
Back in 1994, Natsume delivered the definitive ‘shooting gallery’ shmup made famous in previous years by the likes of Neo Geo NAM-1975 and TAD’s Cabal. Sadly, a limited number of copies coupled with being a late generation SNES game meant that a lot of people missed out on this slice of space western action. Add in some inflated prices and nowadays it remains a crown jewel on many gamer's Super Nintendo collection. But two years ago, the game had a new chance at the spotlight and at long last it has now made its way back to Nintendo hardware. But are these guns worth reloading?
You will find the complete content of the original WILD GUNS in the newly minted Wild Guns Reloaded. That means that every level, heroes Clint and Annie, the original soundtrack (if you unlock it by completing the game with no continues) and the original graphics (with some slight lighting enhancements) are all present and accounted for.

However, Natsume made sure that use of the word ‘Reloaded’ in the title wasn't just for show and enhanced the already stellar original game with a few extras. The biggest additions are most certainly the two new playable characters and, unlike Clint and Annie (who were just a gender swap in terms of their gameplay style), the new faces offer completely new ways to tackle the challenge.
Unlike Clint and Annie, Doris does not carry a gun, instead opting out for grenades to do her long range damage. Holding ‘Y’ will charge up to three grenades at once, and she even has a ground pound area attack that you can use to very efficiently ensure her physical safety should enemies get too close to comfort at melee strike range.
The second new character, Bullet, could well be the very first playable dachshund in a video game. Since it's a dog, it carries no weapons and isn't exactly a master of close quarter combats. However, it is far from useless on the battlefield since it controls a hovering battle drone that can auto lock onto any enemies on screen. The pooch can even use the drone to hover to safety. Having to control two characters at once takes a bit of getting used to, but once you master their movement it's absolutely brilliant. Just keep this in mind at all time when playing with Bullet: the drone is invincible, the dog is not.

Along with these new characters, Natsume also added a couple of extra levels: ‘Underground’, a horror-themed stage with mask-wearing enemies and ‘Flying Ship’, an aerial enemy fortress. It successfully manages to keep the original game’s visual aesthetics intact (and add a couple more memorable bosses to the memorable original line up), creating something that looks, sounds and feels authentic to the SNES era. There are also a few new weapon power-ups such as the laser that gives you new gameplay options to take on your enemies.
If you are unfamiliar with the original game or even what a ‘shooting gallery’ shmup is, you control your aiming reticule freely all over the screen. Unlike games such as Taito’s Operation Wolf, you will also have your character present at the bottom of the screen, and moving the reticule left or right will also move your character in the same direction. ‘Y’ shoots, ‘B’ jumps and double-jumps while ‘X’ allows the use of a limited quantity high explosive weapon that will clear most of the screen of baddies and bullets. Tapping ‘Y’ repeatedly and letting go will unleash your electro lasso attack, able to stop or slow down every enemy in the game if successfully connecting.

You can use ‘B’ to help you dash out of harms way (speed and distance depends on chosen character) and sometimes there will be enemies that come into your character’s movement line that you can’t shoot, instead needing to dispatch these with a quick stab at ‘Y’ for a well-placed close quarter attack. Most of the scenario is destructible, so shooting around instead of just the enemies will often reward you with bonus pickups and is thus encouraged. Each stage as a few different scenarios and will always end with a huge, memorable boss fight. Successfully clearing five stages will take you to the final fight stage. Lives and continues are limited and there are several difficulty levels to choose from (with a few left for you to unlock).
There is one last addition to this ‘Reloaded’ version. While more than able to stand on its own as a single-player game, the two-player co-op mode on the Super Nintendo was what made up for the best memories over two decades ago. Natsume upped the maximum player count here up to four players on-screen and despite being local-only on the Switch version, the console’s design focus on multiplayer means it's ideal for sharing Joy-Cons or Pro controllers with up to three of your friends. The game truly takes off here, with the single-player survival gameplay taking a back seat to some friendly rivalry.
Conclusion
Wild Guns Reloaded sets the new benchmark on how to bring back old Super Nintendo titles to the current generation of gamers. It not only manages to remain faithful to everything that made up the original such a stellar effort, but actually offers some worthwhile new content. With the continued absence of the Virtual Console service on Switch (and the rising costs of a complete-in-the-box original Super Nintendo versions of the game), we offer little refrain in welcoming one of Natsume’s finest games home. Solid, memorable and fun arcade shooting action that will keep you coming back for more, even if only to see Bullet hovering about while grappled by his lethal drone.
