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Topic: Response from Nintendo suggests GC adapter works with Wii mode

Posts 41 to 60 of 68

dumedum

This is some great investigative work. Seems legit.

Regarding the "complexity", there's nothing complicated about which controllers work with what. Nintendo just gives you a lot of options, because of its extensive different ways of playing games. How about Move supported games? How about Vita controlling certain games and certain not? How about using the new features of the PS4 controller in old games? It's the same "mess", it's just that the range of games and their depth is much superior with Nintendo - you can play old games before PS even existed on classic controllers, you can play the motion games, you can play the GC games with that awesome GC controller with its unique buttons and analog triggers, etc. It's all different experiences. But for the common guy buying the console it couldn't be simpler - Game Pad, and before that - Wii Remote. It's all they needed.

Edited on by dumedum

"Dubs Goes to Washington: The Video Game".

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gage_wolf

dumedum wrote:

But for the common guy buying the console it couldn't be simpler - Game Pad, and before that - Wii Remote. It's all they needed.

Uhh nope? How does one play Star Fox 64 on the Wii or Wii U with either of those controllers?

You can't. You have to buy a Wii Classic Pro, which runs about $50 dollars and isn't compatible with any Wii U games, or you have to find a Wii Classic controller, which is now discontinued and runs for about $30-40, and also isn't compatible with Wii U titles. It most definitely could be simpler.

Edited on by gage_wolf

gage_wolf

Discostew

gage_wolf wrote:

dumedum wrote:

But for the common guy buying the console it couldn't be simpler - Game Pad, and before that - Wii Remote. It's all they needed.

Uhh nope? How does one play Star Fox 64 on the Wii or Wii U with either of those controllers?

You can't. You have to buy a Wii Classic Pro, which runs about $50 dollars and isn't compatible with any Wii U games, or you have to find a Wii Classic controller, which is now discontinued and runs for about $30-40, and also isn't compatible with Wii U titles. It most definitely could be simpler.

Sounds like a good time to bring back GC controller compatibility.

As a dev of blargSNES, just stop with the claims that o3DS can emulate SNES games accurately @ 60fps. It cannot.

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alLabouTandroiD

Well, if the adapter makes my old GC controller work with GC games in Wii mode i might take the plunge and see if i can unplug my Wii I haven't done the system transfer yet so i don't know if every one of my games can be brought over.

Edited on by alLabouTandroiD

no apple

Nintendo Network ID: LTD_2112

Grumblevolcano

eviLaTtenDant wrote:

Well, if the adapter makes my old GC controller work with GC games in Wii mode i might take the plunge and see if i can unplug my Wii I haven't done the system transfer yet so i don't know if every one of my games can be brought over.

All games downloaded from the Wii Shop Channel and save data for all Wii games get transferred over, so yes the only reasons to have the Wii alongside the Wii U is to play Wii games with the GC controller and to play GC games.

Grumblevolcano

Nintendo Network ID: GrumbleVolcano

alLabouTandroiD

Grumblevolcano wrote:

eviLaTtenDant wrote:

Well, if the adapter makes my old GC controller work with GC games in Wii mode i might take the plunge and see if i can unplug my Wii I haven't done the system transfer yet so i don't know if every one of my games can be brought over.

All games downloaded from the Wii Shop Channel and save data for all Wii games get transferred over, so yes the only reasons to have the Wii alongside the Wii U is to play Wii games with the GC controller and to play GC games.

Well, i've read that there were some games and maybe some save data that can't be brought over. I never really bothered about the details though since i want to have some more time to do the transfer and by the time i'll actually do it these nuisances might not exist anymore.

Edited on by alLabouTandroiD

no apple

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Grumblevolcano

eviLaTtenDant wrote:

Grumblevolcano wrote:

eviLaTtenDant wrote:

Well, if the adapter makes my old GC controller work with GC games in Wii mode i might take the plunge and see if i can unplug my Wii I haven't done the system transfer yet so i don't know if every one of my games can be brought over.

All games downloaded from the Wii Shop Channel and save data for all Wii games get transferred over, so yes the only reasons to have the Wii alongside the Wii U is to play Wii games with the GC controller and to play GC games.

Well, i've read that there were some games and maybe some save data that can't be brought over. I never really bothered about the details though since i want to have some more time to do the transfer and by the time i'll actually do it these nuisances might not exist anymore.

The only problem was the Wiiware game LostWinds but that was fixed 4 months ago.

Grumblevolcano

Nintendo Network ID: GrumbleVolcano

Sean_Aaron

I don't have any GameCube controllers, but I do have adapters so I can use my CCPRO with GameCube games on my Japanese Wii. The only Wii game that would be applicable would be Metal Slug Anthology, but I dumped that once the entries I cared about started appearing in the Virtual Console and offered native CCPRO support and button remapping.

