Road Redemption Hits Its Kickstarter Target
Posted by Thomas Whitehead
Let's not be rash, we have a bit of a wait
In recent weeks we've brought Road Redemption to your attention, a Kickstarter project that's promised Wii U as a platform alongside releases on PC and Mac. It's another title made possible by Nintendo's increasing openness to indie developers, as well as the Unity engine support included on the Wii U hardware.
We don't need to speak about this as a potential release anymore, as Road Redemption has hit its funding target and passed $160,000; at the time of writing there are still around 40 hours of funding time remaining, with the only additional stretch goal being a release on Xbox Live Arcade. Wii U was an early platform promise, with developer DarkSeas Games singling out GamePad multiplayer options as a particular bonus of the system.
The game has an estimated release that's still a little while away — August 2014. Its stated goal is to deliver "a return to the challenging, skill-based gameplay that defined gaming on the Sega Genesis (MegaDrive), 3DO, and Nintendo 64." Its biggest influence is the Road Rash series of games that were popular on the SEGA Mega Drive / Genesis, which combined motorbike racing with action brawling, as you could merrily kick and punch opponents, with weapons such as bats and chains also handy. It was violent, a little ridiculous and a lot of fun, so it'll be interesting to see whether Road Redemption can recapture that gameplay.
The campaign will still be open for a little longer on the Kickstarter project page, and you can check out the pitch video below. Although it's a while away, is this a game you'll be interested in playing on the Wii U?