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Topic: Why are so many third party games are being skipped.........

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Scollurio

And to be honest I don't think the Wii U will have much more 3rd party support than the Wii had, I fear Nintendo botched it, I've read about so many game devs already avoiding the Wii U for whatever reasons... a shame but harsh reality.

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Dizzy_Boy

MrWalkieTalkie wrote:

Games right now are being developed for PS3 & XBOX360. Not Wii U because its still too new. We'll just have to wait it out for the time comes where companies will start developing their next games for PS3, XBOX360, and Wii U.

tbh this seems right. it`s better to have new games built from the ground up with the WiiU in mind than porting over games with tacked on controll methods.
besides, while the we`re waiting for the nextbox and 720, it gives dev`s the opportunity to get better used to the WiiU`s architecture and hopefully the WiiU won`t be forgotten when they make new games.

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OneZeoN

After losing my WiiU to a fault after 3 days of launch day I decided to wait until next year to buy another because of the 3rd party issues.

I was ready to sell my PS3 for the WiiU but the sheer lack of 3rd party support is very worrying for me.
I LOVED ZombiU and will buy that next year again but other than that nothing stands out for my tastes.

The system is great, controller is great, miiverse is awesome but once I've finished ZombiU I'd like to play things like far cry 3, hitman and need for speed.

I just wish these games came out as standard on WiiU but they won't and by next Xmas the new 360 and PS4 will be out or very close at least.

This again will affect 3rd party support on the WiiU
I'm not massively into Mario, pikmin and monster hunter so that's not something I'm hanging onto

Love the WiiU and the awesome miiverse though!

Edited on by OneZeoN

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skywake

I don't understand why people think the ability to upgrade is a negative thing. Nobody forces you to upgrade just like nobody forces you to buy a new console. It just means that instead of a five or six year cycle that's over a fixed period (say 2013-2018) you get a five year cycle that's a moving window. If you go out and buy a PS3 now it'll only get proper game support for maybe one more year. If you got a "Steam Box" now you'll probably get decent support till 2017 or so.

19Robb92 wrote:

People who buy consoles want something that's easy to use, put the disc in and it just works. People who want to have better performance can just buy a PC and upgrade it. People who normally buy consoles will find it too complicated with all the upgrading and PC gamers will think it's too weak (or already have a expensive PC at home).

Or you could look at it this way instead. The Steam Box should be as easy to use as a console but with the flexibility and openness of a PC. Any manufacturer can build one with whatever specs they want and if you want you can build your own. If you don't think it has enough power get one that does, if you think it's too expensive get a cheaper one. All the flexibility and power of PC gaming combined with the simplicity and couch friendlyness of console gaming.

Not the worst of both worlds but the best of both worlds. Anyways, it's a competitor to windows as a game machine and media centre OS before it's a competitor to console or PC gaming.

Edited on by skywake

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OneZeoN

skywake wrote:

I don't understand why people think the ability to upgrade is a negative thing. Nobody forces you to upgrade just like nobody forces you to buy a new console. It just means that instead of a five or six year cycle that's over a fixed period (say 2013-2018) you get a five year cycle that's a moving window. If you go out and buy a PS3 now it'll only get proper game support for maybe one more year. If you got a "Steam Box" now you'll probably get decent support till 2017 or so.

19Robb92 wrote:

People who buy consoles want something that's easy to use, put the disc in and it just works. People who want to have better performance can just buy a PC and upgrade it. People who normally buy consoles will find it too complicated with all the upgrading and PC gamers will think it's too weak (or already have a expensive PC at home).

Or you could look at it this way instead. The Steam Box should be as easy to use as a console but with the flexibility and openness of a PC. Any manufacturer can build one with whatever specs they want and if you want you can build your own . If you don't think it has enough power get one that does, if you think it's too expensive get a cheaper one. All the flexibility and power of PC gaming combined with the simplicity and couch friendlyness of console gaming.

Not the worst of both worlds but the best of both worlds.

Only issue I see is when a developer makes a game for a system they would want EVERYONE who owns say a steambox to be able to run their game and maximise sales.
Parents or non gamers don't want to read specs on the back of games to see if it will work.

If you buy a PS3 they know all games will work without worrying.

Maybe I'm wrong but it's how I see it lol

I'm a gamer so I'd happily upgrade etc but not everyone is like that

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Sjoerd

Whenever a steambox comes out I guess they'll keep it at downloadables only, so no reading specs for parents. And IF they do, Valve will make sure that only machines capable of running games normally will get the steambox stamp. The entire idea is based on Valve making sure that machines with specific specs get that stamp.

