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Topic: Conduit 3 ?

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Amigaengine

Just curious if anyone has heard about a possible sequel ?

"We haven't forgotten about Conduit over here. I would expect some new Conduit-related news before the year is out."

Amigaengine

rayword45

The Conduit 3DS was put on hold due to a lack of a willing publisher. Thus, a 3rd one doesn't sound that likely. Who knows though?

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DefHalan

I would be interested in a Wii U Conduit. I would also be interested in a Wii U Red Steel

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MEGAMAN_D

they should finish the grinder in HD, and make it a wii u exclusive.

I did like the conduit games though, in fact I still play C2 online to this day and I would definitely like a third.

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Amigaengine

sonic-doom wrote:

they should finish the grinder in HD, and make it a wii u exclusive.

I did like the conduit games though, in fact I still play C2 online to this day and I would definitely like a third.

Same

Amigaengine

Banker-Style

Didn't Conduit 2 sold poorly?

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Oregano

The original game was seen on Nvidia's Shield thingy so I'd say it's either being ported to Android in general or to Tegra devices. Wouldn't be surprised to see 3DS/Vita versions either.

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RancidVomit86

Always wanted to play it but never got to.

I'm just waiting for the FPS hate comments.

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Ryno

RancidVomit86 wrote:

I'm just waiting for the FPS hate comments.

Since you been waiting awhile: I hate FPS!

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WaveBoy

A Metroid Prime 4 or BioShock Infinite with Pointer controls would be a wee' bit more exciting. I remember when HVS received so much praise after their so called glorious IGN interview appearing as the Hardcorez saviour and knowing what the fans want. But when they released their overly hyped unoriginal Conduit, that crummy Fighter, dissapointing Conduit sequal and left The Grinder dead in the water they seemed pretty much forgotten.

Edited on by WaveBoy

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Captain_Toad

rayword45 wrote:

The Conduit 3DS was put on hold due to a lack of a willing publisher. Thus, a 3rd one doesn't sound that likely. Who knows though?

They have to make a 3rd one. They did leave us with a cliffhanger ending.

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OptometristLime

WaveBoy wrote:

But when they released their overly hyped Conduit, that crummy Fighter, dissapointing Conduit sequal and left The Grinder dead in the water they seemed pretty much forgotten.

No fair! xD

I see where you're coming from, but I guess the Conduit seemed really great since it reinvigorated my love for the Wii. While ultimately lackluster compared to other shooters on competing systems, the pointer controls were a revelation and I enjoyed the visceral point and shoot immensely. Graphically the game showed off impressive lighting and physics although the overall palette was rather drab.

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WaveBoy

@thelastlemming

I experienced those revolutionary pointer controls first with Metroid Prime 3(Controls set to 'advanced') and oh....my....god. The future of first person/3rd person gaming was at the palms of my hands while other gamers were busy gushing over their NextGen PS3 graphics while fiddling their thumbs on a couple of analog sticks.lol Conduit upped those pointer controls, by giving you customization, but i already found prime 3's in Advance mode to be perfect other than the 'turning around' being a tad too slow.

HVS seems to be more focused on delivering the best possible controls, and getting the most out of the console graphically that they're working on, but they're completely void in terms of imagination and creativity. The Conduit is the wholy grail of genericness, but it's backed up by NextGen/cutting edge Pointer controls....Ahem, and pretty lighting! Because lets get real here, if it DIDN'T have those brilliant pointer controls the appeal would take an enormous nose dive.

Edited on by WaveBoy

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OptometristLime

WaveBoy wrote:

@thelastlemming
HVS seems to be more focused on delivering the best possible controls, and getting the most out of the console graphically that they're working on, but they're completely void in terms of imagination and creativity. The Conduit is the wholy grail of genericness, but it's backed up by NextGen/cutting edge Pointer controls....Ahem, and pretty lighting!

That's a very accurate explanation, their apathetic approach to game design will keep me suspicious! But they get a pass in my book for the Conduit, it seemed to hark back to a simpler time of gaming - where perfect controls made all the difference. I got quite a bit of mileage out of the multiplayer, there was just an elegance to the proceedings that I didn't find elsewhere. The wildest of glitches once led to all characters becoming frozen, except for me and an unknown other human. Our exploration of this dreamlike environment was oddly memorable.

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cornishlee

DefHalan wrote:

I would also be interested in a Wii U Red Steel

Yes.

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