CowLaunch

CowLaunch

Launching cows since VC Reviews

Comments 365

Re: E3 2012: Watch the Nintendo Press Conference Live Here

CowLaunch

Did Ubisoft buy a majority stake in Nintendo? Worst E3 I've ever seen. A 'New Coke' moment for Nintendo, ruining a recognized brand and a good recipe. It was like seeing your favorite band playing their new s*** rather than classics. And then puking on stage and ending the show early.

NintendoLand looks like a nauseating stroll through Jackson's garish Neverland.

That Luigi's Mansion mulitplayer was just Pacman! Shameful.

I wasn't planning on getting a Wii U, but I still didn't deserve to see that.

Re: Rumour: Retro Studios Preparing Star Fox Wii U Reveal

CowLaunch

@aaronsullivan

Can't speak for Donjwolf, but I'm not interested in whether you find what I have to say interesting, but to answer your inquisitive musings, I think a new Starfox would be great on the 3DS.

I've greatly enjoyed Starfox 64 3D, and would like to see a true sequel to it on the 3DS.

We're increasingly seeing games on Nintendo home consoles that could be achieved on the 3DS. Indeed, Smash Bros. will have a portable version, and the upcoming Wii and 3DS NSMB games don't look all that different so far.

I'm quite content with playing the likes of Kid Icarus on 3DS, and don't feel the need for a home console anymore. In a way, Nintendo could be a victim of it's own success with portable consoles, as the gap between actual gameplay between home and portable consoles seems to be getting narrower.

Certainly it seems Nintendo themselves have recognised this, with the functionality of the Wii U tablet, and I can certainly forsee a future where the home and portable consoles are one and the same thing (indeed, I made a thread about this possibility before the Wii U was announced.)

I hope that satiates your obnoxious curiosity.

Re: Talking Point: What New Super Mario Bros. 2 Means for 3DS and Nintendo

CowLaunch

Couple of concerns people have made which I share:

That this game is coming out so soon after 3D Land. I can't shake the feeling that after the merging of 2D and 3D, that this game is a step back.

The art style. It's ok, but that's the problem, it just looks perfunctory. The 3DS is far more powerful than the SNES, but I personally find the art styles of Donkey Kong Country 2 and Yoshi's Island far more charming than this.

I liked NSMB when it came out, it was even fresh I'd say, and I enjoyed the Wii version enough, but when the Wii U comes out it's possible we'll have 4 games that don't look all that different. This hasn't happened before, SMB, SMB2 (US), SMB3, and SMW all looked very different from one another.

I agree with a suggestion that someone here made, how about releasing a good Wario or Yoshi's Island game?

Re: Talking Point: What New Super Mario Bros. 2 Means for 3DS and Nintendo

CowLaunch

"To say that the revival of 2D Mario has been a gigantic success for Nintendo is somewhat of an understatement; both New Super Mario Bros. on DS and New Super Mario Bros. Wii sold over 25 million copies each worldwide by the end of 2011. Nintendo would be insane to ignore those numbers."

I find this a very interesting statement, because in years gone by, especially in the N64 and GameCube eras, Nintendo did seem to make creative choices that were insane marketing decisions.

Just off the top of my head, sticking to cartridges rather than switching to CDs seemed insane, and perhaps it was, but I liked cartridges. The decision to make the Wind Waker cel shaded seemed unbalanced, and probably a 'realistic' looking Zelda would have sold better, but I for one liked the style. It is forgotten now, but Mario Kart seemed like an insane idea when it first appeared.

I personally thought that the dual screen of the DS and the waving system of the Wii controller were bizarre and ruinous ideas for Nintendo, but I was happily proved wrong. And that's the thing, not only do fans want Nintendo to make 'insane' choices, to push what they can do and what we expect, but it also makes commercial sense I think in the long run; however recent developments certainly look cynical to me.

Sure, NSMB2 and Pokemon Black & White 2 will probably sell a lot, but I think eventually people will see through it if Nintendo continue in this vein. Hopefully we'll see a Galaxy scale innovation, or even, gasp, an F-Zero game, but I'm a little concerned.

I compared this burgeoning trend at Nintendo to how Disney for a time would just produce endless sequels. Whilst these sold for Disney for a time, people got weary of it, and they've since changed course as a company.

The risk Nintendo have as well is, the possibility that Sony or Microsoft gain dominance of the mainstream market (Nintendo has lost a big market lead before) and find their core dedicated fanbase has diminished by that time due to decisions like this, and even more so Pokemon Black & White 2. The return of the Tanooki suit for a Mario game that merged 2D and 3D styles was worthwhile, but ripping the P Wing and Tanooki tail into this 2D game just looks way too safe to me.

I'll vote in the simplest manner, by not buying it. After all, Nintendo aren't forcing me to buy it, and nor do they have a feudal responsibility to please me. But as a long time Nintendo fan, I'm registering my displeasure, and will do so in any future surveys they conduct.

Admittedly it's very early days yet, but looking at the screenshots, there doesn't appear to be anything, aside from the 3D effect that, that couldn't have been achieved on DS. It's all very well Nintendo saying that hardware power isn't important when they're innovating, but when they're just adding P Wing to this, or Miis to the Wii U version? A little concerned, but hopefully Nintendo will surprise me again.

And as a fan, I hope I'm wrong (as I have been on a few things they've done in the past) on most of the points I have made.

Re: First Impressions: Mario Tennis Open

CowLaunch

I like Nintendo Life, I really do, but why must every article about a Mario game feature the phrase 'mustachioed plumber' or 'portly plumber'? After reading these descriptions of Mario in video game journalism for about 20 years, it's getting a bit wearing.