Although carnivale looms neon bright on the horizon, the party may already be winding down for Sonic and Mario. From snowy peaks to sandy shores, these former rivals are back for another collection of sporting mini-games in celebration of the Rio 2016 Olympics, and while they won't have to deal with the political turmoil or controversy surrounding the event itself, they've still got a few difficult questions to answer in regards to how much life this series has left in it. We found the 3DS version to be somewhat lacking, but perhaps the plumber and the hedgehog can do better on a home console?
Stripped of its motion controls and brought back to basics, Mario & Sonic at the Rio 2016 Olympic Games aims to recapture a purer form of gameplay. It's the classic party game pitch, with 14 different events to play across a variety of different modes. These can be divided into either team sports or single events, and for the most part it's business as usual. Standard Javelin, 100m Dash and Triple Jump events are supplemented by a more interesting lineup that includes Archery, Equestrian and BMX racing. Soccer, Rugby Sevens and Beach Volleyball are the meatier team sports in question, and have a bit more depth to them with different options to switch around for further replayability.
The majority of these games only use two or three buttons, implementing a system that's more accurate and accessible while also somehow making things slightly more convoluted than it needs to be. As straightforward as mashing 'A' or timing your basic inputs might sound on paper, mini-games are regularly preceded by rather lifeless paragraphs of explanation, which are complicated further by some secret hints and tricks that can give you an edge before the competition even begins. Since very little of the general instruction carries over between games, even with some minor button prompts it kills the immediacy and makes for a lot of down time in between bouts of fun – especially when playing with an impatient group of friends.
At worst, certain events feel like they actually suffer from the lack of motion controls - Archery is crying out for some gyroscope aiming – but most of the selection still manages to offer up some pretty decent fun. In particular, Rugby Sevens makes its appearance for the first time and the welcome inclusion of scrums, conversion kicks and hard hitting tackles all make it feel like a substantial addition. Soccer feels a bit too thin unfortunately, with the removal of tactical power kicks and far less players on the pitch than there should be. Although both of these games are by no means perfect, especially when it comes to your team's AI, we found ourselves returning to these ones the most. Beach Volleyball with its awkward controls just didn't gel with us in quite the same way.
If anything, the whole package is a little too familiar, and while the mini-games are decent enough we found it difficult to get excited about the same old running and swimming we had experienced several times over. Perhaps most disappointing is the fact that the alternate versions of these mini-games have been all but removed from the Wii U release, compared to the added special events from the 3DS version. Any semblance of Mario & Sonic-styled fun has been restricted to some underwhelming Duel variants of the three main team games. In this mode you can take advantage of items and special abilities during the game, keeping things frantic and silly in a new arena. We needed to see much more than this, especially when the series has provided such interesting Dream Events in the past.
Having said that, we are ashamed to admit that the tremendous novelty of seeing Bowser riding a noble steed has managed to lose its bizarre charm, and that cuts a lot of enjoyment from the roster. You can still choose from a sizeable cast of characters representing the obvious and the obscure from both series', but there's also a lot more emphasis placed on your registered Mii character. Copacabana Beach acts as the central hub for everything, and operates similarly to the plaza in Splatoon. Taking control of your registered Mii, you access menus by moving around the environment and speaking with NPCs in order to enter the different game modes. It's a charming idea that results in a few too many loading screens, but sets up a playful atmosphere that's more than welcome.
Everything is unlocked piecemeal as you progress, starting off with a few Single Matches to try out the events without jeopardising your records. After claiming a few awards there, you'll be briskly moved on to Tournament mode, where things get a bit more serious. The beach plays host not only to Chaos and Toads, but your competitors as well, represented by actual Mii characters from over 70 countries around the world. With direct online play still a baffling and unfortunate omission, these potential champions are all AI controlled as you compete in two elimination rounds before shooting for a gold medal. Frustratingly, you can only choose from a random list of three tournament events at a time, locked out from choosing whichever you like. Having these Mii characters populate the environment is interesting though, especially as they're all eager to tell you a little about their country and share those aforementioned tricks to ace the events.
