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Topic: TitanFall is officially trash

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SCAR392

61. Posted:

CanisWolfred wrote:

^But then it'll be overused and completely worthless like the Nintendo's seal of approval. I think he should save it for the really bad stuff, like the next call of dudebro or that Wolfenstein game that's coming out.

Definately. I'm not really one to criticise as much as I have for this title. The reason why I specifically brought up this title, is because we're surrounded by games like CoD and Battlefield, so the difference between these and those games, doesn't really matter if the idea was poorly executed.

I can fight with mechs? +1 over CoD/Battlefield
It doesn't work? -2

They went 1 step forward with the idea, but 2 steps back, because it didn't work.

@odd69
Don't even worry about this game. You're better off waiting for Destiny, or maybe TitanFall 2. The idea beats CoD/Battlefield, but it doesn't work nearly as well, as I've stated.

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Beetlejuice

62. Posted:

Klimbatize wrote:

That's what I get for taking a whopping two minutes to put the thing together.

EDIT: Spent another minute on it. This is much better:

Untitled

You should start of all threads with a similar theme as this with your "Officially Trash" seal.

That's actually pretty good artwork! Have you considered joining AE Games?

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Klimbatize

63. Posted:

KennyPowers wrote:

Klimbatize wrote:

That's what I get for taking a whopping two minutes to put the thing together.

EDIT: Spent another minute on it. This is much better:

Untitled

You should start of all threads with a similar theme as this with your "Officially Trash" seal.

That's actually pretty good artwork! Have you considered joining AE Games?

LOL. :burn:

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sub12

64. Posted:

Kenny Powers and Silent Bob, nice combo.

sub12

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CanisWolfred

65. Posted:

shingi_70 wrote:

kkslider5552000 wrote:

CanisWolfred wrote:

^But then it'll be overused and completely worthless like the Nintendo's seal of approval. I think he should save it for the really bad stuff, like the next call of dudebro or that Wolfenstein game that's coming out.

I have no idea why anyone is excited about new Wolfenstein. It reeks of mediocrity.

Its being made by key members of the team who made the Ridsick games and the first darkness game.

Thank you for Validating his point.

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shingi_70

66. Posted:

CanisWolfred wrote:

shingi_70 wrote:

kkslider5552000 wrote:

CanisWolfred wrote:

^But then it'll be overused and completely worthless like the Nintendo's seal of approval. I think he should save it for the really bad stuff, like the next call of dudebro or that Wolfenstein game that's coming out.

I have no idea why anyone is excited about new Wolfenstein. It reeks of mediocrity.

Its being made by key members of the team who made the Ridsick games and the first darkness game.

Thank you for Validating his point.

How so the darkness was a decent game with a novel combat mechianc and Riddick is considered to be one of the best stealth games made.

Using your logic Arkham Asylum should have been mediocre based on Ricksteadys past efforts.

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CanisWolfred

67. Posted:

The Darkness was ****. I rented it years ago. It was a one-note game that got boring after only an hours or two when it ran out of ideas and was left with a repetitive shooter with a crappy teenage power fantasy attacted to it.

The first riddick was overrated, and the second Riddick (which they also made) was flat-out boring mediocrity, both of which are only held up on a pedestal simply because the bar for license games has been set so low.

And don't forget that they also made the 2012 Syndicate game. The only good game these guys have to their name is Payday 2, which was sort of a Pet project. Otherwise they've shown a rather consistant pattern of bad-to-mediocre games. Hardly anything to get excited about. They've also generally been at their worst when it comes to FPSes. Yes, they also made Brothers, which is the first time in a long while that I ever felt a budget game like that was overrated as heck and could not think of a good thing to say about it outside of the music. I even regret buying it on sale.

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unrandomsam

68. Posted:

I dunno about the new Wolfenstein the last FPS I liked was Rage. (I really don't like RPG elements or auto aim or ones that reward playing in a boring way). I liked Serious Sam BFE as well though.

I like DaYZ as well but I probably won't like the hundreds of clones that we will probably get in the near future.

I don't regret buying Brothers I quite liked it certainly more than most of the junk I have bought on the 3DS for the same price.

Edited on by unrandomsam

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shingi_70

69. Posted:

CanisWolfred wrote:

The Darkness was ****. I rented it years ago. It was a one-note game that got boring after only an hours or two when it ran out of ideas and was left with a repetitive shooter with a crappy teenage power fantasy attacted to it.

The first riddick was overrated, and the second Riddick (which they also made) was flat-out boring mediocrity, both of which are only held up on a pedestal simply because the bar for license games has been set so low.

And don't forget that they also made the 2012 Syndicate game. The only good game these guys have to their name is Payday 2, which was sort of a Pet project. Otherwise they've shown a rather consistant pattern of bad-to-mediocre games. Hardly anything to get excited about. They've also generally been at their worst when it comes to FPSes. Yes, they also made Brothers, which is the first time in a long while that I ever felt a budget game like that was overrated as heck and could not think of a good thing to say about it outside of the music. I even regret buying it on sale.

Damn you seem cynical.

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Ralizah

70. Posted:

Another over-hyped, macho FPS that has little to offer to someone not interested in run'n'gun gameplay. The robots were interesting, but they don't do enough with them. Moreover, unlike COD, they don't even pretend Single Player matters at all, which rubs me the wrong way.

I want another great Front Mission game. A next-gen entry in the franchise could be fantastic.

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WaLzgi

71. Posted:

I don't get why it was multiplayer only. I thought that was gonna fall flat on its face

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Swiket

72. Posted:

Why should they devote resources to a single-player experience if they don't think it's worth making? It'd be pointless if a game like Counter-Strike tacked on a five-hour single-player campaign.

It's like the inverse of Irrational not wanting to do a tacked-on multiplayer campaign for Bioshock Infinite. Because people aren't buying the game for that reason.

Edited on by Swiket

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WaLzgi

73. Posted:

Swiket wrote:

Why should they devote resources to a single-player experience if they don't think it's worth making? It'd be pointless if a game like Counter-Strike tacked on a five-hour single-player campaign.

It's like the inverse of Irrational not wanting to do a tacked-on multiplayer campaign for Bioshock Infinite. Because people aren't buying the game for that reason.

I suppose you have a point there.

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SCAR392

74. Posted:

I guess they figure you will have gotten your money's worth from online multiplayer, by the time online is shut down, or no one goes on there to play anymore.

I was having alot of fun with it, at first, but then as I learned more about how to play the game, I realized what I listed in the OP.
Maybe they can improve it, via update, but I'm not even going to bother for the time being.

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kkslider5552000

75. Posted:

It becomes more and more difficult to justify defending Titanfall every time I don't hear people talking about Project Spark.

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SCAR392

76. Posted:

@kkslider5552000
My brother was addicted to that for a couple weeks. It's F2P, which means there is paid DLC, but you can unlock everything by playing. It costs 20,000 game tokens to unlock a theme pack, but I only have 2,000. The alternative is buying game gold for $15 or so, which gets you the equivalent of 45,000 or so game tokens.

In otherwords, you can get $15 worth of stuff by playing the game for probably 100 hours.
EDIT: Changed time.

Edited on by SCAR392

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