Don't tell me they cut the achievement board. That offered SO much replay value.
No, it's still there. Was confirmed in an earlier PotD though either the quantity of challenges is less or there are multiple boards like in Kid Icarus Uprising.
For the first reviews that I know of, Famitsu awared Super Smash Bros. for Nintendo 3DS scores of 10/9/9/9.
Same score as Melee, while Brawl scored a perfect 40.
So it means nothing lol. Melee was hands down the best fighter game of all-time, it's not even close. Brawl was great, but more deserving of a score like the 3ds score.
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For the first reviews that I know of, Famitsu awared Super Smash Bros. for Nintendo 3DS scores of 10/9/9/9.
Same score as Melee, while Brawl scored a perfect 40.
So it means nothing lol. Melee was hands down the best fighter game of all-time, it's not even close. Brawl was great, but more deserving of a score like the 3ds score.
Well considering Brawl was on a console and probably had much more content (music wise/stage editor/event mode) than a handheld version of the game, I'm not too surprised.
"And here's the results screen. It shows what you gained in each stage, but you won't be rewarded until you clear it all. If you mess up in the middle, you can lose some of them too. The fighter icons are special attacks, and icons like the shield are equipment. The icons that say Mii on them are hats and clothes for Mii characters. Icons that show characters on a stand are trophies, of course, and the coins are gold you earned."
The trophy on the bottom right is the flaming skulls from zelda! Phew, that was bugging me.
"And here's the results screen. It shows what you gained in each stage, but you won't be rewarded until you clear it all. If you mess up in the middle, you can lose some of them too. The fighter icons are special attacks, and icons like the shield are equipment. The icons that say Mii on them are hats and clothes for Mii characters. Icons that show characters on a stand are trophies, of course, and the coins are gold you earned."
The trophy on the bottom right is the flaming skulls from zelda! Phew, that was bugging me.
I've gotta disagree with all three of you. Content >>>>>>>> Competitive balance
I think in the case of Melee to Brawl it was more Depth and Therefore high skill >>>>>>>> Slower, more floaty, Tripping therefore less skill and focus on the core game so put in a bunch of things to distract.
And yes I'm being a tad extreme and I do like Brawl.
"Pic of the day. In Classic mode, a roller spins before every stage to determine your reward. Rewards in red are for customization, green ones are trophies, and yellow means precious gold. Of course, if you raise the intensity, the abundance of these rewards will increase quite a bit, too. You can be rewarded in every stage, so in that way this mode might be a little more generous compared to previous games in the series."
"And here's the results screen. It shows what you gained in each stage, but you won't be rewarded until you clear it all. If you mess up in the middle, you can lose some of them too. The fighter icons are special attacks, and icons like the shield are equipment. The icons that say Mii on them are hats and clothes for Mii characters. Icons that show characters on a stand are trophies, of course, and the coins are gold you earned."
Bonus:
Larry Koopa confirmed.
No thats just a trophy
"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama
Hint: Larry has never ever been seen using a Koopa Clown Car all by himself before.
More hints: the Clown car has blue boot-like feet instead of green propellers. Or maybe just blurry blue propellers, but they still look bent like feet, instead of being horizontally straight.
Further Hints: the car is actually the Jr. Clown Car, not Koopa's. That means Larry is using Jr's personal Clown Car.
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