Ok, multiple people have asked more than once, and I'd really like to know, myself. How do you transfer data from the included SD card onto a bigger one so that you don't have to keep swapping SD cards any time you want to play another game?
If you're in America and looking for a bigger SD card, now would be the time to start looking. Many stores have sales on back-to-school items around this time of the year, and you can get a good-sized one for fairly cheap right now. Last week I bought an 8GB SDHC for only $9, and I'm sure online retailers can have even better deals than that.
I still have the original 2GB one and fine with it at the moment. I might upgrade to a larger SD Card at some point, but the 2GB one is doing me just fine.
I already have other SD Crds I can use, but I'd rather have all my stuff on one card than multiple of cards.
I'm pretty sure you can go higher than 32GB, and maybe even higher than 62GB.
I found this is in the official Nintendo.com so I hope you find it useful, How to Transfer Data Between SD Cards: www.nintendo.com/consumer/systems/3ds/en_na/ht_settings.jsp
3DS handles SD cards up to 2GB and SDHC cards up to 32GB. Cards higher than 32GB are considered SDXC, a separate standard that is, as far as I know, not supported by 3DS. Anything withing those sizes will work perfectly.
3DS handles SD cards up to 2GB and SDHC cards up to 32GB. Cards higher than 32GB are considered SDXC, a separate standard that is, as far as I know, not supported by 3DS. Anything withing those sizes will work perfectly.
Well guys, first of all, all of you should know that 8 blocks = 1MB That is the same as it was with the Wii. On the Wii, the NES game SMB3 took up 32 blocks, so that is 4MB. So 10 NES games will be 40MB. I have no idea how big GBA games are, but I don't expect anything higher than 16 MB.
So, the 20 games will need 16x10+4x10=200MB . So, I don't think there will be any problem for these games. I think the problem will be 3DSWare. If the first game takes op 1500 blocks or so, that's very close to 200 MB. So a 2GB SD card can hold up to 10 of these games. If you buy a 8GB card, that would be 40 games and 16GB would be enough for 80 3DSWare games. So, I think 8GB would be enough for most people, but the hardcore 3DSWare fans will need 16GB cards.
I can confirm that a 32GB sdhc sd card does work and provides about 450000 blocks of data. As someone previous mentioned any sd card of higher capacity then 32GB probably won't work unless the 3DS is compatible with the SDXC standard.
Yeah that is about right, if someone was right that the golf game takes up 1526 blocks at 8blocks to a megabyte then you're looking at a 191MB download for that one which is considerably larger than their clueless 40MB cap the Wii suffers from. This does open up a lot of doors, but seriously in the end a 16 or 32GB card may not be a bad idea, that or getting a large 2nd card just to use specifically for downloaded games of the big (3dsware) size seeing that GBA games aren't much larger than 32MB a pop at worst if I recall right and NES games never got bigger than 3/4 of a megabyte and in many cases were down to as low as 20-32kbyte strictly speaking for the files on those chips.
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recently got a 16 gb lexar platinum card http://www.lexar.com/products/lexar-platinum-ii-secure-digita... it works flawlessly. it did the exact thing nintendo says on their support site: put my 2gb sd card into my reader, dragged/dropped to copy the content in a folder. then i put my 16gb, copy everything on it then put it in my 3ds. allright, it works !
got lucky to find the card with a 25$ rebate at Staples.
2GB should be enough for most people, unless you have music on the card. However if you plan on downloading a lot of 3DSWare know that Let's Gold 3D, 3DS's first real 3DSWare game is almost 200MB. If that's going to be the average size for 3DSWare games, then I imagine 2GB is NOT enough.
I have at 32GB SDHC card in my system right now. As soon as I bought it, I formatted the thing to FAT32. I then moved the files from my old 2GB to my desktop, switched to the 32GB and copied them over. Everything works fine. I lost nothing. The process took all of five minutes at the most.
Does anyone know what all these different classes are with SDHC Cards? I understand the class 10 ones are supposed to be faster than class 6, which are faster than class 4, etc.; but I wouldn't think it would matter much with a relatively slow device like the 3DS. Also, is there a manufacturer with a strong reputation for reliability?
I'm trying to research all this online, but with most commenters using their cards for cameras it's hard to figure out what would work best for the 3DS. I hope to get a card in the 8-16 GB range.
Moco Loco If you find yourself spiritually drifting (as I was for far too many years), remember that Jesus can and will walk across the water to reach you and bring you back to shore.
I bought a Lexar 32GB Multiuse SDHC card. It's class 4, which means 4MB/sec. I have no issue with it loading slowly. I thought it was fairly fast. It seems like the higher the class, the more rapidly the price tag goes up. Class 4 seems to work very well on the 3DS so it has my strong endorsement.
Another point would be DTS of the 3DS. I'm not sure what it is but if it's 4MB/sec then it would be a total waste of money to go out and buy anything above class 4. You'd get your money's worth by instead using that extra cash to purchase a card with more space.
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Topic: What size SD card can the 3DS hold?
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