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Topic: The Legend of Zelda: Majora's Mask 3D

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Araquanid

"Day before game releases"

Iwata plays song of time

"Dawn of the first day of development"

Untitled

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Eel

gaming_24_7 wrote:

brewsky wrote:

Will this game have three save files?

Majora's Mask did just have two save files and I doubt they will change that.

The Japanese version had 3 save files.

The international releases had only two, but you could create a quick save with the owls. You couldn't do that in the Japanese version.

They had to remove a save file to add that feature. I doubt they'll have problems fitting three files AND the quicksave in this one.

Edited on by Eel

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Yoshi

Morpheel wrote:

gaming_24_7 wrote:

brewsky wrote:

Will this game have three save files?

Majora's Mask did just have two save files and I doubt they will change that.

The Japanese version had 3 save files.

The international releases had only two, but you could create a quick save with the owls. You couldn't do that in the Japanese version.

Let's just say that the Japanese version was harder than others.

And I'm pretty certain it'll have three save files. Actually, it'll have six. Three extra for the Master Quest.

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Joeynator3000

brewsky wrote:

Morpheel wrote:

gaming_24_7 wrote:

brewsky wrote:

Will this game have three save files?

Majora's Mask did just have two save files and I doubt they will change that.

The Japanese version had 3 save files.

The international releases had only two, but you could create a quick save with the owls. You couldn't do that in the Japanese version.

Let's just say that the Japanese version was harder than others.

And I'm pretty certain it'll have three save files. Actually, it'll have six. Three extra for the Master Quest.

lol so I'm not the only one that's wanting this. xD
As if Majora's Mask wasn't hard from the beginning. lol

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Yoshi

This game will be in development for nearly four years. How can it not have a Master Quest?

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Joeynator3000

What if instead of a Master Quest, we get 4 new optional dungeons?

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TeeJay

What was harder about the Japanese version?

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Yoshi

TeeJay wrote:

What was harder about the Japanese version?

It didn't have a quick save feature. So the only way to save was to play the Song of Time.

Another notable difference is in the Great Bay Temple where there's one part where you have freeze the water to make a wheel stop so you can walk across. In the Japanese version, you have to freeze it at the exact moment so the wheel stops in the right place, where in the other versions it automatically stops at the right place.

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Joeynator3000

Random question, how long was OoT 3D in development?

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Araquanid

Master quest in MM sounds interesting. I wonder how it would work out.. especially consituring the stone mask can make you just run through the entire thing.

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Joeynator3000

There can still be hazards.

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Guovssohas

A new must have game on the 3ds for me Was so happy to hear that it was confirmed, i had almost lost hope for this one to ever come out.

I really hope it has it's own Master Quest, that would be super awesome.

Guovssohas

The_Ninja

I hope the Razor Sword is actually usable this time. It looks badass and is pretty strong.
Oh, and a "Majora's Quest" could be like:
Twice the damage.
Time goes faster, and cant be sped or slown down.
Enemies can resist against much more and they're more aggresive.
All items cost more, and chests give you less rupees.
Hearts are found a lot less frequently.

The_Ninja

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Chandlero

It's not significant how many years a game is in development. It's important how many work hours are in the game, i.e. [people working in the project] x [time].
So please stop bragging about the long development time. It doesn't mean the game would have that or that.

@Topic:
The Owl-Statues are for quick saves. They don't make the game easier just better to supend the game. Since the 3DS has a Standby mode, quick saves are not essential or even necessary.

Edited on by Chandlero

Inkling

You know us Europeans are getting the special edition and you aren't?

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LzWinky

The_Ninja wrote:

I hope the Razor Sword is actually usable this time. It looks badass and is pretty strong.
Oh, and a "Majora's Quest" could be like:
Twice the damage.

Good

Time goes faster, and cant be sped or slown down.

No. That just makes the game terrible, not harder.

Enemies can resist against much more and they're more aggresive.

Seems fair

All items cost more, and chests give you less rupees.

...why?

Hearts are found a lot less frequently.

Fair

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Justlink

gaming_24_7 wrote:

It's not significant how many years a game is in development. It's important how many work hours are in the game, i.e. [people working in the project] x [time].
So please stop bragging about the long development time. It doesn't mean the game would have that or that.

@Topic:
The Owl-Statues are for quick saves. They don't make the game easier just better to supend the game. Since the 3DS has a Standby mode, quick saves are not essential or even necessary.

Exactly. If you remember an interview with Aunoma, he said it'd be a very difficult task to build The Legend of Zelda:Majora's Mask. It's probably been in development for awhile due to the fact they wanted ALBW to have time to sell

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Yoshi

The owl statues aren't pointless on the 3DS. What if I want to stop playing and do something else? I can't leave the game suspended.

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Yoshi

Now that I think about it, it could be possible that they might just give us the option to outright save the game outside of playing the Song of Time.

Edited on by Yoshi

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