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Gamesake

OneZeoN wrote:

The system is great, controller is great, miiverse is awesome but once I've finished ZombiU I'd like to play things like need for speed.

Need for Speed is confirmed for Wii U.

Scollurio wrote:

And to be honest I don't think the Wii U will have much more 3rd party support than the Wii had, I fear Nintendo botched it, I've read about so many game devs already avoiding the Wii U for whatever reasons... a shame but harsh reality.

Fear all you want, but the reality is Wii U has more third party support in its launch window than the Wii had in six years.

Edited on by Gamesake

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Sjoerd

Fear all you want, but the reality is Wii U has more third party support in it's launch window than the Wii had in six years.

That's only partly true. You know as well as I do that , though some are done good, some ports are just plain crappy. Batman, Fifa, Mass Effect and Transformers Prime are games that have mandatory gamepad functionalities(Batman), are ctrl+c's of older versions(Fifa) or make you pay the same for a third of the content(Mass Effect).
I'm not saying there isn't any good 3rd party support (NBA, Tekken,Assasin's Creed, maybe Darksiders, Ninja Gaiden) but 3rd party support is yet to be called "good".

I'm going to support all of these good 3rd party titles, but I don't feel 3rd parties are convinced of Wii U.

Edited on by Sjoerd

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Bankai

Sjoerd wrote:

Fear all you want, but the reality is Wii U has more third party support in it's launch window than the Wii had in six years.

That's only partly true. You know as well as I do that , though some are done good, some ports are just plain crappy. Batman, Fifa, Mass Effect and Transformers Prime are games that have mandatory gamepad functionalities(Batman), are ctrl+c's of older versions(Fifa) or make you pay the same for a third of the content(Mass Effect).
I'm not saying there isn't any good 3rd party support (NBA, Tekken,Assasin's Creed, maybe Darksiders, Ninja Gaiden) but 3rd party support is yet to be called "good".

I'm going to support all of these good 3rd party titles, but I don't feel 3rd parties are convinced of Wii U.

You make a $30 million AAA game for the Wii U with its current install base. See how profitable you are.

FOREST_RANGER

I believe it's still too early to predict the outcomes when the system was only out for 1 month in the U.S. and less so in other countries. The probable reasons why there aren't a lot of 3rd-party in announcements yet is because these games have been in development before they actually established a pipeline and working-engines for the relatively new platform. Furthermore, publishers may be carefully watching the Wii U and its chances of success in the markets.

We will be have a better picture when more Nintendo Direct discussions about the Wii U prevail, not to mention the E3 conference.

Edited on by FOREST_RANGER

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Sjoerd

WhiteKnight wrote:

Sjoerd wrote:

Fear all you want, but the reality is Wii U has more third party support in it's launch window than the Wii had in six years.

That's only partly true. You know as well as I do that , though some are done good, some ports are just plain crappy. Batman, Fifa, Mass Effect and Transformers Prime are games that have mandatory gamepad functionalities(Batman), are ctrl+c's of older versions(Fifa) or make you pay the same for a third of the content(Mass Effect).
I'm not saying there isn't any good 3rd party support (NBA, Tekken,Assasin's Creed, maybe Darksiders, Ninja Gaiden) but 3rd party support is yet to be called "good".

I'm going to support all of these good 3rd party titles, but I don't feel 3rd parties are convinced of Wii U.

You make a $30 million AAA game for the Wii U with its current install base. See how profitable you are.

They did. Assasins creed. and I praised it in my former comment. We're talking third party not exclusive, read the topic. I'm not telling them to throw 30 million at a 1.5 million install base, but I don't see why I can't comment on EA giving Wii U mass effect 3, when they're releasing the entire trilogy on the other systems. I know it's all about money, don't try to teach me that, I was merely commenting on @Gamesake's comment. Most ports are for getting a quick buck, not delivering a quality product. That's the problem.

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CM30

"You make a $30 million AAA game for the Wii U with its current install base. See how profitable you are."

That's probably one reason. The Xbox 360 and PS3 have an existing market, the Wii U currently doesn't, or at least not a big one. Costs for AAA games are so high now that releasing them on a new and untested console is basically financial suicide unless the platform owner decides to help with the costs or publish it. I suspect the PS4 and Xbox 720 will be hit hard by this at first too.

The other reasons are possibly either that Nintendo doesn't pay enough to the companies to get the games, or that they're scared of competing with Nintendo franchises.

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Bankai

They did. Assasins creed. and I praised it in my former comment. We're talking third party not exclusive, read the topic. I'm not telling them to throw 30 million at a 1.5 million install base, but I don't see why I can't comment on EA giving Wii U mass effect 3, when they're releasing the entire trilogy on the other systems. I know it's all about money, don't try to teach me that, I was merely commenting on @Gamesake's comment. Most ports are for getting a quick buck, not delivering a quality product. That's the problem.

