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Topic: The Legend of Zelda: Breath of the Wild

Posts 12,241 to 12,260 of 15,210

Henmii

@Tsurii,

Thanks for the answer! So that means that if I go back to a old hideout (where I killed the enemies), they will be replaced by harder ones? Luckily I didn't kill that many enemies so far. Yes, I know that sounds a bit pathetic since the fighting is fun. The thing is I mostly run away from them because of the breakable weapons. I might get them later though!

Henmii

erv

I've yet to figure out what triggers the blood moon itself though. There was a time a while back where I'd get one every 6 hours (game hours) even during daytime.

Happened to me a few days ago again. 12:35 game time, boom, link, watch out...

I've gone through farming stone talusses and marking their positions to farm them again after a blood moon. I've got a lot of cash now and stones to back it all up.

Switch code: SW-0397-5211-6428
PlayStation: genetic-eternal

Nintendo Network ID: genet1c

FGPackers

@erv killing monsters make it trigger. The more you kill, the more the chance

FGPackers

Nintendo Network ID: FGPackers

ClockworkMario

@erv
From what I've read online, it seems to be a way to lessen the burden of how many things the game has to keep track of. I.e. the game doesn't need to remember which chests have been opened and which packs of enemies have been killed infinitely. Therefore just going around doing stuff that changes the game world makes the blood moon appear quicker.

Currently on the plate:
Mount and Blade: Warband – Napoleonic Wars
Chivalry
Super Mario 3D World – Finishing the last few levels.
Mario Kart 8

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Nicolai

I'm assuming the game is keeping track of sone kind of internal memory, and schedules a bloodmoon when things get too full.

Got married.
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Switch Friend Code: SW-7850-8250-1626 | My Nintendo: nicolai8bit | Nintendo Network ID: Nicolai

FX102A

In what hopefully will be my lowest point of this otherwise amazing game, I had to go through a forced stealth section yesterday.

It sucked bad and in the end I screwed up and had to fight 5 extremely overpowered enemies. Using a method that made me feel like I was in the Benny Hill show.

I like Nintendo's development team, but I'd have no qualms gut punching whoever thought up this wretched segment.

Edited on by FX102A

FX102A

Maxz

@FX102A Was that the section that rhymes with "meagre chase"? It's funny, I've read people saying it was one of their favourite parts of the game, and I really liked it personally. Definitely helps having the Sheikah Stealth Suit though. I dread to think what it would be like without it.

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Jen10

I'm trying to get a Dragon Scale, i think he's called Farosh ( he's the one up near the Lakes ) but i'm not having much luck. Do i use regular arrows or one of the others such as the shock arrows & do i need to aim at his head or body? Thanks

Jen10

bezerker99

@Nicolaison I checked around on the internet and apparently I'm not the only one with this conundrum. Several others have reported having Epona stuck on The Great Plateau. I will check and see if the horse icon is still on my map.

@Undead_terror Thanks for the handy info-graphic! Very helpful, indeed, undeady~ I will keep trying to rescan her in. I'll keep you updated lol

SKTTR

@Jen10:

For Farosh (the thunder dragon) it's best to wait for him in the morning at the topmost waterfall/lake (Riola Spring) in the Phirone region. There's a shrine (Shoda Sah Shrine) directly behind the waterfall / underneath the lake where the dragon spawns for easy fast-travel.

Teleport to that shrine, swim up the waterfall (with Zora suit), then use wood and fire (under a tree if it's raining) to wait till morning. The dragon will emerge instantly from the center of the Riola Spring, and then will fly down the waterfall. Use normal arrows, don't waste any other arrows. As the dragon is flying down the waterfall it's easiest to aim at his horn, tooth, claw, or scale. If you mess up, go back to your campfire and sleep till morning to get another chance to get one item from the dragon. This dragon is easier to farm with wearing the Rubber Armor set as it makes you invulnerable to electricity.

Switch fc: 6705-1518-0990

Jen10

@SKTTR thanks so much for the info, i'll give it a try

Jen10

Haru17

This game is like Persona if all the Personas were rocks.

Don't hate me because I'm bnahabulous.

SKTTR

@berzerker99:

If Epona's indeed stuck on the Great Plateau, then you will see the horse icon on there.
Get to her, and... well, my idea is, kill her, run her off a cliff or something. If she is not there anymore, maybe she dissolved already, and you have just bad luck getting another one with your amiibo.

If you're able to kill Epona (mind, I never had a dead horse), I guess %chances are higher to get a new Epona. So try using the amiibo to get a second Epona when the first Epona one is dead.
Or, do what makes most sense, resurrect dead Epona at the Great Horse Fairy. Maybe that way you can get her to re-spawn outside of the Great Plateau. But since she isn't registered at a stable I don't know if that works.

