Comments 175

Re: New Research Claims Wii U Success Hinges On A Price Cut

AbeVigoda

I don't understand all these people thinking that if the PS4/720 launch at $450-500, it automatically means most of those people who wanted those systems will settle for a Wii-U instead, just because its cheaper.

Those people who have held off on buying a Wii-U already are doing so because no Nintendo games (or at least those ones released) interest them or because they want something more powerful and like the big third-party games that Sony and Microsoft consoles provide.

If Toyota lowered the price of their cheapest sedan, it doesn't mean that people will choose to buy that car instead. Those who want an Audi, BMW or Porsche will still buy the more expensive car because its the one they want. They aren't going to settle for something they feel is "inferior" just because it will cost them $50-100 less...

Re: Talking Point: An Open Letter To Nintendo

AbeVigoda

"And, to me, you are also losing face. I fear that, unless the company can drastically turn things around, you will lose me, and many others as customers forever. And, if you recall your Blue Ocean literature, customers like me are the hardest to win back."

Who wrote this garbage?! Haha good lord...is this website now accepting editorials from 15 year old dweebs?

Re: No Battlefield 4 For Wii U Because DICE Wants To "Play It Safe"

AbeVigoda

@Koto

Oh I don't know...maybe because I'm looking at this situation objectively and am not dumb enough to believe that the PS4 and 720 will sell significantly less than the Wii-U did at launch? And I'm sorry, but hype generates interest which generates anticipation which translates into sales. Are you taking the stance that a product with no hype or consumer interest behind it will usually sell well? I hope to god you don't own a business...

Re: No Battlefield 4 For Wii U Because DICE Wants To "Play It Safe"

AbeVigoda

@Exile20

We don't know if the PS4 or 720 will sell worse than the Wii-U did in the first three months, but when you consider there is more hype and anticipation for the release of those systems then there was for the Wii-U, it's a safe bet to assume they will sell just as many if not more than the Nintendo did, am I correct? So why do you keep saying they will be in a 'worst situation' when they launch? Either they will be on par with the Wii-U's sales in its first months, or sell more.

Also read what I said above. The PS4/720 versions would have more in common with the PC version than the Wii-U version would. Therefore it would be much easier (ie. more profitable) for EA to port the PC version to PS4/720 than it would for them to a) release a straight port of the PS3/360 game to the Wii-U or b) take the time to create and release a third version of the game that straddles the line between the current gen consoles while still lagging behind the PC version.

It's really not that hard to understand. No one is talking about consoles 'selling millions on day one", we are taking about consoles selling millions over the course of a couple months, much like the Wii-U did. If you don't think the new Xbox and PS sales numbers will AT LEAST be identical to the Wii-U's at launch, you are sadly mistaken.

Re: No Battlefield 4 For Wii U Because DICE Wants To "Play It Safe"

AbeVigoda

@SethNintendo

First of all I said three months, secondly, the Wii-U sold around 3 million units in its first three months of release and had zero hype behind it with most consumers not even knowing it existed. Take into consideration the upcoming PS4 and 720 releases have 100X the amount of hype and interest behind them than the new Nintendo system did. Naturally, one would be safe to assume they would individually sell just as many, if not more units, than the Wii-U managed to sell during the same period of release.

I won't be buying a PS4 or 720 at launch, but I know millions of other people will (you know, those same people who have zero interest in a 'next gen' Nintendo system that costs only $300) so it's not out of the realm of possibility that each system sells 4-5 million units during the same time frame the Wii-U sold 3 million.

Re: No Battlefield 4 For Wii U Because DICE Wants To "Play It Safe"

AbeVigoda

@GiftedGimp

So your stance is that the PS3/360 are similar, Wii-U is in the middle alone, while the PC/PS4/720 have more in common, correct?

So explain to me why EA/Dice should allocate time, money and resources to produce a third version of the game (one that looks nicer than current gen but is still far behind the PC and next-gen Sony and Xbox) to sell a few hundred thousand copies on the Wii-U when they will already sell tens of millions on the PS3/360 and PC (and likely the PS4/720)? I'm dying to hear your response. EA is in the business to make themselves money, they don't exist to help Nintendo sell consoles.

And how do you figure people who own Wii-U's are buying the same amount of games as those who own PC's?? Have you not heard of Steam?! I could go on there and spend $60 and buy 3 or 4 games as opposed to spending the same amount on a single Wii title. Most Wii-U owners likely have 2-4 games. You would be hard pressed to find a PC gamer who owns less games then that after a five month period of ownership.

And you tell me to 'research the facts'? HAHAHAHA.......

