User Profile

Nicolai

Nicolai

Male, 22, United States

Male, 22, Indiana Nintendo fan since 1996. "I don't need a Game Boy Advance, or a Game Cube! I already have plenty of Nintendo games." I live and regret it to this day.

Joined:
Fri 6th June, 2014

Recent Comments

Nicolai

#13

Nicolai commented on Feature: Our Predictions For The Animal Crossi...:

I'm sure around 3 tracks are going to be original, and some are going to be retro tracks. Having 8 new franchise tracks seems like a bit too much.

It seems like Nintendo is adopting a strategy of including something for everyone with the first DLC. They include tracks, characters, and karts because most people are only interested in one of the three, but they'll buy it all for a low price. They have Link for those dedicated Zelda fans and those wanting a legitimately new character, and cat peach/tanooki Mario for younger girls/boys. They have original, retro, and tracks from many franchises. It's a good strategy, and I think they're doing it again. We animal crossing characters, but a character from Mario too.

If only that strategy would work as well for the Wii U itself.

Nicolai

#19

Nicolai commented on New Study Finds No Connection Between Video Ga...:

@Prime I guarantee it was just a joke.

Yeah, this doesn't seem like a very good way to conduct the research. I've prefer to see an actual experiment done, or maybe anonymous survey of people who have a violent history and those who don't, and the % of people playing violent video games in each of those categories. I don't know if anything like that has been done, but I'm sure there's a reliable way.

Most likely, violent video games don't cause violent behavior, it just curbs violent behavior in the few that are actually violent. I still didn't think that there is anything to gain from letting children who are way too young to play it like it's just another game, though.

Nicolai

#20

Nicolai commented on Luigi's Mansion Arcade May Potentially Be a Th...:

@unrandomsam that's because, with beer, you'd have to buy it at a commercial venue either way. With video games nowadays, you don't even have to leave the house, and you only have to purchase each kind once. I, for one, prefer to own a game, rather than to pay each time (which is why DLC sucks sometimes), whereas beer is more of a common commodity. The only reason that it is at the bar in the first place is to facilitate what most people are actually there for: to meet new people or party at a place that isn't their own house where they'd have to clean up afterward.

I suppose the same can be said about video games though. If you like going to a place where a lot of people are already, and there are a lot more games you can try all at once, with music, food, etc. then the arcade would be the place for you.

Nicolai

#22

Nicolai commented on Luigi's Mansion Arcade May Potentially Be a Th...:

@Kamalen Well, the point my friend made is that when arcades were popular, it was because people either couldn't afford game machines in their home, or that it wasn't available. Once home consoles flooded the market, the arcade scene died. But now, with virtual reality starting to become a thing, and people starting to build entire rooms filled with a screen, and treadmill-based motion-control machines, and other ideas like that that are built for immersion but are too expensive for the average middle class family, it may be the kind of thing you need to go somewhere to experience. But traditional video games, of course, are no more fun out in an arcade than in your living room.

Nicolai

#23

Nicolai commented on Luigi's Mansion Arcade May Potentially Be a Th...:

My friend suggested that the arcade may be making a comeback in the next few years. Maybe Nintendo knows this and is preparing for it. I've being seeing more talk about Arcade games from them, from this, to Mario Kart, to Pokken Fighters.

Nicolai

#26

Nicolai commented on Runbow Developers Picked Wii U for its Massive...:

I didn't think it was necessary to have each player share a wii-mote nunchuck combo. Didn't I read somewhere that the Wii U can have 10 different controllers hooked up at the same time, be it wiimote or Pro Controller?

Nicolai

#31

Nicolai commented on Nintendo 64x64: The Legend of Zelda: Majora's ...:

(I couldn't shorten this to just 64 words, so I'll just leave it here.)

It's a game that doesn't disappoint in its main dungeon quest, but can only be truly experienced to its fullest with it's side quests. It's one of those games that, since it has its own time system, it is impossible to keep track of real time while playing, and you'll lose hours into it. This game masters the art of balancing gameplay over story: a little bit of background is necessarily given at the beginning, but the rest is hidden among the denizens of Clock Town and other areas, and sometimes hidden within specific times of the three-day cycle. They won't bother you if you don't care about the story. However, if you are curious enough to ask questions like "Where does he/she go noon every day," or "why didn't he show up on the second day," checking the schedule and finding clues makes finally finding this little bit of one person's story infinitely more rewarding. The difference between when a dramatic scene is forced on you and when you sought out that drama makes all the difference in the world. These experiences are littered all throughout the game; you'll never stop finding them. It's a unique kind of exploration element few other games ever try to the extent that Majora's Mask did.

If side-quests are not your thing, you'll unfortunately experience a short game, but time management is key, and you may find that you have to do over several parts of the dungeons. Thankfully, certain check points like the key item obtained in the dungeon never go away, making the repeat a bit easier the second time. The 3 day-cycle is a feature many have found off-putting, but if you're open to a different way to play Zelda, this is one of the most unique ways to play it.
10/10

Nicolai

#35

Nicolai commented on Turns Out The GameCube Controller Adapter Won'...:

Wait, the controller is still compatible with old Gamecubes and Wii's that are backwards compatible, right? It's still a Gamecube controller, that I can use to plug into my friend's old Wii and pay Gamecube games on, right?

Nicolai

#36

Nicolai commented on Weirdness: Sears' Listing for 3DS is Wacky and...:

@justlink How does it sorta have a GPS? The ability to detect your location if you move is found nowhere in the system, you have to select your region manually, and there's no map except for the "regions you've StreetPassed with" map. It can only play one Wii game at the moment, so "many of your favorite" is definitely a stretch. And the snapshots ambassador's GBA games wouldn't be available if you bought them from Sears after seeing this.

Nicolai

#39

Nicolai commented on Cancelled Mario Volleyball/Wrestling Wii Title...:

@Punished_Boss, I'm sure their code, whatever it may be, either applies to the Mario franchise and other child-impressionable IP, or it applies to unsportsmanlike behavior. Either that, or the code is outdated and now they're trying to appeal to hardcore audiences in a way they weren't doing during the Wii generation.

Nicolai

#40

Nicolai commented on Cancelled Mario Volleyball/Wrestling Wii Title...:

@sgotsch I think you would still have to have sides, so you could determine who gets the point, but players could cross the net if they wanted. There would be defense and offense strategies, like in basketball, but the score area has to be defended, and sending too many teammates over to pummel the other team leaves your own area defenseless.

Nicolai

#42

Nicolai commented on Cancelled Mario Volleyball/Wrestling Wii Title...:

I am simultaneously disappointed and glad that this never took off. On the one hand, the idea of mixing the elements of two sports really intrigues me! On the other hand, seeing Yoshi souplex another Yoshi was kinda disturbing.

@sketchturner, I can definitely see how this is even more violent than Smash Bros. Some of these wrestling moves slam the opponent's head onto the ground, which is way harder to watch than a simple punch/slash and a fall-back with some smokey action effects.

Nicolai

#46

Nicolai commented on Feature: The Nintendo 64 Controller and the Ri...:

I had no idea that the majority opinion was that this controller sucked. Yeah, the 3 handled thing was weird, but the placement of the Z button, using Z and R for each hand, seems so comfortable to me. The N64 analog stick is still superior to any analog stick I have played today. It's so sensitive and tightly-wound, so it's so much easier to walk slow or finely aim something on the N64. I've always wished Nintendo would go back to that kind of input.