Comments 164

Re: 3DS Hack Removes Region Locking For Retail Cartridges

fchinaski

@kamifox1 No, no, no. Sorry, but even tough I live in Europe I'm from Brazil, and I can say for a fact that the majority of people resort to piracy because they can't afford to buy the games, or because they are so expensive that you can't just buy and resell easily if you don't like them, not because they want to play a handuful of games that were not released/distributed in their territories.

Re: 3DS Hack Removes Region Locking For Retail Cartridges

fchinaski

@andreoni79 "even niche ones like Project X Zone and JRPGs like Etrian Odyssey IV and Braverly Default"

I said that Project X Zone was niche, and that EOIV and BD were JRPGs. And SMTIV will come to Europe eventually. If you care so much for the collector's edition, you can buy it anyway afterwards, since the collectibles have nothing to do with the game per se (hence, collectibles). I understand the frustration, but, as I said, I'm past it — too many good games coming on and too little time for me to care.

Re: 3DS Hack Removes Region Locking For Retail Cartridges

fchinaski

Frankly, when they announced that the 3DS would be region locked I was pretty annoyed and thought that it was ridiculous etc. Now, seeing that the majority of titles are eventually being released in Europe, even niche ones like Project X Zone and JRPGs like Etrian Odyssey IV and Braverly Default, I stopped caring. Of course, I still would love to see the Dragon Quest series back on PAL territories, but this is a localisation issue, and not a region-lock issue — and, with so many games that I certainly won't have the time to play anyway, even if some games never get to be released outside Japan, tough luck, but I'll live with it.

Re: Rumour: Nintendo Is Looking To Release The Wii U In Brazil This Year

fchinaski

@Savino Nintendo is not necessarily being greedy. It's a different strategy, they don't want to go to the trouble of investing enough in Brazil and having to comply with our complex tax system and work regulations. It's easier to export from a short-term point of view, especially for a Japanese company. I just don't think it's wise in the long run.

Re: Rumour: Nintendo Is Looking To Release The Wii U In Brazil This Year

fchinaski

As a Brazilian living abroad, I can say that there's no single solution for piracy there, but one of the most effective measures would be to truly invest on Brazil as a booming market not only for consoles, but for electronics in general. Sadly, companies such as Sony and Nintendo still see Brazil as a second-rate market plagued by piracy issues, when Brazilians are more than eager to pay fair prices for original products.

Back in the 8/16-bit era, SEGA saw this opportunity and through a partnership with TecToy basically ruled the console market with the Master System and the Mega Drive. The NES never really entered the Brazilian market (except through clones, the best of them being the Phantom System — which was way cooler than the original NES — and VERY late with a licenced NES manufactured by Playtronic when the SNES was already in the market). The Super Nintendo had to be imported until 1993, when it was again licenced to Playtronic, but the Brazilian SNES was quickly smothered by the first Playstation.

Right now, the only company that's really taking the Brazilian market seriously is MS. They are manufacturing the X1 on Brazilian soil and will sell it at a competitive price. Sony wants to keep selling the PS3 there for some years, since they only managed to really enter the Brazilian market with it on the final years of it's cycle due to very stupid pricing and marketing, which they are repeating with the PS4.

Nintendo apparently doesn't really care, since Reggie stated that "Brazil's manufacturing industry lacks the technical capabilities to produce a Nintendo game system". Which is insulting to say the least, since Microsoft, Intel and even Apple manufacture their products there.

Re: Video: Experts Believed Nintendo Was In Trouble Back In 1990, Too

fchinaski

@WhiteTrashGuy I agree. Families aren't flocking towards the Wii U like they did with the Wii. Maybe, and just maybe, Nintendo missed the spot when they tried to make the Wii U a machine aimed to appeal to both casual gamers (families, mostly) and gamers that tend to prefer what MS and Sony have to offer. (I don't like this causal/hardcore division, but it exists to some extent). The latter will probably stick with Sony/MS, the former don't seem to understand what the Wii U is all about. Nintendo will fail in getting the Wii U across if they don't change their strategy asap — people need to know that the system can be as fun as the Wii and better in every way, or they won't jump in.

