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First Impressions: Bomb Monkey

Posted by Corbie Dillard

Monkey + bombs = puzzler fun

When you mention developer Renegade Kid's name, some gamers' minds immediately gravitate towards the spine-chilling first-person shooters the developer has created like Dementium and Moon. So when the group released its retro platformer Mutant Mudds, most were fairly caught by surprise. There's another surprise as Renegade Kid are about to take another radical turn; this time it's in the puzzler direction with its upcoming 3DS eShop release Bomb Monkey.

The premise behind Bomb Monkey is quite simple. You take control of your little monkey at the top of the screen and you must drop an assortment of coloured blocks and bombs down on the ever-rising rows of blocks and power ups coming up from the bottom of the screen. Your goal is to simply create groups of similarly-coloured blocks that can be destroyed by the random bombs that your monkey is given. Sounds simple, right? Well it might seem so at first glance, but once you see how fast and frantic the action becomes, you'll get a solid idea of just how strategic and challenging it can be.

As far as single-player modes go, many players may want to start off with the Endless mode that allows you to basically play until the stacks of blocks finally reach the rope your monkey is standing on and knocks him off. Another single player option is the Rescue mode. Here you'll have to take out blocks in order to get a clear shot at one of your monkey pals that's been caged: if you can manage to drop a few bombs onto the caged monkey you'll be able to free it. While this may sound like a minor twist on the regular game, there's actually a lot more strategy to this mode that will likely appeal to more seasoned puzzler fans.

If you really want to have some fun and see what all the Bomb Monkey fuss is about, you're going to have to fire up one of the title's two-player modes. Since each player uses one of the screens of the 3DS, you only need one system and one game in order to play with a friend. The first option is the 2P Versus mode and what most people will consider the bread and butter of the package. Here you'll take each other on in the game's regular block-blasting mode, but each time you take out blocks on your side of the screen, those blocks are then tossed over to your opponent's side: the last monkey standing in this mode wins. If your softer and less-competitive side wins out and you're looking for some cooperative gaming action, the 2P CO-OP mode will be right up your alley.

There's just something so cute and simple about Bomb Monkey that kept us coming back for more, and it's the competitive two-player mode that made it hard to put the game down. Puzzlers come and go, but the really simple and addictive ones, like Bomb Monkey promises to be, can be some of the most enjoyable. It's definitely a game to keep your eyes on as its summer release inches closer.

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User Comments (19)



Azikira said:

You know, for a download title it looks like fun, but I miss the days of MOON and Dementium, y'know? Just imagine what they could do on the 3DS!



BenAV said:

Looks pretty good.
Wonder how long it'll be before we see it in the PAL regions though, considering how long Mutant Mudds is taking.



alLabouTandroiD said:

Always looking forward to puzzlers that not only have great game mechanics but also got some vibrant feel to them. (Tetris DS, Pictobits, Meteos and many others say hello.) This could be one of them.

Also seems like a slightly simpler (maybe more fast paced)variation of Wario's Woods to me. I really liked that one.
I would have loved if online play and leaderboards were included but that won't stop me from getting it if either there's a demo or if the reviews say it's as good as i think it will be.



LittleIrves said:

Seems to me someone else should be writing up the impressions of Renegade Kid titles... just for journalistic integrity's sake. Aren't you guys pals? Doesn't bother me much, but I can see how it might cause some questions. If I'm mistaken, my apologies.
Regardless, I'm glad to see someone's bringing back the "book" style of holding the system, even if it makes it a 2D experience.



FonistofCruxis said:

That monkey's eyes make it look evil! Anyway, it doesn't look as good as Mutant mudds but it still looks like a pretty good game.



RR529 said:

Looks good, but I'm not really into puzzlers, so I'll probably pass. That's also why I've held off on Ketzal's Corridors, and Art of Balance TOUCH!



Kitsune_Rei said:

I'm looking forward to this! I was concerned when it had a "summer" release date and I still hadn't heard anything about it. Always nice to see high-quality puzzlers on the market

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