Re: No Battlefield 4 For Wii U Because DICE Wants To "Play It Safe"

AbeVigoda

@Exile20

Why are you constantly comparing the Wii-U to the PS4 and 720!? That's ridiculous. Hate to break it to you, but take away the gamepad, and the Wii-U is basically on par with the PS3/360. Comparing the Wii-U to the PS4/720 is like saying a Honda Civic is similar to a Ferrari. They have nothing in common. Stop trying to pretend they are on par, because they aren't. Maybe the Wii-U can show some sharper textures here and there, but it's not a powerhouse compared to the 7 year old systems.

EA can release the game on PS3/360 to 200 million potential customers and sell 15-20 million copies. That version of the game would be the one the Wii-U would potentially receive. Maybe by the time the game releases there are 7-8 million Wii-U's sold, meaning it would likely sell around 200-500K copies...not really worth the effort is it?

On the other hand, the PC version will sell several million copies, and when the new Sony and Xbox systems come out, that version of the game could be released on them as well since they have more in common with the PC version than the Wii-U

So if you still want to be crazy and compare the Wii-U to the PS4/720 and think they share similar demographics in terms of who buys what type of game, be my guest. Just look at the Black Ops 2 online community on Wii-U where there are like 2000-4000 people playing online at any given time, even though there are around 4 million Wii-U's out there. If there were 4 million PS4's out there with Black Ops 2 on it, you could bet your life there would be tens if not hundreds of thousands of people playing online. The decision to not bring the game to Wii-U is purely financial. It's not worth it for them to do so.

Re: No Battlefield 4 For Wii U Because DICE Wants To "Play It Safe"

AbeVigoda

@Exile20

Assuming the PS4 and 720 go on sale in November, it's quite likely within three months of their release there will be a combined 10+ million of those consoles out there, while the Wii-U will be lucky to sell 10 million in its first year.

So by the time this game releases, we are looking at an install base of around 200 million PS3's and 360's the game could be sold on, compared to 8-10 million Wii-U's, a console closer in power and capabilities to those systems than it is compared to the PS4 and 720. Also take into account that the PS and Xbox audiences are the ones that play and buy this game, while recent sales numbers have shown there isn't a huge demand for this style of game on the Wii-U.

By the way, if you have been keeping up with the latest developments, you would know that (at least) the PS4 and likely the 720 are based primary on PC hardware, meaning it should be no problem whatsoever porting a PC version to the new consoles. There will be no 'getting used to the hardware' issues, as the developers have been using the same tools for years already.

Re: Android-based Ouya Console Will Have NES and SNES Emulation At Launch

AbeVigoda

@Hyperstar96

What's the big deal about this thing? It does nothing a computer/hacked console/android tablet/phone cant already do. It will have no 'exclusive' games on it that will be worth playing either. When it's big selling point from the start has been emulation, that doesn't scream 'big deal' to me. It's a cheap throw away console that will supposedly see a new Ouya released each year, assuming this one succeeds.

Re: Android-based Ouya Console Will Have NES and SNES Emulation At Launch

AbeVigoda

Most people who are interested in playing roms have already hacked their exisiting systems to do so already. It only takes like 15-20 mins to get your Wii loaded with thousands of games, plus with adaptors you can play them with original NES, SNES and Genesis controllers.

I don't think this will really affect Nintendo at all.

Re: Diablo III May Not Be A Sony Exclusive After All

AbeVigoda

Why was anyone under the impression that this was a PS exclusive anyway?? In an interview with the lead developers right after the PS4 reveal, the interviewer asked them if this game would be on any other systems and they said something along the lines of "Today is Sony's day, so we will talk about other potential releases another time".

Re: Review: Monster Hunter 3 Ultimate (Wii U)

AbeVigoda

@gohanrage

Sell your games/blurays on ebay or kijiji then. I never get back less than 75% of the cost if I sell it within a month or two after it was released. I haven't taken any to EB to sell in several years.

Re: Review: LEGO City: Undercover (Wii U)

AbeVigoda

@Peach64

Ya, other reviewers said the loading times were awful and that the game is far too easy. One thing I find interesting though is that this review makes it sound like this game is on par graphically with the 360 Lego games, while other reviewers said it was noticeably better looking than those games. Don't know who to trust!

That said, I won't be buying it anyway

Re: Hardware Classics: Sega Mega Drive

AbeVigoda

Never owned one, but I remember thinking as a kid that the only advantage it had over the SNES was more violent and bloody games likes Techno Cop and Robocop vs Terminator. The SNES felt like it was built sturdier and it had better graphics/colors and sound.