Why I don't...

You praise the port of Assassin's Creed (3) and yet complain about EA only porting Mass Effect 3

Why no one complained that Ubisoft didn't port the entire Assassin's Creed trilogy to the Wii U I will never know.

Oh wait, I do know. It's cool to hate on EA.

Most ports are for getting a quick buck, not delivering a quality product. That's the problem.

Because the Wii U doesn't have enough users to justify the development of anything other than games to get a "quick buck." Nintendo's the only one with a vested interest in producing good quality games for the Wii U right now. Why the hell should third parties support a platform that won't support their bottom line?

The other reasons are possibly either that Nintendo doesn't pay enough to the companies to get the games, or that they're scared of competing with Nintendo franchises.

It's more likely to be the former. Generally with new console releases the owner of the platform (Nintendo, Sony, Microsoft) will supply subsidies, marketing funds or other financial support to the third parties to encourage them to work with the platform. Ubisoft likely got some support, as did Tecmo Koei. I doubt Nintendo more than a few dollars Activision or EA's way.

turtlelink

WhiteKnight wrote:

You praise the port of Assassin's Creed (3) and yet complain about EA only porting Mass Effect 3

Why no one complained that Ubisoft didn't port the entire Assassin's Creed trilogy to the Wii U I will never know.

Probably because Assassin's Creed 3 is a better standalone title than Mass Effect 3, or so it seems like.

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Sjoerd

Not only that, assasin`s creed has been released on all platforms in one month, whereas ME 3 has been there for a long, long time. comparing two games with a release that far apart isn`t justified here. fact is AC mostly has the same content on all platforms, while buying the ME trilogy is roughly priced the same as ME 3 on Wii U. That`s a dick move on EA`s part in my eyes and it just doesn`t justify the price. I`m not hating on EA because they`re EA, but I feel the contrast is too big pricewise. I never said I hated EA. This just is a nasty trick thry`re pulling. Just as nasty as people thinking they know how others feel about companies when they`ve read one commemt from someone else

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Bankai

Sjoerd wrote:

Not only that, assasin`s creed has been released on all platforms in one month, whereas ME 3 has been there for a long, long time. comparing two games with a release that far apart isn`t justified here. fact is AC mostly has the same content on all platforms, while buying the ME trilogy is roughly priced the same as ME 3 on Wii U. That`s a dick move on EA`s part in my eyes and it just doesn`t justify the price. I`m not hating on EA because they`re EA, but I feel the contrast is too big pricewise. I never said I hated EA. This just is a nasty trick thry`re pulling. Just as nasty as people thinking they know how others feel about companies when they`ve read one commemt from someone else

The reason the trilogy is being sold cheaply is that there was almost no actual investment on EA's part to put the package together.

EA had to hire an entire development team to port Mass Effect 3 to the Wii U. Having to port the other two games as well would have made it an incredibly expensive project.

Auracle

WhiteKnight wrote:

Nintendo's the only one with a vested interest in producing good quality games for the Wii U right now.

What about Ubisoft? They're producing Wii U exclusives like ZombiU and Rayman Legends. They seem to be very confident in Wii U.

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Ryno

True_Hero wrote:

WhiteKnight wrote:

Nintendo's the only one with a vested interest in producing good quality games for the Wii U right now.

What about Ubisoft? They're producing Wii U exclusives like ZombiU and Rayman Legends. They seem to be very confident in Wii U.

And thank goodness that Ubisoft is producing some high quality titles for the Wii U because Nintendo certainly isn't putting to much effort into it with its Wii U GamePad demo/mini-game collection NintendoLand and New Super Mario Bros. quick cash in.

Relax, I'm joking (sorta) as I have both NintendoLand and NSMBU.

Edited on by Ryno

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Bankai

True_Hero wrote:

WhiteKnight wrote:

Nintendo's the only one with a vested interest in producing good quality games for the Wii U right now.

What about Ubisoft? They're producing Wii U exclusives like ZombiU and Rayman Legends. They seem to be very confident in Wii U.

I can almost guarantee that Nintendo is supporting Ubisoft in some way.

Additionally, Ubisoft supports every console launch. They seem to run a business model that looks to exploit the relative lack of games at launch with one or two exclusives and a whole load of ports. Even the Vita got a bunch of Ubisoft games at launch.

brandonbwii

What's the deal with the "it needs to use the gamepad in innovative ways" excuse?

I still think all the Ubi games are coming to Wii U like Watch Dogs and Splinter Cell. They're just not announcing them yet for some reason.

Edited on by brandonbwii

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