Wii U Forum

Topic: Zelda Producer: 'If we don't change we might die'

Showing 21 to 40 of 66

AuthorMessage
Avatar

WaveBoy

21. Posted:

Chrono_Cross wrote:

Every studio Nintendo owns should work towards change.

Except GoodFeel. ;)

Currently Playing: Mega Man V!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
80s FANATIC & King of NES Tekkidome!

AuthorMessage
Avatar

Ganondwarf

22. Posted:

I hate change I'm not ready for change I like the series the way it is maybe more open world and heaps more to explore and some voice acting that will really get you attached emotionally to the characters but that's the only change I think the series needs.

Ganondwarf

Nintendo Network ID: Forbsz

AuthorMessage
Avatar

Happy_Mask

23. Posted:

Oh please, when they do offer change, everyone flipping hates it until several years later when they get the chance to reflect on it (see Majora's Mask, Super Mario Sunshine and Luigi's Mansion). Then, when they stay the same, everybody complains about how they want a different experience. It annoys the heck out of me how unappeasable a large portion of Nintendo fans are. Just pick a view and stay with it. Super Paper Mario was apparently too different, yet whenever they try to go back to the traditional platforming in the New series everybody gets in a little fit about how it has no identity. The Zelda series, at least from my perspective, has managed the perfect ratio of what's the same and what's different in each entry, and I don't want it to pull a StarFox Adventures/Other M on us. Maybe if there was some actually consistent views on the matter I wouldn't be so annoyed, but come on people! :|
/pointless rant

[16:08] LordJumpMad Hides his gut with a griddle
[16:08] Reala: what ljm does for cash is ljm's business
[16:08] LordJumpMad: Gotta look good my my next game u_u

AuthorMessage
Avatar

Gamer83

24. Posted:

Jaz007 wrote:

WaveBoy wrote:

He's right. Looking at the PS4 and One, i see no evolution in game design. Focusing soley on fancier visuals only will kill the industry, and if it were just left up to Sony and MS than the industry desserves to crumble and die. I'd like to see how the touch pad on the Dual Shock 4 is put to use rather than just being a tacked on after thought, and if Kinect 2 will offer bigger experience rather than forgettable mini game compilations.

As far as the one and PS4 are concerned, these are dark times indeed for the industry, Nintendo's still got it. They are the only spark in the industry that's retaining that magic instead of jumping on bloated hollowyoodized cinematic blreak & brown bro fest shooter craze, which took up I'd say about 75% of sony and MS's E3 conferences. it's beginning to become a big giant blur, since a lot of look simular to one another. :p

Thats false sterotyping. Sony has a lot more than shooters and puts forth new ideas for games and evolves them,

You're really trying to reason with WaveBoy?

Gamer83

AuthorMessage
Avatar

Varia01

25. Posted:

Change? I really liked the recent gameplay styles of Zelda, but change is absolutely fine with me. Whatever the change, it is predictably great. I believe Metroid has already gone through change. Nintendo's classic action/platformers to the awesome gameplay of Other M. If Mario changes, I wonder how? A change-up for Zelda is great. I thought the gameplay of Ocarina of Time, Majora's Mask, Twilight Princess, and Skyward Sword was amazing, but if these it where it leads, then that is absolutely fine with me. :)

Currently Playing: Metroid Prime 3, Zelda Twilight Princess, & Metroid Other M
Hyped for: Sonic Lost World, Super Smash Bros 3DS, & Dream Team

Even though I have beaten many of the games I'm still playing, I play them not to win, but to have fun.

AuthorMessage
Avatar

Captain_Balko

26. Posted:

Forbsz wrote:

I hate change I'm not ready for change I like the series the way it is maybe more open world and heaps more to explore and some voice acting that will really get you attached emotionally to the characters but that's the only change I think the series needs.

Same here. I want my Zelda nice and normal, thank you very much. New items? Yeah, obviously. New story? That's expected. Better graphics? Duh. Cool new dungeon designs and puzzles? Uh, yeah. But changing the formula that has worked for every single Zelda game thus far, experimenting and tinkering... Nope. Hey, not saying it won't work, but I like my Zelda the way it is, and I don't need it to get mucked up.

Captain_Balko

AuthorMessage
Avatar

Geonjaha

27. Posted:

"The concept of the item".
I'm kind of hoping he actually means concept, and not just that they're going to be releasing some new items for Link to use.

I make Pixel Art on occasion.

3DS Friend Code: 2277-6645-7215

AuthorMessage
Avatar

Captain_Balko

28. Posted:

Geonjaha wrote:

"The concept of the item".
I'm kind of hoping he actually means concept, and not just that they're going to be releasing some new items for Link to use.

