Comments 68

Re: Random: Here's Why You Should Never Use Google Translate To Localise Your Game

Collo

Insight from a developer's point of view:

I wouldn't expect a respected company like WayForward to use Google Translate for this purpose. This actually happens quite often, also happened a few times with our games, when a developer only hands an Excel sheet to a translation company. They don't play the game, and the sheet doesn't come with the context of what's meant with the word.

Re: Interview: Two Tribes Discusses RIVE, Starting Again and eShop Support

Collo

@Einherjar

I don't think you got all your facts straight.

I don't think we ever said the Wii U version was the best selling.

Toki Tori 2+ costs the same and has the same content on all platforms.

'Openly presented as the least complete version?' It was given to Wii U fans first, then updated with whatever we added to later releases to make it the same experience on all platforms, for free...

We didn't just say 'no demand', we wrote a comprehensive blogpost on all the reasoning behind it.

http://twotribes.com/message/wii-u-level-editor-on-ice/

Let me know if you have any questions.

Re: Interview: Two Tribes Discusses RIVE, Starting Again and eShop Support

Collo

Time for some clarifications guys

Percentage wise, the eShop generates more income for our little studio when looking at all games combined. This does not make Toki Tori 2+ a success all of a sudden, it's just a comparison to the other shops.

When we still had 12 people, making an editor feature for a game that underperformed and didn't recoup even half of the costs does not make sense and could've gotten us in deeper problems than we now had to face.

We're more cautious at promising things now, so we have learned from all of this

Re: Review: RUSH (Wii U eShop)

Collo

For the color blind people here: Co-Founder Martijn Reuvers is also color blind and he has approved the game for release.

I know not every colorblind person sees the same, but he has the most common one

Re: Review: EDGE (Wii U eShop)

Collo

It is coming to 3DS soon! We've made it so that not only the depth changes, but also the field of view when you alter the slider. It works like a charm!

Re: Hands On: Toki Tori and EDGE (Two Tribes Classics)

Collo

@rjejr Check www.twotribes.com for the details!

@WiiLovePiece Sticks and buttons are much more precise. Even if we did implement it, i don't think the pressure sensitive touch screen on Wii U works well enough for a virtual dpad control.

Re: Toki Tori 2 Top 5: Two Tribe's Favourite Creatures

Collo

@Hejiru

You've been paying attention! We like that

In my (Collin's) mind the porcupine is still a wussy who's easily scared. I think Niels 't Hooft wrote these little stories and he's not on the day-to-day design team. So I think he simply interpreted what ended up being in the game.

We did tone down some of his behavior (such as being afraid of Toki Tori since he was frozen by him in part 1 so many times) to make it easier to understand for the player.

Anyway, he has spikes and mows the lawn when scared

Re: Two Tribes Founder: Wii U Could Become A "Casual Haven"

Collo

To be clear: I don't think there's anything wrong with family friendly gaming. You can take one look at Toki Tori 2 for proof

Also, kind of interesting how a tweet mistake can become a story like this. It's not like my opinion is so important or shocking, but it still seems to be picked up.

Re: Toki Tori Hatches on European eShop Next Week

Collo

Sorry GeminiSaint, missed your questions!

The game has something of a storyline with animated cutscenes that went missing when we made the WiiWare version. It also has different music and some other small changes.

Re: Toki Tori Hatches on European eShop Next Week

Collo

@ Luigi_is_better

The WiiWare version content was updated and remixed a little, but the core is basically identical.

It also has a totally unnecessary time limit and a jump button that only hops up single tiles. But that's because we didn't know what we were doing at the time

Any others?

Re: Two Tribes has a Frenzic Release Planned for This Month

Collo

We'll be posting a blog about the improvements we've made sometime next week. Keep an eye out on www.twotribes.com and of course Nintendo Life for the interview.

Concerning the price, it's probably going to be 200 points. It fits the product nicely, so I think we'll end up with that.

Re: Review: Rubik's Puzzle Galaxy: RUSH (WiiWare)

Collo

@bbpoy

The problem with rubiks world was that we tried to create too many games at once. RUSH is the fully developed, tweaked, expanded and polished bigger brother of one of that games.

We think RUSH is a great stand alone game, and this review seems to agree! So why not use this info to make your decision, instead?

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