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Topic: Metroid Prime 4: The Long Wait

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Haru17

@MarcelRguez That's not to say they can't make a single planet's lore interesting, I just hear a lot of people say that's why the first game was better. Which really doesn't add up when you consider that Echoes was also on a single planet and Corruption was certainly as interesting as the first game or more across many different locations.

I just really want the planet-hopping of Corruption back with more direct gameplay added to Samus' ship. Plus, there's honestly nothing in the series that replicates the atmosphere of the GFS Valhalla wreck, and feeling that alone in space is a major highlight for me.

I'd like there to be other hunters/characters again, and I think they were really brilliantly designed in Corruption. They provided story moments, but it always felt as though you couldn't trust these people, and the environments felt dangerous because you knew they were around, a feeling which the story reinforces (I got the same feeling with Dark Samus in Echoes). I think those moments only enhance the isolation of the Metroid levels by their contrast, and that they're much more interesting than just dogmatic isolation. Total isolation is less work put in from the developers if you think about it — that's why a lot of indie games do it. Apparently Metroid Prime 1 was developed in like a year and a half.

Edited on by Haru17

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JaxonH

I was watching the Spotlight on my phone at work, and when I saw the 4 and the music kicked in... I ran out of the back office (literally ran) screaming "They did it! They announced Metroid Prime 4!" My 63 year old coworker looked up, like huh? I didn't bother explaining. Happily skipped back into the office to watch the rest of the Spotlight

@Haru17
If if doesn't push the series forward it'll feel like a step back. I'm perfectly fine with the enemies in Prime. But Prime 2 was by far my favorite. Organic world and some of the most awesome boss battles I've ever experienced. Quadraxis is legend.

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Haru17

JaxonH wrote:

If if doesn't push the series forward it'll feel like a step back. I'm perfectly fine with the enemies in Prime. But Prime 2 was by far my favorite. Organic world and some of the most awesome boss battles I've ever experienced. Quadraxis is legend.

I agree. Well, agree but Corruption is my favorite for taking the time and advancing the series in almost every way (scope, controls, puzzling, combat, environments, story). Prime 1 is still a ten or thereabouts — I just think it was improved upon.

@BLP_Software I like backtracking in Metroid and Zelda, it just sucks how Prime 1 — specifically Magmoor Caverns — has long, single-file chains of caverns that you have to traverse again and again to get from one side of the map to the other, even long after you've done all the puzzling and found all the secrets. Echoes' world structure/unlockable shortcuts and Corruption's ship docks were such a relief because I could actually get where I wanted to go in a reasonable amount of time.

Come to think of it, I want optional bosses like the Metroid Hatchers to return. That's such a cool feeling!

Edited on by Haru17

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Knuckles-Fajita

@Haru17 Unavoidable backtracking? Well...let me introduce you to Metroid...

Anyhow, confirmed FPS but we don't know who is making it, so it may not even be Japan.

Edited on by Knuckles-Fajita

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MarcelRguez

Haru17 wrote:

Plus, there's honestly nothing in the series that replicates the atmosphere of the GFS Valhalla wreck, and feeling that alone in space is a major highlight for me.

Haru17 wrote:

I think those moments only enhance the isolation of the Metroid levels by their contrast, and that they're much more interesting than just dogmatic isolation.

Completely agree on both accounts. I've always seen Valhalla as the closest the Prime trilogy has gotten to Tourian's dreadful atmosphere. About other characters appearing, Sylux is pretty much guaranteed. The devs can flesh him out and make him a compelling antagonist, I have no doubts about that, and maybe turn him into something with as strong a presence as Dark Samus in Echoes, if we're lucky.

Edited on by MarcelRguez

MarcelRguez

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Peek-a-boo

Octane wrote:

@Peek-a-boo It's not confirmed for 2018 I'm afraid! The ''trailer'' said ''now in development''. And if we have to believe the producer, Prime wasn't in development last year. So I think they literally just started development. It's going to be a long wait.

Urgh...

I believe I mistook another game in the Nintendo Spotlight with '2018' at the end.

At least we have Metroid: Samus Returns on the 3DS to hold us over until 2019 (!)

Peek-a-boo

Octane

@Peek-a-boo I would even be surprised it is a 2019 game. It said ''now in development'' (and I do believe they literally just started it) and it's a big project.

Octane

Peek-a-boo

@Octane I'm just glad we know it is in active development as we speak. I am sure Reggie was getting tired of being asked the usual variations of, "where's Metroid?" questions whenever he turned up at public events.

Speaking of which:

“You know, for us, we believe that having hands-on opportunity married to an announcement is really the best way to do it,” Fils-Aime told IGN. “And so let’s take Super Mario Odyssey for example. We could have announced it months ago, but we weren’t yet ready, the team wasn’t ready, to show it and to let the consumer really understand visually how the hat mechanic works, how the capture mechanic comes into play. And so that’s how we think these through.”

