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Topic: Response from Nintendo suggests GC adapter works with Wii mode

Posts 21 to 40 of 57

Atariboy

Smash_kirby wrote:

GoneFishin wrote:

Best Buy's listing for this adapter mentions that it will also work in Super Smash Brothers Brawl.

I hope it's recognized as a Classic Controller instead of a GameCube controller.

I like the rumble support myself, but maybe that is just me.

I always used my WaveBird on my Wii which of course lacked rumble. Did any Wii games with GameCube controller support even feature rumble capabilities when used with a rumble enabled GCN controller?

Atariboy

unrandomsam

I prefer a specific one mandated. Means playing online is a fair contest.

I wish they were going to make a wireless official gamecube controller though. I have one of those white ones and it is a nightmare to keep untangled and it gets knocked easily. Don't like plugging stuff in and out either. So much easier if they just never removed them in the first place. (Then could just plug a controller in when necessary.)

“30fps Is Not a Good Artistic Decision, It's a Failure”
Freedom of the press is for those who happen to own one.

Samurai_Goroh

GoneFishin wrote:

Did any Wii games with GameCube controller support even feature rumble capabilities when used with a rumble enabled GCN controller?

Of course they did. Brawl does it and virtually every Wii game with GCN support too. No rumble was always a dealbreaker on the Wavebird for me and I never bothered that much with wireless. Plus the Wavebird looks clunkier.

My dream is that Nintendo releases a wireless, rechargeable battery powered , Rumble-packed, GCN controller with a decent D-pad for a change. Until that happens, I'll keep my wired GCN controllers.

Edited on by Samurai_Goroh

Samurai_Goroh

LzWinky

gage_wolf wrote:

WaLzgi wrote:

Gamepad: the main controller that all games use on the Wii U (not Wii tho)
Controller Pro: an alternative for some games

Wii remote: another alternative and the main Wii control +Nunchuk: Not independent of wii remote so it's not really separate
Classic Controller: discontinued, but supported due to wii mode

Gamecube controller: an option for those who preferred it

So...this is a mess?

You're leaving out the VC compatibility which is where things get messy. I apologize if I am incorrect with some information below as it's confusing and its ridiculous how many controllers are involved here:

Gamepad: The main controller for all Wii U games. Can be used with Wii as a off-tv display, but requires a Wii remote pointed at it (that's right folks, point your controller at another controller) in order to play Wii games.

Pro Controller: Very nice alternative to the Gamepad, but is only compatible with some games.Does not work for Wii or Wii VC.

Wii remote: Compatible with some Wii U games, all Wii games, and some Wii VC games, but no Wii U VC games.

Wii Classic Controller: Does not work for any Wii U games or Wii U VC, but is required for certain Wii VC titles. Is discontinued and expensive now,

Gamecube controller: Will work for one Wii U game (at this point), Smash, will work for some Wii games and some Wii VC games (but not all).

If that's not a mess, I don't know what it is. It certainly isn't efficient or simple by any means.

For comparison's sake:

Playstation - Dualshock 4 works with ALL games on PS4 and PS3. ALL GAMES. Well sheesh that's pretty simple isn't it? Makes it pretty easy to know what you need to buy to play the games you want, right?

I'm not breaking down Xboner's controls here because I simply don't care, but I'm pretty sure it's just one controller option per console release.

You're overanalyzing and ranting in my opinion about something that's really not that significant.

Gamepad: works for all Wii U games. PERIOD.
Pro Controller: alternative for VC games and some Wii U games

Wii Remote + Nunchuk: Alternative for some Wii U multiplayer games, works for all Wii games and some VC games
Classic Controller: Works for all Wii VC games and some Wii games

Gamecube Controller: Works for ALL Wii VC games (to correct your statement) and a handful of Wii U games (to be determined)

Edited on by LzWinky

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

sub12

WaLzgi wrote:

Gamepad: the main controller that all games use on the Wii U (not Wii tho)
Controller Pro: an alternative for some games

Wii remote: another alternative and the main Wii control +Nunchuk: Not independent of wii remote so it's not really separate
Classic Controller: discontinued, but supported due to wii mode

Gamecube controller: an option for those who preferred it

So...this is a mess?

