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Topic: Zelda Producer: 'If we don't change we might die'

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Midnight3DS

If we don't change we might die

Aonuma is at least cognizant of Nintendo's conservatism. "With regard to... breaking the mold or changing the formula, I certainly hear the thoughts of fans. The impressions of fans that maybe it's getting a bit stale," he admitted. So, change is coming. "The concept of the item will be completely different than what you've experienced before," he says.

Are you ready for some change?

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MAB

The competition might need to think on this sort of level too

MAB

NinChocolate

Whatever Aonuma and Miyamoto feel is best. There's so very few games outside of N first party that I enjoy on the same level. The source of change? Well im no game designer and I don't trust outside developers who say yeah I could make that nintendo franchise kick donkey if they gave it to me. So Im open of course to whatever new inventions the Nintendo producers feel is right.

Edited on by theblackdragon

NinChocolate

Jaz007

WaveBoy wrote:

He's right. Looking at the PS4 and One, i see no evolution in game design. Focusing soley on fancier visuals only will kill the industry, and if it were just left up to Sony and MS than the industry desserves to crumble and die. I'd like to see how the touch pad on the Dual Shock 4 is put to use rather than just being a tacked on after thought, and if Kinect 2 will offer bigger experience rather than forgettable mini game compilations.

As far as the one and PS4 are concerned, these are dark times indeed for the industry, Nintendo's still got it. They are the only spark in the industry that's retaining that magic instead of jumping on bloated hollowyoodized cinematic blreak & brown bro fest shooter craze, which took up I'd say about 75% of sony and MS's E3 conferences. it's beginning to become a big giant blur, since a lot of look simular to one another.

Thats false sterotyping. Sony has a lot more than shooters and puts forth new ideas for games and evolves them,

Edited on by Jaz007

Jaz007

shingi_70

WaveBoy wrote:

He's right. Looking at the PS4 and One, i see no evolution in game design. Focusing soley on fancier visuals only will kill the industry, and if it were just left up to Sony and MS than the industry desserves to crumble and die. I'd like to see how the touch pad on the Dual Shock 4 is put to use rather than just being a tacked on after thought, and if Kinect 2 will offer bigger experiences rather than being utlized for forgettable mini game compilations that only the Golden girls would be excited for.

As far as the one and PS4 are concerned, these are dark times indeed for the industry, Nintendo's still got it. They are the only spark in the industry that's retaining that magic instead of jumping on the bloated hollowyoodized cinematic bleak & brown bro fest shooter craze where game design is the least important thing, with visuals and story telling taking centre stage....I'd say this type of crap took up about 75% of sony and MS's E3 conferences. it's beginning to become a big giant blur, since a lot of them look pretty darn simular to one another.

Its funny you say that when Anounma and alot of other Nintendo guys idea of change is probably more to do with the story/cinematic side that it does with gameplay. (not that wouldn't change as well)

WAT!

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shingi_70

A few games have shown using the touchpad but I don;t expect it to be used alot.

Also your confusing Hardware innovation with software innovation. While they do work in tandem sometimes they're completely different.

Plus I could easily say Nintendo is a boring company because they don't strive to innovate on Narrative and instead decide to appeal to the least common denominator when they should arguably be the pixar of games at the point.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

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shingi_70

WaveBoy wrote:

Sony_70 wrote:

WaveBoy wrote:

He's right. Looking at the PS4 and One, i see no evolution in game design. Focusing soley on fancier visuals only will kill the industry, and if it were just left up to Sony and MS than the industry desserves to crumble and die. I'd like to see how the touch pad on the Dual Shock 4 is put to use rather than just being a tacked on after thought, and if Kinect 2 will offer bigger experiences rather than being utlized for forgettable mini game compilations that only the Golden girls would be excited for.

As far as the one and PS4 are concerned, these are dark times indeed for the industry, Nintendo's still got it. They are the only spark in the industry that's retaining that magic instead of jumping on the bloated hollowyoodized cinematic bleak & brown bro fest shooter craze where game design is the least important thing, with visuals and story telling taking centre stage....I'd say this type of crap took up about 75% of sony and MS's E3 conferences. it's beginning to become a big giant blur, since a lot of them look pretty darn simular to one another.

Its funny you say that when Anounma and alot of other Nintendo guys idea of change is probably more to do with the story/cinematic side that it does with gameplay. (not that wouldn't change as well)

If their idea of change is with Story/cinmatics than why aren't we seeing it with Nintendo games(Aside from Metroid: Other M. )? They're more keen on the idea of evolving the way you PLAY games. The DS, Wii & Wii U are the perfect examples.