In the absence of a story mode, Heroes Showdown is likely to be the next best option. In this, you join either team Sonic or team Mario and choose a squad of ten characters to compete in a range of challenges. As they all come with their own unique stats, it's up to you to choose the best fit for each event and eliminate your rivals by beating them in a head to head. Victory is sealed by inevitably taking down the opposing team's captain. It's probably one of the best ways to get an overall experience, trying out different games and characters in a structured setting. Regardless of the game mode, rewards come in the form of coins, rings, outfits for your Mii and stamps, but Tournament mode also gives the chance to unlock bonus characters for specific events only. For example, ace the BMX tournament and Wave from Sonic Riders can be unlocked for use in that game only as a 'guest'. It's a bit of a tease.
Having to play as your Mii in these tournaments is also a bit of a bummer, as their base stats are so vastly underpowered in relation to the Mario & Sonic crew and even the other Mii athletes. In order to improve you don't gain XP or hit the gym - those unlockable outfits are the best way to boost your stats and keep on top of things. From suitably sporty to...everything else, these can be changed on the fly to better suit the event at hand. The overall difficulty varies greatly, seemingly relying on sheer luck to some extent as the CPU characters either storm ahead or lag behind depending on the toss of a coin. When it balances out, it makes for a stiff but fair challenge.
For amiibo fans, the Sonic and Mario amiibo figures eventually unlock 'Special Tournaments' with twists on existing events, so that's an extra to shoot for if you're a collector.
Graphically, the game shines with excellent use of lighting, lovely water effects and a vibrant tone that distracts from a few anti-aliasing worries we had early on. There's an impressive level of detail to many environments, and the fact that information can be found on the history of competing countries - as well as the different Brazilian venues soon to be seen during the event itself - lends a legitimacy to the presentation. Festival-ready tunes keep the atmosphere going - especially when a carnival rolls by Copacabana Beach - but only two new Mario & Sonic remixes are available this time around, which is a shame. Stripping things back to the basics may have gone too far in a few places.
Of course, all of this is pretty much universally improved by playing local multiplayer with friends. Whether it's a co-op tournament or a fiercely competitive round of Heroes Showdown, there's still a lot of fun to be had if you see past the clunky design choices and don't mind the lack of new material on offer. Aside from a ranked Ghost trial, which pits you against high scores worldwide in a paltry number of events, the same kind of tension just isn't found in single-player. With Rio 2016 there's no real shortage of things to do, but it also struggles to entice you to stick around for long.
Conclusion
For every step Mario & Sonic At The Rio 2016 Olympic Games takes forward, it seems to stumble several steps backwards in the attempt. There are some solid new mini-games to try out, but at the expense of more memorable Dream Events. Motion controls are a thing of the past, only to be replaced by needlessly complicated new button layouts. There's no dedicated story mode, meaning that solo players will need to enjoy repeating Tournaments if they want a lengthy session.
That being said, the truncated list of features will still appeal to newcomers, and even Olympic veterans may want the graphical upgrade this entry brings to the series. It's not a bad game, nor is it a particularly good one; there's still some potential here, it just needs a proper jolt before the party really gets started. Maybe in 2020, eh?
Comments 82
lol
Honestly, did anyone really expect this to be good?
Still probably better than actually being in Rio for the Olympics with all the problems down there. Unfinished stadiums, sewage in the water, people in the slums who aren't getting any help while hundreds of millions go to building outrageous stadiums, and Zika. Maybe they should use this game for the actual competition it would probably be safer and more fun.
Sad face.
I wanted this game to be 7/10 good, but evidently it doesn't warrant splashing out £20+ on it if you've already got 2012.
Tag line is ill-suited for the score, bronze is a fairly decent result. Didn't even place might have been better.
