sounds more accurate than analog sticks (I admit I haven't tried one), ergonomics is a prime concern for many people. Holding a device for a long time on one hand that's handling movement, shooting, and whatever else is bound to cause cramps for many people.
Re: Ubisoft Believes in Wii U for Core and Casual Customers
I can't wait for shooters! Wii remote controls and some beefed-up graphics capability has got to attract developers to make an FPS! Would be lovely if they had lots of exclusives for the WiiU to make it stand out.
Re: Talking Point: Nintendo's Plans to Fight Back
Well, I'll have to miss the days when game systems were simple and reliable. Well, not really with my Gamecube around.
Re: Review: Nyko Power Grip
@15
I think removing the internal battery will void the warranty. At least, that's what I conclude from someone who said that their Nyko+ voided their warranty.
Re: First Impressions: Fishing Resort
It looks like they put a lot of effort in this game. I'll get it whenever I can just so that I can relax and go fishing from my chair.
Re: Nintendo Download: 3rd November 2011 (North America)
Oh, I wish Nintendo was friendly with the indies ever since they opened up their online shops.
@17
It's possible that the Wii's hardware cannot emulate Star Fox (and Yoshi's island for that matter) due to its reliance on additional hardware to render polygons.
Re: Evidence Mounts for Circle Pad Pro Name
Okay, now I gotta have a 3DS. Resident Evil Revelations will definitely be on my radar!
Re: Resident Evil Revelations Blows Up With Multiplayer Raid Mode
Multiplayer? Multiplayer? I hope it didn't interfere with the main game in development.
Re: Iwata Unsure if Nintendo Will Sell Wii U At a Loss
Well Nintendo, if you manage to compile a big set of launch games based on big franchises that are ORIGINAL games along with just a bit more multi-functionality than what you currently implement, then GO FOR IT.
Re: Nintendo Promises 3DS DLC for Next Year's Titles
Hm, makes me a bit skeptical. Hope this doesn't turn into a method of sinking into our wallets/banks and sucking out our greenies. Other than that, way to offer DLC, now we can have longer replay times.
Re: Machinarium Finally, Officially Cancelled
<Sigh>, it would have been cool to see Machinarium on the Wii. Luckily, I have it on PC, so it doesn't bother me. Well, good luck to them if they try a WiiU port.
As for the old games like N64 taking up little space, we must remember that those assets took much less space than today. Textures were very small,color palettes were limited, 3d models were more simple, and most music were synthesized. Machinarium uses a lot of bitmaps and layered high resolution backgrounds, there are multiple soundtracks that are audio files (not midi), and there are lots of noise that are also audio files.
Re: Machinarium Finally, Officially Cancelled
Well, I did find it mysterious as to how they would fit all those bitmaps (which the game is mostly made of), sound effects, music, fonts, and more into the 40 MB limit. Keep in mind that the game also makes you examine the surrounding environment, which seems a little silly in a mere 720x480 resolution. They could trim the size, but then they would need more work and time, meaning more money. And, let's face it, WiiWare isn't very popular compared to other online shops, so it's just too risky for them.
Re: Nintendo Developing New Game Genres to Revitalise 3DS
Will this put a dent on their production of sequels or spin-offs of their historical titles? On the other hand, I like to see new things. If they make new games that are different, I hope they're fun for all AND have high replay value. I'm unsure of what to view of this speech...
Re: Feature: Fun and Frights on Nintendo - Part 1
Nice, I'll have to get the games on my Wii. In other news, I just want to see Capcom combine Resident Evil 4's game mechanics with the previous Resident Evils' unrelenting atmosphere, truly frightening enemies, and a bit of Gothic architecture. I don't want to see more action-oriented atmosphere reminiscent of present-day shooters.