Comments 57
Awesome game!
I've watched a few different reviews of this game over the last couple of weeks and not seen any praise it to 9/10 levels. I do love you NL, but sometimes you hand out 9/10s like candy!
At £26.99 it just seems far too expensive for what it offers. Them not even adding motion controls into the mix seems almost criminal . If it falls below £14.99 I'll bite but at that price,not a chance.
They should redo Operation Wolf even though that is a Taito game! I also mentioned that the PS4 version for $30 was too high ....same here!
@Drac_Mazoku
Dang, you can't use the Beginner mode in multiplayer? Might not get this after all, then (or at least wait for a sale). Thanks for the heads up!
Too pricey, despite the inclusion of a Dachshund
@Drac_Mazoku yeah really bizarre choice on the multiplayer. Was surprised it was like that when I picked it up on PS4. Was hoping they fixed it on switch but seemingly not. Still a great game though
I waited for the physical version of this.
So. Who is going to port Cabal over to the Switch?
The price is OVER NINE THOUSAND (semi-cit.)
I hope Konami release Sunset Riders at some point.
10/10 I love Wild Guns
Too expensive for me. I'll wait for a good sale.
I've played it on Steam, though, and, for what it's worth, it's not bad.
I'm really happy I nabbed the physical copy of this
We love to see Blood Bros (doubt it very much)
nice sountrack
My physical copy is on its way soon. Now I don't have to hunt for that overpriced SNES original.
Loved it on Wii VC, but I gotta pass on this for now. Price is a bit much and I don’t like how the multiplayer is handled. Wish it had online play too. I might get it if there is a sale.
Looks good but too expensive imo
I would generally agree with those who say the price is too high. However, for someone like me who has been hunting for an SNES copy for years and who only a year ago nearly pulled the trigger on a $20 repro copy, $30 is a small price to pay. Plus, there are not enough games being made in this genre, which also ups the value for me (being a huge fan). Heck, give me a "Sin and Punishment Collection" on cart, and I'd pay $60 (I know it's a bit different, but it scratches the same itch).
Silly price. Especially given whats been said about multiplayer.
The game is great, this "remaster/remake" is even better. If you have ANY interest in this genre, buy it. And you can continue in Reloaded, but your score doesn't get added to the leaderboards. For everyone saying it's too expensive, imagine the game is 20 bucks, and the stellar music is worth the next 10. Seriously so much fun (once you get used to the controllers, had completely forgotten how it worked).
They crazy at $30.
gotta pick this up but its gonna get buried by other purchases on the wish list first.
For everyone complaining about price, it is still 30 bucks on the Playstation Store - so this isn't a Switch tax thing.
The greatest sentence ever written in an NL review: "The second new character, Bullet, could well be the very first playable dachshund in a video game." #dachshundsFTW Seriously folks, support this game so more remakes will feature the Earth's most glorious creature!!
To anyone saying $30.00 is expensive, you're partially correct. Don't forget SwitchTax™ is included on every cart. For example, Mercenary Kings is $15.00-$20.00, but the cart from LRG is $29.99.
TL;DR/IDK: Buy the game used/on sale or in the U.S., use your Gamestop points to get Nintendo eshop bucks.
P.S. The game is worth it. After you learn the not-so-explained finer movements, you'll lose the need for Beginner mode and you'll have the ability to enjoy this title to the fullest.
@Savino @pbb76 It might do you some good to read the scoring policy of the site first. Here is the important parts for you:
Our scoring system is not a mathematical equation, nor is it an average. Our scores are based on the quality of the game and how the review feels it fits into the other games around it. Our score descriptions are as follows:
10 - Outstanding
Of course no game is ever truly perfect, but a score of ten indicates that it is an outstanding example in the current climate of games. We don't dish this score out lightly, this is a genre defining game that we absolutely feel you should own.
9 - Excellent
A game that scores a nine should be considered a must buy for fans of the genre. Of course if we give a nine to a racing game and you only enjoy RPGs then this probably won't change your mind.
It never was, nor should it be a ranking system based on math. In fact that is the case for the majority of review sites. People only think that because of moronic sites like Metacritic try to make it into that.
Where's the anime highschool girls?
why doesnt this game have motion aiming
@Drac_Mazoku Natsume commented on the multiplayer in the Steam forums. They claimed that they used shared lives to keep the game balanced and challenging and were adamant on not changing it, despite the negative response to the change.