I've always viewed the Mario and Sonic Olympic games as shovelware. I've never played one, and they don't interest me at all (along with any mini-game/party game).
As much as I love Sonic and Mario, I wish they would have a better crossover game, whether it's them platforming together or racing in a Mario Kart game.
By the time the next game comes out we'll need separate flags for England, Scotland, Wales and Northern Ireland...
An important correction: the new remixes are much more than four:
https://www.youtube.com/playlist?list=PLiGvWycRgz6iJjalMxEap-irWo7pW8OwK
@teamshortcut Oh no, too soon. ;-; Talk about a divided kingdom! I shudder to think.
I had a go at the 3DS demo and uh, it seems kinda similar to the London 2012 I played... no, scratch that; I couldn't tell the difference with the gameplay. Aside from updated visuals/different events.
Pity. I suppose they'll put effort into 2020 since that one will be in Tokyo, but first we have to endure another Winter Olympics game (Which I find those ones tend to be the better games, but that might only be me.). Ah well, perhaps the NX can do this Olympic thing better.....
The things that i don't like from 2016 :
1. U/I itself. So plain green. Not artistic like Sochi 2014 before.
2. Boxing camera's angle is really good but i don't like to see whether Mario or Sonic characters do boxing. Kinda cheesy, the idea of Super Art is great but almost all characters do identical devastating movement. (Because limited by Punching rules, no kicking )
3. Rhytmic dance was so lame in 2016 edition. Just press the button ala DDR or Beatmania or Para ParaParadise, not twisting or spinning Wiimotes to perform rhythmic dance. I think 2012 edition offered better way of rhythmic dance and swimming.
4. Mii bodies looks so unproportional short and weird hand gesture. Doesn't even look as cute as MiiTomo.
Well, i don't want to comment too much. Now i'm sure if i will consider only for 2012 London and 2014 Sochi for my game picks choice.
@Pahvi
Really ? No motion controller for 2016 edition ? Gosh... i can't imagine playing sport games without real motion.
@abbyhitter same here. I've always thought the Mario and Sonic games as shovelware as well. A cash grab much akin to how publishers release movie tie-in games. They generally end up being bad or mediocre.
That said, I've never played one of these, so I can't really attest to the quality of previous installments.
So it's a typical Mario vs Sonic at the _________ Olympic Games score.
Not bad and not good, sort of on the fence? But not an on the fence price I would guess, so is it worth the asking price?
Trouble with these games and the Mario Party ones, is that they get a big build up through the year until review time then, the build up collapses.
For boxing events, i really want to see the character design somewhat like Animal Boxing NDS. I really love to see Boy character with cute looking, barechested, nice boxing attire, chibi form, do boxing with good camera angle, built Power meter and unleashed Super Punch. Imagine Animal Boxing from NDS in HD + Pokken engine. WOW !
@NintyFan
Eh , really ? No Dream Events on 2016 edition ? Too bad, very disappointing then...
Do we really deserve that the few Wii U games that are released are so disappointing?
The game was already ruined for me when I found out about all these awesome new characters to be just event-exclusive. Never really cared for the Olympics, I just wanna see Mario, Sonic and as many of their respective characters do stuff. A Mario & Sonic at Formula One with all the season's tracks as well as tracks inspired from the Mario and Sonic franchises would be awesome. Or just an adventure game where Mario and Sonic team up.
For once, I agree with this review. (Compared to other M&S reviews on here.) Typically, I love M&S games, but not even I can praise this one very much. There are just too many bad decisions, and a real lack of any games I consider fun. Not even a party mode is present aside from Heroes Showdown, which is just a random lineup of events.
BMX is very fun, though. Archery is fun as well, if you can forgive the lack of pointer controls. I don't care for soccer games, so both soccer (or 'football') and rugby are a tad boring for me.
