News Article

Two Brothers Still on the Way to the Wii U eShop, Third-Party Developer Handling Port

Posted by Thomas Whitehead

Identity of porting team to be revealed soon

It was way back in the latter half of 2012 that Two Brothers — from AckkStudios — was announced, a top-down 2D RPG that excited some retro gamers with its Game Boy aesthetic, and intrigued plenty of others with the idea that colour is gradually restored to the world.

The concept was attractive enough that it enjoyed a successful Kickstarter campaign, but as is increasingly common with these projects development fell well beyond the original January 2013 target. Nevertheless, the title is now available on PC, and considering the heavy retro Nintendo influence an intrigued fan quizzed the developer on progress for the overdue Wii U version. The good news is that it's still coming, though a third-party has stepped in to deliver the port.

The studio's Twitter account later stated that news on who's producing this Wii U version would come "soon".

An extensive trailer from last year is below; is this still on your radar?

[via nintendoeverything.com]

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User Comments (26)

Dave24

#2

Dave24 said:

Oh, so the sequel to Brothers: A tale of tho sons won't be called Two Brothers.

Only heard about it, and from what I've heard, it's not worth it. Buggy as hell

Emblem

#3

Emblem said:

This game got slammed kind of hard on the pc so let's hope they learned their lesson and make the Wii U version a lot better.

Geonjaha

#4

Geonjaha said:

Disappointing reviews for the PC version, and an unrevealed third party porting the game. Somehow I think my answer is going to be a no.

Weird

#5

Weird said:

and again a new game for my wii u... i need a new harddrive this year xD

vonseux

#7

vonseux said:

this game belongs on a Nintendo system ; odd is not on 3DS with those GB graphics

MamaLuigi

#8

MamaLuigi said:

I expect to hear the name of this other developer for the very first time. I feel they're going to be a brand new developer that handles ports of other games.

@vonseux I'm pretty sure that's the kind of thing the Gamepad was built for, in order to lure more portable-friendly developers to a home console. Still beats PS Vita in cost alone.

HylianJowiStaff

#9

HylianJowi said:

I remember this game! I was so excited for it back when it was announced. It's a shame the finished product reviewed poorly, or I'd be a lot more interested in giving this a whirl. :(

Mytoemytoe

#10

Mytoemytoe said:

I'm excited about this game, but only because it reminds me of the my favorite joke from the Adult Swim cartoon Rick and Morty.

unrandomsam

#11

unrandomsam said:

It was buggy as hell on release but it is better now. (And they are still working on it). There is some good in it.

(If anything at least it is not Tales of Phantasia iOS.)

Action51

#12

Action51 said:

How did I not know about this game? It totally reminds me of Final Fantasy Legend series (SaGa Frontier in Japan) for Gameboy.

Why did this game get bad reviews? Was it glitchy? Bad story? Too diffcult?

Philip_J_ReedStaff

#14

Philip_J_Reed said:

Yeah, it was. I was very unhappy with it, to the point that it became a chore to even play.

Maybe it's better now, but I have trouble wanting to revisit a game that was knowingly released in a barely playable state. They asked money for a hunk of garbage, and there's no reason that should ever happen.

As much as I like the immediacy of downloads, I don't like this, "Eh, we'll fix it later..." attitude that's developed along with it.

OptometristLime

#15

OptometristLime said:

So the dissonant sound was not only ear straining, but a portent of this game's ill fate. Glad for the warning! :$

unrandomsam

#16

unrandomsam said:

It is less buggy than Irem Arcade Hits I got in the same bundle. (Saturday Morning RPG and Raiden Legacy were fine). But I paid about the price of a NES game on the 3DS for all those four so I am ok with that.

unrandomsam

#17

unrandomsam said:

I have an unused steam code for this actually if anyone wants to try it.

(Quite a few games that I thought were terrible originally that now are pretty good (e.g Gianna Sisters which is now loads better than when it was released on the PC and the DLC levels are much better paced) and some that were never fixed like Knytt Underground (No way I will play that using a keyboard)).

Even Jett Rocket 2 is lots better on the 3DS after the update.

Games can now be patched so bad games can occasionally become good.

Magical Drop V is now totally bug free despite what the reviews might imply.

WaLzgiStaff

#18

WaLzgi said:

@Philip_J_Reed At the same time, it would be good to know if certain problems were fixed for everyone else's sake. Perhaps you could review and throw in a comparison between an updated version and the original version

Philip_J_ReedStaff

#20

Philip_J_Reed said:

Games can now be patched so bad games can occasionally become good.

Bad games getting better is nice. But releasing bad games with the intention of making them better later is another matter entirely, and nothing I can imagine supporting.

If you're asking for my money, I expect that you're selling me a product. Not a shell of a product, not a proof of concept...but a product. If you release a patch later to add multiplayer, or solve an obscure glitch that affected a small amount of players and was clearly difficult to detect pre-release, that's fine.

Two Brothers simply didn't work. That's a big difference, and I won't be giving the developers any more of my money after that. I'm happy to support an indie. I'm not happy to support a company that knowingly releases games that are shoddy to the point of being unplayable.

I hope for the sake of everyone who buys it now or in the future that it's a wonderful game. But I invested money and time into something that emphatically was not, and I can't imagine investing any more when there are better games and companies out there that actually deserve my money and time.

...and this is coming from a guy that played through Gummy Bear Magical Medallion. So you know I mean business.

Philip_J_ReedStaff

#22

Philip_J_Reed said:

I didn't notice it update, but it's fully possible that it did. (I leave my computer on a lot, and Steam automatically updates things, so it's very likely that I wouldn't have been around to see it happen.)

Judging from the comments of unrandomsam and some other folks, though, it has. For all I know it's miles better now. I'm willing to give it benefit of the doubt.

WaLzgiStaff

#23

WaLzgi said:

Well, I've made the argument in threads that releasing broken games is still bad even today. It can truly damage your reputation as a developer or publisher.

However, the question here is will the game be playable and functional when it comes to Wii U? I suppose I'll have to wait for a review to find out

GamerJunkie

#24

GamerJunkie said:

I got this game months ago on Steam for 25 cents in a bundle. Its pretty fun, I'd never buy it though for more than $1.

AyeHaley

#25

AyeHaley said:

This game...looks....so....pretty...
Should be a wonderful summer release.

Edit: I hope it doesn't get an iOS release, every game I get for my iPad is one Wii U game less...(I'm looking at you Tengami, I couldn't resist your charms)

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