Yup, it is, and although the Wii U has some positive points (like quality first party titles), I think for the wider gaming audience, the mass array of controller options for the system is a bit off-putting and confusing. Especially when not every gamer is exactly in love with the Wii U gamepad (much to the astonishment of some people on NL).

sub12

jariw

Discostew wrote:

This is based on a response from emailing Nintendo about it, as I had not heard anything regarding it since it was unveiled and I wanted to know (apologies if this had already been disclosed).

http://i.imgur.com/qqzN7Ir.png

This is exciting news imo. While it seems that Wii U games will have to include them on a game-to-game basis (much like the Classics and Pro controllers), the adapter is going to be compatible with Wii mode and any Wii game that has GC controller support. From this, it sounds like it will include not just your typical Wii games, but also Wiiware and VC titles.

One thing I should have asked alongside this was if both connections needed to be plugged into the Wii U, or if it was more like a Y-cable, having a data and power plug.

I was going to post a question about the GC port support in Wii mode, and this was great news! (We have a dance mat that's only compatible with the GC ports.)

jariw

Samurai_Goroh

gage_wolf wrote:

Wii remote: Compatible with some Wii U games, all Wii games, and some Wii VC games, but no Wii U VC games.

Incorrect. Wii Remote works with some Wii U VC games. With ALL the NES games and then some SNES and GBA games.

Edited on by Samurai_Goroh

Samurai_Goroh

unrandomsam

Samurai_Goroh wrote:

gage_wolf wrote:

Wii remote: Compatible with some Wii U games, all Wii games, and some Wii VC games, but no Wii U VC games.

Incorrect. Wii Remote works with some Wii U VC games. With ALL the NES games and then some SNES and GBA games.

I thought you could remap what you like on to it. (It just warns you sometimes).

“30fps Is Not a Good Artistic Decision, It's a Failure”
Freedom of the press is for those who happen to own one.

LzWinky

sub12 wrote:

Yup, it is, and although the Wii U has some positive points (like quality first party titles), I think for the wider gaming audience, the mass array of controller options for the system is a bit off-putting and confusing. Especially when not every gamer is exactly in love with the Wii U gamepad (much to the astonishment of some people on NL).

How is it confusing? For the purposes of the wider gaming audience, they only need 3 different controllers for all Wii U games (heck only 2, the Pro is completely optional).

This is comparative to the iPhone which has at least 3 current variations, but the market doesn't seem to care.

Edited on by LzWinky

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

CapeSmash

Seriously, why are people against having options? And don't say because "there's too many" and it's a "bad" thing, because it's not. Yes, having a little too much options can be bad at times, but having a lot of controller options is a GOOD thing.

Smash Mains:
N64: Captain Falcon
Melee: Mario
Brawl: Sonic
Project M: Link
Smash 3DS: Captain Falcon
Smash Wii U: Ganondorf

Inkling

So many options = good

That means I can have my Classic Controller, Wii Motes and GamePad all work on the same game (SM3DW)

I will update this when Half Life 3 arrives. [Started 17/11/2015]

3DS Friend Code: 4768-7429-4970

CapeSmash

gage_wolf wrote:

SockoMario wrote:

Seriously, why are people against having options? And don't say because "there's too many" and it's a "bad" thing, because it's not. Yes, having a little too much options can be bad at times, but having a lot of controller options is a GOOD thing.

Options are good when they are easily identifiable, well planned, and add to the experience. Having a butt load of controllers that all have to have some sort of caviat because they don't work for this or that are not the kind of options that are appealing to me. I play console games because I want the convenience of not having to go through hoops to play games. I can't imagine being a kid and having to try sort this crap out. "I want a Wii U Pro Controller so I can play my Wii U games." Opens christmas present - "oh you got me a Wii Classic Pro Controller, and I can't play any Wii U games with this... thanks Mom and Dad."

All this stuff is just laziness and short-sightedness on Nintendo's part. The fact that I have to hook up an adapter that allows me to plug in a 10 year old controller or buy a controller that is discontinued in order to play certain games on my next gen console is pretty silly. This would not fly on any other system.

This is part of the reason people have the perception that Nintendo is behind the times and out of touch. Everyone else is streamlining things, and they are still churning out new hunks of plastic to fill up your drawers.

Thanks for the facepalm.

Smash Mains:
N64: Captain Falcon
Melee: Mario
Brawl: Sonic
Project M: Link
Smash 3DS: Captain Falcon
Smash Wii U: Ganondorf

Eel

Right now, Nintendo's main set up is Gamepad+Wii remote(+nunchuck) for multiplayer.

Everything else is only there as alternative options or for retro-compatibility.

If I had to complain about something, it is the fact that Wii remotes are dreadfully expensive and on top of that the nunchucks are sold separately, so multiplayer on the WiiU is super expensive.

