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Topic: Meta Knight Banned from SSBB?

Posts 41 to 60 of 73

Adam

Neglected to mention the most obvious difference, patching. Theblackwalrus to the rescue! :1

Come on, friends,
To the bear arcades again.

BulbasaurusRex

Yeah, for example, the Conduit 2 community complained a lot about the overpowered Stealth perk, and HVS nerfed it in a patch, along with some other competative tweaks here and there in various patches. Now, Conduit 2 is very balanced and provides the best FPS online multiplayer experience on the Wii (which with its motion controls, makes it the best console FPS online multiplayer experience, period, as far as I'm concerned).

Ash: Professor Oak, how's your Bulbasaur?
Prof. Oak: Oh, it only hurts when I sit.
...
Prof. Oak: It's only Chansey if Krabby won't let go. Bye, now.
Ash: I don't think I'm going to call him anymore.

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komicturtle

It's a shame Metaknight was programmed the way he is now. I was going to main all 3 Kirby characters, but MK was a turn off because he's too fast and he just isn't reflected the way he is in the Kirby games. Yeah, he is fast, but THAT fast?
I think of all characters in Smash Bros Brawl, Metaknight doesn't play the way he is in the Kirby games.

It's stupid how he is banned because I really never have problems beating good MKs with my Ness. They for the most part play the same and are real predictable. Metaknight in the Kirby games are more challenging than people playing in Brawl- that's just sad.

EDIT: Forgot to mention, I believe Snake is broken because his hitbox is messed up. You can be 5 or 6 inches away- a small gap, and his short knee jab and even short grabs magically gets you. Doesn't work for most of other characters (Kirby, Ness, C. Falcon, etc). I mean, if Snake had an invisible tongue, I can see how that would make sense. Too many people take advantage of this but I've learned to avoid it. Ban worthy, no. But sure as heck broken (C. Falcon's reach in grabbing is much more extended than Snake's).

Just something that kinda annoys me but again, can be easily avoided.

Edited on by komicturtle

komicturtle

Adam

When you say "good" Metaknight players, that can mean anything. Have you played good Metaknight players in tournaments in a large area or at a state level? Because that's where the problem is. They aren't banning him from use in basements around the nation. No one is saying he is broken on a casual level. If you have played at tournaments, I'd be interested to hear more of your experience, as most of the comments so far have either been general and ignoring the fact that there is generally a wide disparity of skill between serious tournament players and your run-of-the-mill Smash fan.

Snake is supposedly not very good against any of the other top characters except Metaknight, and even then he is still considered to be at a disadvantage but not so much as other characters would be. Again, this is at high level tournaments. Your mileage and mine may vary. I'm hoping to go to a tournament soon — maybe tomorrow — to see how I stack up and perhaps give some better insight here on just how ridiculous Metaknight can be at tournament level... that is, assuming they don't implement the optional ban right away.

As it is, I can only recount what I've read of tournament statistics and strategies, and many, many videos of top level players where one guy's basic strategy was to spam B and up B with Metaknight while another player had to pull out all stops with Snake just to cling to life. Kind of sad. But whatever, Metaknight is cool, so I don't really care too much.

Edited on by Adam

Come on, friends,
To the bear arcades again.

R-L-A-George

TeeJay wrote:

Hates all over SSB
That automatically makes me popular right?


Seriously, Metaknight was pretty cheap and Metaknight users were quite annoying.

Meta Knight takes some skill to master, don't know why the banned him. Other Characters like starfox, wow he gets annoying.

What about the old wii version of the game.

Edited on by R-L-A-George

R-L-A-George

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R-L-A-George

ColorsOfSonic wrote:

Nintendo6400 wrote:

Hell, I think Sonic should of been banned!

Pretty much the only thing Sonic had=s going for him in SSBB is his speed. Other then that most of his moves are pretty bad.

I agree.

R-L-A-George

3DS Friend Code: 1075-1459-7893 | Nintendo Network ID: Osaka7524 | Twitter:

komicturtle

I never played at "in-person" tournaments, but played a few small online tourneys. These MK users were good, but not in a good way (lol that doesn't make much sense, but you get what I mean?).

Heard of ADHD? He plays a good MK. Real good, and he plays in tourneys. Played him online with a perfect connection (for green, at least), he got beat and he flipped out on me. It was funny, really. I simply ignored him pemanently and I move on. I wouldn't go to these tourneys, especially when I'm unable because at the time, I had no license and most tournaments are far far away- not worth it. Especially if I'm going to be bored of playing 10 MKs in 20 or so rounds.

When I get bored, I am slow and not trying to fight. It ticks people off sometimes, but w/e.. You're boring.

Thus, I'm more into FFAs and dubs because it's more exciting and fun. I only 1v1 with good friends I know provide a rewarding challenge. Hate going against someone too easy to beat or annoying (jumping on one side of the stage, shooting at you- being cowardly). I've dealt with spammers and they make me lol They think they'll gauranteed to win, but I always seem to win against them. Lots of people complain about them, but they're fun to go against, albeit annoying, but it kinda provides a challenge. Well, minor.

komicturtle

LittleKing

People often say that we should not ban OP characters because in real life, some things are better than others and that is the whole point of the competition. The problem is, we are trying to compare two players' skill levels, and the characters are variables which must be controlled to some extent. No, they won't ban a good tennis player from a tourney because he's good. But neither will they generally ban a player of a game from playing because he is too good. They do want to make sure both players have equal TOOLS however. If I held a boxing tourney in my basement, and one guy had steel mittens while I had normal gloves, I'd ban the sucker. If he is a little more fit, or is more skilled, why would I?