“For certain games, games that will be in development for, let’s call it a decent amount of time, like Metroid Prime 4 — also, given that it’s a franchise that we know people have been very eager to get some news — that’s when, fine, we’ll share it. We’ll share it early,” Fils-Aime added. “Others, we want to hold closer in and reveal it when the gameplay is going to be available. It literally is game by game, title by title, how we make that decision.”

Here's the source: - http://www.ign.com/articles/2017/06/15/e3-2017-why-nintendo-r...

The only slightly troubling thing is that Nintendo announced Shin Megami Tensei X Fire Emblem in January 2013, and it was finally released (as Tokyo Mirage Sessions) in June 2016. I just hope that Metroid Prime 4 doesn't suffer the same fate...

Peek-a-boo

meleebrawler

@Haru17 Y'know, after playing Prime 3 for a bit, Federation Force doesn't seem like such a big departure from the series. Rather, it merely pushed certain burgeoning aspects of the game (the high-action sequences and the Federation in general) to the forefront, stuff Metroid fans were just not used to.

Federation spotlight was one of my favorite things about Corruption. Just being able to talk to them and see them in action helped them grow beyond a vague organisation that sends Samus to do everything for them.

As for optional bosses, sure, just don't make them either tedious annoyances or zero-effort.

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blaisedinsd

I have only finished Metroid Prime 3 which I loved. I didn't get twilight princess so it was the first AAA game I got on my Wii and it blew me away as I was coming from PS2 I had barely touched in years.

Going back to Prime 1 does feel like a step back. I have tried it on game cube and MPTrilogy on Wii.

I had heard Prime 2 wasn't as good as Prime 1 but hearing some contrasting opinion in this thread has me wanting to soldier through Prime 1 so I can get to Prime 2.

I hope Prime 4 builds on Prime 3 and doesn't step backwards to be more like the most loved Prime 1.

When the heck is Switch going to be readily available on shelves......

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FragRed

I'm surprised Nintendo didn't announce a remake/remaster of the original three games as a single cartridge/download with updated controls for the JoyCons and graphics etc. Would have made so much sense and would have created a lot of buzz following from the Prime 4 announcement.

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Bass_X0

Who needs Samus to beat Metroids when you can just eat Metroids?

Untitled

Edited on by Bass_X0

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Haru17

@meleebrawler Maybe in premise alone. I haven't played Federation Force but the level design was very divorced from what I know Prime to be. However, Corruption was the end of a trilogy and it made sense that it was more populated in setting than other Metroid games. Bringing the Federation in only made sense with the lore they established, regardless of the Halo comparisons drawn. I liked having Norion semi-civilized, while the four other planets and the wreck feel wild the majority of the time.

This is the biggest spoiler for Corruption but no game does environmental storytelling in combination with a main plot as good as that moment when you see the Aurora unit stolen from the GFS Valhalla, and later when you fight it on Phaaze.

And in Echoes...

there is some great foreshadowing for Amorbis. While it's the finally boss of Dark Agon Wastes, you see a scanned husk of a worm in the first large area of light Agon. It's the same model as Amorbis, curled up on a rock in plain sight. So cool, I never even saw that detail the first time through!
Prime 1 has nothing like that.

Edited on by Haru17

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MarcelRguez

@Haru17 Actually, Prime 1 has something like that right at the very beginning. You can see a crushed Parasite Queen soon after entering Orpheon, and another one in stasis. Grantedly, it's not as memorable as the example you mentioned, but it's there:

Untitled

Edit: Oh, and there's a similar example in Corruption. If you look around the Genesis Chamber on Phaaze, you can see Metroid Prime husks. It's not used to foreshadow anything, but it's a cool detail of environmental storytelling:

Man, this series.

Edited on by MarcelRguez

MarcelRguez

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meleebrawler

If you are thorough in your Pirate hacking, Thardus is also foreshadowed. And Prime 2 has a second occurrence of that Amorbis thing, you see Quadraxis parts in Sanctuary Temple.

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Haru17

@MarcelRguez The whole sequence on Phaaze is honestly unbelievable. I know some people expected it to be an entire planet, but I think it was the perfect length with the venting energy tanks thing. With how most games just peter out and end, Phaaze's budget and unique assets are incredible, working in references to both previous games in the husks you mentioned and the Phaz-Ing.

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MarcelRguez

@meleebrawler True about Thardus. Also happens with the Omega Pirate (gets described in detail after a long series of scans about elite pirates, and gets named by its experiment code, IIRC). Not sure about Flaahgra.

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