Just another correction, the Classic Controller is supported by at least one Wii U game: Warriors Orochi 3 uses it for the second player (I don't know if the new Pro Controller is supported or not). And if you want to play any SNES games in the Wii U Virtual Console they are also very handy (again, I'm not sure if the Pro Controller is supported or not)

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SKTTR

Grumblevolcano wrote:

eviLaTtenDant wrote:

Grumblevolcano wrote:

eviLaTtenDant wrote:

Well, if the adapter makes my old GC controller work with GC games in Wii mode i might take the plunge and see if i can unplug my Wii I haven't done the system transfer yet so i don't know if every one of my games can be brought over.

All games downloaded from the Wii Shop Channel and save data for all Wii games get transferred over, so yes the only reasons to have the Wii alongside the Wii U is to play Wii games with the GC controller and to play GC games.

Well, i've read that there were some games and maybe some save data that can't be brought over. I never really bothered about the details though since i want to have some more time to do the transfer and by the time i'll actually do it these nuisances might not exist anymore.

The only problem was the Wiiware game LostWinds but that was fixed 4 months ago.

It's not only LostWinds.
There's a chance you lose Yoshi's Cookie (NES) altogether, like what happened to me.
Also the oldest WiiWare demos (World of Goo, FFCC Darklord, PKMN Rumble) don't transfer like the rest of the demos.
Games from a different countries' Wii Shop need a NNID from the same region to be transfered.

And then there's about 90% Wii apps/channels that all got dropped and don't transfer. It's very odd that new Wii apps like WATCHEVER aren't available on Wii U's Wii mode and don't transfer either.

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dumedum

gage_wolf wrote:

dumedum wrote:

But for the common guy buying the console it couldn't be simpler - Game Pad, and before that - Wii Remote. It's all they needed.

Uhh nope? How does one play Star Fox 64 on the Wii or Wii U with either of those controllers?

Well you don't. VC's are for gamers who can easily deduce this kind of stuff exploring Nintendo's rich history, not for casual people. To be honest, I haven't gamed for more than 10 years before the Wii and I figured it all out in 5 minutes. It's not complicated.

Edited on by dumedum

"Dubs Goes to Washington: The Video Game".

Nintendo Network ID: Del_Piero_Mamba

GoneFishin

Many Wii U games support the Pro Controller but not the Classic Controller. That list you posted doesn't show any games that don't support the Classic Controller, just those that do.

This is what you should've posted. The list of Pro Controller enabled releases which includes notes on rather or not they also supported the Classic Controller.

http://en.wikipedia.org/wiki/List_of_Wii_U_games_that_use_the...

And the Virtual Console is definitely just as much for the casuals as for the long-time Nintendo fan, if not more so.

Edited on by GoneFishin

GoneFishin

gage_wolf

dumedum wrote:

VC's are for gamers who can easily deduce this kind of stuff exploring Nintendo's rich history, not for casual people.

Somebody needs to tell Nintendo that then, because I'm fairly sure their target market for the past decade has largely been casual players. Instead of continuing to clarify your statements such as: "It couldn't be simpler!" to "It's not for casual people." Why not just admit it's a mess and we can both move on.

Untitled
For hardcore Nintendo fans only!!!

Here's how simple it could be: All games that require the Classic, Pro Classic are mapped to the Gamepad (with remapping features like they already have.) The motion control games stay the same. Then your first statement would actually be true - all you need is the Gamepad and a Wii Remote.

Edited on by gage_wolf

gage_wolf

dumedum

gage_wolf wrote:

dumedum wrote:

VC's are for gamers who can easily deduce this kind of stuff exploring Nintendo's rich history, not for casual people.

Somebody needs to tell Nintendo that then, because I'm fairly sure their target market for the past decade has largely been casual players. Instead of continuing to clarify your statements such as: "It couldn't be simpler!" to "It's not for casual people." Why not just admit it's a mess and we can both move on.

Here's how simple it could be: All games that require the Classic, Pro Classic are mapped to the Gamepad (with remapping features like they already have.) The motion control games stay the same. Then your first statement would actually be true - all you need is the Gamepad and a Wii Remote.

Because it's not a mess. If you're talking about mapping classic controller to the Game Pad, well of course that could be done, and it already is. All Wii U VC games work on the game pad after all. It's just that the Wii VC is a separate beast even when accessed via the Wii U. So yeah they already did what you suggested. You are just confusing options, and availability, with what you and only you perceive to be a mess. If they just didn't allow Wii access from the Wii U, then it will already have been just the way you wanted it. But they give options instead of restricting them.

"Dubs Goes to Washington: The Video Game".

Nintendo Network ID: Del_Piero_Mamba

Ryno

Gotta agree with @gage_wolf on this one, the controller situation for the Wii U is a mess. We witness first hand new Wii U owners pop up around here asking if X controller can play Y games, etc.

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gage_wolf

dumedum wrote:

gage_wolf wrote:

dumedum wrote:

VC's are for gamers who can easily deduce this kind of stuff exploring Nintendo's rich history, not for casual people.

