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Topic: Super Smash Bros 3DS discussion thread

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UGXwolf

19Robb92 wrote:

UGXwolf wrote:

Luma's AI breaks the rules and physics of Smash meaning that Luma has its own set of rules.

Doesn't matter as long as the calculations are simple. That is what puts pressure on the system. The only "AI" (if you can even call it that) the Luma has is floating from one corner to another when separated. That is it. It's an extremely simple program. Every attack is just a mimic and all handled by the player.

Nana actually has AI. She can perform moves on her own, save herself from falls, jump on to higher located platforms etc. all by herself. She is not just a mimic version of Popo when separated, she turns in to a standalone CPU. While she has limited capabilities, she is still far more advanced than the Luma.

From what we saw of Bill Trinen playing Rosalina, I'm inclined to believe that Luma does "float from corner to corner. Luma tries, when able, to maintain the same distance from Rosalina and stay on level with her. Luma's gravity is strange and the rules are different. Nana's only self-appointed task is to return to Popo whenever and however possible. So she can jump on her own. We've seen that Luma can act on its own, if you remember from the reveal trailer. Even without player input, Luma tries to stay within the same distance of Rosalina and on the same vertical level. Not to mention, Luma has its own moveset, unlike Nana. I can't see how controlling two of the same character could possibly be harder on the CPU than controlling treetop separate characters, one of which has a completely different set of rules.

I simply don't believe for even a second that the 3DS version can't handle the Ice Climbers.

A nifty calendar (Updated 9/13/15)
The UGXloggery ... really needs an update.

bloody_velvet

Do you think the Ice Climbers (if they really are cut) can be implemented through DLC but be exclusive to the New 3DS? Or do you think that will just make fans mad? (Does the added CPU even help towards the Ice Climbers cause?)

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Ruby_From_SU

Shirma_Akayaku wrote:

Okay, I'm taking requests for people on recording voice clips for any character from the 3DS and Wii U version. These voice clip requests can apply to any character, assist trophy, etc. I already have Rosalina & Luma on my list, so I'll take any others.
Untitled

If you wanna make a request, please add my name so I'll get an email too.
@Shirma_Akayaku

Nintendo actually gave you permission to do that? You must be so lucky.

I play all Smash Bros. games often and occasionally.

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19Robb92

UGXwolf wrote:

I simply don't believe for even a second that the 3DS version can't handle the Ice Climbers.

That I don't know. It would seem weird though.

I'm not trying to argue agains the IC, I'm just arguing that Nana definitely is a more complicated program than the Luma.

Looking forward to: No More Heroes: Travis Strikes Again

3DS Friend Code: 3007-8070-6318 | Nintendo Network ID: 19Robb92

Yosheel

Nice. I like the added lucky factor with the roller thing.

And the "you may lose some rewards for losing" thing, too.

The amount of unlockable rewards seems pretty big too, with equipment, trophies, attacks, clothing for miis... The game as a whole will be rather replayable.

Edited on by Yosheel

Yeah I don’t know either.

Oh look! A Morphloggery.
Oh! eShop Gurus.

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DefHalan

19Robb92 wrote:

UGXwolf wrote:

I simply don't believe for even a second that the 3DS version can't handle the Ice Climbers.

That I don't know. It would seem weird though.

I'm not trying to argue agains the IC, I'm just arguing that Nana definitely is a more complicated program than the Luma.

Same here

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

CapeSmash

Untitled

"Pic of the day. In Classic mode, a roller spins before every stage to determine your reward. Rewards in red are for customization, green ones are trophies, and yellow means precious gold. Of course, if you raise the intensity, the abundance of these rewards will increase quite a bit, too. You can be rewarded in every stage, so in that way this mode might be a little more generous compared to previous games in the series."

Untitled

"And here's the results screen. It shows what you gained in each stage, but you won't be rewarded until you clear it all. If you mess up in the middle, you can lose some of them too. The fighter icons are special attacks, and icons like the shield are equipment. The icons that say Mii on them are hats and clothes for Mii characters. Icons that show characters on a stand are trophies, of course, and the coins are gold you earned."