Also it may just be me, but I don't find the GamePad very easy to button-mash on. You can use a Wii Remote if you choose multiplayer, but in singleplayer, you are stuck with the GamePad.
@SpykeKat Though these games will never be epic, I found the 2016 3DS version better than the 2012 3DS version. The story is less aggravating with fewer cutscenes, the ridiculous medleys have been chopped and some of the mechanics for events have changed.
@A01 I doubt Nintendo would do a better job; they haven't managed a good Mario game in years.
I think this review's score was overly harsh.
After playing the game for a good 20 hours now, I find this version to be the best entry in the franchise. Football and Duel Football are much more nuanced than the previous games, with team tactics coming into play this time (Offensive, Defensive, Side Attack, Center Attack), which are crucial. Also, lob shots, crosses, passes and Power Shots all feature.
I especially enjoyed the Duel Events, which are much more fully fleshed out than the 3DS version's Plus Events, and even most of the Dream Events from previous games. I still play Duel Rugby Sevens regulary.
@Sakura Ah okay, perhaps it's worth checking out as I do enjoy these kind of games now and again. :3
Everything Sega touches turns to poo. This is exactly why I don't believe anything they say anymore. All this talk about "focus on quality" literally means nothing to me. Sega is too down the hole now to get itself out. They don't know what quality is and I don't expect them to turn things around in the blink on an eye.
They are done. Simple as that.
This was the first Mario & Sonic title I was legitimately excited to pick up since the Winter Olympic Games. It's a shame that it was such a lacking experirnce, and it's downright frustrating that the new characters are restricted to only certain events.
I still think there's potential with Mario and Sonic... maybe at platformers they're too different to integrate together, but maybe an RPG? (More Mario & Luigi, much less Sonic Chronicles.)
@Tendogamerxxx I think that's pretty extreme of a statement. It's not like the Mario & Sonic series has ever been "great". Nintendo themselves haven't published a decent Mario Party in years, but I don't see anyone accusing the entire company for poor quality. If anything I'd just be upset with Sega Sports R&D. That's the subsidiary at Sega that makes these subpar Olympic titles.
The game's much better than a 5, in my opinion. I'm really enjoying it so far. The graphics are great, and I find the events to be really fun. The CPU's can be challenging, as well. As for the controls, I'm happy that each event can be played with the Gamepad. It was quite annoying in Sochi, to have to switch between the Wii Remote and Gamepad all the time. I can honestly say that I don't miss motion controls, and I'm content with always using the Gamepad.
I wish the guest characters could play in more than one event, but I'm just happy they're in the game. The guest characters are just like in the 3DS version, so if anything, the Wii U version has more character variety, since all the characters from Vancouver onward are now playable in every event.
My biggest con with the game is that the tournaments must be played with your Mii. I bought Mario & Sonic at the Rio Olympics to be Mario and Sonic characters!
But other than those two negatives, I'm real happy with the game. Sad to see it get a low score, but I'm glad I'm still enjoying it.
@the101
Make a game somewhat like Go Vacation Wii. I really like the concept, but need better polished. Imagine open world for exploring, with your customized Mii or avatar , add with Animal Crossing style, minigames inside in different genre (racing, rhythm, puzzle, party, sports, music editor). Voila, all in one games. One game that consist almost different genre games in one retail. They can pushed the Wii U capacity until at least 20 GB for very complex game features.
@Tendogamerxxx
SEGA did a good job for MaiMai as rhythm game. Way better than KONAMI now (for U/I , BG videos and scoring system) , but when talking about song quality, BEMANI as KONAMI division is way much better than SEGA. But sadly, when KONAMI released BeatStream, suddenly the music style became like MaiMai style (Tons of shoujou anime songs. Moe girls everywhere, kinda exploited too much. Some of them has very cheesy or crappy song quality. Much like nagging or babbling rather than serious singing with very powerful or soulful voices. Very few songs have BEMANI or DanceMania from Toshiba EMI quality)
Well, my opinion about SEGA now. I do like play MaiMai at my local arcade game, but yes. When touched by SEGA, some of them become Blah.... Did you think Help me ERINN!!! is a song ? Or i can say that was not a song at all but a mumbling girl that can't sing at all ?
