Comments 395

Re: European Professor Layton vs. Ace Attorney Release Given Some Hope

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@One-Winged-Pit No, we would've lost because the game sales would be terrible because we refused to buy it and now they will just have an "excuse" (although, it's their own fault for not listening) and we won't see another of those risky games ever localised. Also, one more thing, I heard they would make it cheaper than usual retail games this way, so don't give up hope just yet. I mean, didn't Code Princess not get a retail a release but a cheaper digital version? If I remember correctly, it was around 20 quids.

Re: Miyamoto: GamePad's Touch Screen Primarily Used To Make Navigating Menus Easier

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@element187 Exactly what I've been trying to say to all those complaining about how the games are playing it safe. Right now they're in a situation where they can't afford losing the momentum they can build. But when they kick start the system and boost its sales, they can play the risky game once again. Besides, they don't want to make the huge games right off the bat without there being a big enough install base in the first place. So, yeah, Nintendo fans will always find something to whine about. I admit I'm a huge Nintendo fanatic, but I think the fanbase is taking it waaaaay too much.

Re: Soapbox: Why Region Locking Is A Total Non-Issue

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My only problem is I'm in a country in-between regions, so I could import from either the US or Europe, and buying them from the US is cheaper (and even then the difference is small when you take account that shipping from the US is more expensive), so that's why region-locking is slightly inconvenient. But I still won't complain if they don't remove it and it wouldn't matter much to me.

Re: Miyamoto: GamePad's Touch Screen Primarily Used To Make Navigating Menus Easier

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@Marios-love-child Yeah, see? Those titles are just to rise the momentum a bit, then they can take their precious time and try to innovate since they don't have the pressure of the having to give the first boost to the Wii U. So, they can basically try out new ideas without worrying.
EDIT: Here, they just said stuff that supports my theory:
“When it comes to brand-new types of games, we have to announce them not too far in advance of the actual release dates in order to have a strong impact in the market and minimize the chance of others introducing similar or competing products. We are working on new types of games, but we would like to announce them much closer to their actual release timings for this reason.

“When it comes to Wii, as ‘Wii Sports’ spread throughout the world at a sensational speed, some misunderstood that all Wii could do is enable them to play games by moving the Wii Remote. With Wii U, therefore, we planned to satisfy existing video game fans first and provide new surprises later.”"
See? They ARE planning stuff to surprise us soon, so we should all relax and enjoy our time with what we have

Re: Miyamoto: GamePad's Touch Screen Primarily Used To Make Navigating Menus Easier

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@Marios-love-child Sorry for lashing, just a bit sick from the whole gloom and doom that has been on for months now. Anyway, but it's still early in its life time. And tbh, I think some of those were kinda rushed to kick start the momentum. I'm sure they will begin making a lot of greater games once the system stabilizes and the teams can relax and stretch a bit. We all know how bad system launches are, and you can see how games on the PS3 and X360's first year weren't stuff that their predecessors couldn't do. Same goes for the 3DS, but it's beginning to show potential after years of launch. I just want the fanbase to stop complaining and start enjoying, they don't realize that they're jumping to conclusions drive potential fans when the stuff aren't half true. Get what I mean? Those who are patient will be rewarded, but raging would only stress you and take your time of enjoying stuff. And again, sorry about my first impression >.<

Re: Miyamoto: GamePad's Touch Screen Primarily Used To Make Navigating Menus Easier

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People still LOVE to just jump to conclusions! People, they're talking about the touchscreen, not the whole dual-screen idea! And I don't know even why is this article so misleading. Read the whole answer before saying anything:
"Well certainly I think that when it comes to touchscreens- and obviously not just gaming but a lot of other devices, are taking advantage of touch screen technology- and from an intuitive use standpoint, I think it's very integral to video gaming just because of the ease with which you're able to design the games in a way that anybody can play with just the touch of a finger in terms of menu selections and things like that. But, really for Wii U where we look at the benefit of the gamepad screen, is we really look at it as sort of a requirement in terms of how we're handling menus and sub-screens within the games. Just to make the games more convenient and easier to play."
KEYWORD: TOUCH FREAKIN' SCREEN

EDIT: Oh, here's more:
"The one thing that we don't do is take a posture of requiring people to develop their games in particular ways. For example, with regard to touchscreen gaming, we think it's great if people want to design their games for our systems in ways that take advantage of the touch screen, but we're not going to require it. We don't think necessarily that developers should be required to have something unique that leverages the 3D visuals in their gameplay."
Again, see what he's talking about? Touchscreen. It's just like the writer of the article just cut the part of the article that seems negative when not complete and just paste it. What's wrong with you people just jumping on everything? Have some patience!

