61Haru17Thu 15th Jun 2017 @MarcelRguez That's not to say they can't make a single planet's lore interesting, I just hear a lot of people say that's why the first game was better. Which really doesn't add up when you consider that Echoes was also on a single planet and Corruption was certainly as interesting as the first game or more across many different locations. I just really want the planet-hopping of Corruption back with more direct gameplay added to Samus' ship. Plus, there's honestly nothing in the series that replicates the atmosphere of the GFS Valhalla wreck, and feeling that alone in space is a major highlight for me. I'd like there to be other hunters/characters again, and I think they were really brilliantly designed in Corruption. They provided story moments, but it always felt as though you couldn't trust these people, and the environments felt dangerous because you knew they were around, a feeling which the story reinforces (I got the same feeling with Dark Samus in Echoes). I think those moments only enhance the isolation of the Metroid levels by their contrast, and that they're much more interesting than just dogmatic isolation. Total isolation is less work put in from the developers if you think about it — that's why a lot of indie games do it. Apparently Metroid Prime 1 was developed in like a year and a half. Edited on Thu 15th June, 2017 @ 12:08 by Haru17 Don't hate me because I'm bnahabulous.