@the101 it's not an extreme statement by any means. It's true that Nintendo hasn't published a decent Mario party game in years, but they have published and developed tons of quality titles and many fresh ideas. Last time Sega did anything noteworthy was eons ago. I don't know about you, but every time Sega is mentioned or brought up, I run the opposite way.
The only thing that amazes as me at this point, is the people that still stand up and try to defend this pile of turd of a company. Maybe that's why they keep doing what they do.
@memoryman3
I don't like the Duel Events at all except Volley Ball. They put the Duel events on manly sport Football and Rugby that technically i don't like those at all. The sports that i will never want to touch or even think about. Mostly male player love them like crazy but i feel disgusting for such a sport like that. I dunno why, just feel very irritated with the Euphoria from those sports that for me is a stupidness that i ever experienced. Sorry, just wanna share my feeling about that.
I sure complained a lot up there. A bunch of complaints, but I still enjoyed this game. Not worth full price, but I rented it, and it was worth that! If I find it for $20 or less, I'll get it. I will probably buy the 3DS one first, though.
@shaneoh its dangerous to go alone TAKE THIS!
I remember the first Mario and Sonic Olympic Games was quite fun, especially without the restrictions. Now it just plain sucks. Really had high hopes for the Football event, was hoping it would be like Mario Strikers. At least the 3ds demo wasn't terrible.
I bought it, played it this weekend. Some of the graphics are really great. Mostly a very smooth playing game. Yes I wanted to play through the whole thing as the crocodile, but instead you are "leveling up" your Mii in the main mode. Oh well. Great music. Would have liked Pro Controller support in single player campaign, but no worries. Agreed with above comment that it's really good you aren't plugging and unplugging a nunchuck in a wiimote. Overall a nice game. Should have been a $50 price though.
If Sega and Nintendo ever want to partner up for a proper crossover platformer featuring these two, I would definitely be game, but these lousy sports titles automatically go down to the bottom of the bin with Mighty No 9, Hello Kitty games, and other shovelware for me.
I have fond memories of the Beijing 2008 game on the DS, with the "kart-less Mario Kart" Dream Running minigame. Couldn't we get an entire game like that?
huh that's a harsh score, i put all yesterday into streaming the game and had blast. that was only single player, got all golds on level one. i think this is the best in series so far, gone are the motion waggles. it's more arcade fun, like the old track and field games.
i enjoy the unlocking the guest characters and trying my hand at fate trying to get new music, but end up getting lots of miiverse stamps instead with the rings/coins stands.
I think it's time to pick new captains. Give it to Monolith Soft and Bandai, rename it Morrigan & KOS-MOS at the X Zone Olympics, bring in about 40 playable characters and pepper it with some not-so-subtle S&M humor, and now you've got a game.
just to add all the events are fun, nothing feels like the same thing you just did. and boy oh boy do i suck at triple jump lol.
@AlexSora89 try it yourself, the games not that bad if you liked others in the series. this is the best one i've played yet tbh.
I think more than it's bad quality the lack of hype for this year's olympics is what is going to make this game flop
@MowMow789 the story is mode is basically playing as your mii's to beat events get golds and then beat the guest characters. i've cleared round 1 and i found it rather fun. so did the viewers who watched me streaming for about 5-6 hours or more. some even brought he game themselves after seeing the game.
@DualWielding i feel it's not as bad the reviewer claims imo lots to unlock, the modes are fun to play also i put about 5-6 hours on this game. i bought it yesterday on whim to try it out myself. the music is good, the presentation is pretty nice too. leveling up you mii is a fun thing, i cleared all the 1st set moving to 2nd ones. basically get all gold in round one on all events to move on. i'm guessing the cpu will get more harder this time round.