I'm pretty sure it will have to do with perhaps WHEN the item is acquired (for example, maybe it's not even given to you in a dungeon) or even WHAT one can do with items (gives you more freedom, there are multiple ways to complete puzzles with multiple items, et cetera). It's obvious that there will be new items, as there are in virtually ever Zelda game.

Captain_Balko

AuthorMessage
Avatar

shingi_70

29. Posted:

Captain_Balko wrote:

Forbsz wrote:

I hate change I'm not ready for change I like the series the way it is maybe more open world and heaps more to explore and some voice acting that will really get you attached emotionally to the characters but that's the only change I think the series needs.

Same here. I want my Zelda nice and normal, thank you very much. New items? Yeah, obviously. New story? That's expected. Better graphics? Duh. Cool new dungeon designs and puzzles? Uh, yeah. But changing the formula that has worked for every single Zelda game thus far, experimenting and tinkering... Nope. Hey, not saying it won't work, but I like my Zelda the way it is, and I don't need it to get mucked up.

Eh Arguably the best Zelda game is Majora's Mask and that was a massive change to the typical Zelda formula.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

3DS Friend Code: 3093-7342-3454 | Nintendo Network ID: shingi70

AuthorMessage
Avatar

Captain_Balko

30. Posted:

Sony_70 wrote:

Captain_Balko wrote:

Forbsz wrote:

I hate change I'm not ready for change I like the series the way it is maybe more open world and heaps more to explore and some voice acting that will really get you attached emotionally to the characters but that's the only change I think the series needs.

Same here. I want my Zelda nice and normal, thank you very much. New items? Yeah, obviously. New story? That's expected. Better graphics? Duh. Cool new dungeon designs and puzzles? Uh, yeah. But changing the formula that has worked for every single Zelda game thus far, experimenting and tinkering... Nope. Hey, not saying it won't work, but I like my Zelda the way it is, and I don't need it to get mucked up.

Eh Arguably the best Zelda game is Majora's Mask and that was a massive change to the typical Zelda formula.

Fair enough. But it was only the second 3D Zelda game - people didn't know what to expect. Now I feel like a massive change akin to the magnitude of Majora's Mask would throw everyone off and result in a weaker overall experience. But I could be wrong.

Captain_Balko

AuthorMessage
Avatar

kkslider5552000

31. Posted:

I feel like, while I'd definitely approve of a different sort of Zelda, that trying to say Zelda needs to change while Mario is RIGHT THERE is avoiding the problem.

3DS friend code: 2878 - 9709 - 5054
Nintendo Network ID: SliderGamer55

Cool link for cool people: http://forums.dctp.ws/

AuthorMessage
Avatar

CanisWolfred

32. Posted:

I thought Skyward Sword was a big change. It was just held back by the hardware is all (and the occasionally unresponsive controls). If this means more change, though, I (probably) won't complain.

Avid Fan of Anime, JRPGs, Webcomics, and Wolves
My Den - My door is always open....Too bad it's an empty closet.
My DeviantArt - I like to call it "the blank wall"

Wolfrun
Wolfrun Chibi

Arooo~

AuthorMessage
Avatar

SCAR392

33. Posted:

Maybe he means the items will be able to effect more stuff within the game. I think they're going to make items more useful and flexible.
I wouldn't mind having a whip in one hand, and a sword in the other. Kind of like the older portable Zeldas, but we can use the weapons simultaneously. They also effect more stuff.
Just a thought... Like a grapple hook can grab items look the boomerang, but I can use the same item as a slingshot for other items. The slingshot still shoots ONLY Deku Seeds.

Edited on by SCAR392

$¢@®³’²

AuthorMessage
Avatar

Flynn

34. Posted:

Really...just make it way more expansive with more RPG elements. Give it different settings like a war, or a different land. Maybe let link and zelda fight together to reclaim Hyrule. No need to go overboard or make it ultra realistic.

"Hi. I'm not a demon."
—Stephen

Top 5 RPGs I've played:
1.)SMT 4
2.)FE:A
3.)Persona 2
4.)Devil survivor 2
5.)Chrono trigger

3DS Friend Code: 4468-2091-7769 | Nintendo Network ID: Linkmaster1994

AuthorMessage
Avatar

WingedSnagret

35. Posted:

Happy_Mask wrote:

Oh please, when they do offer change, everyone flipping hates it until several years later when they get the chance to reflect on it (see Majora's Mask, Super Mario Sunshine and Luigi's Mansion). Then, when they stay the same, everybody complains about how they want a different experience. It annoys the heck out of me how unappeasable a large portion of Nintendo fans are. Just pick a view and stay with it. Super Paper Mario was apparently too different, yet whenever they try to go back to the traditional platforming in the New series everybody gets in a little fit about how it has no identity. The Zelda series, at least from my perspective, has managed the perfect ratio of what's the same and what's different in each entry, and I don't want it to pull a StarFox Adventures/Other M on us. Maybe if there was some actually consistent views on the matter I wouldn't be so annoyed, but come on people! :|
/pointless rant

Agree with this 100%

Biggest Pikmin fan on NL!