Meta Knight is good. Yes, the skilled players can beat a MK user, but it is an elevation of difficulty probably unrelated to skill, which places potentially far worse players above better players using harder to use characters within the rankings for no reason. When we compete, we try to have the most even of tools as possible. We aren't there to compare guns, or anything, we're there to compare skill which means we have to control all the other variables that mess with the outcome. I'm not going to swim nude while some other dude is wearing steel toe boots and call that a fair comparison of our swimming ability. x_x

Yes, MK needs skill to master. Everything does. But he unbalances the game. He can recover endlessly, and fly across the length of the whole dang stage. His attacks, as others have mentioned, have higher Priority than most, so they either clash with opposing attacks or smash right through them. His attacks generally leave little openings to attack him when he is properly used, and it is downright frustrating to prevent him from recovering onto the stage after he is smacked off. He can spam attacks which hit multiple times and chain them to easily lock more unexperienced players against a wall/into a corner. (They attack and it gets broken because of they have lower priority, they block and it gets broken/hit through, they dodge and end up either behind him still getting hit, or against the wall. Similar to the annoying fan.)

I've also seen several times where his attacks will drill right through the stage, and oddly glitch onto the other side. You also cannot block many of his attacks, because unlike other characters' attacks, they often hit from multiple sides. You block left, he comes from the left, and somehow it gets you from behind. Pain. Ow. I used to play online with some MK users, and really, they weren't extremely frustrating. But I think when two players at the finals of a tourney, with a very high level of skill, should compete fairly. The subtle differences in skill are harder to determine at higher ranks, and who should win is hard to gauge. It isn't like when you go online and beat the crud out of a Meta Knight user because you are more skilled and he's a n00b, and then say MK is easy.

Edited on by theblackdragon

LittleKing

turtlelink

@Komicz, yeah, a few characters have some messed up hit boxes.Lucas' down strong can hit people from quite a range so it's good to spam it when you get near your opponent. Falco is same with his forward smash,

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komicturtle

@turtlelink
Hopefully hitboxes in the next Smash Bros won't be screwy.

@SnoozerBear
As much as I love Kirby characters, MK is not better than any other character. It's all on the player. An awesome Zelda can sweep the floor with Metaknight. People typically have "set game plans" (I don't. It's anything goes for me).

So, Snake can be on the other side of the stage, throwing grenades, sliding around with u-smash, I'd just be avoiding all that landing small hits. I always change up the way I play depending on the situation.

Because Kirby is small, Falco shooting his lasers right when the match starts (almost all do), I'd just duck, and none hit me, or when I'm Ness, PSI Magnet. Then they'd dash at you- let the fight begin.

Most MKs dash at you in the beginning of a match, so you pretty have an opening there or you can just go aerial and keep a good distance and block plenty and grab when necessary.

People need to adapt to situations because lots of players are predictable because they mimic other player styles.

komicturtle

LordJumpMad

Jigglypuff and ToonLink should be ban
Thier real cheap~

For you, the day LordJumpMad graced your threads, was the most important day of your life. But for me, it was Tuesday.
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turtlelink

LordJumpMad wrote:

Jigglypuff and ToonLink should be ban
Thier real cheap~

Guess Adam and I are really starting to scare you now.

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LordJumpMad

turtlelink wrote:

LordJumpMad wrote:

Jigglypuff and ToonLink should be ban
Thier real cheap~

Guess Adam and I are really starting to scare you now.

As if!
You guys are push overs!
I'm the best Brawler here!

For you, the day LordJumpMad graced your threads, was the most important day of your life. But for me, it was Tuesday.
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Adam

...jig? Sorry, I was snoozing.

KomicZ wrote:

MK is not better than any other character. It's all on the player. An awesome Zelda can sweep the floor with Metaknight.

That's not true. If it were all on the player, the characters would be irrelevant. An awesome Zelda can sweep the floor with a Metaknight provided the Metaknight player is not awesome, too, sure, but otherwise (while an upset is possible), an equally skilled Metaknight player will usually beat a Zelda player.

If players are of equal skill, certain characters are generally weak against certain other characters. Doesn't mean an upset is impossible by any means, but you can't just take any fighting game and assume that if you play one character to the best of your abilities that you will be even with someone who plays another character equally well. I don't think it would even be possible to design such a game unless the differences between characters are very small.

Edited on by Adam

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To the bear arcades again.

komicturtle

Either way, I still think it is. Sure, match-ups play a big role, but it should not be a deciding factor- least, I think it shouldn't.

komicturtle

Adam

There is no one deciding factor. Skill plays a part, and match-ups play a part. If I am totally awesome with Jigglypuff, I am still going to lose to a decent Metaknight because all but one of my specials have been made just about worthless in Brawl and I have no way to deal with that stupid tornado.

You can think of match-ups as a sort of natural handicap. It is a modifier of your match's potential outcomes, with skill as the base value. Skill should generally play a greater role, but the concern of those banning him is that it doesn't, at least in the metagame that this group governs.

Edited on by Adam

Come on, friends,
To the bear arcades again.

James

Adam, your thoughts on Smash Bros. are making me seriously rethink my stance on it as a worthwhile fighting game.

James

Nintendo Network ID: DaddyNewtsUK

BenAV

They should just ban every character besides Jigglypuff.
Then nobody is overpowered.

BenAV

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turtlelink

BenAV wrote:

They should just ban every character besides Jigglypuff.
Then nobody is overpowered.

Trust me, Jigglypuff is way stronger than you think.

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