Edited on by Eel

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

LzWinky

Well the issue may be CAN Wii mode connect with the new controllers? Heck, even Gamecube mode didn't work with any new Wii controllers, was that confusing to everyone?

Edited on by LzWinky

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

Atariboy

Samurai_Goroh wrote:

GoneFishin wrote:

Did any Wii games with GameCube controller support even feature rumble capabilities when used with a rumble enabled GCN controller?

Of course they did. Brawl does it and virtually every Wii game with GCN support too. No rumble was always a dealbreaker on the Wavebird for me and I never bothered that much with wireless. Plus the Wavebird looks clunkier.

I doubt that you'd of actually ever noticed the battery compartment when holding it. Feels just like a normal wired 1st party GCN gamepad to me, a sentiment I bet many WaveBird fans would agree with. Sucks that it lacked rumble capabilities, though.

Just to explain why I'd even ask such a question since on the surface it appears foolish, don't forget that rumble support was stripped out of the N64 emulator for Virtual Console downloads (a feature present previously on the GameCube Zelda compilation discs which all but certainly formed the basis of what they utilized later on for the Wii). Not to mention that the Classic Controller, the gamepad produced specifically with the Wii in mind that was most widely supported by Wii software, lacked rumble capabilities.

Not difficult to imagine developers forgoing taking full advantage of the GameCube's controller. Glad to hear that wasn't the case.

Edited on by Atariboy

Atariboy

dumedum

This is some great investigative work. Seems legit.

Regarding the "complexity", there's nothing complicated about which controllers work with what. Nintendo just gives you a lot of options, because of its extensive different ways of playing games. How about Move supported games? How about Vita controlling certain games and certain not? How about using the new features of the PS4 controller in old games? It's the same "mess", it's just that the range of games and their depth is much superior with Nintendo - you can play old games before PS even existed on classic controllers, you can play the motion games, you can play the GC games with that awesome GC controller with its unique buttons and analog triggers, etc. It's all different experiences. But for the common guy buying the console it couldn't be simpler - Game Pad, and before that - Wii Remote. It's all they needed.

Edited on by dumedum

"Dubs Goes to Washington: The Video Game".

Nintendo Network ID: Del_Piero_Mamba

Discostew

gage_wolf wrote:

dumedum wrote:

But for the common guy buying the console it couldn't be simpler - Game Pad, and before that - Wii Remote. It's all they needed.

Uhh nope? How does one play Star Fox 64 on the Wii or Wii U with either of those controllers?

You can't. You have to buy a Wii Classic Pro, which runs about $50 dollars and isn't compatible with any Wii U games, or you have to find a Wii Classic controller, which is now discontinued and runs for about $30-40, and also isn't compatible with Wii U titles. It most definitely could be simpler.

Sounds like a good time to bring back GC controller compatibility.

Discostew

3DS Friend Code: 4425-1477-0127 | Nintendo Network ID: Discostew

rolLTheDice

Well, if the adapter makes my old GC controller work with GC games in Wii mode i might take the plunge and see if i can unplug my Wii I haven't done the system transfer yet so i don't know if every one of my games can be brought over.

Edited on by rolLTheDice

rolLTheDice

Nintendo Network ID: LTD_2112

Grumblevolcano

eviLaTtenDant wrote:

Well, if the adapter makes my old GC controller work with GC games in Wii mode i might take the plunge and see if i can unplug my Wii I haven't done the system transfer yet so i don't know if every one of my games can be brought over.

All games downloaded from the Wii Shop Channel and save data for all Wii games get transferred over, so yes the only reasons to have the Wii alongside the Wii U is to play Wii games with the GC controller and to play GC games.

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

rolLTheDice

Grumblevolcano wrote:

eviLaTtenDant wrote:

Well, if the adapter makes my old GC controller work with GC games in Wii mode i might take the plunge and see if i can unplug my Wii I haven't done the system transfer yet so i don't know if every one of my games can be brought over.

All games downloaded from the Wii Shop Channel and save data for all Wii games get transferred over, so yes the only reasons to have the Wii alongside the Wii U is to play Wii games with the GC controller and to play GC games.

Well, i've read that there were some games and maybe some save data that can't be brought over. I never really bothered about the details though since i want to have some more time to do the transfer and by the time i'll actually do it these nuisances might not exist anymore.

Edited on by rolLTheDice

rolLTheDice

Nintendo Network ID: LTD_2112

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