Gravitronix (WiiWare)

Game Profile

It's time to claim your rightful place as the champion of the Gravitronix arena, but get ready to deal with up to seven other players who are all shooting for the same title.

Vanquish your opponents with four different projectiles and the powerful beams of your gravity platform. Intercept attacks and take careful aim at exposed vulnerabilities. Deflect incoming projectiles or capture and charge them with energy for devastating explosive attacks. Team up with a friend and battle through campaign mode, or recruit up to eight players on a single Wii™ system in versus mode for an all-out battle. Customize your matches with a variety of different options, such as flooding the arena with projectiles or making the game insanely fast. No matter how you like to play, grab your friends and have a blast.

Game Review


USA USA Version

Posted by Philip J Reed

One of the first titles announced for WiiWare finally sees the light of day.

Among the very first games announced for WiiWare, we might have expected to review Gravitronix around two years ago. But, as they say, life gets in the way. Plans change, things don't work out the way we expect them to, and release dates slip further...

Game Screenshots

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Game Trailers

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User Comments (59)



TheLuigiDude said:

Multi-player battle style Elebits? Maybe though I am really interested in this game as well! Maybe I'll use the left over 500 from twist and paint on this title?



Stu said:

Of all the announced WiiWare games, this one has me the most intrigued.

The price is nice too!



KnucklesSonic8 said:

I'm intrigued myself and I was hoping it would launch on May 12th. I'm anticipating the day when it's added to the WiiWare collection. I can't wait!

And if the physics has any resemblance to Elebits, I will buy this game in a heartbeat, especially for the 500-point price tag!! (I loved Elebits! I can't wait to buy it someday. )



The_shoemaker said:

I wish more information was released about this game. I keep getting the feeling that i'm really interested in this game to find out i know next to nothing about it.



strade32 said:

i don't get what you do on this game. just pick up shaped and throw them at people?



RetroWare said:

I think its more than that strade, probably involving some strategy or something because of them talking about physics per object (like I know what that means ).

I'm probably wrong, and I'm sure someone here knows more about what that means.



mr_niceguy said:

@strade32 and RetroWare

Yah, that's exactly what they mean. Seems like they are going for a cheap Boom Blox, only with less replay value, which is the major appeal of Boom Blox. I'm not too optimistic about this game, but I guess I'll have to wait and see how it actually plays before I make my opinion about it, though.



ETSM said:

...except that nothing they've said suggests the game is anything like Boom Blox.

Most descriptions have said it involves twisting the Wii remote to move a paddle back and forth in a territory with gravity beams at your disposal...and it's 2D.



CanisWolfred said:

Gravity beams? well, I guess that explains the name. I was exited by Niceguy's description, but if what you say is true, ETSM, then I am less than intrigued.



Yasume said:

"The game is planned to be released when WiiWare debuts in 2008."




Dazza said:

Haha I just changed that! I spoke to Jesse a while back and Gravitronix is still under development, it just all appears to be taking a LONG time!



WeeGee said:

Does 8 player mean it will have Wi-Fi, because if it does, it's gonna suck, your not gonna get a good Wi-Fi game for $5.



CanisWolfred said:

Well, after having played Strange Attractors 2, I now have very high standards for games that utilize Grabity, and I don't think it'll live up.



Super_Sonic said:

Hopefully 8 players equal Wi-Fi. If the online play don't lags it's a total steal. But it will be questionable without Wi-Fi. If this game gets Wi-Fi it will be in my Top 3 most wanted games.



WindOnFire said:

Wow, how long is this game taking? I want it already! And if it has wi-fi, even better!



WindOnFire said:

Still, if its taking awhile, it means they must be working hard on it. Im OK to wait, just so long as the final product is good



Mario64DStyle said:

@wifi Questions

I was posting on their website and they mentioned how they had to throw out the online idea..

