Comments 435

Re: Ubisoft CEO: "Nintendo Has Learned from the Wii U"

kenrulei

@ThanosReXXX i noticed the same kinda speech, but he can't elaborate on it till nintendo show it off though so it's hard to judge. the difference is square enix wasn't pushing the wii u at launch, just oh we could make a crystal chronicle game. not we are making dq11 for it. that video about ubisoft ceo was the reveal of the wii u not beforehand.

Re: Metroid Prime: Federation Force Flops on UK Debut

kenrulei

@KO-Cub i don't use facebook so i wouldn't know,, but yeah i seen the eshop sales. but then again metroids never done big numbers either, it's why it's not a constant series like zelda mario pokemon. we'll likely see more splatoon games than metroid ones tbh.

Re: Shigeru Miyamoto Thinks You Should Give Star Fox Zero Another Try

kenrulei

@SLIGEACH_EIRE sony also had censorship in Star ocean V, it's not just nintendo you see. expect persona 5 to be hit with similar things also if they the same kinda content like they in the past. (times change it sucks i know, if the flintstones ran on tv they would censor the "have a gay old time" also)

Re: Review: Mario & Sonic at the Rio 2016 Olympic Games (Wii U)

kenrulei

@DualWielding i feel it's not as bad the reviewer claims imo lots to unlock, the modes are fun to play also i put about 5-6 hours on this game. i bought it yesterday on whim to try it out myself. the music is good, the presentation is pretty nice too. leveling up you mii is a fun thing, i cleared all the 1st set moving to 2nd ones. basically get all gold in round one on all events to move on. i'm guessing the cpu will get more harder this time round.

Re: Review: Mario & Sonic at the Rio 2016 Olympic Games (Wii U)

kenrulei

@MowMow789 the story is mode is basically playing as your mii's to beat events get golds and then beat the guest characters. i've cleared round 1 and i found it rather fun. so did the viewers who watched me streaming for about 5-6 hours or more. some even brought he game themselves after seeing the game.

Re: Review: Mario & Sonic at the Rio 2016 Olympic Games (Wii U)

kenrulei

huh that's a harsh score, i put all yesterday into streaming the game and had blast. that was only single player, got all golds on level one. i think this is the best in series so far, gone are the motion waggles. it's more arcade fun, like the old track and field games.
i enjoy the unlocking the guest characters and trying my hand at fate trying to get new music, but end up getting lots of miiverse stamps instead with the rings/coins stands.

Re: Review: Mighty No. 9 (Wii U)

kenrulei

i do feel a lot people read/hear oh this games bad, let's trash on it without playing it ourselves to form our own opinion, a lot these days tbh.
i'm also thankful you don't need to use x moves to hurt x boss. i remember that wily boss, oh your out of moves... well now your screwed you can't hit him at all now.

Re: Review: Mighty No. 9 (Wii U)

kenrulei

also yes i've played all megaman games, before people try to call me out. many times too, i'm not a pro but i've beat them all including star force series battlenet, legends, x, zero and some others i''m not thinking of. all of them... i don't see the big issues with the game, the levels seem designed to keep you moving fast with the dash move. like the falling from bg, move fast enough and miss. but make a mistake you'll insta die, that's the point to learn how to move quick enough for the quick clear and sprinter things.

Re: Review: Mighty No. 9 (Wii U)

kenrulei

@nab1 that's true trying 100% i can see that as a issue. i've not set to do that yet though, ray's dlc is what i'm doing right now. i think people are being way to harsh on the game, i've seen way worse get less crap than this to be fair. the game works, it's not a buggy mess and quiet enjoyable if you learn how to play it. this isn't a megaman game, it's new thing i think most people are harsh cause the games kicking there butts tbh.

Re: Review: Mighty No. 9 (Wii U)

kenrulei

@khaosklub yeah the dash knockback is supposed to be high risk thing, the knock back is not so cheap though. i think castlevania/ninja gaiden level designs where cheap. mighty no 9 you can most of the time dash to save yourself i noticed, some levels challenged me like i've not been tested in some time, and that was only on normal mode.

Re: Review: Mighty No. 9 (Wii U)

kenrulei

@nab1 yeah the load times where pretty long, but i've had to wait longer on other games so it was no big deal to me. more a time to think okay what went wrong, how do i avoid that move and duhhh don't dash too many times and fall off the cars...

Also ray's dlc is hard, fighting the bosses why losing health is a real challenge.

Re: Review: Mighty No. 9 (Wii U)

kenrulei

@YeshaYahu5417 huh guess my expectations where not as high as others, i enjoyed it the last boss killed me a few times over and i'll note, when i first played x4 x5 maybe x6 also i beat them without dying once. heck the life virus in battlenet didn't kill me as many times as the last boss in mighty no 9 did. i had to mash that shoot button to get it to absorb before i took a hit.

Re: Review: Mighty No. 9 (Wii U)

kenrulei

and for all them who can't do research here is his true quote it's very different. Inafune actually said, "I own all the problems that came with this game and if you want to hurl insults at me, it's totally my fault. I'm the key creator. I will own that responsibility."

Re: Review: Mighty No. 9 (Wii U)

kenrulei

@YeshaYahu5417 maybe you should do research he never said you know, that was the other guy what he said was something far different.
also after playing it, i don't get he hate... sure it's not megaman, it's more megaman X vibes and it can be challenging at times.