Avian fact of the week: The Moa, an extinct relative of ostrichs and emus that inhabited New Zealand, was the tallest bird that ever lived at 12 ft tall (3.6 m). It was also the only known bird to have no wing structure.

3DS Friend Code: 4081-5821-0404 | Nintendo Network ID: WingedFish64

AuthorMessage
Avatar

Chrono_Cross

36. Posted:

Captain_Balko wrote:

Hey, not saying it won't work, but I like my Zelda the way it is, and I don't need it to get mucked up.

Yeah, I love playing the same game every five years, too.

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

AuthorMessage
Avatar

SCAR392

37. Posted:

Chrono_Cross wrote:

Captain_Balko wrote:

Hey, not saying it won't work, but I like my Zelda the way it is, and I don't need it to get mucked up.

Yeah, I love playing the same game every five years, too.

Make it one.

$¢@®³’²

AuthorMessage
Avatar

WaveBoy

38. Posted:

LOZ(The first of it's kind, was TOTALY innovative),Zelda II, Majora's mask, Phantom Hour Glass, Skyward sword and those epic CDi games are pretty damn different from the usual LOZ norm. Each one of those offer a fresh unique and innovative(save for the CDi games) take on the Zelda formula. Also, am i the only one here who's not that excited for A Link between Worlds? The barren, simplistic and bland empty visuals are turning me off....I guess that's what happens when you run 3DS games in 60fps, you have to sacrifice detail, objects, the works. ALBW looks like it's suffering from the NSMB syndrome! :p

Stepping into familar territory would be the rehashed looking Oracle of Ages & Oracle of Seasons, then there's twilight princess, spirit tracks and maybe the minish cap & Wind Waker.

Nintendo should of just went for super detailed sprites, but NoOOoo, everything has to be in 3D....Ah well, i'm sure it's going to being great, but at this point i'm far more pumped for Yoshi's New Island.

Edited on by WaveBoy

Currently Playing: Mega Man V!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
80s FANATIC & King of NES Tekkidome!

AuthorMessage
Avatar

WildMan

39. Posted:

WaveBoy wrote:

LOZ(The first of it's kind, was TOTALY innovative),Zelda II, Majora's mask, Phantom Hour Glass, Skyward sword and those epic CDi games are pretty damn different from the usual LOZ norm. Each one of those offer a fresh unique and innovative take on the Zelda formula. Also, am i the only one here who's not that excited for A Link between Worlds? The barren, simplistic and bland empty visuals are turning me off....I guess that's what happens when you run 3DS games in 60fps, you have to sacrifice detail, objects, the works. ALBW looks like it's suffering from the NSMB syndrome! :p

Nintendo should of just went for super detailed sprites, but NoOOoo, everything has to be in 3D....Ah well, i'm sure it's going to being great, but at this point i'm far more pumped for Yoshi's New Island.

For once I actually agree with you 100%. Nintendo is just being plain lazy with Zelda ALBW..

Mmm Chicken

3DS Friend Code: 1075-1253-2852

AuthorMessage
Avatar

WaveBoy

40. Posted:

Metal_Sonic wrote:

WaveBoy wrote:

LOZ(The first of it's kind, was TOTALY innovative),Zelda II, Majora's mask, Phantom Hour Glass, Skyward sword and those epic CDi games are pretty damn different from the usual LOZ norm. Each one of those offer a fresh unique and innovative take on the Zelda formula. Also, am i the only one here who's not that excited for A Link between Worlds? The barren, simplistic and bland empty visuals are turning me off....I guess that's what happens when you run 3DS games in 60fps, you have to sacrifice detail, objects, the works. ALBW looks like it's suffering from the NSMB syndrome! :p

Nintendo should of just went for super detailed sprites, but NoOOoo, everything has to be in 3D....Ah well, i'm sure it's going to being great, but at this point i'm far more pumped for Yoshi's New Island.

For once I actually agree with you 100%. Nintendo is just being plain lazy with Zelda ALBW..

Awww. :p
And yes, ALBW looks to be the laziest zelda yet, and it's not going to age that well graphically either...ALTTP's color pallete is far more diverse and the sprite based visuals are just timeless. It's great that nintendo's finally making another traditional top down zelda, but good lord WHY does it have to be in 3D polygons in 60fps knowing that the 3DS sucks twice the power when displaying stereoscopic 3D.

Edited on by WaveBoy

Currently Playing: Mega Man V!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
80s FANATIC & King of NES Tekkidome!