Comments 22

Re: Fighting Over What's 'Indie' And 'AAA' Harms The Industry, Says Sonic Mania And Cadance Of Hyrule Artist

syftex

I think the distinction between 'AAA' and 'Indie' is almost strictly a scale and budget distinction. It's obvious what most games are AAA, Call of Duty, Destiny, God of War, there's no denying Fortnite itself is run by a big scale team to keep the whole thing running. Those games and Fortnite too take millions and millions of dollars and sometimes huge scale teams to create and its the budget and scale that truly makes them 'AAA'. 'Indie' itself can be as popular or widespread as it wants, or not, but the teams are generally small and the styles of the games are usually distinctly not on the graphical prowess of something like Call of Duty or God of War. It's like a Marvel big budget hollywood blockbuster, compared to that low budget incredible festival film you heard about and watched. I think when you try to draw the line between 'AAA' and 'Indie' like most things where there even is a line to be drawn, the line can be blurred, and the definition could be misconstrued and argued. But from my point of view, its clear what is 'AAA' and what is 'Indie' and being either is not a defining characteristic of the games quality as entertainment. I don't think either label should lead anyone away from a quality game, I don't think the line drawn between the two is very confusing, and I hope other gamers share in my nonpartisan view of games labeled 'AAA' or 'Indie'.

Re: Review: Wizard Of Legend (Switch eShop)

syftex

I don’t understand the score either. I read a ps4 review that praised it and said it had online coop which I wasn’t even aware of. I thought it was just couch. Is this true for the switch version as well?

Edit: I think the ps4 review I read was mistaken about online

Re: Enjoy Bethesda Classics Such As DOOM And Skyrim In Pinball Form

syftex

@ypeels40 you can change it to overhead when playing horizontally and on a large TV screen it doesn't look bad. Also you can play in handheld vertically and it looks great in that overhead mode. Also if you happen to have a rotating monitor you can play your switch on that in overhead vertical.

Re: ARMS Producer Would Love To See The Game Embraced As An eSport

syftex

I think the motion controls are great and very precise. I hear the Wii boxing comments and yeah you can go there but there's so much more to this game than throwing your arms like crazy. With that said I find the testpunch hours being spread apart you can't always pick up the joycons and nail your opponent unless your on top of the game. You got to warm up. It plays great tho. I'm looking forward to it.