Alwell.. the 8 player still sounded nice =p
I want this game to come out!! >_>



WiiMan192 said:

Geez... We've been waiting a long time
Perhaps a Boom Blox / Geometry Wars battle game? If so...



Terra said:

This is taking forever to get released. Still, good games take time and seeing as this is taking ages, it should be brilliant. Like i said before (As GameGod3008), it sounds great for Multiplayer action. Considering the price, i will seriously consider this upon release



Nintendork said:

@ Terranigma
Plattchen also took a long time to be developed,so don't get your hopes up too high. But I have to admit that this game does sound awesome.



Terra said:

I'm not, especially after that. We can hope though and it certainly does sound awesome. I Wonder what Medaverse have planned after this



Ricardo91 said:

I find it funny how this game has been announced since before Wiiware launched, and there's still hardly anything known about it! there aren't even any screenshots!
I'm thinking it'll be a bomberman-type game, but instead of using bombs you throw shapes at people. Hope there's wifi.

Can't be too bad at 500 points.



Dazza said:

No Gravitronix lives! I chat to Jesse everynow and then, we might even be seeing screenshots soon!

Keep an eye on their blog for more info.



Terra said:

Come on Medaverse. Tell us more. Give us screens or a video or even an interview. It's been too long since anything was said.



Terra said:

It does feel like it's never coming out. Heck, this was announced so long ago, i commented using the GameGod3008 profile before i changed to Terranigma (nearly a year ago now).

I Just have to wonder what's the current situation with it. The blog hasn't had any updates and there haven't been any press releases lately. Also, i wonder what that Paranoia game is. Maybe that has something to do with the long wait. I wonder if that will be a WiiWare game as well.



Terra said:

I can't believe that a day after posting that message we get so much new info. Maybe they're watching over this page and it's users.



Ricardo91 said:

Still no screenshots!?!? Grrrr....

Like Terranigma, I too am starting to feel as if this game is cancelled.



Rockbandmonkey said:

I hope it does come out, this game had me intrigued. This game reminded me of Bomberman Blast, although I don't know why.



Crazed said:

The game concept sounds really cool. Hopefully the pictures will be polished and show off the game in its best light.




I think these guys appeared with a few comments in official nintendo magazine. It was a recent edition of the magazine. That suggests it IS very much alive and kicking as they say. It was a general article regarding wiiware.



WindOnFire said:

Finally! Heaps of new info from their blog.

"Gravitronix will feature a 21 level campaign mode for 1-2 players. It offers 10 regular levels aimed at teaching you the gameplay and 11 challenge levels aimed at making you jump out of your chair and scream with joy when you finally beat them."

"we've finally nailed down some details about Grav's gameplay which we're 90% certain won't change before release.

Basic Gravitronix Gameplay:

  • The game will feature up to 8 players on a single Wii with four players holding Wii remotes and 4 holding nunchuks (wifi didn't make the cut, but we have wifi plans for future games).
  • The game is played on a circular arena and players can choose to play with two 180° territories or four 90° territories.
  • Inside this zero-gravity arena, you will use four different projectiles as weaponry against opponents.
  • Gameplay is as simple as twisting the Wii remote or nunchuk and pressing two buttons to fire different gravity beams, one to push projectiles away and one to capture them, holding them in front of your gravity platform as you move along your territory.
  • Territories begin the game lined with a wall of shield pieces which are destroyed on contact with projectiles except the shard which bounces off shield pieces. When a projectile destroys a shield piece, it is destroyed as well.
  • The objective of the game is to be the last territory remaining by eliminating all other territories. Territories are eliminated when a projectile passes through their territory line.




Bass_X0 said:

It shouldn't take this long to create a WiiWare game. Some WiiWare titles have been given sequels already.



Terra said:

Come on already, this better be good after such a long wait. No, not just good, amazing.



Astro218 said:

What can we honestly expect from the game? Look at the blog: A few guys working part time, no prior experience with ANY development, admitted that they've made lots of mistakes, etc.

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