Re: XSEED Aiming For November Release For Busty Anime Brawler Senran Kagura Burst

fchinaski

I understand preferring physical, as a collector I truly do. But when you refrain from buying a game you wanted just because it will be digital only, you indirectly hurt the prospects of future releases (digital or not) of the same games you love. In most cases, smaller companies opt for digital only on the West because the sales estimate wouldn't justify the costs for a physical release in all territories. In the end, as much as love to have a physical copy of my games, when a localization turns out to be digital only I'll buy it anyway just to support the effort of releasing a game that's really just for a small but dedicated niche, especially outside Japan.

Re: Sonic Lost World Producer Admits "There Was a Struggle in 3D Sonic Games"

fchinaski

You gotta hand it to SEGA for never giving up on the blue blur though. Here's to hoping Lost Worlds will be great.

But I gotta say I kind of resent the fact that the 3DS somehow weak hardware will never allow for faithful ports of Wii U games. I reckon this will become more and more evident over the years, as the Wii U reaches its prime.

Re: "Uninformed" Store Staff Are Hurting Wii U Sales, Claims Senior Games Analyst

fchinaski

Yeah, because you should trust underpaid staff who probably hate their jobs anyway to make your choices. I know it's probably a fad, but there's a wonderful thing called internet these days. They say you can find information on it for free about basically everything. And, frankly, I saw a father on Fnac the other day who didn't know the difference between a PSP and a Vita. Ignorant consumers will always exist, as well as uninformed staff on retail shops. This alone will never determine whether a console is sucessful or not.

Re: Weirdness: Uh-Oh, That Guy Who Likes To Microwave Things Got His Hands On A 2DS

fchinaski

You know, I remember the joy of getting a video game from my parents as a kid. I didn't get that many, maybe three throughout my childhood/adolescence, but they where the most cherished things of my life at the time. The mere idea of these videos makes me think of that rich brat everyone gets to know at one point of their childhood. That spoiled little person that had it all and didn't value nothing he had, but simply took it all for granted. He was a pretty sad kid, actually.

Re: Eiji Aonuma Wants it to be "Fun To Get Stuck" in A Link Between Worlds

fchinaski

Right now I'm playing Castlevania: Lords of Shadow and it's downright irritating how the game manages to hold your hand ALL THE TIME in the most obnoxious ways and STILL get you stuck due to stupid design choices, such as the fixed camera and bad level design (objects that should stand out but don't because everything is brown or grey, for instance). It's really the worst of both worlds.

Re: Hyper Light Drifter Confirmed for Wii U

fchinaski

The Wii U is getting more and more interesting by the day. I'll be sure to get mine before the end of the year. And I'll make a point of buying every cross-platform indie game that interest me for it instead to support independent development for Nintendo.

Re: Dragon Quest Monsters 2 Remake Coming to 3DS in Japan

fchinaski

It makes me incredibly sad to see that the West will probably miss out on ALL of the newer DQ titles launched for Wii/Wii U/3DS, since there's not even word of DQ X coming out of Japan. As a DQ collector, I find disheartening that, after the series made an unexpected comeback to Western shores from the seventh iteration onwards, including spin-offs and the wonderful DS remakes, it will most likely plunge into oblivion again for us and become once more a Japan-only franchise.

Too make things worse and decrease the chances of both DQM remakes for the 3DS coming to the West, it seems that the monsters from DQM: Joker 2 Professional, which was never released on the West, can be transferred to DQM:TW3D — so at the most we would received a chopped down version of the first remake. I'm sure that DQM2 will have some sort of connectivity with previous games of the series, so it's kind of safe to assume that Squeenix would not go to the trouble to translate and release such interconnected spin-offs on markets where they'll probably not sell much.

Re: Legendary Adventure Title Myst Receives Permanent Price Cut On 3DS eShop

fchinaski

@RantingThespian That seems to me a pretty sound advice. Maybe I'll go after this realMyst version for iOS systems you talk about. Thanks!

EDIT: Oh, just a correction: I've just found out that realMyst is iPad only — if you have a iPhone/iPod Touch (like me), you won't be able to play it. The original Myst and Riven are universal, though.