Bonus:

Untitled

Larry Koopa confirmed.

Smash Mains:
N64: Captain Falcon
Melee: Mario
Brawl: Sonic
Project M: Link
Smash 3DS: Captain Falcon
Smash Wii U: Ganondorf

Undead_terror

Now if there was a mission in which you had to fight all the Koopa kids and Bowser with a remix of this going in the background.

Edit: I forgot about this, they could use this https://www.youtube.com/watch?v=cj0idTPxxoE

Edited on by Undead_terror

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19Robb92

All these menu screens are pretty boring. But I guess that's fine considering we'll get to see the final build on friday.

Looking forward to: No More Heroes: Travis Strikes Again

3DS Friend Code: 3007-8070-6318 | Nintendo Network ID: 19Robb92

UGXwolf

DestinyMan wrote:

I still want to see that spinner game in a Pic of the Day.

I'm calling it! That'll be Thursday! (Watch it be tomorrow now that I've said this.)

A nifty calendar (Updated 9/13/15)
The UGXloggery ... really needs an update.

Nintendo_Ninja

Don't tell me they cut the achievement board. That offered SO much replay value.

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Nintendo_Ninja

I hope the physics, most of the stages, and most of the characters are present in the build.

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Grumblevolcano

Nintendo_Ninja wrote:

Don't tell me they cut the achievement board. That offered SO much replay value.

No, it's still there. Was confirmed in an earlier PotD though either the quantity of challenges is less or there are multiple boards like in Kid Icarus Uprising.

Grumblevolcano

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Jazzer94

DestinyMan wrote:

What's the trophy of in the bottom left corner in the second screenshot? The trophy below the coins and next to the Dedenne trophy.

They look like ghosts to me but I may be wrong.

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Grumblevolcano

Jazzer94 wrote:

DestinyMan wrote:

What's the trophy of in the bottom left corner in the second screenshot? The trophy below the coins and next to the Dedenne trophy.

They look like ghosts to me but I may be wrong.

I think it's ghosts too, namely the ghost Shy Guys from Mario vs. Donkey Kong (GBA).

Grumblevolcano

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19Robb92

Kind of looks like the flying burning skull enemies from Zelda to me.

Looking forward to: No More Heroes: Travis Strikes Again

3DS Friend Code: 3007-8070-6318 | Nintendo Network ID: 19Robb92

Jazzer94

DestinyMan wrote:

For the first reviews that I know of, Famitsu awared Super Smash Bros. for Nintendo 3DS scores of 10/9/9/9.

Using this score I predict a 10/10/10/9 for the Wii U version from Famitsu.

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cookiex

DestinyMan wrote:

For the first reviews that I know of, Famitsu awared Super Smash Bros. for Nintendo 3DS scores of 10/9/9/9.

Same score as Melee, while Brawl scored a perfect 40.

Edited on by cookiex

cookiex
Self-appointed NintendoLife Hyrule Warriors ambassador

2Sang

cookiex wrote:

DestinyMan wrote:

For the first reviews that I know of, Famitsu awared Super Smash Bros. for Nintendo 3DS scores of 10/9/9/9.

Same score as Melee, while Brawl scored a perfect 40.

So it means nothing lol. Melee was hands down the best fighter game of all-time, it's not even close. Brawl was great, but more deserving of a score like the 3ds score.

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C-Olimar

2Sang wrote:

cookiex wrote:

DestinyMan wrote:

For the first reviews that I know of, Famitsu awared Super Smash Bros. for Nintendo 3DS scores of 10/9/9/9.

Same score as Melee, while Brawl scored a perfect 40.

So it means nothing lol. Melee was hands down the best fighter game of all-time, it's not even close. Brawl was great, but more deserving of a score like the 3ds score.

C-Olimar

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