That said, the game is excellent in single player and I enjoyed it enough to purchase it a third time (first one PS4, second on Steam, and third on Switch).
I was one the fence with this one.
Looks like I'm buying it.
Will snap it up once the price goes to £20 or lower. Ideally £15 like I did with NAMCO MUSEUM (also over priced at £30) when it got 50% discounted back in late 2017.
@Drac_Mazoku I don't understand any of it, and I agree on continuing and the beginner mode. Shared lives doesn't make sense to be because 4p means more targets. Even with skilled players, it doesn't sound like a good idea to me.
I got it on sale on the PS4. I'd recommend it at $15, but it really is overpriced.
It seems a little overpriced... But don't mind me, I'm still holding out hope that someday "Sin and Punishment: Star Successor" makes the leap from Wii/Wii U to Switch (with motion-aiming intact). At $20 it was (and still is) a very good deal.
I don't understand the complaining about multiplayer mode. The only way to get better at something is to fail, learn, try again, repeat until you're good enough to win! I love it. I don't want to be "automatically good" at a game. If I want something easy to pick up and play just for fun with folks that are non-gamers/less skilled, I'll grab something along the lines of Mario Kart, which is enjoyable on a variety of levels.
This game's multiplayer, it puts hair on your chest.
@OorWullie Agreed, the price and lack of motion aiming really reduces the attractiveness of the game. I’m surprised it scored so highly given the price when Ultra Street Fighter II was marked down for being priced too high.
I really want this game but i refuse to pay anymore then 9.99 its to highly priced for me at the moment
I don’t think the multiplayer is ruined by one credit at all. I’ve palyed this in a 4 player set up and getting lives isn’t too bad. Its definitley not for the people who are looking for casual play, but my gang of friends can’t even get pass level 3....and we keep coming back for more!!
I went ahead and picked this up at Gamestop since it was apparent this was going to be a limited release. Otherwise I would have waited to buy it.
I've put 5 hours into it and it's great for the genre. I would say it's very difficult though even at the Easy difficulty. The Beginner mode is a good starting off point to get better at the game. I wish they would have patched in pointer controls and let us control lives and continues.
@Shiryu I just want to say thank you for improving the quality of screenshots posted in articles. Now pixel art looks like it should, nice and sharp!
@LemonSlice Wasn't me this time!
I bought it when it came out at £26.99. IMO this was way too expensive for what you're getting here. It is very difficult and the control system takes a little bit of getting used to. I hate to say it, but I feel that I wasted my money on this one.
This is definitely the kind of game that screams "wait for a sale"
The price is not right for me. I have the VC release on the WiiU. For right now that's good enough for me.
I really don’t get this price tag. Maybe $15 would be alright considering it’s an enhanced port, but $30 is way, way too much.
I love Wild Guns but, they need to drop the price at least $10 and patch in unlimited continues.
When there's a decent sale, you bet, but the $30 price point seems a bit high. I would've done 15 to 20.
Holding ‘Y’ will charge up to three grenades at once....
Looks like someone needs to hold the Y button a little longer.
You can charge more than three grenades.
@Drac_Mazoku damn that sucks. At least people will enjoy Doris. Probably more fanart than that clown lady from arms
Sorry my cut off point for digital games is £15- and I hate actually paying that. Physical or sale for me.
I'm not usually one to complain about pricing, but considering this is £5.49 on the Wii U virtual console this Switch release is vastly overpriced, the extras just aren't worth it. It's not published by Nintendo so it will drop in price after three or four months. Sub £15 and I'll bite.
@JaxxDuffer It's certainly worth 10-15 €, The graphical upgrade and wider increased screenspace plus 2 characters make this game superiour to the SNES version.
Considering that I've already got the Virtual Console version for $8, I agree that this is way too expensive for what it is. However, the new beginner difficulty (with the other extra features as a bonus) makes it worth double-dipping for me at a sale price, as I'll finally be able to play more than just the first level of the game.
It's a shame how they handled the multiplayer, but at least it's not any worse than it already is in the original SNES version.
Can you use the Joy Cons as light guns? If not, that's a seriously missed opportunity, and is worth docking (heh) a point or two.
@EmmatheBest No you can’t. You can’t even customize the controls to your liking.
@brandonbwii Wow. Shame on them...
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