I think it's time Nintendo Created a new Duck Hunt sequel and bring back the Zapper!
Yeah, I know I know. Wii Play's 'Target' mode was a bit of a DH tease, but eh.
Waste of time if it is going to use a crosshair.
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I think it's time Nintendo Created a new Duck Hunt sequel and bring back the Zapper!
Yeah, I know I know. Wii Play's 'Target' mode was a bit of a DH tease, but eh.
Waste of time if it is going to use a crosshair.
I'd hope that if a new Duck Hunt game came out, Nintendo would use the approach SEGA used on a lot of their Wii Zapper titles. I'd guess the NES original would've needed to be changed too much for a no crosshairs situation to work as they're working with a 30 year old game compared with starting from scratch.
I'd guess the NES original would've needed to be changed too much for a no crosshairs situation to work as they're working with a 30 year old game compared with starting from scratch.
Just what makes you think that crosshairs or no crosshairs, something that Nintendo has yet to confirm one way or another, would require any edits to the original NES code?
Whatever they may or may not be doing here is happening at the emulation layer. The original code will be running unchanged. The emulator itself will be translating the inputs that it's receiving from the Wiimote to something that as far as the original DuckHunt program itself is concerned, is a NES Zapper.
So whatever they implement such as a calibration routine, overlaying the game's picture with an on-screen crosshair that's controlled by the Wiimote, and so on will be independent of the original code. They're not programming Wii motion control functionality into 30 year old NES assembly code, folks.
They're implementing it into a Wii U program from circa 2012. It will be doing exactly what any homebrew NES emulator does with such a title, except instead of mouse control, it's Wiimote pointer control.
Not sure but it would be neat I guess, if the game were to have touch controls then it would be nice to have it on the 3DS some way of form, also tomorrow I will be busy killing so many ducks, their blood will drench the pixel soil, maggots will feast on their corpse, the air will smell of decay, their loved ones will flee in fear....OH HOW FUN THIS IS GONNA BE!
Too bad that he doesn't go into the controller settings. On the off chance that there's a calibration option and an option to remove the crosshairs, that's where it's going to be.
I also see that they've eliminated the screen flash when you pull the trigger.
So I played a quick match and I had some horrible audio problems and no its not because of my tv or hookups. The sound volume fluctuates and at some points it cuts out anyone else having these problems?
RetiredPush Square Moderator and all around retro gamer.
So I played a quick match and I had some horrible audio problems and no its not because of my tv or hookups. The sound volume fluctuates and at some points it cuts out anyone else having these problems?
Nope.
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Also a neat little thing is that when you press the B button to shoot, the wiimote makes a zapper trigger sound!
So I played a quick match and I had some horrible audio problems and no its not because of my tv or hookups. The sound volume fluctuates and at some points it cuts out anyone else having these problems?
Nope.
Ok thanks for the info, I guess I will delete it and redownload it and see if that fixes it.
RetiredPush Square Moderator and all around retro gamer.
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Topic: Duck Hunt?
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