Re: Eiji Aonuma: Zelda 3DS Will Feature a Light and Dark World

fchinaski

Look, I'm not complaining or judging, I'm just saying that I think it doesn't look good so far and I agree with the other user who said that it looks unpolished. (And I know it's VERY EARLY to judge, as I said in the first post.) I saw the trailer and the use of 3D to make Link jump in your face just looked silly and lazy. I'm sorry, but it does. But anyway, it's just my opinion, and it can be different from yours — I sure as hell won't be judging anyone who thinks it's the most beautiful trailer they've ever seen. I also hope it turns out to be a great game. Oh, I'm 32 BTW.

Re: Nintendo Japan Is Joining The Nintendo Direct Love This Valentine's Day

fchinaski

DQ VII remake for Europe please. (I'm losing hope that DQM: Terry's Wonderland 3DS will ever be localized anyways.)

Also, the announcement of the Shin Megami Tensei/Fire Emblem crossover makes me hope that we'll see a localization of SMT IV, but these games take so long to localize that I don't guess we'll see an announcement anytime soon.

Re: Rayman Legends No Longer a Wii U Exclusive, Delayed to September

fchinaski

Michael Ancel, few months ago:

“What surprises me with Wii U is that we don’t have many technical problems. It’s really running very well, in fact. We’re not obliged to constantly optimize things. Even on the PS3 and Xbox 360 versions [of Origins], we had some fill-rate issues and things like that. So it’s partly us – we improved the engine – but I think the console is quite powerful. Surprisingly powerful. And there’ a lot of memory. You can really have huge textures, and it’s crazy because sometimes the graphic artist – we built our textures in very high-dentition. They could be used in a movie. Then we compress them, but sometimes they forget to do the compression and it still works! [Laughs] So yeah, it’s quite powerful. It’s hard sometimes when you’re one of the first developers because it’s up to you to come up with solutions to certain problems. But the core elements of the console are surprisingly powerful.

"And because we’re developing for Wii U, we don’t have to worry about cross-platform optimization.

“We can push what the console can do; push it to its limits. And of course, we have a new lighting engine. In fact, the game engine for Origins was mostly just classic sprites in HD, but now we can light them and add shadows and all these things. So there is some technical innovation with the engine itself."

Re: Review: Witch's Cat (3DS eShop)

fchinaski

I gave up on Rabi Laby because the puzzles became ridiculously hard for me at some point. I don't remember it very well, but I got stuck in a stage where you had to pile up some hat looking creatures in an impossible way or something like that. The game was fun at the beggining, but soon it became just downright frustrating.

Re: Microwave 'Artist' Returns to Melt a Wii U

fchinaski

I'd rather not see this guy mentioned on Nintendo Life or other game-related sites again. This type of idiot revels in this kind of "publicity" and angry comments. If people just chose to ignore him, he wouldn't make tons of money with his "art".

Re: Talking Point: Life Without Wii U Achievements

fchinaski

@Advancedcaveman I think you're mixing two very different things here to try to make your point. The achievement/trophy system has got nothing to do with microtransactions or the Free to Play model. They are two very different "problems". And games have been addictive since they appeared as a medium, as those absurdly difficult games in the NES era that made you memorize insane patterns already were. I don't mean to be rude, as I kind of agree with some of the things you say, but they are just not related, at least not in the way you're saying.

Re: Talking Point: Life Without Wii U Achievements

fchinaski

Hum, no love for achievements/trophies here. Can't say I'm surprised.

I, personally, would never buy a game solely for the trophies (I'm a PS3 owner) or NOT buy a game because it hasn't got them, but I fairly enjoy them. Of course, they are not NEEDED, but they got me to play games such as Uncharted and God of War III more thoroughly then I would if they were not there. (Especially because playing games on Normal nowadays almost doesn't require skill most of the times, and certainly not in Uncharted's case.)

On the other hand, I'm clocking almost 80 hours on Dragon Quest VI DS trying to do everything and the game doesn't reward you AT ALL (not even for completing the Bestiary, which is quite a feat), so I don't think Nintendo games really NEED them, they are usually good enough to make you want to complete them anyway.

But, having said all that, yes, I would like to see a similar trophy system on the Wii U, I think Nintendo would be able to offer some very creative "trophies". But that's just my opinion.