Re: Japanese Wii U eShop Promotion Undercuts Retail Prices

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@RawkHawk013 I think I confused myself XD
@MarioPartyFan999 No, I meant the promotion in Japan, the one where you put 1000 yen, for example, and get 100 yen. So, 10% of the money you put in your virtual wallet. And yes, but the premium promotion gives you 10% of your money back in points. So, wouldn't that be 10% on the money you put in wallet, 10% off the game and 10% back in points from your purchase?

Re: Japanese Wii U eShop Promotion Undercuts Retail Prices

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But don't they already have a promotion where you get 10% of the money you put in your account? So, if you're a premium user you get 10% of the money you put, 10% of the game itself and then you get 10% of your money back because of the premium promotion, am I correct?

Re: Limited Edition Pokémon X & Y 3DS LL To Release In Japan

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I think this might just give me enough reason to upgrade to a 3DS XL <3
@Raylax Two XY XL, Eevee XL, Pikachu XL and Charizard XL. So, so far, they're five.
@DarkLloyd Well, if both of Xerneas and Yveltal are printed on it, I doubt there would be any game inside the bundle.

Re: First Impressions: Yoshi's New Island

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@Dogpigfish Yawn all you want, but in no way do I (and I'm sure others, as well) would like EVERY game there is to turn into a 3D game, we want a cup of our 2D goodness too, you know.

Re: Wolfenstein: The New Order Looks Set To Skip Wii U

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So, let's sum the arguments of devs up:
Not enough install base? Well, you're developing for the PS4 and the Xbox One who technically don't even have an install base yet!
Not enough power? Come on, dude, you're already developing for the Ps3 and X360!
Won't pay as good as Nintendo games? Well, duh, if you don't do YOUR work well, of course it won't, blame yourself first for your laziness.

EDIT: Nvm, after reading the post above me, it kinda makes sense now...

Re: Super Smash Bros. Won't Feature Cross-Platform Play Between Wii U and 3DS

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@Exile20 Well, I would welcome them just merging both games into one for Wii U, especially to push Wii U units since 3DS owners wouldn't feel like moving over to Wii U that way, but it still wouldn't be fair to them. So, yeah, a part of me wants the Wii U version to have ALL stages so it wants that, but my other part feels it would be selfish not to give 3DS owners their own game.

Re: Nintendo Reveal Why Its 3D Mario Title Isn't Super Mario Galaxy 3

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I don't know why are people complaining when they just watched ONE trailer and ONE developer interview. Come on, guys, give it time and try it out if you're lucky enough to have one of the select Best Buys near you and just try it out. Don't call it out just yet, it looks REALLY fun, and that's what matters. If you begin comparing games with each other, you will miss out on lots of fun, so it's better to play games like it's the first game you ever played, it's more fun that way.

Re: Nintendo Download: 6th June (Europe)

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This week is horrible for me X_X Oh well, can't complain since I just bought Denpamen 2, Oracle of Ages/Seasons, Pix 3D and Splash or Crash, so yeah, a lot to play for the coming weeks X3

Re: Video: Latest Japan-Only Nintendo Direct Features Plenty of Capcom 3DS Goodness

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A new Iwata meme is upon us! ^
Anyway, I can't describe the hype for this! 8D Somehow, I just forgot all about the digital-only dilemma <3 Hope that it sells well so we could get future games! ^_^ Oh, and I hope the English version is fully voice-acted like the Japanese one. (An option to change it the voices to Japanese would be some sweet icing on the cake)

Re: Capcom USA Senior VP Responds to Ace Attorney Concerns

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Well, maybe if enough people buy it they will release future titles in retail instead of digital. Anyone that likes the series should get this, it won't affect the experience or gameplay of how it is physical or not. Please, guys, understand and support this beauty!