That's a shame. One of the only Wii U games of 2016 and it gets a 5/10.
I don't think anyone ever expected this game to be worth £40 of anyone's money. These games should have an Rrp of £20 max. I enjoyed the first two entries with friends as a party game, briefly, but we usually ended up back on Mario Kart Wii.
Some important points already told here: the lack of motion controls is positive in some case, the best one being Table Tennis. You can freely move, you have five different types of shots and have to charge your shots to have maximum effect. You can also hit the opponent and stun him (but this could already be done in the first game). Its depth would have beeen nearly impossible with motion controls. And there other nuances too, like the crosshair oscillating while you are not zooming on Archery, that are made easier by the lack of motion controls. So I don't agree on classical controls being detrimental - from what I am seeing they are either very precise or allow more gameplay depth.
That's not to say that motion controls are bad, just that in this case their lack doesn't seem to lead to negative effects.
Regarding the score, I think it's harsh from an absolute point of view - apart from the obvious great graphics and soundtrack, I find the game fun and some events like Table Tennis, Football and Rugby require actual strategy even against the CPU - but I can see its point - giving to SEGA the message that we can and should get more - Dream Events, a bigger roster of characters usable in all events, a full story mode, online play.
@Blue_Blur You can actually use the Team Sonic and Team Mario characters in tournaments, but you will have to play a lot to have this feature!
@TTGlider In Europe it is sold as €50.99 game, so mid price, not full price. Is it full price in the US?
@Mister_Wu It's £40 here, which is not cheap.
I agree with all of your points + the CPU being more challenging than previous games. There's no defending the pitiful excuse that is 4x100m relay though.
Also, Team Mario and Sonic characters will slowly, but surely be incorporated into Tournaments the more you progress. I had Jet suddenly challenge me in Duel Football at Level 2!
There are also seventy-nine Mario and Sonic songs with 17 new remixes.
@Mister_Wu: Seriously!? Thanks for the tip! Do you know exactly how long you have to play to unlock Team Mario and Team Sonic for tournaments? I really want to play as Luigi and Silver as soon as possible!
And I completely agree with you and @memoryman3. I think this is the best entry to the series so far.
Wake me when Mario and Sonic do an adventure together.
Mario and Sonic is not a true crossover. It is just the olympic games that just happens to have Mario and Sonic in it
Knew this one wasn't going to be that great. I personally really like the M&S games, with London 2012 being my favorite, but it looks like I'm going to have to skip this one, and get Tokyo Mirage Sessions #FE instead. I might buy it if it goes down in price, tho.
I grew up enjoying both Mario and Sonic (especially Mario) and it's a shame to see what series brought them together like this do so poorly.
@YoshiParty you should try it out if you liked the older games, this is my favorite version of the m&s series so far.
ehh, i was never interested in these games in the first place.
Graphics looks great.
call me when we have a Sonic and Mario game that has nothing to do with Sports.
@MysteryAozz i hate sports myself, the mini games are fun though i have about 5-6 hours or more on it so far. i brought the game yesterday, i'm also playing tms#fe so it's a nice change of pace.
@Tendogamerxxx I don't know. I've been fairly happy with Sega, and the Sonic series in particular. I thoroughly enjoyed Sonic Colors and Sonic Generations, which weren't published really all that long ago (2010 and 2011, respectively). Their subsidiary Atlus hasn't really disappointed anyone, I don't think, and they have pretty consistent releases. I agree that they aren't quite as varied and consistent as a publisher as they use to be, but I'm personally not all that angry or disappointed.
@the101 very true lost world wasn't that bad either tbh.
Didn't Nintendo pull out of Brazil due to taxes on video games? Or was that some other South American country? Anyways, as a Canadian, the Vancouver Mario & Sonic game the 2010 Olympics holds a special place in my heart, so hopefully these versions do the same for Brazilians (if they're even being sold there).