Miyamoto plain and simple. Its been stated multiple times by Aonuma and Tezkua that they usually have to fight tooth and Nail to get any non basic story in the games. Galaxy Is one of my favorite games but Tezkua said the EAD guys worked on the narrative and the Star Princess stuff being Miyamoto's back. Other M is a bad example as its made by a guy who's in love with the character. Its sad too as Super Metroid and the first prime are excellent examples of non transitional story telling in the medium. My favorite Nintendo game of Late is probably Kid Icarus uprising for the story itself and how its pretty indepth and well done yet keeps the Nintendo charm.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

3DS Friend Code: 3093-7342-3454 | Nintendo Network ID: shingi70

Snagrio

MadAussieBloke wrote:

The competition might need to think on this sort of level too

More like the industry as a whole...

Snagrio

3DS Friend Code: 4081-5821-0404 | Nintendo Network ID: WingedFish64

MAB

WingedFish wrote:

MadAussieBloke wrote:

The competition might need to think on this sort of level too

More like the industry as a whole...

That's eactly what I said... The entire industry is Nintendos competition

MAB

Snagrio

WaveBoy wrote:

WingedFish wrote:

MadAussieBloke wrote:

The competition might need to think on this sort of level too

More like the industry as a whole...

What do you mean? Aren't you looking forward to New Super Stale Bros. 17?

I'm most certainly looking forward to the upcoming Mario games, yet I'm not blind to the fact that ol' Mario, like a quite a number of ongoing current franchises, has lost some (or in other series' cases, a lot) of his luster. But at the same time I understand Nintendo's reasons behind making the same similar games, i.e. bringing the most money since the same old titles, whether we like it or not, sell the most. But of course, such a business system can only be successful for so long...

Snagrio

3DS Friend Code: 4081-5821-0404 | Nintendo Network ID: WingedFish64

SCRAPPER392

My guess is that the game will take place during the development of Hyrule, right from the beginning.
So, the direct sequel(give or take how many years since) to Skyward Sword.

Edited on by SCRAPPER392

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

MAB

Link & Zelda should get all Jay Z & Beyonce and go street level gritty n grime up in this mofo

Language warning

MAB

Chrono_Cross

Every studio Nintendo owns should work towards change.

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

MAB

Yeah Sega changed and look what happened to them... It's good that Ninty is whipping them back into fine form for Lost World though

MAB

banacheck

MadAussieBloke wrote:

The competition might need to think on this sort of level too

Funny thing to say as the only thing Nintendo changed as far is the controller, and that not real change when you think about it, we already have the 3DS.

Nintendo is pushing innovation.

By applying on idea to another really pushing forwards the boundaries of innovation, next you'll probably be saying how the decades old Mario is pushing boundaries.

Those casual gamers love there gimmicks and Nintendo kowns it.

Edited on by banacheck

banacheck

Ganondwarf

I hate change I'm not ready for change I like the series the way it is maybe more open world and heaps more to explore and some voice acting that will really get you attached emotionally to the characters but that's the only change I think the series needs.

Ganondwarf

Nintendo Network ID: Forbsz

Happy_Mask

Oh please, when they do offer change, everyone flipping hates it until several years later when they get the chance to reflect on it (see Majora's Mask, Super Mario Sunshine and Luigi's Mansion). Then, when they stay the same, everybody complains about how they want a different experience. It annoys the heck out of me how unappeasable a large portion of Nintendo fans are. Just pick a view and stay with it. Super Paper Mario was apparently too different, yet whenever they try to go back to the traditional platforming in the New series everybody gets in a little fit about how it has no identity. The Zelda series, at least from my perspective, has managed the perfect ratio of what's the same and what's different in each entry, and I don't want it to pull a StarFox Adventures/Other M on us. Maybe if there was some actually consistent views on the matter I wouldn't be so annoyed, but come on people!
/pointless rant

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Gamer83

Jaz007 wrote:

WaveBoy wrote:

He's right. Looking at the PS4 and One, i see no evolution in game design. Focusing soley on fancier visuals only will kill the industry, and if it were just left up to Sony and MS than the industry desserves to crumble and die. I'd like to see how the touch pad on the Dual Shock 4 is put to use rather than just being a tacked on after thought, and if Kinect 2 will offer bigger experience rather than forgettable mini game compilations.

As far as the one and PS4 are concerned, these are dark times indeed for the industry, Nintendo's still got it. They are the only spark in the industry that's retaining that magic instead of jumping on bloated hollowyoodized cinematic blreak & brown bro fest shooter craze, which took up I'd say about 75% of sony and MS's E3 conferences. it's beginning to become a big giant blur, since a lot of look simular to one another.

Thats false sterotyping. Sony has a lot more than shooters and puts forth new ideas for games and evolves them,

You're really trying to reason with WaveBoy?

Gamer83

FireMario887

Change? I really liked the recent gameplay styles of Zelda, but change is absolutely fine with me. Whatever the change, it is predictably great. I believe Metroid has already gone through change. Nintendo's classic action/platformers to the awesome gameplay of Other M. If Mario changes, I wonder how? A change-up for Zelda is great. I thought the gameplay of Ocarina of Time, Majora's Mask, Twilight Princess, and Skyward Sword was amazing, but if these it where it leads, then that is absolutely fine with me.

FireMario887

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