Somebody needs to tell Nintendo that then, because I'm fairly sure their target market for the past decade has largely been casual players. Instead of continuing to clarify your statements such as: "It couldn't be simpler!" to "It's not for casual people." Why not just admit it's a mess and we can both move on.

Here's how simple it could be: All games that require the Classic, Pro Classic are mapped to the Gamepad (with remapping features like they already have.) The motion control games stay the same. Then your first statement would actually be true - all you need is the Gamepad and a Wii Remote.

Because it's not a mess. If you're talking about mapping classic controller to the Game Pad, well of course that could be done, and it already is. All Wii U VC games work on the game pad after all. It's just that the Wii VC is a separate beast even when accessed via the Wii U. So yeah they already did what you suggested. You are just confusing options, and availability, with what you and only you perceive to be a mess. If they just didn't allow Wii access from the Wii U, then it will already have been just the way you wanted it. But they give options instead of restricting them.

Well I think we're starting to breach into a larger conversation - the Wii to Wii U VC transfer dilemna is a whole other discussion. I'll end my side of the debate with this - Nintendo is the one gaming company that is committed to making fun games for everyone. They do their best to be as inclusive as possible - play games with your buddies, play games with your uncle, play games with a toddler! And that is awesome. The problem is they confused themselves and the public with making the Wii U this kind of catch all for everything they've previously done along with new features: It's hardcore, it's casual, it's still a Wii, it's a tablet, it comes with a traditional controller style, it's portable-ish... They have lost contact with simplicity. Why are smartphones and tablets so popular? Because they are very simple to understand and use. That's not a bash against them, that's just smart design. One object where you can buy, play games and apps, and you don't need any extra peripherals. If Nintendo wanted it to compete with the Wii U in the way they originally intended, they should have at least tried to aim somewhere near there. Instead they essentially duct taped a Wii to an entirely different system, said "Oh yeah, good luck with the controllers," and called it a day.

Edited on by gage_wolf

gage_wolf

blaisedinsd

gage_wolf wrote:

SockoMario wrote:

Seriously, why are people against having options? And don't say because "there's too many" and it's a "bad" thing, because it's not. Yes, having a little too much options can be bad at times, but having a lot of controller options is a GOOD thing.

Options are good when they are easily identifiable, well planned, and add to the experience. Having a butt load of controllers that all have to have some sort of caviat because they don't work for this or that are not the kind of options that are appealing to me. I play console games because I want the convenience of not having to go through hoops to play games. I can't imagine being a kid and having to try sort this crap out. "I want a Wii U Pro Controller so I can play my Wii U games." Opens christmas present - "oh you got me a Wii Classic Pro Controller, and I can't play any Wii U games with this... thanks Mom and Dad."

All this stuff is just laziness and short-sightedness on Nintendo's part. The fact that I have to hook up an adapter that allows me to plug in a 10 year old controller or buy a controller that is discontinued in order to play certain games on my next gen console is pretty silly. This would not fly on any other system.

This is part of the reason people have the perception that Nintendo is behind the times and out of touch. Everyone else is streamlining things, and they are still churning out new hunks of plastic to fill up your drawers.

PS4 works with dual shock 3?

That's news to me. Even though its 90% similar and connects through bluetooth I thought you were forced to use Dual Shock 4 with PS4.

It is actually a good value that Nintendo contiues to support legacy controllers.

blaisedinsd

Prof_Clayton

This is how I see it:
Wiimote for Wii games.
Gamepad for Wii U games.
Classic Controller for Wii VC.
Pro Controller for Wii U VC.

If you have anymore confusion after this, you're overthinking it. Because 90% of people really don't care what controller they use, and if they are confused they google it which answers their questions in 5 minutes (or they make a thread or something for it if its obscure-ish). 9% will buy the Gamecube controller for Smash. 1% argue about every little thing that makes them use their brains when its honestly not bad.

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gage_wolf

Prof_Clayton wrote:

This is how I see it:
Wiimote for Wii games.
Gamepad for Wii U games.
Classic Controller for Wii VC.
Pro Controller for Wii U VC.

If you have anymore confusion after this, you're overthinking it. Because 90% of people really don't care what controller they use, and if they are confused they google it which answers their questions in 5 minutes (or they make a thread or something for it if its obscure-ish). 9% will buy the Gamecube controller for Smash. 1% argue about every little thing that makes them use their brains when its honestly not bad.

Classic Controller is discontinued, brah.

gage_wolf

Akazury

gage_wolf wrote:

Prof_Clayton wrote:

This is how I see it:
Wiimote for Wii games.
Gamepad for Wii U games.
Classic Controller for Wii VC.
Pro Controller for Wii U VC.

If you have anymore confusion after this, you're overthinking it. Because 90% of people really don't care what controller they use, and if they are confused they google it which answers their questions in 5 minutes (or they make a thread or something for it if its obscure-ish). 9% will buy the Gamecube controller for Smash. 1% argue about every little thing that makes them use their brains when its honestly not bad.

Classic Controller is discontinued, brah.

It is still being sold in my local Game Store tough

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