"Taking home the bronze" ?
That tag-line is horrible. Bronze is and always was the third best result, meaning only the score 8/10 would make it work.
I got this game last week, and this review's score is very unfair. I think this review was by a reviewer who played very little of the game - there are way too many inaccurate things in the review. And there is no way this game can get a 5 if Mario Party 10 gets a 7.
The main negatives about this game are:
1. It takes quite a while of grinding to unlock everything.
2. No motion controls (which the review mentions)
3. No Pro Controller support
Some moments in the game, like when Rosalina challenge the player in gymnastics after the gold medal was won, are fantastic. I will not spoil it.
It always baffled me that Nintendo is afraid to license out their characters for quality reasons yet they partner with Sega to make stuff like this. This franchise, the Animal Crossing spin-offs and the okay but not great Tri-force Heroes, what exactly does quality mean for them nowadays?
EDIT: I decided not to mention Metroid: Other M, because while flawed there was a lot of heart put into it. It just backfired. Also it was clearly designed for fans of the franchise. The games I mentioned obviously were not.
I picked up the original game in the series and found it to be just a mediocre mini-game compilation (even "Wii Play" is preferable) where most events just aren't that fun after you try them each out a few times. The Dream Events were better but still not all that great. I haven't touched the series since and see no reason to go back to it now.
@BulbasaurusRex
That's the Mario and Sonic series biggest problem for me. Above all else, they're boring. How can something be boring if it has Mario and Sonic in the title? These games are right up there with the last three Rabbids games on my dull-o-meter. Even when I invited my casual playing buddies over they got bored fast with the last entry and went on to play Wii Bowling.
This is vastly different to the original game though. The events are much more fleshed out this time around.
I feel that the "Mario and Sonic Sports" name tends to make critcs groan a lot and tilt their scores lower.
I liked this better than the other Mario & Sonic games, ditching compulsory motion controls is a step in the right direction.
Still baffles me that this series is even a thing. I mean, really? You have a crossover bewteen Mario and Sonic, and this is what you with it? How did they even come to that decision?
I don't know why games like this and Mario Golf ditch the wiimote controls when it improves the game play (in areas) and game experience
@NintendoFan64
1. The gameplay styles of Mario and Sonic do not mesh well together, especially with Sonic's physics, boost mechanic, large multilayered levels, and momentum.
2. This is the best way for them to fit in as many loved characters as possible from each franchise with more or less equal roles, like Smash Bros. Daisy racing Amy in the 100m sprint? Can do!
@Tendogamerxxx Alien Isolation? Do you play mature game?
@jariw I am sure that Game and Wario is way better (it got extremely bad review everywhere except in Nintendolife and what does it mean)?
Its my first time playing any of the Mario and Sonic Olympic games and this is my First on., And i gotta say, i really enjoyed this one despite the review, And i kinda like the fact that they kinda made the Miis feel more important than they were in any console game they were in, Which is mostly sports and party games, This maybe another sports game but at least this one makes them feel important and gives them a goal and whatnot.
@GreatPlayer No it is not.
That should of course read "far fewer players on the pitch....."
No excuse for poor grammar!
Why you did this Nintendo & SEGA, abandoned motion controls in game where they are really needed. I already sold Mario & Sonic at London 2012 and bought this awful Rio 2016 version instead. My mistake, I though motion controls were included, like they were before, I was really wrong about this game. Only playable events are soccer and rygby, where you don't need motion controls. Bad game and review is absolutely correct with 5/10. I hope motion controls haters are finally happy and buying this game a lot, so Nintendo could invent something new again.
GOTY
No motion controls was a huge plus for me. Unless they're 100% intuitive, like Wii Bowling or Tennis, motion controls are no less abstract than a button press and, in my opinion, utterly pointless.
Crossover with Daisy in it 5/10...
Crossover without Daisy in it 9/10...
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