Edited on by SKTTR

Switch fc: 6705-1518-0990

NEStalgia

@FX102A I did that section with much less problems than any other stealth mission just using a pair of stealth elixers, BUT for the "last enemy" you have to sneak past, I agree, I ended up checking online myself and never thought about the solution. @DarthNocturnal above had the solution Remember for enemies NOT standing in front of a door you can stealth kill them from behind if you must. Most can be avoided. The last one you DO have to go through the door behind him and he never leaves the door. What Darth was saying was that if you take a bunch of bananas, and thrown them somewhere in front of him where he can see them (preferably from above), he'll get distracted and leave the door to go grab the bananas and you can slip past him. That's one of those classic "Nintendo somehow thought this specific process was intuitive when it's anything but" moments.

NEStalgia

FX102A

In response to all, I knew what had to be done and I know I'm slightly biased due to my general dislike of stealth sections, but what annoys me is that if you make a small mistake and are seen, you may as well just reload your last save. My infuriation comes from stealth sections that make it next to impossible to get through if you are spotted.

My first attempt ended in failure as I immediately tried the Ocarina of Time method and thought arrows would knock the enemies out.

After that catastrophe I decided that since I was pretty well buffed with 15 hearts and good armour plus defence boost I could take at least the first enemy on. Nope, 1 hit kill and your fairies or Mipha's Grace won't work.

After realising that the creators had basically abandoned the whole element of "freedom" in this section of the game, I donned my stealth suit and began using bananas as advised. Unfortunately in the final room, I miscalculated his field of view when distracted by bananas and he caught a glimpse of me out of the corner of his right eye

Immediate whistle, 5 large enemies plus two smaller ones all of which teleport. I basically spammed bombs to disorientate them and when one decided to teleport, I used a thunder spear to stun and get a few hits in.

Like I said, my biggest gripe was how the stealth was forced fully and failure to go that route resulted in you being punished for it by unnecessarily overpowered enemies whose sole design makes them the antithesis of the game's very element of freedom of choice in approaching the game's challenges.

FX102A

FGPackers

I found that part fun just because it was totally different from the rest of the game. It is really the only pure stealth part of the game

FGPackers

Nintendo Network ID: FGPackers

KirbyTheVampire

I thought it was a fun section. It felt pretty Assassin's Creed-esque to jump over a crate, sneak up behind a guy, and stab him.

I don't really think forcing you to use stealth is a bad thing, either. 5-10 minutes of almost mandatory stealth compared to potentially hundreds of hours of gameplay where you're allowed to do whatever you want isn't really a big deal IMO. I really didn't use stealth that much in general anyway, so it was a nice change of pace to not be able to just run in slaughtering everyone.

Having the game not save your progress in that area is frustrating, but the game was intended to be semi-hard anyway.

KirbyTheVampire

TuVictus

If anything I loved it because it actually felt like a Zelda game. At least the linearity of it did. It was nice having a clear, structured goal.

TuVictus

meleebrawler

It also helps that it incorporates mechanics present throughout the game (even the ''dropping food to distract enemy'' bit. Haven't personally done so, but according to Bokoblin description more than possible).

Yiga's line-of sight makes sense (they turn their heads as they patrol, giving them wider view and making approaching from the side difficult), and sound can be mostly nullified with maxed stealth as long as you don't sprint.

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NEStalgia

@Tsurii Master, did you know you can throw things. Did you know there are bananas. Master, would you like me to tell you how you can throw bananas?

Somehow the hint about the bananas never clicked with me. I think because at that point in the game if you're doing that quest early on you're not accustomed to, concious of the mechanic that you can take items out of your inventory and put them on the ground. Cooking and campfires is about all you use that for and early on you're not really thinking about the latter, not really until you get into Tabantha do you really grasp campfires IMO. And almost never outside a few specific quests do you put something on the ground in the middle of nowhere. So that hint kind of goes over a lot of people's heads, you're thinking "oh, bananas....strength potion....but I don't want to fight, I want stealth!" Not "Oh I should throw fruit at everyone"
@KirbyTheVampire It isn't mandatory stealth. If you walk in with 20 hearts and Lv3/4 armor you can tank your way through I'm certain. It's mandatory stealth around when most people find it though But is it mandatory stealth or a difficulty gate?

@DarthNocturnal I do agree with your points on stealth missions though....I cringe in stealth and escort missions because it's where bounding boxes, invisible stats, RNG, and smoothed over game systems tend to break the illusion of reality in the game (and often end up frustrating.)

NOTHING will be as frustrating as the Ocarina Gerudo camp. Nothing.

NEStalgia

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