News Article

Beatbuddy Brings the Rhythm to the Wii U eShop

Posted by Thomas Whitehead

Dev tells us they're "excited to develop for Wii U"

The Wii U eShop is on a bit of a roll right now, with some high profile download-only releases in the last couple of weeks and another on the way this week, and beyond that there are a host of intriguing titles confirmed for later in 2013 and early 2014. Nintendo's also currently on the networking trail at GDC 2013 (Game Developers Conference) in Cologne, Germany, hosting events to explain the development options for publication on the the platform.

The good news is that more new games are being consistently revealed. Developer THREAKS has told us that Nintendo will reveal, during GDC 2013, that its PC title Beatbuddy: Tale of the Guardians will come to the Wii U eShop. Only released on Steam a couple of weeks ago, it's a "music action-adventure game that has an emphasis on rhythm — some moves and key moments need to be timed to the beat. It includes music contributions from Austin Wintory — composer of the Journey official soundtrack — among many others.

We recently had a chance to chat with Threaks' Denis Rogic at Rezzed 2013 after going hands on with the PC title, as we were certainly hopeful that this would make its way to the Wii U eShop. Here's what he told us about the gameplay on offer.

We have a music action-adventure. This means that we have a game that actually mimics the game mechanics with music and combines that, meaning that you have the actual action-adventure gameplay that you’d expect like puzzles, fighting and stuff like that, but at the same time, all those mechanics actually are music. By playing the game, you mix and remix the song and kind of interact with that music.

…We have rhythm elements, but they’re a really small portion of the game and they’re always interactive, so you expect a real freedom of movement, freedom of all kinds of things that you would expect from an adventure game, and then you have this additional layer of music in there. For example, there’s a game mechanic that’s a bass drum and the closer you get, the louder it gets and that means it’s a game mechanic. Just by moving through the level without any restrictions, you mix the song.

You can check out the full interview in the video below.

It's a visually stunning game, too, and certainly has its fans in the Nintendo Life team — the PC trailer gives a good taste of what's the come.

So, are you interested in this one?

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User Comments (20)

WiiULoveGBA

#2

WiiULoveGBA said:

Looks interesting and good! I'm glad they are excited to be on Wii U lots of good people own a Wii U :)

As an aside, I dislike the word buddy lol

antdickensAdmin

#3

antdickens said:

I played this at Rezzed and recently bought it on Steam, it's a great little game - thrilled that it's coming to Wii U :)

Play-Doh_25

#5

Play-Doh_25 said:

This looks like so much fun, and I love the music. The eshop has been picking up some serious momentum these days. Im definitely getting this one. (lol the little beatbuddy guy is sooo cute)

Shambo

#7

Shambo said:

It's actually a good start to have a company with every type of 'fanboy'. I hope they bring many great games to every gamer on every platform. This one looks and sounds absolutely stunning. I hope it plays as good, definitely going to give it a chance!

element187

#10

element187 said:

Well I'm digging the music that is for sure... I'll end up buying it because I have this problem where I keep buying eshop indie games and cannot stop. Its almost compulsive.

element187

#17

element187 said:

@Ernest_The_Crab define bad... what one person might think of one game, another may enjoy. I did enjoy cloudberry kingdom when my brother came over, we played maybe 4 hours of it in a competition.... the game is simple, but well worth the $10 asking price in a multiplayer setting... some people hated it.

Henmii

#18

Henmii said:

Could be fun! But come on: Yet AGAIN modernized 20/30 music a la Americano?! That thing has been done to death by now!!!

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